Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 18:50:23 Player: GiggleBox Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2090) 2090 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5756 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 53/100 System Corruption 11% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Compact Matter Pod Machine Analyzer Improved Terrain Scanner Weapon Cycler System Restoration Module Improved EM Shotgun Improved EM Shotgun Minigun Minigun Minigun Gauss Rifle Improved Grenade Launcher Improved Datajack Makeshift Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Rocket Array Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 72 | 2 9 . 2 2 29 8 4 16 Power 6 | . 1 . . . 3 . . 2 Engine 3 | . 1 . . . 2 . . . Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 2 . . . 11 4 . 4 Treads 20 | 2 2 . . . 11 4 . 1 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 15 | . 2 . . . 4 1 1 7 Device 7 | . 1 . . . 2 . 1 3 Storage 3 | . 1 . . . . . . 2 Processor 5 | . . . . . 2 1 . 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | . 4 . 2 2 11 3 3 3 Energy Gun 6 | . 4 . . 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | . . . 1 . 8 3 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . 1 . 2 Parts Lost 11 | . 1 . . . . . 4 6 Power 3 | . 1 . . . . . 1 1 Propulsion 4 | . . . . . . . 2 2 Utility 1 | . . . . . . . . 1 Weapon 3 | . . . . . . . 1 2 Highest Loss Streak 4 | . 1 . . . . . 4 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 89 100 99 100 86 69 Engine 10 | . 14 14 14 14 7 . . . Core 1 | . . . . . 1 7 6 5 Treads 24 | . 27 28 28 28 27 30 25 . Device 12 | . 13 14 14 14 8 7 5 12 Storage 11 | . 14 14 14 14 9 7 6 6 Processor 6 | . . . . . 17 23 20 9 Energy Gun 8 | . 21 28 . 28 . . . . Ballistic Gun 13 | . 5 . 10 . 26 23 13 12 Slashing Weapon 1 | . . . 6 . . . . . Peak Build Rating 49 | 6 13 15 14 16 39 49 47 45 Average Rating 21 | 6 10 13 11 15 33 45 39 34 On Entrance 17 | 6 6 13 15 14 15 39 49 1 Naked Turns 62 | . . . . . . . 20 42 Heaviest Build 104 | 12 52 52 51 52 65 63 65 104 Greatest Support 92 | 40 40 40 40 40 66 92 92 28 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . 3 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 Average Capacity 17 | 8 14 20 20 20 20 20 18 10 Most Carried 20 | 7 17 19 20 19 20 20 20 5 Average Carried 15 | 6 10 17 19 19 19 18 18 1 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 5 17 19 19 19 20 20 5 2 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 2145 | 235 200 . 124 28 1099 287 . 172 Remotely . | . . . . . . . . . Salvage Created 3532 | 122 691 . 255 44 1402 473 286 259 Parts 215 | 6 47 . 11 1 100 22 6 22 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 4 | . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 14 . . 3 24 6 1 7 Guns 45 | . 13 . . 3 21 6 1 1 AOE 9 | . . . . . 3 . . 6 Classes Destroyed 14 | 2 6 . . 1 3 . 1 1 Worker 3 | . 2 . . . . . . 1 Builder 4 | . 1 . . . . . . 3 Tunneler 2 | 1 1 . . . . . . . Hauler 3 | . 1 . . . 2 . . . Recycler 9 | 1 1 . . . 5 1 . 1 Operator 2 | . . . . . 2 . . . Watcher 7 | . 3 . . . 2 1 . 1 Swarmer 22 | . 6 . . 2 10 . . 4 Grunt 15 | . 8 . . . 3 3 . 1 Sentry 12 | . . . . . 8 3 . 1 Hunter 3 | . . . . . 3 . . . Programmer 1 | . . . . . . . . 1 Compactor 1 | . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 6 | 2 5 . . 2 6 6 1 5 Combat Bots Only 5 | . 3 . . 2 4 5 1 4 Max Kills in Single Turn 4 | 1 2 . . 2 3 1 1 4 Gunslinging 2 | . 1 . . 1 2 . . . Exploded 4 | . . . . . 3 . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 354 | . 56 . . 6 85 76 6 125 Missed 140 | . 18 . . 2 31 29 1 59 Damage Taken 3062 | . 410 . . 56 618 427 286 1265 Core 806 | . 65 . . . 36 62 117 526 Absorbed by Shields 12 | . . . . . . . . 12 Regen/Repaired (Parts) 312 | . 198 . . . 114 . . . Core Remaining (%) 89 | 100 . . . 74 93 . . . Volleys Fired 181 | 5 53 . 27 4 60 18 7 7 Largest 3 | 2 2 . 1 2 3 3 3 3 Hottest 98 | 60 90 . 20 90 84 84 92 98 Shots Fired 421 | 10 107 . 28 8 178 54 19 17 Gun 409 | 10 107 . 28 8 177 54 14 11 Cannon . | . . . . . . . . . Launcher 12 | . . . . . 1 . 5 6 Special . | . . . . . . . . . Kinetic 327 | 5 38 . 28 . 177 54 14 11 Thermal . | . . . . . . . . . Explosive 12 | . . . . . 1 . 5 6 Electromagnetic 82 | 5 69 . . 8 . . . . Robot Hit Streak 19 | 3 6 . 12 6 12 18 18 19 Robot Miss Streak 7 | 1 5 . 2 2 4 1 . 7 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 10 | . 2 . . 1 4 3 . . Max Gunslinging Chain 2 | . 1 . . 1 2 1 . . Shots Hit Robots 276 | 7 62 . 28 6 106 39 17 11 Core Hits 155 | 3 29 . 14 5 46 17 2 39 Critical Kills 5 | . . . 1 . 2 1 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | 1 . . 1 . 2 1 1 . Destroy 5 | . . . 1 . 2 1 1 . Corrupt 1 | 1 . . . . . . . . Melee Attacks 27 | . . . 25 . 2 . . . Impact . | . . . . . . . . . Slashing 27 | . . . 25 . 2 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6357 | 92 996 5 608 85 2167 793 626 985 Guns 4474 | 92 903 . 254 76 2047 743 248 111 Cannons . | . . . . . . . . . Explosions 1457 | . 64 . . . 109 46 378 860 Melee 354 | . . . 354 . . . . . Ramming 72 | . 29 5 . 9 11 4 . 14 Kinetic 3746 | 41 302 . 254 . 2047 743 248 111 Thermal 64 | . 64 . . . . . . . Explosive 1393 | . . . . . 109 46 378 860 Electromagnetic 728 | 51 601 . . 76 . . . . Impact . | . . . . . . . . . Slashing 354 | . . . 354 . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . . 11 11 Average Corruption 2 | . 1 1 1 1 . . 8 11 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 75 | . 9 3 16 7 . . 5 35 Message Errors 22 | . 3 1 8 3 . . 2 5 Matter Fused 16 | . 1 . 3 2 . . 2 8 Heat Flow Errors 8 | . 2 2 1 . . . . 3 Energy Discharges 3 | . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 12 | . 1 . 1 1 . . . 9 Data Loss (major) 4 | . . . 2 1 . . . 1 Misfires 5 | . 1 . 1 . . . . 3 Alerts 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . 19 . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 19 | . . . 19 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 209 | . 21 . . . . . 44 144 Shots 8 | . 1 . . . . . 1 6 Rammed 13 | . 3 1 . 1 3 1 . 4 Targets Rammed 15 | . 5 1 . 1 3 1 . 4 Kicked . | . . . . . . . . . Crushed 2 | . 2 . . . . . . . Highest Temperature 265 | 20 262 261 212 90 74 146 18 265 Average Temperature 43 | 20 48 120 115 40 18 55 9 104 Received Heat Transfer 648 | . 168 . . . 171 165 . 144 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 477 | 10 285 37 . 103 477 414 165 204 Initial 217 | . 6 37 . . . 217 144 87 Average 153 | 7 104 37 . 50 235 390 143 93 Maximum Alert Level 2 | . 1 . . . 2 2 . 1 Low Security (%) 72 | 100 94 100 . 100 43 . 100 90 Level 1 20 | . 5 . . . 48 21 . 9 Level 2 7 | . . . . . 8 78 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . . . 3 4 . 4 Investigation 4 | . 2 . . . 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 1 . . . 2 1 . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 26 . . 14 35 8 6 16 Peak Tracking Total 12 | . 4 . . 12 4 3 5 7 Tactical Retreats 6 | . 3 . . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 9 | . 1 . . . 2 1 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 7 | . 1 . . . 5 1 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 29 | . 8 1 2 1 12 1 . 4 Terminals 18 | . 6 . . 1 7 . . 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 90 | . 31 1 11 2 31 2 . 12 Successful 58 | . 23 1 11 1 19 . . 3 Failed 31 | . 7 . . 1 12 2 . 9 Catastrophic 1 | . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 46 | . 21 . . 2 15 . . 8 Terminals 57 | . 24 . . 2 19 . . 12 Fabricators . | . . . . . . . . . Repair Stations 10 | . 6 . . . 4 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 7 | . . . . . 7 . . . Garrison Access 3 | . . . . . 1 2 . . Terminal Hacks 22 | . 7 1 11 . 2 . . 1 Record 11 | . . . 11 . . . . . Robot Analysis 4 | . 3 . . . 1 . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 6 . . . 4 . . . Scan Component 5 | . 3 . . . 2 . . . Repair 5 | . 3 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 19 | . 10 . . 1 6 . . 2 Terminals 18 | . 9 . . 1 6 . . 2 Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 1 . . . 1 . . . Operators 1 | . 1 . . . . . . . Skim 14 | . 6 . . 1 5 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 . . 1 9 1 . 3 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 3 . . . 2 . . . Time 173 | . 103 . . . 70 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 2 . . . . Highest-Rated Group 37 | . . . 37 29 . . . . Highest-Rated Ally 21 | . . . 21 21 . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . Total Damage 310 | . . . . 310 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 4 | . 3 . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 8316 | 40 1769 264 2079 735 2056 365 159 849 Spaces Moved 4098 | 15 721 108 807 299 1086 192 89 781 Core 200 | . . . . . . . 40 160 Treads 3269 | 7 721 108 807 299 1086 192 49 . Legs 8 | 8 . . . . . . . . Wheels 617 | . . . . . . . . 617 Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Fastest Speed 50 | 120 160 240 240 240 153 151 50 50 Average Speed 177 | 138 201 240 240 240 157 152 107 98 Slowest Speed 240 | 160 240 240 240 240 233 155 155 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 95 32 97 63 80 7 73 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 181 | . 2 . . . 20 12 32 115 Melee 2 | . . . . . 2 . . . Projectile 6 | . . . . . 5 1 . . AOE 171 | . 2 . . . 11 11 32 115 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 4774 | 24 924 112 901 307 1307 226 135 838 Wait 241 | . 116 3 . . 74 . 36 12 Move 4091 | 14 720 107 806 298 1085 192 88 781 Hop . | . . . . . . . . . Pick Up 49 | 1 16 1 3 . 24 2 . 2 Fast Attach 22 | . 5 . . . 5 . 1 11 Attach 13 | . 1 . 2 . 3 2 1 4 Detach 4 | . 1 . 2 . . . . 1 Swap 38 | 2 3 . . 2 21 6 2 2 Drop 46 | 2 4 . 3 . 30 5 . 2 Fire 181 | 5 53 . 27 4 60 18 7 7 Melee 27 | . . . 25 . 2 . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 11 | . 5 1 . 1 3 1 . . Escape Stasis 12 | . . . . . . . . 12 Rewire 35 | . . . 33 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Repaired Lgt. Treads 536 | -10/Materials | Repaired Lgt. Treads 612 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Central database locked down 968 | -10/Materials | Learned 2 Mines zone layouts 991 | -10/Materials | Discovered new exit (range 8) 1016 | -10/Materials | Learned location of 1 exit from Recycling 1054 | -10/Materials | Learned location of 1 exit from Storage 1081 | -10/Materials | Identified exit to Subcaves 1081 | -10/Materials | Identified exit to Materials 1081 | -10/Materials | Learned location of 1 exit from Materials 1100 | -10/Materials | Learned location of 1 exit from Recycling 1107 | -10/Materials | Learned location of Subcaves (-10) 1140 | -10/Materials | Learned location of 1 exit from Recycling 1742 | -10/Materials | Repaired Imp. EM Shotgun 1810 | -10/Materials | Entered Mines 1811 | -10/Mines | Identified exit to Exiles 1976 | -10/Mines | Found the Drone Emporium 1986 | -10/Mines | Found Prototype Device 2064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2074 | -10/Mines | Entered Exiles 2074 | -10/Exiles | Found Exiles lab destroyed 2075 | -10/Exiles | Identified exit to Mines 3713 | -10/Exiles | Learned location of Zion (-6) 4153 | -10/Exiles | Entered Mines 4153 | -9/Mines | Accompanied by 3 allies 4424 | -9/Mines | Assembled infested the area 4429 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4507 | -9/Mines | Lost 3 allies 4835 | -9/Mines | Discovered new exit (range 7) 4888 | -9/Mines | Entered Materials 4888 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4889 | -8/Materials | Identified exit to Factory 4990 | -8/Materials | Repaired Seismic Detector 5181 | -8/Materials | Build established: Gunner 5185 | -8/Materials | Identified exit to Garrison 5722 | -8/Materials | Discovered exit to Factory (range 15) 6476 | -8/Materials | Discovered new exit (range 7) 6487 | -8/Materials | Identified exit to Storage 6547 | -8/Materials | Learned location of Lower Caves (-6) 6597 | -8/Materials | Learned Factory emergency access door positions 6636 | -8/Materials | Learned location of 1 exit from Extension 6683 | -8/Materials | Learned location of 1 exit from Extension 6696 | -8/Materials | Repaired Gauss Rifle 6739 | -8/Materials | Learned 2 Storage zone layouts 6944 | -8/Materials | Entered Factory 6944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7309 | -7/Factory | Sucked down chute 7309 | -7/Factory | Entered Waste 7324 | -7/Waste | EMP discharged 7410 | -7/Waste | Spotted C-40 Crusher 7414 | -7/Waste | Destroyed C-40 Crusher 7423 | -7/Waste | Spotted C-40 Crusher 7424 | -7/Waste | EMP discharged 7424 | -7/Waste | System corruption reached 10% 7425 | -7/Waste | Spotted C-40 Crusher 7438 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7441 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7444 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7447 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7448 | -7/Waste | Released all parts (4) 7450 | -7/Waste | Spotted C-40 Crusher 7456 | -7/Waste | Spotted C-40 Crusher 7463 | -7/Waste | Spotted C-40 Crusher 7463 | -7/Waste | Discovered new exit (range 10) 7468 | -7/Waste | Entered Factory 7478 | -7/Factory | Lost 4 parts (1p2n1w) 7602 | -7/Factory | Found Prototype Launcher 7602 | -7/Factory | Identified Rocket Array 8247 | -7/Factory | Core integrity fell below 50% 8257 | -7/Factory | Released all parts (7) 8287 | -7/Factory | Lost 4 parts (2n2w) 8317 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 08257_ Released Target Analyzer. 08258_ Triggered Stasis Trap. 08258_ A bubble of rippling energy engulfs the area. 08258_ Field strength at 94. 08258_ Field strength at 88. 08259_ Field strength at 82. 08260_ Field strength at 76. 08261_ Field strength at 70. 08262_ Nuclear Reactor explodes. 08273_ Acquired Transmission Jammer. 08288_ System corrupted: Component data lost. 08294_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08304_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 08306_ System corrupted: Component data lost. 08317_ Fusion Modulator explodes. 08317_ Transmission Jammer destroyed. 08317_ Fusion Modulator explodes. 08317_ G-47 Trooper destroyed. 08317_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ???????????????????????????????##### ##+## | | ????????????????????############ | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ############### | | ??????????????????????# #?????????????### | | ??????????????????????# #??????????????? | | ??????????????????????# +??????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #????????????? | | ??????????????????????# ##### #????????????? | | ???????????????########!;;;## u#????????????#### | | ???????????????? *% ;# u #???????????????? | | ????????????????? "" ;; #???????????????? | | ???????????????# "G ;; #???????????????? | | ???????????????# "" ; #???????????????? | | ???????????????# #???????????????? | | ???????????????# = s #???????????????? | | ???????????????# ] #???????????????? | | ???????????????# @ # +???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# ; # #???????????????? | | ???????????????#[ k ; # #???????????????? | | ???????????????####+#;;;##;### /???????????????? | | ???????????????????? ?? ? #???????????????? | | ??????????????????? ?? ? #???????????????? | | ?????????????????? ?? ? #???????????????? | | ????????????????? ??? #???????????????? | | ???????????????? ??? ? #???????????????? | | ??????????????? ???###?# ##???????????????? | | ????????????????"" ???????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeRestorationSteel Manual? 0 Play Time 00:50:59 Cumulative 57.9 hours Start 2025.04.29 @ 18:00:43 End 2025.04.29 @ 18:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec864d3-794b-4da8-a4d9-9acdf3c880f4