Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 16:50:44 Player: H3-RMN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (4085) 4085 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 12671 Bonus ------- High Alert Combat Kills 41 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Graphene Brace Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (513) Advanced Matter Compressor (400) Structural Scanner Trap Extractor (4/4 Proton Bomb) Power Sword Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Transport Network Coupler Microactuators Improved Powered Armor Improved Powered Armor Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Advanced Variable Charge Gun Impact Mace Impact Mace > --- INVENTORY -------- Q-thruster Experimental Energy Well Advanced Matter Compressor Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Transmission Jammer Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Armor] Trap Extractor Mini Smartbomb Launcher [Rating: 128] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Powered Armor Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Centrium Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . . . . . Utility 10 | . . 1 . 1 . 2 2 . 2 2 . Weapon 2 | . . . 1 . . . . . . . 1 Parts Attached 134 | 7 15 18 38 5 . 9 6 2 4 14 16 Power 13 | 1 2 4 1 . . 2 1 . . 2 . Engine 9 | 1 2 4 1 . . 1 . . . . . Core 3 | . . . . . . 1 1 . . 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 39 | 2 2 4 20 1 . 1 1 . 1 2 5 Treads 16 | 1 . 3 12 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 8 | 1 2 1 4 . . . . . . . . Hover 5 | . . . . 1 . . . . . . 4 Flight 10 | . . . 4 . . 1 1 . 1 2 1 Utility 43 | 2 4 4 4 2 . 5 3 1 2 7 9 Device 16 | 1 2 1 1 1 . 2 2 . 1 4 1 Storage 5 | 1 1 1 1 . . . . . . 1 . Processor 8 | . 1 2 1 1 . . 1 . . 1 1 Hackware 12 | . . . 1 . . 3 . 1 1 1 5 Protection 2 | . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 7 6 13 2 . 1 1 1 1 3 2 Energy Gun 3 | 1 1 . . . . . . 1 . . . Energy Cannon 3 | . . 2 1 . . . . . . . . Ballistic Gun 17 | 1 3 3 7 2 . . . . . . 1 Ballistic Cannon 3 | . . . 3 . . . . . . . . Launcher 6 | . 2 1 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . 1 . . . 3 . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 2 2 1 . . 2 1 1 3 1 Parts Lost 43 | . 4 2 9 . . . . . 1 4 23 Power 6 | . 1 2 . . . . . . . 1 2 Propulsion 12 | . . . 6 . . . . . 1 . 5 Utility 14 | . 1 . . . . . . . . 1 12 Weapon 11 | . 2 . 3 . . . . . . 2 4 Highest Loss Streak 21 | . 4 1 6 . . . . . 1 4 21 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 2 9 14 14 13 13 14 14 14 13 14 11 Power . | . . . . . . . . . . . . Propulsion 1 | 1 2 1 2 . . . . 1 1 2 . Utility 6 | . 2 5 6 8 8 11 10 10 10 9 9 Weapon 4 | . 4 8 5 4 4 2 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 3 7 8 1 4 1 . 3 3 3 3 Power 2 | . . . 1 . . . . . . 1 . Propulsion 4 | . . 1 1 . . . . . 1 1 . Utility 18 | . 1 3 3 1 3 1 . 1 2 1 2 Weapon 12 | . 2 3 3 . 1 . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 93 84 69 83 89 94 90 85 58 Engine 7 | . 14 10 7 6 . 2 . . . . . Treads 13 | . 14 21 20 . . . . . . . . Wheel 8 | . 14 11 10 . . . . . . . . Flight 6 | . . . 3 30 30 32 26 23 20 14 2 Device 5 | . 6 3 . 10 7 5 10 11 14 16 7 Storage 9 | . 14 11 9 7 7 6 5 5 5 5 4 Processor 12 | . 7 18 15 7 15 7 10 11 10 9 8 Hackware 5 | . . . 1 . . 18 17 17 21 22 16 Energy Gun 1 | . 5 . . . . . . . . . 1 Energy Cannon 1 | . . 5 1 . . . . . . . . Ballistic Gun 13 | . 20 16 17 12 . . 2 5 2 . . Ballistic Cannon 1 | . . . 4 . . . . . . . . Impact Weapon 1 | . . . . . . 3 5 5 2 4 4 Peak Build Rating 128 | 7 10 19 38 45 33 52 73 78 96 117 128 Average Rating 37 | 5 8 17 31 41 31 47 62 74 87 110 80 On Entrance 44 | . 7 10 19 28 32 33 51 71 74 96 117 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 12 28 35 44 35 20 32 35 37 36 43 71 Greatest Support 73 | 20 16 20 60 26 20 35 37 37 40 43 73 Greatest Overweight (x) 4 | 1 2 2 4 1 . 1 . . . . 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 9 14 14 13 13 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 14 15 15 15 15 15 14 15 5 Class Distribution -------------------- 37% | Mutant 21% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 6% | Hacker-Ninja 3% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Ninja | -4/Factory Wizard-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Matter Collected 4925 | 280 531 566 2045 22 . 272 186 . 100 478 445 Remotely . | . . . . . . . . . . . . Salvage Created 6236 | 108 779 996 2663 101 . 272 114 . 178 591 434 Parts 324 | 4 50 66 147 5 . 9 2 . 6 26 9 Haulers Intercepted 17 | . 1 5 5 . . 2 1 . 1 1 1 Recyclers Shooed 4 | . 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 78 | . 14 17 40 . . . . . . 3 4 Melee 1 | . . . . . . . . . . . 1 Guns 42 | . 9 7 26 . . . . . . . . Cannons 15 | . . 4 11 . . . . . . . . AOE 17 | . 5 6 3 . . . . . . 3 . Classes Destroyed 17 | 2 7 2 5 . . . . . . . 1 Worker 12 | . . 3 5 1 . 1 . . . 2 . Builder 9 | . 1 1 3 . . 1 . . . 3 . Tunneler 1 | 1 . . . . . . . . . . . Hauler 17 | . 1 5 5 . . 2 1 . 1 1 1 Recycler 11 | 1 3 . 4 1 . . . . . 2 . Mechanic 2 | . 1 . 1 . . . . . . . . Operator 6 | . 1 1 2 . . 2 . . . . . Watcher 13 | . 2 4 3 . . . . . 2 1 1 Swarmer 14 | . 5 4 2 . . . . . . 3 . Grunt 35 | . 9 9 17 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . 3 . . . . . . . . Sentry 15 | . . 4 11 . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 6 | . . . 3 . . . . . . . 3 Programmer 1 | . . . . . . . . . . . 1 Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 10 | 1 6 6 10 1 . 1 1 . 2 7 4 Combat Bots Only 8 | . 5 4 8 . . . . . . 3 3 Max Kills in Single Turn 3 | 1 3 3 2 1 . 1 1 . 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . 3 3 2 . . . . . . 3 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Hostile Shots Fired 768 | . 67 50 214 . 4 42 2 2 22 41 324 Missed 278 | . 20 19 68 . 2 19 1 2 15 21 111 Hits 490 | . 47 31 146 . 2 23 1 . 7 20 213 Melee 2 | . . . 2 . . . . . . . . Projectile 488 | . 47 31 144 . 2 23 1 . 7 20 213 Critical Strikes 20 | . 2 2 1 . . . . . 1 . 14 Actively Blocked 14 | . . . . . . . . . . . 14 Damage Taken 9037 | . 574 426 2302 16 103 228 26 . 281 558 4523 Core 2335 | . 71 121 289 . 48 91 . . 49 209 1457 Absorbed by Shields 38 | . . . . . . . . . 38 . . Regen/Repaired (Parts) 373 | . . 136 181 . . . . . 56 . . Core Remaining (%) 83 | 100 71 69 47 . 93 89 . 100 95 83 . Volleys Fired 329 | 10 64 67 150 7 . 22 . . 4 5 . Largest 3 | 2 2 2 3 2 . 1 . . 1 1 . Hottest 151 | 60 60 91 151 50 . 25 . . 30 80 . Shots Fired 720 | 20 115 129 411 14 . 22 . . 4 5 . Gun 580 | 20 112 92 316 14 . 22 . . . 4 . Cannon 121 | . . 33 88 . . . . . . . . Launcher 19 | . 3 4 7 . . . . . 4 1 . Special . | . . . . . . . . . . . . Kinetic 615 | 10 98 92 379 14 . 22 . . . . . Thermal 62 | . . 33 25 . . . . . . 4 . Explosive 14 | . 3 4 2 . . . . . 4 1 . Electromagnetic 29 | 10 14 . 5 . . . . . . . . Robot Hit Streak 22 | 6 8 12 14 12 . 22 . . . . . Robot Miss Streak 5 | 1 5 4 4 2 . 2 . . . . . Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 11 | . 1 . 10 . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . . . . . . Shots Hit Robots 513 | 16 73 79 276 7 . 26 2 . 4 12 18 Core Hits 205 | 4 40 40 101 2 . 6 . . 1 9 2 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . 4 . . 1 . . 1 . 4 Critical Strikes 15 | . . . 7 . . 1 . . 2 1 4 Destroy 4 | . . . 4 . . . . . . . . Blast 3 | . . . 3 . . . . . . . . Smash 7 | . . . . . . 1 . . 2 . 4 Sever 1 | . . . . . . . . . . 1 . Melee Attacks 97 | . 1 . . . . 20 6 . 18 22 30 Impact 73 | . 1 . . . . 20 6 . 11 5 30 Slashing 24 | . . . . . . . . . 7 17 . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 2 1 . 1 9 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 Damage Inflicted 12867 | 174 1125 1930 5992 128 . 704 143 . 203 1583 885 Guns 6341 | 174 770 913 4037 128 . 319 . . . . . Cannons 2043 | . . 525 1518 . . . . . . . . Explosions 1401 | . 333 492 437 . . . . . . 139 . Melee 3082 | . 22 . . . . 385 143 . 203 1444 885 Ramming . | . . . . . . . . . . . . Kinetic 7234 | 48 637 913 5189 128 . 319 . . . . . Thermal 891 | . . 525 366 . . . . . . . . Explosive 1220 | . 333 492 256 . . . . . . 139 . Electromagnetic 440 | 126 133 . 181 . . . . . . . . Impact 1728 | . 22 . . . . 385 143 . 203 90 885 Slashing 1354 | . . . . . . . . . . 1354 . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 5 13 Average Corruption 7 | . . . . . . . . . . 5 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 5 8 Message Errors 3 | . . . . . . . . . . 1 2 Matter Fused 3 | . . . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1199 | . 35 38 56 . . 156 5 . 100 406 403 Projectiles 33 | . . 4 23 . . . . . . . 6 Explosions 102 | . 35 34 33 . . . . . . . . Melee 1064 | . . . . . . 156 5 . 100 406 397 Knockbacks 12 | . . . 4 . . . . . . . 8 Impact 6 | . . . . . . . . . . . 6 Kinetic 4 | . . . 4 . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 220 | . . 41 29 . . . . . 150 . . Shots 7 | . . 1 2 . . . . . 4 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 374 | 60 184 129 302 . . 12 374 . 13 80 . Average Temperature 55 | 31 58 45 55 . . 7 174 . 13 40 . Received Heat Transfer 1671 | . 324 177 810 . . 42 . . 48 45 225 Effects 3 | . . . 3 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . 1 1 . 1 . 4 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 14 | 1 . . 2 . . 4 . . 2 2 3 Impact Corruptions 25 | . 1 . . . . 7 1 . 3 1 12 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 1 . . . . . . . 2 Heat Transferred 1517 | . . 888 629 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Maximum Alert Level 2 | . 1 1 2 1 . . . . . 1 . Low Security (%) 71 | 100 94 80 46 55 100 100 100 100 100 49 100 Level 1 19 | . 5 19 28 44 . . . . . 50 . Level 2 8 | . . . 25 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 524 | 5 220 257 524 233 107 63 18 15 116 270 137 Initial 219 | . . 70 96 219 107 56 18 . 7 55 130 Average 151 | 1 79 112 263 196 107 21 4 4 38 178 78 Influence Increases 3777 | 10 488 684 1432 24 . 127 11 15 288 464 234 Destroy 0b10 Robot/C 1560 | . 280 340 800 . . . . . . 60 80 Destroy 0b10 Robot/NC 355 | 10 45 70 115 10 . 30 5 . 15 45 10 Destroy Leader 450 | . 66 108 236 . . 4 2 . 6 4 24 Trap Triggered on 0b10 60 | . . . . . . . . . . 60 . Successful Hack 267 | . 61 45 92 14 . 7 . . 7 41 . Select Force Hacks 60 | . . 30 30 . . . . . . . . Disable Machine 165 | . 15 45 60 . . 15 . . . 30 . Destroy Structure 200 | . 21 31 39 . . 11 4 . 80 14 . Partial Spotted 180 | . . . 15 . . 15 . . 60 90 . Lose Combat Pursuer 480 | . . 15 45 . . 45 . 15 120 120 120 Influence Decreases 3697 | 10 320 624 1176 355 46 195 50 . 197 337 387 Entered New Map 775 | . . 98 132 265 46 51 21 . 8 51 103 Time Decay 2201 | 10 280 470 654 90 . 143 29 . 179 246 100 Lost Part 384 | . 40 20 90 . . . . . 10 40 184 Purge Threat 337 | . . 36 300 . . 1 . . . . . Squads Dispatched 27 | . 2 2 11 2 . 2 . . 1 5 2 Investigation 6 | . 1 1 1 . . . . . . 2 1 Extermination 4 | . . . . . . 1 . . 1 2 . Reinforcement 8 | . 1 1 3 . . 1 . . . 1 1 Assault 3 | . . . 1 2 . . . . . . . Garrison 6 | . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Distress Signals 8 | . 1 1 2 . . . . . . 2 2 Communications Jammed 21 | . . . . . . 1 1 . 5 14 . Distress Signals 18 | . . . . . . . . . 5 13 . Times Spotted 177 | . 22 25 59 . 1 8 1 2 14 17 28 Peak Tracking Total 14 | . 6 4 5 . 1 3 1 1 6 9 14 Tactical Retreats 21 | . . 1 3 . . 3 . 1 5 6 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Traps Triggered 5 | . . . . 1 . 1 . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 12 | . . . . . . 5 . . . 7 . Reused 6 | . . . . . . . . . . 6 . Traps Extracted 4 | . . . . . . 4 . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Machines Disabled 12 | . 1 4 4 . . 1 . . . 2 . Max in Single Turn 1 | . 1 1 1 . . 1 . . . 1 . Garrison Access 3 | . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Machines Accessed 66 | . 8 14 17 2 . 6 1 . 7 9 2 Terminals 46 | . 7 10 11 1 . 5 1 . 5 5 1 Fabricators 3 | . . . . 1 . 1 . . . 1 . Repair Stations 5 | . 1 1 2 . . . . . 1 . . Recycling Units 2 | . . 1 1 . . . . . . . . Scanalyzers 7 | . . 2 2 . . . . . 1 2 . Garrison Access 3 | . . . 1 . . . . . . 1 1 Total Hacks 346 | . 37 60 106 5 . 34 2 . 45 49 8 Successful 229 | . 22 36 76 2 . 19 1 . 30 39 4 Failed 114 | . 15 23 29 3 . 15 1 . 14 10 4 Catastrophic 11 | . 2 . 3 1 . 1 . . . 2 2 Database Lockouts 3 | . . 1 1 . . . . . 1 . . Manual 154 | . 29 30 41 . . 20 . . 22 7 5 Terminals 234 | . 36 40 68 1 . 28 2 . 33 21 5 Fabricators 14 | . . . . 4 . 6 . . . 4 . Repair Stations 15 | . 1 3 7 . . . . . 4 . . Recycling Units 8 | . . 3 5 . . . . . . . . Scanalyzers 68 | . . 14 23 . . . . . 8 23 . Garrison Access 7 | . . . 3 . . . . . . 1 3 Terminal Hacks 79 | . 11 8 25 1 . 9 1 . 11 11 2 Part Schematic 4 | . 3 . . . . . . . 1 . . Robot Schematic 2 | . 1 . . . . 1 . . . . . Robot Analysis 9 | . 4 1 4 . . . . . . . . Prototype ID Bank 9 | . 2 2 4 . . 1 . . . . . Open DSF 2 | . . . . 1 . . 1 . . . . Level Access Points 2 | . . . . . . . . . 1 1 . Branch Access Points 3 | . . . 1 . . 1 . . 1 . . Emergency Access Points 4 | . . . . . . 1 . . 2 1 . Machine Index 2 | . . . . . . . . . 1 1 . Terminal Index 5 | . . 1 1 . . 1 . . . 1 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . . 1 2 . . . . . . . . Unreport Threat 4 | . . 1 2 . . 1 . . . . . Locate Traps 13 | . 1 1 4 . . 1 . . 2 3 1 Reprogram Traps 3 | . . . . . . 1 . . . 2 . Recall Extermination 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 3 | . . 1 1 . . . . . 1 . . Registered Components 3 | . . . 1 . . . . . 1 1 . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 4 | . . . 3 . . . . . 1 . . Fabricator Hacks 4 | . . . . 1 . 1 . . . 2 . Network Status 2 | . . . . . . 1 . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 10 | . . 2 6 . . . . . 2 . . Scan Component 5 | . . 1 3 . . . . . 1 . . Repair 5 | . . 1 3 . . . . . 1 . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 62 | . . 11 20 . . . . . 8 23 . Insert Component 25 | . . 5 10 . . . . . 3 7 . Analyze 37 | . . 6 10 . . . . . 5 16 . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . 1 1 Unauthorized Hacks 70 | . 11 14 24 . . 9 . . 9 2 1 Terminals 58 | . 10 10 21 . . 6 . . 9 1 1 Track 10 | . 1 1 6 . . . . . 2 . . Assimilate 1 | . . . . . . . . . . . 1 Botnet 12 | . 2 2 3 . . 2 . . 2 1 . Disrupt 2 | . 1 . . . . . . . 1 . . Operators 6 | . 1 1 2 . . 1 . . 1 . . Skim 27 | . 5 6 10 . . 3 . . 3 . . Fabricators 4 | . . . . . . 3 . . . 1 . Liberate 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 . Repair Stations 2 | . 1 1 . . . . . . . . . Mechanics 2 | . 1 1 . . . . . . . . . Recycling Units 3 | . . 2 1 . . . . . . . . Reject 1 | . . 1 . . . . . . . . . Mask 2 | . . 1 1 . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . Extract 2 | . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 61 | . 7 14 16 1 . 6 1 . 7 7 2 Full Trace Events 3 | . . . 1 . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked 2 | . . . . . . . . . . . 2 Robot Schematics Acquired 2 | . 1 . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 35 | . 3 6 15 . . . . . 4 7 . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . Parts Repaired 4 | . . 1 2 . . . . . 1 . . Time 159 | . . 26 108 . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . Parts Scanalyzed 25 | . . 5 10 . . . . . 3 7 . Part Schematics Acquired 25 | . . 5 10 . . . . . 3 7 . Parts Damaged 4 | . . 1 . . . . . . . 3 . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 1 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Active Infowar (turns) 6789 | 6 1197 1335 2413 181 34 373 155 36 381 531 147 Sensors 1035 | . . . . . . . 136 . 362 481 56 Structural 496 | . . . . . . . . . . 433 63 Seismic 507 | 6 501 . . . . . . . . . . T.N.C. 1662 | . . . . 5 34 373 155 36 381 531 147 Machine Analysis 4729 | . 696 1335 2413 181 34 70 . . . . . Jamming 325 | . . . . 78 . 50 17 26 36 118 . Robot Analysis Total 9 | . 4 1 4 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Turns Passed 7060 | 92 1275 1335 2426 181 34 373 155 36 381 531 241 Spaces Moved 5856 | 57 515 816 1416 140 71 724 187 79 830 721 300 Core 162 | 14 . . . . . . . . . . 148 Treads 74 | 1 . 1 72 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 2435 | 42 515 815 1063 . . . . . . . . Hover 27 | . . . . . . . . . . . 27 Flight 3158 | . . . 281 140 71 724 187 79 830 721 125 Fastest Speed 25 | 50 80 115 27 27 27 25 25 27 27 32 34 Average Speed 70 | 80 102 119 110 94 27 26 25 27 27 32 47 Slowest Speed 240 | 160 115 240 240 97 27 97 27 27 32 34 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . 1 3 1 . 2 3 4 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 77 72 90 4 83 19 5 90 21 22 12 Regions Visited 11 Branch Regions . Pre-discovered Areas 6 | . . 2 4 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 112 | . 20 11 9 . . 11 2 . 53 6 . Terrain Destroyed 162 | . 20 32 37 . . 11 2 . 53 7 . Melee 32 | . . . . . . 11 2 . 14 5 . Projectile 19 | . . . 17 . . . . . . 2 . AOE 111 | . 20 32 20 . . . . . 39 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Total 8030 | 81 1159 1049 1979 181 90 854 281 94 942 962 358 Wait 1347 | 4 535 111 284 24 5 65 68 2 65 181 3 Move 5818 | 56 514 815 1415 139 68 717 184 78 825 714 293 Hop 13 | . . . . . 1 3 1 . 2 3 3 Pick Up 99 | 4 18 11 23 2 8 4 5 5 6 10 3 Fast Attach 71 | 7 3 7 24 1 . 4 3 1 2 9 10 Attach 40 | . 2 2 11 3 . 5 4 . 3 3 7 Detach 13 | . 1 . 4 3 . 3 . . 1 . 1 Swap 71 | . 11 16 20 1 . 6 5 2 1 5 4 Drop 130 | . 10 20 48 1 8 5 5 6 7 11 9 Fire 329 | 10 64 67 150 7 . 22 . . 4 5 . Melee 91 | . 1 . . . . 20 6 . 18 21 25 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 633 | -10/Materials | Lost 4 parts (1p1u2w) 677 | -10/Materials | Discovered new exit (range 7) 768 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 15) 945 | -10/Materials | Loaded intel: 17 trap records 1019 | -10/Materials | Loaded intel: 8 terminal locations 1083 | -10/Materials | Identified exit to Subcaves 1135 | -10/Materials | Identified exit to Materials 1161 | -10/Materials | Discovered exit to Materials (range 16) 1176 | -10/Materials | Learned location of 1 exit from Storage 1226 | -10/Materials | Learned Storage trap positions 1258 | -10/Materials | Learned Materials trap positions 1352 | -10/Materials | Learned Storage security intel 1368 | -10/Materials | Entered another Materials area 1368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Loaded intel: 14 trap records 1460 | -9/Materials | Repaired Lgt. Treads 1811 | -9/Materials | Discovered new exit (range 11) 1949 | -9/Materials | Discovered new exit (range 16) 2067 | -9/Materials | Identified exit to Materials 2150 | -9/Materials | Learned Storage trap positions 2159 | -9/Materials | Learned Materials trap positions 2160 | -9/Materials | Learned Storage trap positions 2472 | -9/Materials | Build established: Scavenger-Mutant 2607 | -9/Materials | Central database locked down 2703 | -9/Materials | Entered another Materials area 2703 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2704 | -8/Materials | Loaded intel: 11 trap records 3031 | -8/Materials | Central database locked down 3198 | -8/Materials | Repaired Arm. Wheel 3294 | -8/Materials | Garrison activated, responded to threat 3372 | -8/Materials | Learned 2 Storage zone layouts 3381 | -8/Materials | Build established: Skirmisher 3413 | -8/Materials | Learned location of 1 exit from Storage 3426 | -8/Materials | Repaired Cld. Ion Engine 3442 | -8/Materials | Learned Factory scanalyzer intel 3463 | -8/Materials | Learned Storage garrison access intel 3474 | -8/Materials | Learned Storage interactive machine intel 3497 | -8/Materials | Learned 4 Recycling zone layouts 4174 | -8/Materials | Discovered new exit (range 16) 4333 | -8/Materials | Garrison activated, responded to threat 4501 | -8/Materials | Core integrity fell below 50% 4536 | -8/Materials | Learned location of Zion (-7) 4539 | -8/Materials | Destroyed 8 combat bots 4548 | -8/Materials | Lost 6 parts (3n3w) 4594 | -8/Materials | Discovered new exit (range 7) 4604 | -8/Materials | Identified exit to Factory 4605 | -8/Materials | Learned location of Lower Caves (-7) 4665 | -8/Materials | Learned location of 1 exit from Lower Caves 4716 | -8/Materials | Learned location of 2 exits from Lower Caves 4803 | -8/Materials | Learned location of Extension (-6) 4826 | -8/Materials | Build established: Scavenger-Skirmisher 5103 | -8/Materials | First assault squad dispatched 5129 | -8/Materials | Entered Factory 5129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5130 | -7/Factory | Loaded intel: 4 scanalyzer locations 5184 | -7/Factory | Fabricated Powered Armor? 5269 | -7/Factory | Identified exit to DSF 5286 | -7/Factory | Build established: Mutant 5310 | -7/Factory | Entered DSF 5339 | -7/DSF | Discovered new exit (range 16) 5344 | -7/DSF | Additional patrols routed to DSF 5344 | -7/DSF | Entered Factory 5344 | -6/Factory | Evolved 2 slots: Utility x2 5345 | -6/Factory | Identified exit to Extension 5650 | -6/Factory | Discovered new exit (range 10) 5711 | -6/Factory | Identified exit to Lower Caves 5717 | -6/Factory | Entered another Factory area 5717 | -5/Factory | Evolved 2 slots: Utility x2 5769 | -5/Factory | Found Prototype Launcher 5805 | -5/Factory | Identified Mni. Smartbomb Launcher 5872 | -5/Factory | Identified exit to DSF 5872 | -5/Factory | Entered DSF 5899 | -5/DSF | Additional patrols routed to DSF 5904 | -5/DSF | Discovered new exit (range 16) 5908 | -5/DSF | Identified exit to Factory 5908 | -5/DSF | Entered Factory 5908 | -4/Factory | Evolved 2 slots: Utility x2 6016 | -4/Factory | Repaired Lgt. Fission Core 6025 | -4/Factory | Identified exit to Upper Caves 6025 | -4/Factory | Identified exit to Armory 6025 | -4/Factory | Central database locked down 6058 | -4/Factory | Identified exit to Research 6189 | -4/Factory | Found Prototype Hackware 6289 | -4/Factory | Entered Research 6289 | -3/Research | Evolved 2 slots: Utility x2 6330 | -3/Research | Build established: Hacker-Ninja 6331 | -3/Research | Identified Exp. System Shield 6446 | -3/Research | Spotted B-86 Titan 6535 | -3/Research | Identified exit to Research 6552 | -3/Research | Spotted B-86 Titan 6562 | -3/Research | Spotted B-86 Titan 6588 | -3/Research | Lost 4 parts (1p1u2w) 6820 | -3/Research | Entered another Research area 6820 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 6844 | -2/Research | Exp. System Shield fried by hacking feedback 6875 | -2/Research | Found Imp. Powered Armor 6882 | -2/Research | Found Imp. Powered Armor 6953 | -2/Research | System corruption reached 10% 6954 | -2/Research | Core integrity fell below 50% 7015 | -2/Research | Lost 21 parts (2p5n11u3w) 7020 | -2/Research | Spotted B-90 Cyclops 7028 | -2/Research | Core integrity fell below 20% 7061 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07024_ U=WOI5UFCCIO9EYMWUJ7W 07027_ Connecting with Garrison Access... >>Seal Access door sealed. 07031_ Penetrated by Slug. 07033_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07034_ Slug penetrates Wall. 07037_ Penetrated by Slug. 07039_ JMSEA6XSVI=OOSSFJ:JV%UW 07041_ K-01 Serf cleans the Antiparticle Reservoir. 07043_ Slug penetrates Wall. 07043_ Penetrated by Slug. 07043_ K-01 Serf destroyed. 07044_ Penetrated by Slug. 07045_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 07045_ Acquired 21 matter. 07046_ Penetrated by Slug. 07046_ Adv. Datajack destroyed. 07054_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####+#############+######+####???????? | | ???????????## ss #???????? | | ?????????? s s #???????? | | ?????????? +???????? | | ?????????? s @ #???????? | | ??????????????""" ########## #???????? | | ????????????????????# # #???????? | | ????????????????????# # ###+##### | | ????????????????????# "" + | | ????????????????????# """ # | | ????????????????????? "T # | | ????????????????????# """ ?# =! % | | ????????????????????# "" ?#### = ##### | | ????????????????????# ?????# = #??? | | ????????????????????# ?????# #? | | ?????????????????????+####??????# ## | | ???????????????????????????#T ### ## | | ?????????????????????????# """"" ## | | ???????????????????? """"" ## | | ???????????????????? ] ##+##### """"" ## " | | ???????????????????????????????# ## " | | ???????????????????????????????# ##### | | ???????????????????????????????# #???? | | ???????????????????????????????# !! #???? | | ???????????????????????????????# !! #???? | | ???????????????????????????????# !! #???? | | ???????????????????????????????# ???? | | ???????????????????????????????# ???? | | ??????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 800 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 30 Authchip Count 6 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Imp. VTOL Module | -8/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Adv. Hacking Suite | -4/Factory | Hacked Enh. Autogun | -4/Factory | Scanalyzed Adv. Matter Compressor | -4/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Exp. System Shield | -3/Research | Scanalyzed Mni. Smartbomb Launcher | -3/Research | Scanalyzed Adv. Variable Charge Gun | -3/Research | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Q-thruster | -3/Research | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Graphene Brace | -3/Research | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked E-15 Imp | -6/Factory | Hacked Fabricated ------------ Powered Armor | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 2% | -9/Materials Arm. Wheel | 24% | -8/Materials Cld. Ion Engine | 4% | -8/Materials Lgt. Fission Core | 6% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreDirtyDriveblaster Manual? 0 Play Time 02:17:06 Cumulative 746.1 hours Start 2025.06.16 @ 00:55:43 End 2025.06.17 @ 16:50:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 278 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(110) Filters SHIFT_HUE(250) Steam 1 RUN: 4bd7be7d-31b3-4677-b9c5-d590e5915204