Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 20:54:59 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (5102) 5102 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 11576 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 141 Met Data Miner 300 Cogmind --------- Core Integrity 592/1000 Matter 241/300 Energy 157/175 System Corruption 3% Temperature Cool (0) Movement Walking (96) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Improved System Shield > --- WEAPON (3) ------- Heavy Machine Gun Improved Remote Datajack > --- INVENTORY (10) --- VSS Leg VSS Leg VSS Leg Power Amplifier Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Signal Interpreter Improved Target Analyzer Reaction Control System Improved System Shield High-powered Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Enhanced Gauss Cannon > --- INVENTORY -------- VSS Leg VSS Leg VSS Leg VSS Leg Improved Heat Sink High-powered Shock Rifle Wave Gun Improved Remote Datajack Improved Remote Datajack Great Maul [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Improved Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 5 | . . 1 1 1 1 . . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 249 | 8 11 37 35 27 68 4 . 11 48 Power 30 | 1 . 5 3 4 11 1 . 1 4 Engine 15 | 1 . 5 1 1 3 1 . 1 2 Core 13 | . . . 2 3 6 . . . 2 Reactor 2 | . . . . . 2 . . . . Propulsion 50 | 3 . 10 14 1 6 . . 3 13 Treads 2 | 1 . 1 . . . . . . . Leg 42 | 2 . 9 14 1 6 . . 1 9 Wheel 4 | . . . . . . . . . 4 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . 2 . Utility 58 | 1 2 10 4 9 17 2 . 2 11 Device 30 | . . 4 1 4 9 2 . 1 9 Storage 9 | 1 . 2 . . 5 . . . 1 Processor 5 | . 2 . . . 2 . . . 1 Hackware 2 | . . 1 . . . . . 1 . Protection 12 | . . 3 3 5 1 . . . . Artifact . | . . . . . . . . . . Weapon 111 | 3 9 12 14 13 34 1 . 5 20 Energy Gun 45 | 2 4 4 1 7 17 . . . 10 Energy Cannon 12 | . . 1 1 . 2 1 . 4 3 Ballistic Gun 17 | 1 1 4 5 2 3 . . . 1 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 13 | . . 2 4 2 5 . . . . Special Weapon 6 | . 4 . . . . . . . 2 Impact Weapon 12 | . . . 1 1 7 . . 1 2 Slashing Weapon 3 | . . . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 9 | . . 3 . 3 3 . . . . Parts Lost 62 | . . 3 6 1 25 1 . 10 16 Power 11 | . . 1 1 1 4 . . 2 2 Propulsion 13 | . . 1 3 . 3 . . 4 2 Utility 16 | . . 1 1 . 8 1 . 2 3 Weapon 22 | . . . 1 . 10 . . 2 9 Highest Loss Streak 15 | . . 3 3 1 15 1 . 8 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 88 98 98 99 89 91 86 43 88 Engine 5 | . 14 10 3 2 2 6 6 . 4 Core 3 | . . . 4 4 4 6 6 . 2 Reactor 1 | . . . . . 3 . . . . Leg 26 | . 28 32 35 30 23 20 20 5 24 Device 9 | . . 5 . 13 15 11 6 . 8 Storage 7 | . 14 11 9 7 5 6 6 . 4 Processor 9 | . 3 11 9 7 8 13 13 13 14 Hackware 2 | . . 2 9 . . . . 3 5 Protection 3 | . . 1 8 7 4 6 6 . . Energy Gun 7 | . 17 7 . 12 10 . . . 5 Energy Cannon 2 | . . 1 1 . 1 12 13 1 3 Ballistic Gun 5 | . 4 12 12 6 2 6 6 . . Impact Weapon 1 | . . . . . 1 . . 5 2 Peak Build Rating 69 | 6 8 20 29 44 63 57 51 51 69 Average Rating 38 | 3 6 14 25 40 50 54 51 26 56 On Entrance 28 | . 6 7 20 28 43 51 51 51 26 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 13 13 25 28 42 79 54 53 34 53 Greatest Support 64 | 20 20 33 55 57 58 56 56 56 64 Greatest Overweight (x) 15 | 2 . . . . 5 . . 3 15 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 20 10 10 10 10 Average Capacity 10 | 5 8 9 10 10 12 10 10 5 9 Most Carried 10 | 5 7 10 10 10 10 6 4 5 10 Average Carried 7 | 4 4 9 9 9 7 4 4 3 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 10 Final Carried 10 | 3 6 10 10 10 6 4 4 4 6 Class Distribution -------------------- 43% | Mutant 24% | Skirmisher 14% | Scavenger-Mutant 12% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Matter Collected 3986 | 210 170 712 779 350 1049 93 . 103 520 Remotely . | . . . . . . . . . . Salvage Created 5585 | . 56 1253 1029 375 1589 21 . 167 1095 Parts 271 | . 3 76 58 19 76 . . 4 35 Haulers Intercepted 4 | . . 2 . . 2 . . . . Recyclers Shooed 8 | . . 2 2 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 1 . 3 . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 100 | . 3 25 24 4 30 1 . 3 10 Melee 4 | . . . 2 . 1 . . . 1 Guns 45 | . 1 18 6 4 12 1 . . 3 Cannons 14 | . 2 . 6 . 3 . . 1 2 AOE 27 | . . 6 10 . 10 . . . 1 Classes Destroyed 15 | . 2 9 2 1 . . . 1 . Worker 9 | . . 2 1 1 4 . . . 1 Builder 8 | . . 2 3 . 2 . . . 1 Hauler 4 | . . 2 . . 2 . . . . Recycler 9 | . . 2 1 1 2 . . . 3 Mechanic 3 | . . 1 2 . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 10 | . 1 4 1 2 1 . . . 1 Swarmer 17 | . . 6 2 . 8 1 . . . Grunt 45 | . 3 13 13 3 6 . . 2 5 Brawler 2 | . . . 2 . . . . . . Duelist 2 | . . 1 . . 1 . . . . Sentry 12 | . . 5 5 . 1 . . . 1 Hunter 9 | . . . 2 . 7 . . . . Programmer 12 | . . . . 1 7 . . . 4 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 2 8 6 3 6 1 . 2 5 Combat Bots Only 6 | . 2 6 4 3 5 1 . 2 3 Max Kills in Single Turn 3 | . 1 3 3 1 3 1 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 2 . 3 . . . 1 Melee 1 | . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 837 | . 14 94 108 13 318 82 . 60 148 Missed 245 | . 5 25 24 . 113 27 . 16 35 Damage Taken 9583 | . 100 1114 1296 230 3483 328 . 738 2294 Core 1455 | . . 250 141 36 456 50 . 114 408 Absorbed by Shields 328 | . . . . . . 200 . 128 . Redirected to Shielding 103 | . . . 103 . . . . . . Core Remaining (%) 72 | 100 100 37 74 94 . . . 27 . Volleys Fired 337 | . 11 99 63 31 82 10 . 5 36 Largest 3 | . 2 2 2 3 3 3 . 3 3 Hottest 237 | . 200 112 101 168 209 150 . 150 237 Shots Fired 725 | . 22 193 125 72 214 16 . 11 72 Gun 580 | . 12 184 80 68 171 10 . 3 52 Cannon 75 | . . 3 20 . 18 6 . 8 20 Launcher 60 | . . 6 25 4 25 . . . . Special 10 | . 10 . . . . . . . . Kinetic 282 | . . 119 78 23 27 10 . 3 22 Thermal 287 | . 22 68 22 45 98 3 . 3 26 Explosive 60 | . . 6 25 4 25 . . . . Electromagnetic 96 | . . . . . 64 3 . 5 24 Robot Hit Streak 23 | . 13 23 11 9 12 2 . 6 16 Robot Miss Streak 4 | . 1 4 2 4 4 2 . 2 3 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 495 | . 14 138 94 35 131 7 . 14 62 Core Hits 244 | . 6 65 61 16 68 1 . 4 23 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 12 | . . . 1 . 6 . . 2 3 Critical Strikes 39 | . 2 7 2 4 15 . . 2 7 Burn 21 | . 2 7 . 3 8 . . . 1 Destroy 3 | . . . 1 1 1 . . . . Blast 1 | . . . . . . . . . 1 Corrupt 3 | . . . . . 1 . . . 2 Smash 10 | . . . . . 5 . . 2 3 Sever 1 | . . . 1 . . . . . . Melee Attacks 81 | . . 4 12 2 32 . . 9 22 Impact 64 | . . . . 1 32 . . 9 22 Slashing 13 | . . . 12 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14190 | . 209 2250 3299 626 5015 166 . 544 2081 Guns 6288 | . 113 1769 846 580 1971 140 . 57 812 Cannons 1405 | . . 41 287 . 375 26 . 133 543 Explosions 4423 | . . 440 1897 46 1952 . . . 88 Melee 1966 | . . . 269 . 705 . . 354 638 Ramming 12 | . . . . . 12 . . . . Kinetic 3467 | . . 1144 831 208 482 140 . 57 605 Thermal 3634 | . 209 666 302 372 1612 . . 45 428 Explosive 3906 | . . 440 1897 46 1523 . . . . Electromagnetic 1205 | . . . . . 681 26 . 88 410 Impact 1697 | . . . . . 705 . . 354 638 Slashing 269 | . . . 269 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 . 1 . 1 1 1 1 3 Average Corruption 1 | . 1 . 1 . 1 1 1 1 2 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . 1 . 3 . 3 2 2 2 12 Message Errors 5 | . . . 1 . . 1 . . 3 Matter Fused 8 | . . . 1 . 2 1 . 1 3 Heat Flow Errors 3 | . . . 1 . . . 1 . 1 Energy Discharges 4 | . . . . . 1 . 1 . 2 Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 2 | . 1 . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 987 | . . . 142 . 435 . . 146 264 Projectiles 64 | . . . . . 10 . . . 54 Explosions 207 | . . . 92 . 115 . . . . Melee 716 | . . . 50 . 310 . . 146 210 Knockbacks 20 | . . . . . 2 . . 2 16 Impact 11 | . . . . . 2 . . 2 7 Kinetic 8 | . . . . . . . . . 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 541 | . . 62 105 19 321 . . . 34 Shots 14 | . . 2 3 1 7 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . Kicked 5 | . . . . . 5 . . . . Crushed . | . . . . . . . . . . Highest Temperature 450 | . 168 227 450 295 204 305 98 336 375 Average Temperature 95 | . 67 71 132 32 62 154 98 176 130 Received Heat Transfer 1826 | . 57 285 441 99 177 47 . 324 396 Effects 9 | . . . 2 1 . . . 1 5 Shutdowns 2 | . . . . . . . . 1 1 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 3 | . . . . 1 . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 12 | . . . . . 4 . . 2 6 Combat Hostiles 9 | . . . . . 4 . . 2 3 Parts Fried 27 | . . . . . 10 . . 4 13 Impact Corruptions 21 | . . . . . 11 . . 4 6 Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 19 | . 1 7 1 2 8 . . . . Heat Transferred 8703 | . 658 2271 555 999 3443 . . 74 703 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Peak Influence 940 | . 121 779 940 562 444 . . . 235 Initial 379 | . . 50 328 379 127 . . . 32 Average 301 | . 55 354 596 392 262 . . . 80 Maximum Alert Level 3 | . . 3 3 2 2 . . . 1 Low Security (%) 36 | 100 100 22 . . 43 . . . 85 Level 1 36 | . . 49 18 62 40 . . . 15 Level 2 21 | . . 23 52 37 16 . . . . Level 3 4 | . . 4 29 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 1 6 6 1 12 . . . 3 Investigation 8 | . 1 3 3 . . . . . 1 Extermination 8 | . . . . 1 5 . . . 2 Reinforcement 11 | . . 3 1 . 7 . . . . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Distress Signals 7 | . 2 1 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 4 41 35 10 35 4 . 9 16 Peak Tracking Total 6 | . 3 6 5 3 6 4 . 4 4 Tactical Retreats 10 | . . 5 3 . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Traps Triggered 4 | . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Disabled 17 | . . 4 2 1 8 . . . 2 Max in Single Turn 3 | . . 2 1 1 3 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Accessed 18 | . 1 4 4 4 . . 4 . 1 Terminals 12 | . 1 4 3 4 . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 5 16 13 6 . . 28 . 2 Successful 46 | . . 9 5 2 . . 28 . 2 Failed 24 | . 5 7 8 4 . . . . . Catastrophic 4 | . . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 5 5 6 . . . 5 . . Terminals 37 | . 5 16 10 6 . . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 43 | . . 9 4 2 . . 28 . . Record 21 | . . 6 3 1 . . 11 . . Part Schematic 8 | . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . 3 . . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 1 | . . . 1 . . . . . . Scan Component 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 4 4 3 . . . . 1 Full Trace Events 9 | . 1 4 3 . . . . . 1 Feedback Events 2 | . 1 . 1 . . . . . . Corruption 2 | . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . Robots Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 76 | . . . . . . . . . 76 Total Robot Build Rating 10 | . . . . . . . . . 10 Part Schematics Acquired 8 | . . . . . . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Total Allies 3 | . . . . . . . . 1 2 Largest Group 2 | . . . . . . . . 1 2 Highest-Rated Group 96 | . . . . . . . . 96 82 Highest-Rated Ally 96 | . . . . . . . . 96 41 Total Orders 3 | . . . . . . . . . 3 GUARD 3 | . . . . . . . . . 3 Ally Attacks 20 | . . . . . . . . 4 16 Total Damage 847 | . . . . . . . . 284 563 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Turns Passed 7701 | 63 306 1288 841 949 2616 336 110 252 940 Spaces Moved 4377 | 43 167 637 442 641 1211 255 92 316 573 Core 21 | 20 . . . . . . . . 1 Treads 18 | 18 . . . . . . . . . Legs 3914 | 5 167 637 442 641 1211 255 92 5 459 Wheels 66 | . . . . . . . . . 66 Hover . | . . . . . . . . . . Flight 358 | . . . . . . . . 311 47 Fastest Speed 40 | 50 120 120 120 112 105 120 120 40 40 Average Speed 116 | 111 120 120 120 113 139 120 120 51 96 Slowest Speed 800 | 160 120 120 120 120 540 120 120 280 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 25 42 30 18 20 40 78 58 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug 23 | . 4 . 1 1 12 . . . 5 Terrain Destroyed 467 | . 5 68 157 19 208 . . . 10 Melee 19 | . . . 1 1 12 . . . 5 Projectile 12 | . 5 . . . 4 . . . 3 AOE 436 | . . 68 156 18 192 . . . 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Total 6157 | 55 227 971 604 800 1897 273 91 384 855 Wait 877 | . 29 143 34 62 444 3 . 34 128 Move 4368 | 42 166 636 441 640 1210 254 91 315 573 Hop . | . . . . . . . . . . Pick Up 128 | 5 7 26 9 15 32 . . 3 31 Fast Attach 33 | 4 . 5 2 6 4 . . 1 11 Attach 85 | 2 2 5 6 5 29 3 . 9 24 Detach 11 | . . . . . 2 1 . 6 2 Swap 132 | 2 9 27 27 17 35 1 . 1 13 Drop 95 | . 3 26 10 22 17 1 . 1 15 Fire 337 | . 11 99 63 31 82 10 . 5 36 Melee 81 | . . 4 12 2 32 . . 9 22 Ram . | . . . . . . . . . . Kick 5 | . . . . . 5 . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 3) 370 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 371 | -9/Materials | Discovered new exit (range 15) 445 | -9/Materials | Identified exit to Mines 861 | -9/Materials | Core integrity fell below 50% 886 | -9/Materials | Lost 3 parts (1p1n1u) 1273 | -9/Materials | Discovered new exit (range 8) 1565 | -9/Materials | Build established: Scavenger-Mutant 1609 | -9/Materials | Identified exit to Materials 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2058 | -8/Materials | First assault squad dispatched 2304 | -8/Materials | Build established: Mutant 2387 | -8/Materials | Lost 3 parts (1p2n) 2477 | -8/Materials | Discovered new exit (range 13) 2498 | -8/Materials | Identified exit to Factory 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3276 | -7/Factory | Build established: Skirmisher 3415 | -7/Factory | Discovered new exit (range 8) 3427 | -7/Factory | Identified exit to Factory 3448 | -7/Factory | Entered another Factory area 3448 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5362 | -6/Factory | Lost 15 parts (2p3n2u8w) 5572 | -6/Factory | Build established: Mutant 5580 | -6/Factory | Discovered new exit (range 13) 5653 | -6/Factory | Core integrity fell below 50% 5752 | -6/Factory | Discovered new exit (range 11) 5771 | -6/Factory | Identified exit to Lower Caves 6064 | -6/Factory | Entered Lower Caves 6258 | -6/Lower Caves | Spotted B-75 Beast 6301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6350 | -6/Lower Caves | Build established: Tank 6367 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6372 | -6/Lower Caves | Identified exit to Data Miner 6400 | -6/Lower Caves | Entered Data Miner 6400 | -6/Data Miner | Discovered new exit (range 6) 6405 | -6/Data Miner | Identified exit to Proximity Caves 6416 | -6/Data Miner | Met Data Miner 6457 | -6/Data Miner | Learned location of Section 7 (-2) 6457 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6478 | -6/Data Miner | Received God Mode back door access code from Data Miner 6510 | -6/Data Miner | Entered Proximity Caves 6575 | -5/Proximity Caves | Lost 8 parts (2p2n2u2w) 6664 | -5/Proximity Caves | Identified exit to Factory 6695 | -5/Proximity Caves | Spotted B-75 Beast 6697 | -5/Proximity Caves | Escorted by Enhanced Grunt 6719 | -5/Proximity Caves | Destroyed B-75 Beast 6762 | -5/Proximity Caves | Entered Factory 6762 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6828 | -5/Factory | Build established: Mutant 7162 | -5/Factory | Lost 3 parts (1u2w) 7338 | -5/Factory | Fabricated H-66 Slayer? 7471 | -5/Factory | Lost 3 parts (3w) 7604 | -5/Factory | Lost 6 parts (1p2n1u2w) 7702 | -5/Factory | Self-destructed Last Messages --------------- 07685_ System corrupted: Energy discharge (-88). 07686_ Penetrated by Slug. 07686_ Slug penetrates A-15 Conveyor. 07687_ Slug penetrates Wall. 07689_ Penetrated by Slug. 07692_ U-05 Engineer builds a Wall. 07692_ Slug penetrates Wall. 07694_ A-15 Conveyor suffers critical hit (Destroy). 07695_ A-15 Conveyor sends out distress signal. 07695_ Penetrated by Slug. 07695_ Energy Filter destroyed. 07695_ Great Maul destroyed. 07697_ Rnf. Deuterium Engine destroyed. 07699_ Penetrated by Slug. 07699_ Slug penetrates Wall. 07701_ Penetrated by Slug. 07701_ Slug penetrates Wall. 07702_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ??????##?????# #??????????????????????? | | ?????? u ??# ^ #??????????????????????? | | ??????? #h #??????????????#???????? | | ??????????! A/ h #????????????? ???????? | | ?????????????# k ! #########????? ???????? | | ?????????????# # """"" #????? ""??????? | | ?????????????# # ""R"" #???? ^"""?????? | | ?????????????# @# " " #???? """?? #?? | | ?????????????# ! R # #???? """" #?? | | ?????????????########h##### ! !##### """" #?? | | ????????????????##### # # """" #?? | | ????????????????? # # #?? | | ????????????????????# # """ # """ #?? | | ????????????????????# + """ # """" ### | | ????????????????????# # """ + """" "# | | ????????????????????# # # """" ""# | | ????????????????????# ######### """ ""# | | ????????????????????# """" ""# | | ????????????????????# ^ ""# | | ????????????????????# !%% T"# | | ????????????????????# ! %%% ""# | | ????????????????????# %%% ^ ""# | | ????????????????????###########+###% ""# | | ?????????????????????# ! = # ""# | | ?????????????????????# ] # " " "# | | ?????????????????????# # "Y" ### | | ?????????????????????# % # """ #?? | | ?????????????????????# ! # #?? | | ?????????????????????# # ?? | | ?????????????????????# # # T######? | | ?????????????????????# # ####?????? | | ?????????????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: EX 50 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 62 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! Let's See Who's Tougher Librarian My Command Is Your Wish Part-time Excavator Power Corrupts Shopping List The Oracle Challenges ------------ None Game ------ Seed FluxThermalBoregun Manual? 0 Play Time 02:20:30 Cumulative 9.4 hours Start 2024.09.21 @ 18:50:44 End 2024.09.22 @ 20:54:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5926038f-b4da-43b7-97db-9f3de6123085