Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.19 @ 22:15:50 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (2) 10 Value Destroyed (36) 36 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 5733 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 791/1000 Matter 189/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Hammer > --- INVENTORY -------- Ion Engine [Rating: 7] Favorites ----------- Power None Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Weapon Hammer Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 6 | . . 2 . 2 . 2 Utility 4 | . 1 . 2 . 1 . Weapon . | . . . . . . . Parts Attached 4 | . . 1 2 . . 1 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . . . . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 2 | . . . 2 . . . Device 1 | . . . 1 . . . Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . 1 . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . . . . . 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Backups 1 | . 1 1 1 1 1 1 Power . | . 1 1 1 1 1 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 14 | . . 2 21 21 18 14 Device 4 | . . . 6 7 6 3 Processor 4 | . . . 6 7 6 5 Impact Weapon 5 | . . 2 8 7 6 4 Peak Build Rating 7 | . . 1 7 7 7 7 Average Rating 4 | . . . 6 7 7 6 On Entrance 3 | . . . 1 7 7 7 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 91 | . 56 35 . . . . Heaviest Build 3 | . . 2 3 3 3 3 Greatest Support 7 | 3 3 3 3 3 3 7 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 2 | 1 2 2 1 1 1 1 Average Carried 1 | . 1 1 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 2 | 1 2 1 1 1 1 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 114 | 72 . . . . . 42 Remotely . | . . . . . . . Salvage Created 42 | . . . . . . 42 Parts 2 | . . . . . . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 2 | . . . . . . 2 Worker 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Best Kill Streak 1 | . . . . . . 1 Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 69 | . 1 25 16 . . 27 Missed 20 | . . 7 5 . . 8 Hits 49 | . 1 18 11 . . 19 Projectile 49 | . 1 18 11 . . 19 Critical Strikes 1 | . . . 1 . . . Damage Taken 564 | . 7 109 99 . . 349 Core 397 | . 7 100 81 . . 209 Absorbed by Shields . | . . . . . . . Ignored by Resistances 258 | . 5 73 60 . . 120 Core Remaining (%) 92 | 100 97 75 85 100 100 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 4 | . . . 1 1 . 2 Core Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 49 | . . 5 11 2 . 31 Impact 49 | . . 5 11 2 . 31 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 159 | . . . 30 28 . 101 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 159 | . . . 30 28 . 101 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 159 | . . . 30 28 . 101 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . 20 . . 34 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 54 | . . . 20 . . 34 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 78 | . 6 18 36 . . 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . 1 . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 50 | . 30 33 16 1 . 50 Initial 9 | . . 4 9 . . . Average 4 | . 10 14 5 . . 2 Influence Increases 207 | . 30 55 36 1 . 85 Destroy 0b10 Robot/NC 10 | . . . . . . 10 Destroy Leader 2 | . . . . . . 2 Successful Hack 14 | . . 7 . . . 7 Disable Machine 4 | . . . 4 . . . Destroy Structure 12 | . . 3 2 1 . 6 Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 135 | . 30 45 . . . 60 Influence Decreases 167 | . 15 37 68 1 1 45 Entered New Map 37 | . . 11 24 1 1 . Time Decay 110 | . 15 26 44 . . 25 Lost Part 20 | . . . . . . 20 Squads Dispatched 4 | . . . 2 1 . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 5 5 4 3 . 15 Peak Tracking Total 9 | . 5 4 3 2 . 9 Tactical Retreats 4 | . 1 2 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 3 | . . 1 1 . . 1 Terminals 3 | . . 1 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . 1 1 . . 3 Successful 3 | . . 1 1 . . 1 Failed 2 | . . . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . 1 1 . . 3 Terminals 5 | . . 1 1 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 1 . . 1 Level Access Points 3 | . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 316 | . . . 81 94 12 129 Sensors 316 | . . . 81 94 12 129 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 494 | 10 56 58 89 94 12 175 Spaces Moved 696 | 18 110 85 112 177 24 170 Core 668 | 18 110 85 112 177 24 142 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 28 | . . . . . . 28 Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 51 Slowest Speed 60 | 50 50 50 50 50 50 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 27 | . . . 5 . . 22 Cave-ins Triggered 3 | . . . . . . 3 Exploration Rate (%) 12 | 3 34 16 19 9 1 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 38 | . . 4 7 1 . 26 Terrain Destroyed 38 | . . 4 7 1 . 26 Melee 38 | . . 4 7 1 . 26 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 746 | 18 110 91 124 178 23 202 Wait 1 | . . 1 . . . . Move 688 | 17 109 84 111 176 23 168 Hop . | . . . . . . . Pick Up 2 | 1 1 . . . . . Fast Attach 3 | . . . 2 . . 1 Attach 1 | . . 1 . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee 49 | . . 5 11 2 . 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 11 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Evolved 1 slot: Utility x1 66 | -10/Materials | Identified exit to Materials 66 | -10/Materials | Discovered exit to Materials (range 3) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x2 71 | -9/Materials | Identified exit to Materials 100 | -9/Materials | Identified exit to Storage 100 | -9/Materials | Discovered exit to Storage (range 10) 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Utility x2 142 | -8/Materials | Garrison activated, responded to threat 154 | -8/Materials | Identified exit to Factory 214 | -8/Materials | Entered Factory 214 | -7/Factory | Evolved 2 slots: Propulsion x2 301 | -7/Factory | Identified exit to Factory 301 | -7/Factory | Discovered exit to Factory (range 14) 306 | -7/Factory | Build established: Hacker-Mutant 308 | -7/Factory | Entered another Factory area 308 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 316 | -6/Factory | Identified exit to Factory 316 | -6/Factory | Discovered exit to Factory (range 8) 320 | -6/Factory | Entered another Factory area 320 | -5/Factory | Evolved 2 slots: Propulsion x2 357 | -5/Factory | Identified exit to Factory 433 | -5/Factory | Crushed by falling debris 437 | -5/Factory | Crushed by falling debris 449 | -5/Factory | Crushed by falling debris 495 | -5/Factory | Self-destructed Last Messages --------------- Map updated. 00410_ The unstable cave ceiling collapses. 00433_ Crushed by falling debris. 00437_ The unstable cave ceiling collapses. 00437_ Crushed by falling debris. 00449_ The unstable cave ceiling collapses. 00449_ Crushed by falling debris. 00449_ Imp. Sensor Array destroyed. 00460_ K-01 Serf collects debris. 00470_ W-25 Informer destroyed. 00473_ Acquired 30 matter. 00474_ Acquired Imp. Hover Unit. 00478_ W-25 Informer distress signal alerts nearby ally. 00479_ R-10 Processor collects Visual Processing Unit. 00480_ Slug penetrates Wall. 00486_ Penetrated by Slug. 00486_ Hammer destroyed. 00486_ Slug penetrates Wall. 00492_ Imp. Hover Unit destroyed. 00493_ Penetrated by Slug. 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