Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 16:05:02 Player: Silfurdreki Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (40) 200 Value Destroyed (1190) 1190 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8090 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 61/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor ECM Suite Improved Reaction Control System Improved Propulsion Shielding Light Regenerative Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Powered Hammer > --- INVENTORY -------- Nuclear Pulse Array Improved Propulsion Shielding Improved Light Armor Plating Great Axe [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . 1 . 1 . . Utility 9 | . . 1 1 2 . . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 89 | 7 6 9 9 9 2 3 . 5 3 2 16 12 6 Power 10 | 1 2 3 1 . 1 . . . . . 2 . . Engine 6 | 1 1 3 . . . . . . . . 1 . . Core 4 | . 1 . 1 . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 2 1 3 4 . . . 3 1 1 7 3 1 Treads . | . . . . . . . . . . . . . . Leg 6 | 2 2 1 1 . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . . . . 4 . . . 3 1 1 7 3 1 Utility 29 | 2 1 1 2 3 1 . . 2 2 . 5 7 3 Device 11 | 1 . . 1 1 1 . . . 1 . 2 1 3 Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . . . 1 . . . 1 1 . 1 . . Hackware 5 | . . 1 . . . . . . . . 1 3 . Protection 7 | . . . 1 1 . . . 1 . . 1 3 . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 1 4 3 2 . 3 . . . 1 2 2 2 Energy Gun 5 | . . . 2 . . 1 . . . . . . 2 Energy Cannon 4 | . . 3 . 1 . . . . . . . . . Ballistic Gun 6 | 2 1 1 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . 1 . Impact Weapon 4 | . . . . . . 1 . . . 1 1 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 2 . . . . . 1 . Parts Lost 41 | . 1 1 4 . . . . . . 3 6 14 12 Power 4 | . 1 . . . . . . . . . 1 2 . Propulsion 12 | . . 1 1 . . . . . . 1 2 5 2 Utility 18 | . . . 2 . . . . . . 1 2 5 8 Weapon 7 | . . . 1 . . . . . . 1 1 2 2 Highest Loss Streak 14 | . 1 1 2 . . . . . . 2 6 14 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 96 73 71 69 80 69 76 91 93 89 89 21 Engine 4 | . 8 11 5 . . . . . . . . 4 . Core 4 | . 2 . 3 7 7 7 7 7 6 6 9 3 . Leg 9 | . 26 29 9 . . . . . . . . . . Wheel 1 | . . . 7 6 . . . . . . . . . Flight 15 | . . . . 16 30 30 30 30 33 33 33 27 2 Device 9 | . 14 11 8 3 . 5 . . 5 6 13 13 4 Storage 5 | . 14 11 9 3 . . . . . . . . . Processor 6 | . . . . 7 7 7 7 14 19 20 13 9 1 Hackware 6 | . . 11 9 7 7 7 7 7 6 6 5 10 6 Protection 4 | . . . 3 6 7 7 7 7 13 13 4 8 2 Energy Cannon 3 | . . 21 6 3 . . . . . . . . . Ballistic Gun 6 | . 28 . 8 3 7 5 . . . . . . . Special Weapon 1 | . . . . . . 1 7 7 6 1 . 3 . Naked Turns 16 | . . . . . . . . . . . . . 16 Heaviest Build 41 | 11 18 27 36 41 14 16 16 17 18 18 20 26 12 Greatest Support 56 | 20 20 30 56 56 16 16 16 17 21 21 37 36 13 Greatest Overweight (x) 8 | 2 . 1 2 8 . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 10 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 8 8 10 10 5 5 5 5 5 5 5 5 . Average Carried 5 | 2 6 6 8 7 5 5 5 5 4 3 3 3 . Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 7 7 10 5 5 5 5 5 5 3 4 . . Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Sprinter 16% | Scavenger-Mutant 6% | Ninja 5% | Hacker-Sprinter 3% | Scavenger-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Ninja | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Matter Collected 1106 | 288 100 118 184 112 76 14 . 99 . . 105 10 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1681 | 43 259 366 455 247 37 228 . 46 . . . . . Parts 74 | 5 14 22 15 12 1 1 . 4 . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 4 5 . 3 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Combat Hostiles Destroyed 28 | . 5 9 8 4 . . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 12 | . 5 . 6 1 . . . . . . . . . Cannons 10 | . . 5 2 3 . . . . . . . . . AOE 4 | . . 4 . . . . . . . . . . . Classes Destroyed 13 | 1 3 4 1 1 1 . . 2 . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . . . 2 1 . . . . . . . . . Minesweeper 1 | . . . . . 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . 1 . 1 . . . . . . . . . Swarmer 8 | . . 4 . 4 . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 17 | . 5 4 8 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 1 | . . 1 . . . . . . . . . . . Best Kill Streak 6 | 1 2 6 5 5 1 . . 1 . . . . . Combat Bots Only 5 | . 2 5 3 4 . . . 1 . . . . . Max Kills in Single Turn 4 | 1 1 4 1 1 1 . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Hostile Shots Fired 601 | . 34 31 51 28 15 . . 68 . 64 60 109 141 Missed 274 | . 4 12 15 10 13 . . 43 . 40 22 55 60 Damage Taken 6595 | . 396 316 604 249 24 . . 356 . 293 768 1780 1809 Core 2708 | . 163 26 121 6 12 . . 62 . 35 283 686 1314 Absorbed by Shields 16 | . . . . . . . . . . 16 . . . Redirected to Shielding 254 | . . . . . . . . 4 . 27 18 176 29 Regen/Repaired (Parts) 75 | . . . . . . . . . . . 27 48 . Core Remaining (%) 74 | 100 34 93 78 . . . . 88 . 95 71 40 . Volleys Fired 136 | 11 41 11 32 13 14 2 . 5 3 1 . 3 . Largest 2 | 2 2 2 2 2 1 1 . 1 1 1 . 1 . Hottest 124 | 40 40 124 93 123 25 25 . . . . . 20 . Shots Fired 224 | 22 82 20 51 21 14 2 . 5 3 1 . 3 . Gun 167 | 22 82 . 37 10 14 2 . . . . . . . Cannon 45 | . . 20 14 11 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 12 | . . . . . . . . 5 3 1 . 3 . Kinetic 154 | 22 82 . 32 2 14 2 . . . . . . . Thermal 47 | . . 6 19 19 . . . . . . . 3 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 14 | . . 14 . . . . . . . . . . . Robot Hit Streak 14 | 7 9 9 8 5 14 2 . 3 . . . . . Robot Miss Streak 8 | 2 3 2 8 2 2 . . 2 . 3 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 156 | 14 55 14 38 11 11 5 . 2 . . 5 1 . Core Hits 88 | 4 21 17 28 11 5 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . Critical Strikes 3 | . 1 . . . . 1 . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 33 | . . . . . . 4 . . . . 23 6 . Impact 15 | . . . . . . 4 . . . . 5 6 . Slashing 18 | . . . . . . . . . . . 18 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2874 | 120 463 494 709 228 248 291 . . . . 274 38 9 Guns 1498 | 117 444 . 544 112 248 33 . . . . . . . Cannons 622 | . . 341 165 116 . . . . . . . . . Explosions 153 | . . 153 . . . . . . . . . . . Melee 570 | . . . . . . 258 . . . . 274 38 . Ramming 31 | 3 19 . . . . . . . . . . . 9 Kinetic 1394 | 117 444 . 507 45 248 33 . . . . . . . Thermal 487 | . . 102 202 183 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 392 | . . 392 . . . . . . . . . . . Impact 356 | . . . . . . 258 . . . . 60 38 . Slashing 214 | . . . . . . . . . . . 214 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 1 . . . . . . . . 4 1 1 Average Corruption 1 | . . 1 . . . . . . . . 3 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . 1 . . . . . . . . 4 . . Matter Fused 1 | . . . . . . . . . . . 1 . . Energy Discharges 2 | . . 1 . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 151 | . . . 1 . . 113 . . . . 37 . . Projectiles 1 | . . . 1 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 150 | . . . . . . 113 . . . . 37 . . Knockbacks 3 | . . . . . . 1 . . . . 1 1 . Impact 3 | . . . . . . 1 . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . 93 . . . . . . . . . . 4 Shots 3 | . . 3 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 8 | 1 3 . . . . . . . . . . . 4 Kicked 4 | 1 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 358 | . 32 162 171 76 10 . . 7 20 25 114 358 2 Average Temperature 66 | . 10 69 60 29 5 . . 4 9 11 36 115 2 Received Heat Transfer 1102 | . 252 87 342 6 12 . . 57 . 18 27 51 250 Effects 6 | . . . . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . Impact Corruptions 7 | . . . . . . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . Heat Transferred 798 | . . 124 341 333 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Peak Influence 279 | 10 153 279 128 256 . . . . 271 237 115 211 63 Initial 261 | . 6 . 33 49 . . . . 261 132 68 19 31 Average 82 | 2 50 107 70 110 . . . . 270 138 56 96 27 Maximum Alert Level 1 | . . 1 . 1 . . . . 1 1 . 1 . Low Security (%) 90 | 100 100 78 100 87 . . . . . 86 100 96 100 Level 1 9 | . . 21 . 12 . . . . 100 13 . 3 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . 1 . . . 1 1 1 4 6 . Investigation 7 | . . 1 . . . . . . 1 . 3 2 . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 7 | . 1 . . 1 . . . . . 1 . 4 . Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Distress Signals 6 | . 1 1 1 . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 10 15 10 8 1 . . 26 . 15 8 33 16 Peak Tracking Total 15 | . 3 5 4 4 1 . . 11 . 8 6 15 15 Tactical Retreats 22 | . 1 1 . 1 . . . 8 . 2 1 6 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Traps Triggered 4 | . 2 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Machines Disabled 9 | . . 7 . . . 1 . . . 1 . . . Max in Single Turn 3 | . . 3 . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Machines Accessed 47 | . 2 5 1 6 . . 4 . 1 5 10 11 2 Terminals 29 | . 2 4 . 3 . . . . . 5 6 8 1 Fabricators 4 | . . . . . . . . . . . 3 1 . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 3 | . . 1 . 1 . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . 1 1 Total Hacks 144 | . 9 19 2 7 . . 31 . 3 13 24 33 3 Successful 83 | . 5 9 2 2 . . 31 . 1 4 8 19 2 Failed 60 | . 4 10 . 5 . . . . 2 9 15 14 1 Catastrophic 5 | . . . . 1 . . . . . 1 1 2 . Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 57 | . 4 7 . 2 . 1 . . . 11 12 19 1 Terminals 83 | . 9 16 . 3 . . . . . 13 13 28 1 Fabricators 12 | . . . . . . . . . . . 10 2 . Repair Stations 3 | . . . . 3 . . . . . . . . . Recycling Units 5 | . . 3 . 1 . . . . . . 1 . . Scanalyzers 7 | . . . 2 . . . . . 3 . . 2 . Garrison Access 3 | . . . . . . . . . . . . 1 2 Terminal Hacks 56 | . 4 6 . 1 . . 31 . . 2 2 10 . Record 14 | . . . . . . . 11 . . . . 3 . Part Schematic 13 | . . . . . . . 11 . . . 1 1 . Robot Schematic 6 | . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . Level Access Points 2 | . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 2 | . . 1 . . . . . . . . . 1 . Alert Level 2 | . . 1 . . . . . . . . . 1 . Unreport Threat 2 | . . 1 . . . . . . . 1 . . . Locate Traps 3 | . . 1 . . . . . . . 1 . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . 4 2 . Load Schematic 3 | . . . . . . . . . . . 2 1 . Build 3 | . . . . . . . . . . . 2 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . 1 . . 2 . Insert Component 3 | . . . 1 . . . . . 1 . . 1 . Analyze 2 | . . . 1 . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . 1 1 Unauthorized Hacks 12 | . 1 2 . . . . . . . 2 2 4 1 Terminals 12 | . 1 2 . . . . . . . 2 2 4 1 Assimilate 3 | . . . . . . . . . . 1 1 1 . Botnet 9 | . 1 2 . . . . . . . 1 1 3 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 2 4 . 5 . . . . 1 5 8 10 1 Full Trace Events 7 | . . 1 . . . . . . 1 . 3 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . 11 . . . 1 2 . Parts Built 2 | . . . . . . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . Time 176 | . . . . . . . . . . . 140 36 . Total Part Build Rating 8 | . . . . . . . . . . . 5 3 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 1 . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Total Allies 2 | . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . 2 . . . Highest-Rated Group 41 | . . . . . . . . . . 41 . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Turns Passed 4858 | 177 816 553 639 591 189 119 25 285 166 81 683 423 111 Spaces Moved 5707 | 110 317 329 342 614 403 351 95 940 158 211 779 853 205 Core 56 | 8 . . . 1 . . . . . . . . 47 Treads . | . . . . . . . . . . . . . . Legs 901 | 102 317 329 153 . . . . . . . . . . Wheels 381 | . . . 189 192 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4369 | . . . . 421 403 351 95 940 158 211 779 853 158 Fastest Speed 23 | 50 120 120 100 26 26 26 26 26 23 23 24 25 40 Average Speed 50 | 118 120 137 142 52 26 26 26 26 23 25 28 28 43 Slowest Speed 515 | 150 120 190 260 515 26 26 26 109 23 27 34 114 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 1 . . . . 5 . 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 39 29 28 19 57 57 75 85 4 40 23 24 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . Known Exits Taken 10 | . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched 6 | . . . . . 3 . . 3 . . . . . Spaces Dug 16 | . . . . . . . . . . . 13 3 . Terrain Destroyed 19 | . . 3 . . . . . . . . 13 3 . Melee 16 | . . . . . . . . . . . 13 3 . Projectile . | . . . . . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Total 7379 | 136 684 410 442 868 471 368 94 967 281 231 1194 1014 219 Wait 1336 | 5 314 48 44 211 53 6 . 17 115 8 369 137 9 Move 5670 | 109 316 328 341 613 400 350 94 939 157 201 778 849 195 Hop 11 | . . . . . 1 . . . . 4 . 1 5 Pick Up 38 | 3 4 7 9 6 . . . . 2 . 4 3 . Fast Attach 48 | 7 2 2 4 6 1 2 . 4 2 . 4 8 6 Attach 21 | . 2 3 3 1 . . . . 1 2 4 5 . Detach . | . . . . . . . . . . . . . . Swap 21 | . 2 4 2 2 1 1 . 1 . . 8 . . Drop 42 | . . 7 7 16 1 3 . 1 1 . 4 2 . Fire 136 | 11 41 11 32 13 14 2 . 5 3 1 . 3 . Melee 33 | . . . . . . 4 . . . . 23 6 . Ram 4 | . . . . . . . . . . . . . 4 Kick 4 | 1 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1301 | -9/Materials | Identified exit to Materials 1305 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Entered another Materials area 1547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -8/Materials | Discovered new exit (range 13) 2116 | -8/Materials | Discovered new exit (range 8) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Utility x2 2225 | -7/Factory | Build established: Mutant 2740 | -7/Factory | Build established: Scavenger-Sprinter 2745 | -7/Factory | Discovered new exit (range 9) 2748 | -7/Factory | Identified exit to Factory 2749 | -7/Factory | Discovered new exit (range 15) 2755 | -7/Factory | Identified exit to Lower Caves 2777 | -7/Factory | Entered Lower Caves 2818 | -7/Lower Caves | Learned location of Extension (-6) 2894 | -7/Lower Caves | Discovered new exit (range 13) 2897 | -7/Lower Caves | Encountered a Warlord checkpoint 2900 | -7/Lower Caves | Identified exit to Lower Caves 2924 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2966 | -7/Lower Caves | Entered another Lower Caves area 3043 | -7/Lower Caves | Encountered a Warlord checkpoint 3043 | -7/Lower Caves | Discovered new exit (range 11) 3045 | -7/Lower Caves | Identified exit to Data Miner 3059 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3064 | -7/Lower Caves | Found Prototype Special Weapon 3064 | -7/Lower Caves | Identified Molecular Deconstructor 3085 | -7/Lower Caves | Entered Data Miner 3085 | -7/Data Miner | Discovered new exit (range 7) 3090 | -7/Data Miner | Met Data Miner 3099 | -7/Data Miner | Learned location of Section 7 (-2) 3099 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3103 | -7/Data Miner | Received God Mode back door access code from Data Miner 3109 | -7/Data Miner | Identified exit to Proximity Caves 3110 | -7/Data Miner | Entered Proximity Caves 3241 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3277 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3330 | -6/Proximity Caves | Learned 8 Factory zone layouts 3393 | -6/Proximity Caves | Discovered exit to Factory (range 7) 3395 | -6/Proximity Caves | Entered Factory 3395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3557 | -6/Factory | Discovered new exit (range 9) 3558 | -6/Factory | Identified exit to Extension 3561 | -6/Factory | Entered Extension 3633 | -6/Extension | Rescued a captive Derelict 3635 | -6/Extension | Spotted B-75 Beast 3636 | -6/Extension | Spotted B-75 Beast 3640 | -6/Extension | Discovered new exit (range 3) 3640 | -6/Extension | Identified exit to Factory 3642 | -6/Extension | Entered Factory 3642 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3659 | -5/Factory | Discovered new exit (range 14) 3717 | -5/Factory | Identified exit to Upper Caves 3761 | -5/Factory | Identified exit to DSF 3985 | -5/Factory | Central database locked down 4231 | -5/Factory | Build established: Ninja 4234 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 4284 | -5/Factory | Lost 6 parts (1p2n2u1w) 4313 | -5/Factory | Discovered new exit (range 4) 4314 | -5/Factory | Identified exit to Factory 4320 | -5/Factory | Discovered exit to Factory (range 5) 4325 | -5/Factory | Entered another Factory area 4325 | -4/Factory | Evolved 2 slots: Utility x2 4405 | -4/Factory | Fabricated Hacking Suite (x1) 4443 | -4/Factory | Identified exit to Research 4727 | -4/Factory | Core integrity fell below 50% 4748 | -4/Factory | Entered Research 4748 | -3/Research | Evolved 2 slots: Utility x2 4760 | -3/Research | Lost 14 parts (2p5n5u2w) 4825 | -3/Research | Core integrity fell below 50% 4825 | -3/Research | Spotted B-86 Titan 4852 | -3/Research | Core integrity fell below 20% 4859 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 04832_ S-43 Plague suffers critical hit (Blast). 04832_ S-43 Plague destroyed. 04839_ Acquired Adv. ECM Suite. 04841_ Acquired Imp. Arc Projector. 04847_ Imp. Arc Projector destroyed. 04848_ Q-thruster destroyed. 04848_ Critical hit (Burn: +50). 04849_ S-43 Plague destroyed. 04849_ R-10 Processor collects Lgt. Antimatter Reactor. 04850_ Adv. ECM Suite destroyed. 04850_ Slug penetrates U-05 Engineer. 04850_ K-01 Serf collects debris. 04851_ U-05 Engineer destroyed. 04853_ Knocked back. 04853_ Slug penetrates Wall. 04853_ U-05 Engineer builds a Wall. 04853_ R-10 Processor collects Xenon Bombardment Thruster. 04856_ Penetrated by Slug. 04856_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ################?????????????????????????????????? | | ## """"" #?????????????????????????????????? | | ## """"" #?????????????????????????????????? | | ## "" F" #?????????????????????????????????? | | ## !#?????? #??????????????????????? | | ## #?????# #??????????????????????? | | ## #?????# k #??????????????????????? | | ## #?????# #??????????????????????? | | ## #?????# #?? #?????????????????? | | #+######/############# ### ###???????????????? | | "T" #???"???????????? | | w ### "???????????? | | % k w kk??????????? | | BB "" ??????????? | | ###############** BB """ ???????????? | | ????????####?##** """ ?????????????? | | ???????##T ####**RR #???????????????? | | ??###### %=k #???????????????? | | ??# k #???????????????? | | ??# R @ #???????????????? | | ###+#### t #???????????????? | | ?# sg ############ #???????????????? | | # * % #????????????? #???????????????? | | # %= #???????????????#???????????????? | | ! #% "#####???????????????????????????????? | | # ##???????????????????????????????????? | | # #????????????????????????????????????? | | ?+ *%=#????????????????????????????????????? | | #########/#/#####????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# [! #????????????????????????????????? | | ???# [! #????????????????????????????????? | | ???##############????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 75 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Scanalyzed System Shield | -4/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Deconstruction Knowing Is Half The Battle Origins Challenges ------------ None Game ------ Seed SubdwellerStormRecalibrator Manual? 0 Play Time 01:12:36 Cumulative 20.8 hours Start 2024.05.04 @ 14:48:56 End 2024.05.04 @ 16:05:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82bc40fc-3094-4292-ab05-80a348ee4aea