Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 13:44:36 Player: Sunvar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (3650) 3650 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8935 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Microactuators > --- WEAPON (5) ------- Ripper > --- INVENTORY (15) --- Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Light Armor Plating Long-range Tractor Beam Thermic Laser Beamcaster Beamcaster Guided Plasma Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Riot Gun Heavy Riot Gun RU-N14's Throwing Claymores Ripper Phasing Sabre > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Large Matter Pod Experimental Sensor Array Improved Light Armor Plating Long-range Tractor Beam Makeshift Laser Thermic Laser Beamcaster Beamcaster Guided Plasma Cannon Heavy Battle Rifle Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . Utility 1 | . . . . . . 1 . . . . . . Weapon 3 | . . 2 . . . . . 1 . . . . Parts Attached 117 | 8 5 15 4 3 5 11 20 8 3 22 10 3 Power 7 | 1 1 1 1 . . 1 . 1 . 1 . . Engine 4 | 1 . 1 1 . . 1 . . . . . . Core 3 | . 1 . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 2 3 2 . 2 4 4 2 1 5 2 1 Treads 5 | 2 . . . . . . . . . 2 . 1 Leg 23 | . 2 3 2 . 2 4 4 1 . 3 2 . Wheel 2 | . . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 2 1 2 1 2 1 3 . 1 1 6 2 1 Device 15 | 1 . 2 . 1 . 3 . 1 . 4 2 1 Storage 5 | 1 1 . . 1 1 . . . 1 . . . Processor 2 | . . . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 57 | 3 1 9 . 1 2 3 16 4 1 10 6 1 Energy Gun 16 | 1 . 3 . . . . 1 2 1 4 3 1 Energy Cannon 2 | . . . . 1 . . . . . 1 . . Ballistic Gun 25 | 2 1 6 . . 2 1 10 2 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 6 | . . . . . . 1 4 . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 . 1 2 1 . . 2 . Parts Lost 42 | . 2 4 . . 2 . 5 4 . 15 . 10 Power 1 | . . . . . . . . . . 1 . . Propulsion 17 | . 1 2 . . . . 2 2 . 5 . 5 Utility 2 | . . . . . . . . . . 1 . 1 Weapon 22 | . 1 2 . . 2 . 3 2 . 8 . 4 Highest Loss Streak 13 | . 2 2 . . 2 . 2 2 . 13 . 10 To Critical Strikes 3 | . . 1 . . . . 1 . . . . 1 Average Slot Usage (%) 96 | . 99 99 100 99 99 100 99 98 97 86 89 95 Engine 6 | . 3 9 11 11 11 9 9 6 . . . . Core 3 | . 10 1 . . . . . . 7 6 7 7 Treads 4 | . 27 . . . . . . . . 9 7 7 Leg 19 | . . 21 22 22 22 27 26 28 15 11 22 21 Wheel 1 | . . . . . . . . 1 12 3 . . Device 7 | . 14 11 . . . 9 9 7 7 6 7 6 Storage 9 | . 14 11 11 10 11 9 9 7 7 7 7 7 Processor 5 | . . . 10 11 11 9 9 7 7 2 7 7 Energy Gun 7 | . 14 4 . . . . . 4 22 17 14 13 Energy Cannon 2 | . . . . 6 11 9 . . . 4 . . Ballistic Gun 23 | . 14 39 44 37 32 20 26 32 15 6 . . Impact Weapon 1 | . . . . . . 5 7 . . 3 . . Slashing Weapon 1 | . . . . . . . . . . . 11 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 15 30 38 38 43 47 52 49 46 44 53 49 49 Greatest Support 50 | 40 40 20 20 20 20 30 30 40 32 48 50 50 Greatest Overweight (x) 11 | . 1 3 1 2 2 1 3 2 2 9 . 11 Average Overweight (x) . | . . 1 1 1 2 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 14 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 10 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 13 15 15 15 15 15 15 15 15 15 15 13 Class Distribution -------------------- 33% | Gunner 25% | Scavenger-Skirmisher 10% | Mutant 8% | Derelict-Gunner 7% | Skirmisher 7% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Matter Collected 2846 | 286 265 458 239 30 146 197 586 207 102 220 89 21 Remotely . | . . . . . . . . . . . . . Salvage Created 4425 | 14 419 802 450 . 283 565 778 207 47 515 . 345 Parts 234 | 4 20 42 16 . 14 31 57 9 . 23 . 18 Haulers Intercepted 4 | . . 2 . . . 1 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 8 3 16 Prevented 6 | . . . . . . . . . 2 . . 4 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 101 | . 9 21 11 . 6 12 17 3 . 13 . 9 Melee 6 | . . . . . . . . . . 2 . 4 Guns 76 | . 9 21 11 . 3 2 14 3 . 10 . 3 Cannons 9 | . . . . . 3 5 . . . 1 . . AOE 9 | . . . . . . 4 3 . . . . 2 Classes Destroyed 12 | 1 3 4 . . . . 1 1 . 1 . 1 Builder 2 | . . . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 4 | . . 2 . . . 1 1 . . . . . Recycler 4 | . . 1 1 . 1 . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . Watcher 4 | . 1 1 . . . 1 1 . . . . . Swarmer 36 | . . 13 3 . 3 . 6 . . 6 . 5 Grunt 35 | . 9 2 8 . 3 9 4 . . . . . Duelist 3 | . . . . . . . . . . . . 3 Sentry 17 | . . 6 . . . 3 7 . . . . 1 Programmer 3 | . . . . . . . . 3 . . . . Thug 6 | . . . . . . . . . . 6 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 2 4 3 . 4 8 10 1 . 3 . 5 Combat Bots Only 6 | . 2 4 3 . 3 6 5 1 . 3 . 5 Max Kills in Single Turn 4 | 1 1 2 2 . 1 4 3 1 . 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . . . 1 Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Hostile Shots Fired 599 | . 51 130 49 . 23 23 73 44 . 121 . 85 Missed 156 | . 6 38 15 . 4 7 18 17 . 29 . 22 Damage Taken 6814 | . 550 986 395 . 191 256 813 563 . 1803 . 1257 Core 1234 | . 70 196 66 . . 46 142 60 . 365 . 289 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 72 . . . 34 . 65 . . . . . Volleys Fired 282 | 2 55 61 21 . 17 24 44 13 1 32 . 12 Largest 5 | 2 2 4 4 . 3 3 4 5 5 5 . 3 Hottest 276 | 70 70 150 86 . 120 120 125 145 239 276 . 110 Shots Fired 786 | 4 109 241 84 . 35 34 121 62 5 66 . 25 Gun 745 | 4 109 241 84 . 28 15 118 62 5 58 . 21 Cannon 30 | . . . . . 7 16 . . . 7 . . Launcher 7 | . . . . . . 3 3 . . 1 . . Special 4 | . . . . . . . . . . . . 4 Kinetic 561 | 2 53 197 84 . 28 15 112 58 2 10 . . Thermal 197 | 2 56 44 . . 7 16 6 4 3 53 . 6 Explosive 11 | . . . . . . 3 3 . . 1 . 4 Electromagnetic 17 | . . . . . . . . . . 2 . 15 Robot Hit Streak 23 | 3 9 15 7 . 10 20 13 8 9 16 . 23 Robot Miss Streak 11 | . 3 11 3 . 7 2 5 4 . 3 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 1 4 3 . 1 . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 . 1 Shots Hit Robots 522 | 3 70 144 55 . 21 28 74 38 1 56 . 32 Core Hits 226 | 2 26 50 25 . 8 25 36 11 1 23 . 19 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 12 | . 3 . . . . . . . . 5 . 4 Burn 7 | . 3 . . . . . . . . 3 . 1 Smash 2 | . . . . . . . . . . 2 . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 47 | . . . . . . 8 15 . . 11 . 13 Impact 30 | . . . . . . 8 15 . . 7 . . Slashing 13 | . . . . . . . . . . . . 13 Piercing 4 | . . . . . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 9270 | 33 856 1467 690 . 435 1293 1410 666 20 1431 . 969 Guns 6417 | 33 856 1467 690 . 183 153 1152 666 20 852 . 345 Cannons 1066 | . . . . . 252 570 . . . 244 . . Explosions 1141 | . . . . . . 570 258 . . 131 . 182 Melee 558 | . . . . . . . . . . 204 . 354 Ramming . | . . . . . . . . . . . . . Kinetic 4359 | 21 383 1106 690 . 183 153 1065 613 . 145 . . Thermal 2846 | 12 473 361 . . 252 570 87 53 20 930 . 88 Explosive 1141 | . . . . . . 570 258 . . 131 . 182 Electromagnetic 278 | . . . . . . . . . . 21 . 257 Impact 101 | . . . . . . . . . . 101 . . Slashing 442 | . . . . . . . . . . . . 442 Piercing 103 | . . . . . . . . . . 103 . . Highest Corruption 4 | . 4 . . . . . 1 1 1 1 1 . Average Corruption 1 | . 3 . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . 12 . . . . . . 1 6 10 . . Message Errors 9 | . 6 . . . . . . 1 1 1 . . Matter Fused 6 | . 2 . . . . . . . 2 2 . . Heat Flow Errors 5 | . . . . . . . . . 1 4 . . Data Loss (minor) 4 | . 2 . . . . . . . . 2 . . Data Loss (major) 4 | . 1 . . . . . . . 2 1 . . Misfires 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . 4 6 . . 36 . 20 Projectiles . | . . . . . . . . . . . . . Explosions 10 | . . . . . . 4 6 . . . . . Melee 56 | . . . . . . . . . . 36 . 20 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . 89 . . 54 . . Shots 3 | . . . . . . . 2 . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | 9 345 306 221 . 365 237 7 206 241 417 . 26 Average Temperature 86 | 6 89 61 85 . 88 92 7 65 108 118 . 10 Received Heat Transfer 2074 | . 324 165 174 . 36 162 270 18 . 639 . 286 Effects 4 | . 1 . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 14 | . 3 2 . . . 5 . . . 4 . . Heat Transferred 7075 | 37 1628 812 . . 560 1280 222 111 37 2129 . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Peak Influence 373 | 5 206 341 293 . 73 268 373 205 . . . . Initial 169 | . 3 12 98 . . 27 113 169 . . . . Average 106 | 2 52 195 110 . 29 79 125 89 . . . . Maximum Alert Level 1 | . 1 1 1 . . 1 1 1 . . . . Low Security (%) 81 | 100 98 59 81 . 100 89 73 90 . . . . Level 1 18 | . 1 40 18 . . 10 26 9 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 3 1 . . . . 3 3 . . . 1 Investigation 2 | . 1 1 . . . . . . . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 3 | . 2 . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Distress Signals 10 | . 1 5 . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | . 22 46 11 1 5 14 20 14 . 16 . 17 Peak Tracking Total 10 | . 2 6 3 . 2 5 6 10 . 5 . 7 Tactical Retreats 8 | . 1 3 . . . . 1 . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Traps Triggered 8 | . 3 2 . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Disabled 3 | . . . . . . . 2 . . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Accessed 30 | . 5 12 . . 1 . 7 3 . 2 . . Terminals 19 | . 4 8 . . 1 . 4 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 5 | . 1 2 . . . . 2 . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 59 | . 10 21 . . 2 . 17 7 . 2 . . Successful 34 | . 7 11 . . 1 . 8 5 . 2 . . Failed 25 | . 3 10 . . 1 . 9 2 . . . . Catastrophic 6 | . . 3 . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 5 5 . 1 . . 6 2 . . . . Terminals 35 | . 8 13 . . 2 . 9 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . . Recycling Units 9 | . 2 2 . . . . 5 . . . . . Scanalyzers 6 | . . 2 . . . . . 4 . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . Terminal Hacks 18 | . 5 6 . . 1 . 2 2 . 2 . . Record 1 | . . . . . . . . . . 1 . . Robot Analysis 2 | . . 2 . . . . . . . . . . Open Door 3 | . . . . . . . 2 . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 9 | . 2 2 . . . . 5 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 5 | . 1 2 . . . . 2 . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . 3 . . . . Insert Component 3 | . . 1 . . . . . 2 . . . . Analyze 2 | . . 1 . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 6 . . 1 . 4 3 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . 1 . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . 3 . . . . . Retrieved Matter 3 | . . . . . . . 3 . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Robot Analysis Total 2 | . . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 2 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Turns Passed 14584 | 116 1227 1948 1376 516 1140 1043 1827 869 749 2161 1100 512 Spaces Moved 6629 | 55 478 839 671 228 337 229 393 363 619 1154 901 362 Core 12 | 1 . . . . . . . . . 10 . 1 Treads 869 | 54 474 . . . . . . . . 334 . 7 Legs 4521 | . 4 839 671 228 337 229 393 276 . 289 901 354 Wheels 1227 | . . . . . . . . 87 619 521 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 120 260 190 190 130 115 115 120 120 Average Speed 168 | 158 160 190 190 220 260 190 191 175 119 172 120 123 Slowest Speed 600 | 160 240 330 190 260 260 190 330 190 130 500 120 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 73 77 83 59 69 18 49 12 76 94 86 49 Regions Visited 12 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 11 | . . . 1 . 2 . . . 3 3 2 . Spaces Dug 29 | . . . . . . 7 22 . . . . . Terrain Destroyed 129 | . . . . . . 36 47 . . 10 . 36 Melee 17 | . . . . . . 7 10 . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 111 | . . . . . . 29 37 . . 10 . 35 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total 9454 | 78 835 1073 731 243 578 794 1356 568 625 1263 918 392 Wait 2211 | 5 279 121 24 . 206 511 872 172 . 18 1 2 Move 6617 | 54 477 838 670 227 336 228 392 362 618 1153 900 362 Hop . | . . . . . . . . . . . . . Pick Up 93 | 8 12 19 5 10 7 5 5 6 1 13 1 1 Fast Attach 51 | 6 1 7 . 3 . 1 8 5 1 9 9 1 Attach 32 | 2 3 6 . . 2 2 3 3 1 8 . 2 Detach 7 | 1 1 1 . . . . 1 . . 3 . . Swap 35 | . 1 2 4 . 3 8 9 1 1 5 1 . Drop 81 | . 6 18 7 3 7 7 7 6 2 11 6 1 Fire 282 | 2 55 61 21 . 17 24 44 13 1 32 . 12 Melee 45 | . . . . . . 8 15 . . 11 . 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 8) 1062 | -10/Materials | Discovered new exit (range 10) 1210 | -10/Materials | Discovered new exit (range 16) 1344 | -10/Materials | Entered another Materials area 1344 | -9/Materials | Evolved 2 slots: Weapon x2 1402 | -9/Materials | Identified exit to Mines 1843 | -9/Materials | Build established: Gunner 1947 | -9/Materials | Discovered new exit (range 8) 2407 | -9/Materials | Discovered new exit (range 16) 2867 | -9/Materials | Discovered new exit (range 3) 3292 | -9/Materials | Entered Mines 3350 | -9/Mines | Met a Derelict bent on vengeance 3378 | -9/Mines | Discovered new exit (range 6) 3388 | -9/Mines | Identified exit to Materials 3470 | -9/Mines | Core integrity fell below 50% 3542 | -9/Mines | Discovered exit to Materials (range 9) 4227 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4229 | -9/Mines | Discovered new exit (range 5) 4235 | -9/Mines | Identified exit to Exiles 4336 | -9/Mines | Learned Materials terminal intel 4403 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4419 | -9/Mines | Found Prototype Device 4668 | -9/Mines | Entered Exiles 4714 | -9/Exiles | Met 8R-AWN 4744 | -9/Exiles | Met EX-HEX 4803 | -9/Exiles | Met EX-BIN 4826 | -9/Exiles | Aligned with FarCom system 4828 | -9/Exiles | Given EX-Vault access code 4872 | -9/Exiles | Opened EX-Vault 4886 | -9/Exiles | Found Prototype Device 4886 | -9/Exiles | Identified Trap Reconfigurator 4894 | -9/Exiles | Found Prototype Energy Cannon 4894 | -9/Exiles | Identified Gui. Plasma Cannon 4977 | -9/Exiles | Exiles lab attacked by MAIN.C 5161 | -9/Exiles | Discovered new exit (range 11) 5182 | -9/Exiles | Identified exit to Mines 5184 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5184 | -9/Exiles | Entered Mines 5477 | -8/Mines | Build established: Skirmisher 6324 | -8/Mines | Entered Materials 6324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6325 | -8/Materials | Loaded intel: 12 terminal locations 6616 | -8/Materials | Build established: Scavenger-Skirmisher 7154 | -8/Materials | Discovered new exit (range 8) 7188 | -8/Materials | Identified exit to Storage 7191 | -8/Materials | Identified Exp. Sensor Array 7367 | -8/Materials | Entered Storage 8950 | -8/Storage | Garrison activated, responded to threat 9185 | -8/Storage | Discovered new exit (range 6) 9192 | -8/Storage | Identified exit to Factory 9194 | -8/Storage | Entered Factory 9194 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10019 | -7/Factory | Discovered new exit (range 4) 10022 | -7/Factory | Identified exit to Lower Caves 10059 | -7/Factory | Cargo convoy interrupted 10063 | -7/Factory | Entered Lower Caves 10067 | -7/Lower Caves | Learned Factory stockpile data 10163 | -7/Lower Caves | Encountered a Warlord checkpoint 10228 | -7/Lower Caves | Learned Factory stockpile data 10326 | -7/Lower Caves | Build established: Gunner 10666 | -7/Lower Caves | Discovered new exit (range 15) 10681 | -7/Lower Caves | Identified exit to Lower Caves 10812 | -7/Lower Caves | Entered another Lower Caves area 10835 | -7/Lower Caves | Discovered new exit (range 6) 10841 | -7/Lower Caves | Identified exit to Factory 11464 | -7/Lower Caves | Attacked by a faux Warlord 11543 | -7/Lower Caves | Core integrity fell below 50% 11567 | -7/Lower Caves | Lost 13 parts (1p4n1u7w) 11810 | -7/Lower Caves | Learned location of 1 exit from Factory 11899 | -7/Lower Caves | Learned 4 Factory zone layouts 12050 | -7/Lower Caves | Learned Factory terminal intel 12118 | -7/Lower Caves | Build established: Scavenger-Tank 12870 | -7/Lower Caves | Discovered new exit (range 16) 12898 | -7/Lower Caves | Identified exit to Zion 12973 | -7/Lower Caves | Entered Zion 13096 | -7/Zion | System corruption cleaned by Quarantine Array 13211 | -7/Zion | Given the Hacking Drone Bay 13212 | -7/Zion | Found Prototype Device 13212 | -7/Zion | Identified Hacking Drone Bay 13554 | -7/Zion | Build established: Derelict-Gunner 13795 | -7/Zion | Found Prototype Special Weapon 13795 | -7/Zion | Identified RU-N14's Throwing Claymores 13842 | -7/Zion | Rebuked by Imprinter 14061 | -7/Zion | Discovered new exit (range 11) 14072 | -7/Zion | Identified exit to Proximity Caves 14073 | -7/Zion | Entered Proximity Caves 14081 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14518 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14563 | -6/Proximity Caves | Core integrity fell below 20% 14585 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14562_ Slug penetrates Wall. 14565_ Acquired Microactuators. 14566_ Acquired 10 matter. 14567_ Y-64 Sentinel heat damages core (-14). 14568_ Penetrated by Slug. 14569_ Y-64 Sentinel heat short circuits KE Penetrator. 14569_ Lgt. Angular Momentum Engine fries itself beyond repair. 14576_ C-30 ARC bursts open, deploying its payload. 14576_ G-67 Veteran unfolds itself. 14576_ B-48 Gladiator unfolds itself. 14576_ G-50 Soldier unfolds itself. 14576_ M-28 Smith unfolds itself. 14576_ Critical hit (Burn: +50). 14576_ G-50 Soldier Carbon-fiber Leg severed. 14576_ Ripper follow-up attack on G-50 Soldier. 14577_ M-28 Smith repairs Y-64 Sentinel. 14578_ B-48 Gladiator Mace severed. 14578_ Lgt. Treads destroyed. 14583_ Phasing Sabre destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ##?# #??## #####?????## ##???????? | | ##?#### ##?## ### ####??# ##??????? | | ##### # ### ## ## #### #??????? | | * ## ### #??????? | | ## ##?## ##??????? | | % ##???## ### ####???????? | | #%## ##????## ## ## #??????????? | | # ### ## ##????# # ## #??????????? | | # #?##### ##???###### ### #??????????? | | # #????## ## ########## #### ##??????????? | | # #????# ### ### #???????????? | | # #????# ### ######### #???????????? | | # #????## ##?## ##???????# #???????????? | | #?????####???####?############ #???????????? | | #????????????????## ##?### #???????????? | | ###??????####?????## ## ### ##???????????? | | ?????????# ###??## #?# ##????????????? | | ?????????# #### #??###?????????????? | | ######??## ## ## #??????????????????? | | #### #### ##??????????????????? | | #??# ##???????????????????? | | ## ### ##????????????????????? | | ?# ## #?????????????????????? | | ?# ### b #?????????????????????? | | ?# #?## % ###???????????????????? | | ?# ###??## ##@ % #???????????????????? | | ?## ##?????# % gg% #???????????????????? | | ??# #??????# ####%%g##???????????????????? | | ??# #??????# #??????# ##;#???????????????????? | | ??## #??????# #????? !#?#; ??????????????????? | | ???####??????## #???? ?? ????????????????? | | ??????????????# #???/ ??? ???????????????? | | ?????????????? #?? # ????# #?????????????? | | ?????????????? #? ?# # ?????# #?????????????? | | ?????????????? ##??#### #????? ????????????? | | ?????????????? ??????? ##?????? ???????????? | | ????????????????????????##????????? ??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Recalibrator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Microactuators | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Knowing Is Half The Battle This Is Interesting... Challenges ------------ None Game ------ Seed EtherialCarbideWell Manual? 0 Play Time 01:36:11 Cumulative 42.3 hours Start 2024.05.02 @ 11:54:22 End 2024.05.02 @ 13:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3405eb6d-e705-42fb-aaf2-bfc26dd11b28