Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 14:58:19 // AFD2020/Player2 Player: Calazard Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1492) 1492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1636) 1636 TOTAL SCORE: 7228 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 1165 Entered DSFs 500 Friendly Fire -144 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 327/350 System Corruption 7% Temperature Cool (0) Movement Flying (31) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Heat Sink Compact Battery Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Laser > --- INVENTORY -------- Flexi-carbon Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Improved Heat Sink Advanced Heat Sink [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . . . 1 Utility 5 | . . 1 1 . 2 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 70 | 6 3 4 13 3 1 12 28 Power 13 | 1 . . 2 1 . 1 8 Engine 9 | 1 . . . . . . 8 Core 4 | . . . 2 1 . 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 . 3 5 . . 6 8 Treads 2 | . . . 2 . . . . Leg 10 | . . 2 1 . . 4 3 Wheel 7 | 2 . 1 2 . . 2 . Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Utility 14 | 1 1 1 2 1 1 . 7 Device 5 | . . . . 1 . . 4 Storage 2 | 1 . . . . . . 1 Processor 4 | . 1 . 2 . . . 1 Hackware 3 | . . 1 . . 1 . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 . 4 1 . 5 5 Energy Gun 9 | . . . 1 1 . 5 2 Energy Cannon 4 | . . . 3 . . . 1 Ballistic Gun 4 | 2 . . . . . . 2 Ballistic Cannon 2 | . 2 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 21 | . . 1 1 . . 3 16 Power 5 | . . 1 . . . 1 3 Propulsion 7 | . . . 1 . . . 6 Utility 1 | . . . . . . . 1 Weapon 8 | . . . . . . 2 6 Highest Loss Streak 12 | . . 1 1 . . 2 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 88 95 87 79 80 81 90 Engine 3 | . 14 9 . . . . 4 Core 6 | . . . 7 15 13 12 4 Treads 1 | . . . 3 . . . . Leg 14 | . . 7 12 . . 15 25 Wheel 9 | . 28 23 9 15 13 4 . Device 2 | . . . . 4 6 6 5 Storage 7 | . 14 11 9 7 6 6 5 Processor 11 | . 3 11 18 9 6 6 10 Hackware 11 | . . 10 9 7 13 13 16 Energy Gun 6 | . . . . 10 13 14 11 Energy Cannon 5 | . . . 16 7 6 . . Ballistic Gun 2 | . 18 . . . . . 1 Ballistic Cannon 2 | . 9 22 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 36 | 11 14 14 23 30 30 32 36 Greatest Support 100 | 32 32 44 56 56 56 80 100 Greatest Overweight (x) 7 | 2 . 1 7 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 7 5 1 8 8 7 8 8 Average Carried 5 | 4 1 1 5 7 6 4 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 2 1 8 8 6 8 2 Class Distribution -------------------- 33% | Mutant 19% | Hacker-Mutant 18% | Scavenger-Mutant 11% | Hacker-Gunner 11% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Gunner | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Matter Collected 962 | 129 147 82 214 10 . 135 245 Remotely . | . . . . . . . . Salvage Created 1761 | . 242 66 451 56 . 324 622 Parts 89 | . 20 3 30 1 . 19 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 31 | . 5 2 7 1 . 6 10 Guns 12 | . 4 . . . . 3 5 Cannons 9 | . . 2 7 . . . . AOE 6 | . 1 . . . . 3 2 Classes Destroyed 11 | . 5 1 3 . . 1 1 Worker 1 | . . . 1 . . . . Builder 2 | . 1 . 1 . . . . Recycler 2 | . 1 . 1 . . . . Watcher 4 | . 2 . 1 . . . 1 Swarmer 5 | . 1 . 2 . . 2 . Grunt 17 | . 4 1 1 . . 2 9 Brawler 1 | . . . 1 . . . . Sentry 4 | . . 1 2 1 . . . Specialist 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Heavy 2 | . . . 1 . . 1 . Best Kill Streak 4 | . 4 1 3 1 . 2 4 Combat Bots Only 4 | . 2 1 2 1 . 2 4 Max Kills in Single Turn 4 | . 4 1 2 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Damage Taken 3923 | . 62 122 486 165 . 983 2105 Core 883 | . . 12 131 22 . 264 454 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 97 97 58 96 . 66 . Volleys Fired 144 | . 18 6 34 4 . 28 54 Largest 3 | . 2 2 2 2 . 3 3 Hottest 189 | . 40 70 120 123 . 184 189 Shots Fired 315 | . 36 12 68 8 . 65 126 Gun 223 | . 36 . . 4 . 65 118 Cannon 92 | . . 12 68 4 . . 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 55 | . 36 12 . . . . 7 Thermal 164 | . . . 68 8 . 6 82 Explosive . | . . . . . . . . Electromagnetic 96 | . . . . . . 59 37 Robot Hit Streak 13 | . 7 3 9 6 . 6 13 Robot Miss Streak 6 | . 2 3 6 1 . 4 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 205 | . 17 6 42 6 . 36 98 Core Hits 80 | . 13 3 18 2 . 16 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 9 | . 1 1 . 1 . . 6 Burn 7 | . . . . 1 . . 6 Destroy 1 | . 1 . . . . . . Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4696 | . 447 109 992 123 . 638 2387 Guns 2624 | . 182 . . 53 . 353 2036 Cannons 1332 | . . 109 985 70 . . 168 Explosions 728 | . 265 . . . . 285 178 Melee . | . . . . . . . . Ramming 12 | . . . 7 . . . 5 Kinetic 427 | . 182 109 . . . . 136 Thermal 2976 | . . . 985 123 . 303 1565 Explosive 265 | . 265 . . . . . . Electromagnetic 1016 | . . . . . . 335 681 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 5 7 Average Corruption 5 | . . . . . . 4 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 2 9 Message Errors 5 | . . . . . . 1 4 Matter Fused 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . 13 . . . . Projectiles 13 | . . . 13 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 62 | . . . 2 . . 60 . Shots 1 | . . . . . . 1 . Rammed 2 | . . . 2 . . . . Targets Rammed 3 | . . . 2 . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 376 | . 6 6 336 288 . 48 376 Average Temperature 107 | . 6 6 111 149 . 12 121 Received Heat Transfer 894 | . 30 51 90 48 . 18 657 Effects 4 | . . . 1 . . . 3 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . . 3 5 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . 1 . . 3 Combat Hostiles 4 | . . . . 1 . . 3 Parts Melted 4 | . . . 2 1 . . 1 Heat Transferred 5551 | . . . 1591 296 . 299 3365 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Peak Influence 749 | . 306 262 517 325 161 424 749 Initial 235 | . . 128 110 235 158 112 222 Average 350 | . 159 168 300 305 158 257 550 Maximum Alert Level 3 | . 1 1 2 1 . 2 3 Low Security (%) 25 | 100 54 74 31 . 100 29 . Level 1 38 | . 45 25 43 100 . 61 14 Level 2 34 | . . . 24 . . 9 78 Level 3 2 | . . . . . . . 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 14 | . 2 . 3 . . 2 7 Investigation 3 | . 1 . 1 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 1 . 2 . . 2 4 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Distress Signals 5 | . 2 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 11 3 22 1 . 11 32 Peak Tracking Total 8 | . 4 3 8 1 . 3 7 Tactical Retreats 4 | . . . 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Disabled 4 | . 1 . 1 . . . 2 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Accessed 11 | . 1 2 4 . 1 . 3 Terminals 7 | . 1 2 2 . 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 32 | . 2 7 10 . 2 . 11 Successful 17 | . . 2 7 . 1 . 7 Failed 15 | . 2 5 3 . 1 . 4 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 1 4 4 . . . 4 Terminals 21 | . 2 7 6 . 2 . 4 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . 2 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 2 3 . 1 . 2 Open DSF 1 | . . . . . 1 . . Level Access Points 3 | . . 1 1 . . . 1 Registered Components 1 | . . 1 . . . . . Zone Layout 3 | . . . 2 . . . 1 Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Assimilate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 2 . . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built 4 | . . . . . . . 4 Authchips . | . . . . . . . . Time 234 | . . . . . . . 234 Total Part Build Rating 28 | . . . . . . . 28 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 Highest-Rated Group 140 | . 57 61 73 83 90 113 140 Highest-Rated Ally 140 | . 57 61 73 83 90 113 140 Total Orders . | . . . . . . . . Ally Attacks 134 | . 10 4 32 2 . 12 74 Total Damage 4074 | . 116 62 924 72 . 572 2328 Kills 47 | . 4 2 10 1 . 5 25 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Turns Passed 2580 | 65 208 197 735 235 21 254 865 Spaces Moved 1422 | 46 97 162 396 172 18 112 419 Core 15 | 14 . . 1 . . . . Treads 70 | . . . 70 . . . . Legs 680 | . . 38 246 . . 61 335 Wheels 573 | 32 97 124 79 172 18 51 . Hover . | . . . . . . . . Flight 84 | . . . . . . . 84 Fastest Speed 31 | 50 100 96 100 100 100 100 31 Average Speed 109 | 107 100 102 125 100 100 110 102 Slowest Speed 400 | 150 100 190 400 100 100 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 29 19 34 5 1 72 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 22 | . 5 . 5 . . 4 8 Melee . | . . . . . . . . Projectile 8 | . . . 5 . . . 3 AOE 14 | . 5 . . . . 4 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total 2162 | 58 178 180 569 227 21 184 745 Wait 426 | . 51 6 94 46 2 13 214 Move 1415 | 45 96 161 395 171 17 111 419 Hop . | . . . . . . . . Pick Up 45 | 7 2 . 15 1 . 10 10 Fast Attach 42 | 5 3 4 8 2 . 8 12 Attach 16 | 1 . . 2 1 1 4 7 Detach . | . . . . . . . . Swap 12 | . . . 3 . . . 9 Drop 57 | . 8 3 16 2 1 8 19 Fire 144 | . 18 6 34 4 . 28 54 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . 1 . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Identified exit to Materials 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 349 | -9/Materials | Identified exit to Materials 364 | -9/Materials | Discovered new exit (range 13) 471 | -9/Materials | Entered another Materials area 471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -8/Materials | Identified exit to Factory 938 | -8/Materials | Build established: Scavenger-Mutant 1206 | -8/Materials | Entered Factory 1206 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1432 | -7/Factory | Discovered new exit (range 4) 1435 | -7/Factory | Identified exit to Factory 1441 | -7/Factory | Entered another Factory area 1441 | -6/Factory | Evolved 2 slots: Utility x2 1461 | -6/Factory | Identified exit to DSF 1462 | -6/Factory | Entered DSF 1494 | -6/DSF | Additional patrols routed to DSF 1643 | -6/DSF | Discovered new exit (range 16) 1680 | -6/DSF | Sterilization system engaged 1700 | -6/DSF | Ambient heat levels rising (+10) 1702 | -6/DSF | Identified exit to Factory 1715 | -6/DSF | Ambient heat levels rising (+10) 1716 | -6/DSF | Entered Factory 1716 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2144 | -5/Factory | Fabricated Railgun (x2) 2288 | -5/Factory | Fabricated Lgt. Antimatter Reactor (x2) 2417 | -5/Factory | Identified exit to Factory 2449 | -5/Factory | Build established: Scavenger-Gunner 2526 | -5/Factory | Core integrity fell below 50% 2563 | -5/Factory | Garrison activated, responded to threat 2576 | -5/Factory | Core integrity fell below 20% 2581 | -5/Factory | Core destroyed Last Messages --------------- 02552_ Slug penetrates Wall. 02552_ K-01 Serf collects debris. 02553_ Acquired Nuclear Pulse Thruster. 02554_ R-10 Processor collects Railgun. 02554_ Penetrated by Slug. 02554_ Xenon Bombardment Thruster destroyed. 02555_ ALERT: Cargo convoy en route, clear transfer corridor. 02555_ Acquired Lgt. Fission Core. 02555_ Slug penetrates H-66 Slayer. 02556_ Acquired 59 matter. 02557_ K-01 Serf collects debris. 02557_ Penetrated by Slug. 02557_ Slug penetrates Player 2. 02559_ R-10 Processor collects Imp. Hover Unit. 02560_ K-01 Serf collects debris. 02560_ Acquired 64 matter. 02560_ R-10 Processor collects Wheel. 02560_ K-01 Serf collects debris. 02561_ System corrupted: Component data lost. 02563_ ALERT: Activating Garrison Access F003. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????####+#################+########+####### | | ?????????? k | | ?????????# | | ?????????# | | ?????????+ @ A | | ?????????# | | ?????????# | | ?????????? | | ??????????######+######+#################+####### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Antimatter Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -5/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . 2 2 2 2 . 2 . Power 2 | . . . . 1 . 1 . Propulsion 4 | . 1 2 . . . 1 . Utility 3 | . 1 . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 81 | . 11 2 20 4 2 10 32 Parts Lost 25 | . . . . . . . 25 Damage Taken 3526 | . 25 23 383 11 . 66 3018 Core 679 | . 6 . 96 . . 18 559 Player 2/Cogmind (%) 43 | . 100 . 42 . . 6 55 Absorbed by Shields . | . . . . . . . . Damage Inflicted 4074 | . 116 62 924 72 . 572 2328 Player 2/Cogmind (%) 46 | . 20 36 48 36 . 47 49 Combat Hostiles Destroyed 35 | . 3 2 7 1 . 5 17 Player 2/Cogmind (%) 53 | . 37 50 50 50 . 45 62 Game ------ Seed StormLongswordWings Manual? 0 Play Time 00:30:15 Cumulative 37.8 hours Start 2022.07.18 @ 14:30:27 End 2022.07.18 @ 14:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1e9a209-a00c-4df7-9f41-188837ab367b