Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 14:18:48 Player: ktur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2478) 2478 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 5650 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 125/125 System Corruption 10% Temperature Cool (78) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod (200) Active Sensor Suite Transport Network Coupler ECM Suite Hacking Suite Hacking Suite System Shield Improved Trap Extractor (3/6 Dirty Bomb) Mini Grenade Launcher Mini Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod Transport Network Coupler Hacking Suite Hacking Suite System Shield Improved Trap Extractor Improved EM Shotgun Improved EM Shotgun Rocket Launcher Mini Grenade Launcher Datajack Maul [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 122 | 6 21 6 42 8 1 . 38 Power 12 | 1 2 2 4 . . . 3 Engine 12 | 1 2 2 4 . . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 40 | 2 5 . 22 1 . . 10 Treads 31 | 2 . . 20 1 . . 8 Leg 5 | . 5 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . 2 . . . 2 Utility 16 | 1 3 2 2 1 1 . 6 Device 5 | . . 2 1 . . . 2 Storage 4 | 1 2 . . . 1 . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 1 1 . . 3 Artifact . | . . . . . . . . Weapon 54 | 2 11 2 14 6 . . 19 Energy Gun 17 | 1 2 . 2 2 . . 10 Energy Cannon . | . . . . . . . . Ballistic Gun 28 | 1 9 1 10 2 . . 5 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 1 2 2 . . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 1 . 5 . . . 1 Corrupted Parts 4 | . . . . . . . 4 System Corruption 10 | . . . . . . . 10 Parts Lost 25 | . 1 1 . 3 . . 20 Power 5 | . 1 1 . . . . 3 Propulsion 8 | . . . . 1 . . 7 Utility 6 | . . . . 1 . . 5 Weapon 6 | . . . . 1 . . 5 Highest Loss Streak 10 | . 1 1 . 2 . . 10 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 91 | . 99 100 99 80 88 88 62 Engine 10 | . 13 14 11 11 11 11 3 Treads 19 | . 13 . 31 23 22 22 16 Leg 6 | . 14 28 1 . . . . Device 6 | . . 10 12 11 11 11 3 Storage 11 | . 14 14 11 11 11 11 9 Processor 5 | . 13 3 . . . . 5 Protection 5 | . . . 9 3 11 11 7 Energy Gun 4 | . . . . 9 22 22 9 Ballistic Gun 18 | . 27 27 21 11 . . 4 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 31 34 43 43 58 58 59 Greatest Support 86 | 40 40 20 69 69 46 46 86 Greatest Overweight (x) 4 | 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 14 | 6 9 15 15 15 16 20 20 Most Carried 20 | 6 15 15 15 15 16 16 20 Average Carried 13 | 3 8 14 14 14 15 16 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 6 15 14 15 15 16 16 20 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3264 | 188 961 18 1302 265 . 16 514 Remotely . | . . . . . . . . Salvage Created 3774 | . 836 8 1415 301 . 34 1180 Parts 219 | . 55 7 93 4 . 3 57 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 8 | . . . 1 2 . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 86 | . 19 3 23 17 . 2 22 Melee 2 | . . . . . . . 2 Guns 57 | . 19 . 19 7 . 2 10 AOE 27 | . . 3 4 10 . . 10 Classes Destroyed 13 | . 7 . 4 1 . . 1 Worker 8 | . 2 . 3 1 . . 2 Builder 1 | . . . 1 . . . . Tunneler 1 | . 1 . . . . . . Hauler 8 | . 2 . 5 . . . 1 Recycler 7 | . . . 2 2 . . 3 Mechanic 1 | . . . 1 . . . . Operator 4 | . 1 . 3 . . . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 6 3 4 . . 2 4 Grunt 37 | . 13 . 14 . . . 10 Sentry 12 | . . . 5 . . . 7 Heavy 1 | . . . . . . . 1 Assembled 17 | . . . . 17 . . . Best Kill Streak 14 | . 6 3 8 14 . 2 5 Combat Bots Only 11 | . 6 3 8 11 . 2 4 Max Kills in Single Turn 4 | . 2 2 4 3 . 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 3 3 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 5470 | . 814 247 711 919 . 18 2761 Core 1013 | . 144 80 84 141 . . 564 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 87 | . 86 . 1 . . . . Core Remaining (%) 51 | 100 . 10 . . . 43 . Volleys Fired 312 | . 79 3 98 41 . 1 90 Largest 2 | . 2 2 2 2 . 2 2 Hottest 90 | . 70 46 50 90 . 90 90 Shots Fired 529 | . 158 4 193 58 . 2 114 Gun 505 | . 158 2 190 49 . 2 104 Cannon . | . . . . . . . . Launcher 24 | . . 2 3 9 . . 10 Special . | . . . . . . . . Kinetic 414 | . 156 2 190 23 . . 43 Thermal 47 | . 2 . . . . . 45 Explosive 24 | . . 2 3 9 . . 10 Electromagnetic 44 | . . . . 26 . 2 16 Robot Hit Streak 18 | . 12 1 15 5 . 2 18 Robot Miss Streak 6 | . 2 3 5 6 . 1 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 5 . 2 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 359 | . 111 1 118 34 . 2 93 Core Hits 197 | . 44 3 57 36 . 2 55 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . 2 . . . 1 Critical Strikes 10 | . 1 . 2 . . . 7 Burn 4 | . . . . . . . 4 Destroy 5 | . 1 . 2 . . . 2 Smash 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7775 | . 1520 170 2369 1072 . 18 2626 Guns 5179 | . 1476 . 1949 510 . 18 1226 Cannons . | . . . . . . . . Explosions 2353 | . . 170 391 557 . . 1235 Melee 157 | . . . . . . . 157 Ramming 86 | . 44 . 29 5 . . 8 Kinetic 4153 | . 1451 . 1949 261 . . 492 Thermal 537 | . 25 . . . . . 512 Explosive 2353 | . . 170 391 557 . . 1235 Electromagnetic 489 | . . . . 249 . 18 222 Impact 157 | . . . . . . . 157 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 5 1 1 1 1 10 Average Corruption 2 | . . 5 1 1 1 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . 2 5 3 2 . 29 Message Errors 17 | . . 1 4 1 . . 11 Matter Fused 8 | . . . . 1 1 . 6 Heat Flow Errors 3 | . . . 1 . . . 2 Energy Discharges 5 | . . 1 . . 1 . 3 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 88 | . . . . 26 . . 62 Projectiles . | . . . . . . . . Explosions 41 | . . . . 26 . . 15 Melee 47 | . . . . . . . 47 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 276 | . . . 19 94 . . 163 Shots 11 | . . . 1 2 . . 8 Rammed 10 | . 2 . 5 1 . . 2 Targets Rammed 15 | . 6 . 6 1 . . 2 Kicked 4 | . 4 . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 229 | . 5 . 180 . . . 229 Average Temperature 54 | . 3 . 86 . . . 56 Received Heat Transfer 1695 | . 342 . 264 . . . 1089 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 1628 | . 74 . . . . . 1554 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 579 | . 442 94 579 362 . 65 344 Initial 225 | . . 66 32 225 . . 25 Average 188 | . 257 62 187 231 . 16 172 Maximum Alert Level 2 | . 2 . 2 1 . . 1 Low Security (%) 49 | 100 14 100 64 14 . 100 58 Level 1 40 | . 83 . 6 85 . . 41 Level 2 9 | . 2 . 29 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 6 . 5 . . . 6 Investigation 8 | . 5 . 1 . . . 2 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 3 . . . 1 Assault 1 | . . . 1 . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 37 3 50 23 . 3 24 Peak Tracking Total 9 | . 5 3 7 9 . 1 7 Tactical Retreats 8 | . 2 . 3 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 3 | . . 3 . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . 1 . 3 . . . 3 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 10 1 10 1 1 . 4 Terminals 18 | . 7 . 7 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 24 1 25 5 1 . 8 Successful 30 | . 11 1 11 2 1 . 4 Failed 33 | . 12 . 14 3 . . 4 Catastrophic 4 | . 2 . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 17 . 14 5 . . 2 Terminals 44 | . 18 . 15 5 . . 6 Fabricators . | . . . . . . . . Repair Stations 6 | . 4 . 2 . . . . Recycling Units 10 | . 2 . 6 . . . 2 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 5 1 3 2 1 . 2 Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Alert Level 4 | . . . 2 1 . . 1 Unreport Threat 2 | . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 3 | . . . 2 . . . 1 Retrieve Components 3 | . . . 2 . . . 1 Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 4 . 3 . . . 1 Terminals 5 | . 2 . 2 . . . 1 Botnet 3 | . 1 . 1 . . . 1 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 8 . 10 1 . . 4 Full Trace Events 3 | . 2 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 79 | . 26 . 53 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 7041 | 74 2087 581 2085 469 278 314 1153 Spaces Moved 3252 | 41 1074 290 992 221 158 126 350 Core 6 | 6 . . . . . . . Treads 2298 | 35 448 . 971 221 158 126 339 Legs 937 | . 626 290 21 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . . . . . . 11 Fastest Speed 50 | 50 120 190 160 160 160 240 160 Average Speed 173 | 146 156 190 160 161 175 240 232 Slowest Speed 330 | 160 190 190 240 240 240 240 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 45 | 4 87 53 68 40 48 43 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 48 | . . . 6 34 . . 8 Terrain Destroyed 152 | . . 10 17 60 . . 65 Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 151 | . . 10 17 59 . . 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4189 | 52 1348 316 1338 278 160 137 560 Wait 301 | . 93 7 131 3 . 11 56 Move 3245 | 40 1073 289 991 220 157 125 350 Hop . | . . . . . . . . Pick Up 76 | 6 33 5 22 3 1 . 6 Fast Attach 55 | 6 9 2 12 2 . . 24 Attach 15 | . . . 5 2 . . 8 Detach 11 | . 2 . 1 . . . 8 Swap 52 | . 12 4 25 4 1 . 6 Drop 102 | . 41 6 47 2 1 . 5 Fire 312 | . 79 3 98 41 . 1 90 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 4 | . 4 . . . . . . Crush 11 | . 2 . 6 1 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 17) 527 | -10/Materials | Repaired Assault Rifle 1035 | -10/Materials | Discovered new exit (range 5) 1263 | -10/Materials | Core integrity fell below 50% 1393 | -10/Materials | Build established: Scavenger-Mutant 1637 | -10/Materials | Central database locked down 1780 | -10/Materials | Discovered new exit (range 15) 2162 | -10/Materials | Entered Mines 2169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2196 | -10/Mines | Discovered new exit (range 13) 2240 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2280 | -10/Mines | Learned Materials stockpile data 2614 | -10/Mines | Build established: Mutant 2653 | -10/Mines | Crushed by falling debris 2653 | -10/Mines | Core integrity fell below 20% 2743 | -10/Mines | Entered Materials 2743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3379 | -9/Materials | Build established: Scavenger-Mutant 3528 | -9/Materials | Repaired Corrupted System Shield 3881 | -9/Materials | Discovered new exit (range 15) 3906 | -9/Materials | Build established: Mutant 4260 | -9/Materials | Destroyed 8 combat bots 4586 | -9/Materials | Discovered new exit (range 13) 4743 | -9/Materials | First assault squad dispatched 4828 | -9/Materials | Entered Mines 4839 | -9/Mines | Assembled infested the area 4843 | -9/Mines | Learned location of 1 exit from Materials 4932 | -9/Mines | Destroyed 11 combat bots 5023 | -9/Mines | Discovered new exit (range 11) 5255 | -9/Mines | Core integrity fell below 50% 5289 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5290 | -9/Mines | Discovered new exit (range 5) 5297 | -9/Mines | Entered Exiles 5337 | -9/Exiles | Met 8R-AWN 5363 | -9/Exiles | Met EX-HEX 5427 | -9/Exiles | Met EX-DEC 5433 | -9/Exiles | Learned location of Zion (-7) 5554 | -9/Exiles | Discovered new exit (range 10) 5575 | -9/Exiles | Entered Mines 5873 | -8/Mines | Discovered new exit (range 7) 5889 | -8/Mines | Entered Materials 5889 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5890 | -8/Materials | Identified exit to Factory 6271 | -8/Materials | Garrison activated, responded to threat 6345 | -8/Materials | Lost 5 parts (1p2n2u) 6466 | -8/Materials | Build established: Scavenger-Mutant 6673 | -8/Materials | System corruption reached 10% 6675 | -8/Materials | Core integrity fell below 50% 6676 | -8/Materials | Found Prototype Device 6709 | -8/Materials | Lost 10 parts (1p3n2u4w) 6749 | -8/Materials | Core integrity fell below 20% 6926 | -8/Materials | Build established: Mutant 7042 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06873_ System corrupted: Matter fused (-5). 06873_ K-01 Serf cleans the Neutrino Reactor. 06877_ Acquired 5 matter. 06887_ Acquired Imp. VTOL Module. 06895_ WCWPAPJKG C NNMH&5 8KKQOGE 06926_ Acquired Beam Rifle. 06934_ Acquired Particle Gun. 06939_ Acquired 20 matter. 06956_ OWLNARWW%YI/&RJXQ8=%J%UPU Z=GBI|0RSAOP 06971_ Acquired Lgt. Ion Engine. 06974_ System corrupted: Matter fused (-8). 06976_ Dropped Particle Gun. 06976_ Acquired Lgt. Assault Rifle. 06984_ Acquired 2 matter. 06998_ QDYUPHBWUIPBYNQEA&KAVV<8DX,9Z XI 07010_ Acquired 11 matter. 07014_ System corrupted: Matter fused (-7). 07031_ |XBNW, SRWB 0DKLHHCD4SB 07032_ G-47 Trooper suffers critical hit (Destroy). 07032_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ????????? | | ????????????????????????? #???????? | | ????????????????????????# ##??????? | | ???????????????????????? #??????? | | ???????????????????????? #??????? | | ???????????????????????? ???????? | | ???????????????????????? ! %???????? | | ???????????????????????? ???????? | | ????????????????????????# g#???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #?#####?? | | ????????????????????????# #? ??? | | ????????????????????????#@ # "??# | | ????????????????????????# # ""S # | | ????????????????????????# # "" # | | ????????????????????????# + # | | ??????????????########### # ?? | | ??????????????# ## # ???? | | ??????????????# """ ## ## ##???? | | ??????????????# """ # # #???? | | ??????????????# %""" # =# #???? | | ??????????????# + # #???? | | ??????????????# !% !% # [# ##???? | | ??????????????# = !! % # ####???? | | ??????????????# " "!% ### ####?????? | | ??????????????# """ % ### ###??????? | | ??????????????##########?# #????????? | | ????????????????????#[#??# #????????? | | ????????????????#####+#### ###??????? | | ????????????????# % # #??????? | | ????????????????# # #??????? | | ????????????????# %/* [ #??????? | | ????????????????#[ # #??????? | | ????????????????# # #??????? | | ????????????????# ## ##??????? | | ????????????????######### #???????? | | ????????#####???# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferFieldSegregator Manual? 0 Play Time 00:39:56 Cumulative 450.1 hours Start 2022.06.01 @ 13:41:53 End 2022.06.01 @ 14:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 93 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6959bdff-6894-43ee-8e49-d53867de2495