Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 09:35:41 Player: Koba Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (855) 855 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 3761 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 452/550 Matter 6/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Compact Matter Pod (135) Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Gauss Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Compact Matter Pod Signal Interpreter Medium Laser Small Laser Beam Rifle Mini Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 7 1 2 . 6 15 Power 6 | 1 . . . 1 4 Engine 4 | 1 . . . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . 2 . 3 3 Treads . | . . . . . . Leg 10 | 2 . 2 . 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . . . 2 Device 1 | 1 . . . . . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 . . . 2 6 Energy Gun 3 | . . . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 1 . 3 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Highest Loss Streak 3 | . . 1 . 3 1 To Critical Strikes . | . . . . . . Average Backups 11 | 4 9 9 10 9 13 Power . | . 1 . . . 1 Propulsion 3 | 2 4 3 3 3 4 Utility 4 | . 3 4 4 3 4 Weapon 2 | . 1 1 2 2 3 Tool/Special . | . . . . . . Unused Backups 16 | . 1 2 2 4 7 Power 2 | . . 2 . . . Propulsion 5 | . 1 . 1 2 1 Utility 8 | . . . 1 1 6 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 100 100 100 84 73 Engine 11 | . 14 14 14 13 9 Core 2 | . . . . . 5 Leg 27 | . 28 28 28 28 26 Device 5 | . 14 14 14 . . Storage 11 | . 14 14 14 14 9 Protection 2 | . . . . . 5 Energy Gun 3 | . . . . 22 . Ballistic Gun 15 | . 28 28 28 4 7 Ballistic Cannon 3 | . . . . . 7 Peak Build Rating 20 | 7 8 8 9 10 20 Average Rating 11 | 5 7 7 8 8 17 On Entrance 6 | . 7 8 8 9 9 Naked Turns . | . . . . . . Heaviest Build 47 | 13 18 18 18 20 47 Greatest Support 33 | 20 20 20 20 23 33 Greatest Overweight (x) 3 | 3 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 11 | 7 9 10 10 10 14 Most Carried 15 | 6 10 10 10 10 15 Average Carried 11 | 4 9 9 9 9 13 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 15 | 6 10 10 10 10 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1020 | 292 50 127 . 89 462 Remotely . | . . . . . . Salvage Created 802 | 77 . 60 . 93 572 Parts 47 | 2 . 3 . 5 37 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . . 1 . 2 18 Guns 10 | . . 1 . 2 7 Cannons 6 | . . . . . 6 AOE 5 | . . . . . 5 Classes Destroyed 10 | 2 . 1 . 2 5 Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Watcher 2 | . . . . . 2 Swarmer 7 | . . . . . 7 Grunt 8 | . . . . 1 7 Duelist 1 | . . . . 1 . Sentry 3 | . . . . . 3 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 8 | 2 . 1 . 2 8 Combat Bots Only 4 | . . 1 . 2 4 Max Kills in Single Turn 2 | 1 . 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 117 | . . 5 . 18 94 Missed 39 | . . 1 . 2 36 Hits 78 | . . 4 . 16 58 Melee 4 | . . . . 4 . Projectile 74 | . . 4 . 12 58 AOE 11 | . . 11 . . . Critical Strikes 4 | . 2 . . 1 1 Damage Taken 1466 | . 31 359 . 266 810 Core 237 | . . 94 . 45 98 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 79 | 11 1 5 . 9 53 Largest 2 | 2 2 2 . 2 2 Hottest 60 | 40 40 40 . 60 60 Shots Fired 139 | 22 2 10 . 17 88 Gun 86 | 22 2 10 . 17 35 Cannon 44 | . . . . . 44 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 120 | 22 2 10 . 9 77 Thermal 10 | . . . . 8 2 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 . 6 . 8 5 Robot Miss Streak 3 | 2 2 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | 13 . 7 . 13 51 Core Hits 55 | 5 . 2 . 6 42 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 . . . . 3 Destroy 1 | 1 . . . . . Blast 3 | . . . . . 3 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2057 | 105 . 75 . 127 1750 Guns 741 | 105 . 71 . 127 438 Cannons 375 | . . . . . 375 Explosions 925 | . . . . . 925 Melee . | . . . . . . Ramming 16 | . . 4 . . 12 Kinetic 1021 | 105 . 71 . 47 798 Thermal 294 | . . . . 80 214 Explosive 726 | . . . . . 726 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . . . . . 56 Projectiles . | . . . . . . Explosions 56 | . . . . . 56 Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . 3 . . 2 Kicked 5 | . . 3 . . 2 Crushed . | . . . . . . Highest Temperature 241 | . . 9 . 71 241 Average Temperature 60 | . . 9 . 38 63 Received Heat Transfer 450 | . . 36 . 72 342 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 362 | . . . . 175 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 89 | 100 100 100 . 100 81 Level 1 8 | . . . . . 14 Level 2 2 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 412 | 5 . 30 . 30 412 Initial . | . . . . . . Average 56 | . . 3 . 2 95 Influence Increases 845 | 10 . 30 . 50 755 Destroy 0b10 Robot/C 420 | . . 20 . 40 360 Destroy 0b10 Robot/NC 30 | 10 . . . . 20 Destroy Leader 106 | . . 10 . 10 86 Disable Machine 90 | . . . . . 90 Destroy Structure 49 | . . . . . 49 Lose Combat Pursuer 150 | . . . . . 150 Influence Decreases 445 | 10 . 30 . 50 355 Time Decay 415 | 10 . 30 . 40 335 Lost Part 30 | . . . . 10 20 Squads Dispatched 5 | . 1 . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 1 3 . 2 34 Peak Tracking Total 6 | . 1 2 . 2 6 Tactical Retreats 8 | . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . . . 5 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . . . 50 . 2 Successful 52 | . . . 50 . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 52 | . . . 50 . 2 Record 51 | . . . 49 . 2 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1299 | 26 174 194 897 8 . Seismic 1299 | 26 174 194 897 8 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3137 | 119 174 194 897 448 1305 Spaces Moved 1938 | 62 138 138 744 334 522 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1930 | 54 138 138 744 334 522 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 133 | 120 120 120 120 120 169 Slowest Speed 260 | 200 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 25 41 94 60 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 52 | . . . . . 52 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 49 | . . . . . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2351 | 85 146 159 749 369 843 Wait 231 | . . 5 . 4 222 Move 1933 | 61 137 137 743 333 522 Hop . | . . . . . . Pick Up 31 | 6 5 3 3 5 9 Fast Attach 14 | 7 . . . 3 4 Attach 5 | . . 1 . 2 2 Detach 1 | . . . . . 1 Swap 24 | . 1 1 . 4 18 Drop 24 | . 2 3 3 9 7 Fire 79 | 11 1 5 . 9 53 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 5 | . . 3 . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Met 8R-AWN 294 | -10/Materials | Entered Mines 295 | -10/Mines | Assembled infested the area 296 | -10/Mines | Followed 8R-AWN into the Mines 300 | -10/Mines | Assisted by a Guerilla fighting off Assembled 313 | -10/Mines | Build established: Mutant 376 | -10/Mines | Learned location of Storage (-9) 469 | -10/Mines | Learned Materials emergency access door positions 484 | -10/Mines | Discovered new exit (range 5) 488 | -10/Mines | Entered Exiles 509 | -10/Exiles | Discovered new exit (range 15) 544 | -10/Exiles | Welcomed by 8R-AWN 560 | -10/Exiles | Met EX-HEX 627 | -10/Exiles | Met EX-DEC 657 | -10/Exiles | Learned location of Zion (-6) 695 | -10/Exiles | Met EX-BIN 765 | -10/Exiles | Visited The Gauntlet 983 | -10/Exiles | Discovered new exit (range 14) 1227 | -10/Exiles | Aligned with FarCom system 1228 | -10/Exiles | Given EX-Vault access code 1256 | -10/Exiles | Opened EX-Vault 1271 | -10/Exiles | Found Latent Energy Streamer 1298 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1385 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1385 | -10/Exiles | Entered Mines 1404 | -9/Mines | Core integrity fell below 50% 1440 | -9/Mines | Lost 3 parts (1p1u1w) 1502 | -9/Mines | Discovered new exit (range 14) 1544 | -9/Mines | Discovered new exit (range 15) 1583 | -9/Mines | Learned Materials interactive machine intel 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1835 | -8/Materials | Loaded intel: 18 interactive machine locations 2170 | -8/Materials | Build established: Scavenger-Mutant 3138 | -8/Materials | Self-destructed Last Messages --------------- 03102_ U-05 Engineer builds a Wall. 03102_ K-01 Serf collects debris. 03103_ U-05 Engineer lays Concrete. 03105_ U-05 Engineer builds a Wall. 03105_ K-01 Serf collects debris. 03106_ U-05 Engineer lays Concrete. 03106_ U-05 Engineer builds a Wall. 03106_ U-05 Engineer lays Concrete. 03107_ K-01 Serf collects debris. 03107_ U-05 Engineer lays Concrete. 03110_ U-05 Engineer builds a Wall. 03111_ U-05 Engineer lays Concrete. 03112_ U-05 Engineer builds a Wall. 03112_ U-05 Engineer lays Concrete. 03115_ Acquired 2 matter. 03115_ U-05 Engineer lays Concrete. 03118_ R-06 Scavenger collects Lgt. Ion Engine. 03119_ U-05 Engineer builds a Wall. 03122_ U-05 Engineer lays Concrete. 03137_ Material Processor disabled. Map ----- +----------------------------------------------------+ | ????????????# #????????????????????# #?????# # % | | ????????????# #????????????????????#+#######+# % | | ????????????# #????????????????????# # | | ?????########+##???????????????????# = %# " | | ?????# #???????????????????# * [# "" | | ?????# #???????????????????#/ ""%# """ | | ?????# ####?#####??????????# ! """=# """ | | ?????# # ? #??????????# ! """ # "" | | ?????# # """ #??????????# # | | ?????# ! # """"" #??????????# ##### | | ?????# # """"" #???????###########+### | | ?????# # """"" #???????# = | | ?????####+###### """ ######### [ | | ??##### ???# + ! | | ?? !##?# ######### * | | ?? 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""" # #"????? | | ???????# [ # @ """"" ##+##+#####T????? | | ???????# == # """"" ??? #????"????? | | ???????# == # """"" ?? #?????????? | | ???????+ g== # "" ?# #?????????? | | ???????# ####### % # ??# #?????????? | | ???????#g g??????# # ?# ? #?????????? | | ???????# ???????# # ?#??????????????? | | ?????? ???????# ####/######???????????????? | | ????? ????????# ??g ????????????????????? | | ???? ?????????# ?l ????????????????????? | | ?? ###+?????????# ????????????????????? | | ?? ??????????????######### g #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????""???????"T"???????????????????????????? | | ??????????Y"???????"""???????????????????????????? | | ??????????""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingDefenseCyclogen Manual? 0 Play Time 00:57:09 Cumulative 5.7 hours Start 2025.07.29 @ 09:42:44 End 2025.07.30 @ 09:35:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd051fe-6759-435f-8d05-daca5b585947