Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.23 @ 21:27:19 // Winter2022/Polymind Player: Plexion Result: Destroyed by F1-GAB(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (2474) 2474 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6834) 6834 TOTAL SCORE: 13613 Bonus ------- Polymind Skill 7621 High Alert Combat Kills 160 Follower Combat Kills 115 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -1962 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 62/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 11 | . . . . . 5 . 1 . . 1 . . 4 Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . 2 Utility 3 | . . . . . 2 . . . . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 Highest Loss Streak 4 | . . . . . 4 . 1 . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 78 72 95 100 100 99 90 100 49 Engine 9 | . 20 . 11 12 3 5 11 12 10 9 1 . 2 Core 1 | . . 20 . . 1 . . . . 2 8 11 4 Treads 17 | . . . 24 25 15 11 20 25 9 8 2 . . Leg 3 | . . 40 . . 2 . . . 12 7 . . 5 Wheel 1 | . 40 . . . . . 4 . . 2 . . . Hover 1 | . . . . . . . . . . 4 17 22 6 Device 24 | . 20 20 24 25 30 33 23 25 15 16 20 22 8 Processor 4 | . . . . . 8 11 1 . 24 17 8 11 6 Protection 8 | . . . 11 12 5 5 9 12 4 4 1 . . Energy Gun 10 | . . 20 12 12 3 . 9 12 10 12 18 22 10 Ballistic Gun 8 | . . . 11 12 2 . 9 12 10 8 1 . . Naked Turns 109 | . . . 1 . 2 . 16 . 3 13 41 . 33 Heaviest Build 58 | 9 9 9 18 18 58 58 58 18 19 23 23 17 17 Greatest Support 60 | 32 32 32 40 40 60 40 40 40 40 40 40 18 40 Greatest Overweight (x) 2 | . . . . . 1 1 1 . . 2 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 5 | 4 4 4 1 1 1 1 1 1 1 5 5 5 5 Average Capacity 1 | 1 4 1 . 1 . 1 . 1 . 1 4 5 2 Most Carried 4 | . 4 4 1 1 1 1 1 . . . . . . Average Carried . | . 1 . . . . 1 . . . . . . . Final Capacity 5 | 4 4 1 1 1 1 1 1 1 1 . 5 5 . Final Carried 4 | . 4 1 . 1 1 1 . . . . . . . Class Distribution -------------------- 62% | Sentry 15% | Heavy 6% | Programmer 5% | Specialist 5% | Grunt Dominant Class ---------------- Recycler | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Heavy | -8/Materials Heavy | -8/Garrison Sentry | -8/Materials Sentry | -7/Factory Specialist | -7/Garrison Specialist | -7/Factory Programmer | -7/Lower Caves Programmer | -7/Lower Caves Programmer | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Matter Collected 888 | . . . 111 54 533 8 121 . 16 . 45 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2475 | . . 118 386 181 483 50 508 . 149 57 460 56 27 Parts 146 | . . 4 28 16 41 6 22 . 7 7 10 1 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 3 1 3 Prevented 3 | . . . . . . . . . . . 1 2 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 60 | . . 1 12 3 23 2 12 . 3 1 3 . . Melee 1 | . . . . . . . 1 . . . . . . Guns 42 | . . 1 12 3 9 . 10 . 3 1 3 . . Cannons 17 | . . . . . 14 2 1 . . . . . . Classes Destroyed 13 | . . 1 5 1 2 . . . . 1 2 . 1 Worker 4 | . . . . 2 2 . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 . 1 . 1 . . . . . . Swarmer 13 | . . . 3 . 7 . 3 . . . . . . Grunt 30 | . . 1 5 6 8 . 7 . . 1 2 . . Sentry 15 | . . . 4 . 6 1 2 . 1 . 1 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 7 | . . . . . 2 1 . . 3 1 . . . Zionite 1 | . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . 2 . Samaritan 4 | . . . . . . . . . . . 4 . . Thug 2 | . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 9 | . . 1 3 5 9 1 8 . 2 1 2 . 1 Combat Bots Only 8 | . . 1 3 3 5 1 8 . 2 1 2 . . Max Kills in Single Turn 2 | . . 1 1 1 2 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Damage Taken 4935 | . . . 743 75 1763 53 907 . 72 370 303 . 649 Core 1336 | . . . 153 26 183 . 259 . 27 168 134 . 386 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 113 | . . . . . 113 . . . . . . . . Core Remaining (%) 68 | 100 . 100 . 55 . . 19 . . . . . . Volleys Fired 294 | . . 34 44 28 90 3 39 . 4 11 26 5 10 Largest 2 | . . 1 2 2 2 1 2 . 2 2 2 2 1 Hottest 108 | . . 65 79 79 79 60 79 . 91 100 108 100 50 Shots Fired 465 | . . 34 88 56 111 3 71 . 8 22 52 10 10 Gun 393 | . . 34 88 56 48 . 65 . 8 22 52 10 10 Cannon 72 | . . . . . 63 3 6 . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 214 | . . . 44 28 84 3 39 . 4 8 4 . . Thermal 191 | . . 34 44 28 27 . 32 . 4 8 4 . 10 Explosive . | . . . . . . . . . . . . . . Electromagnetic 60 | . . . . . . . . . . 6 44 10 . Robot Hit Streak 12 | . . 11 12 8 12 4 12 . 7 7 8 3 3 Robot Miss Streak 4 | . . 2 4 4 3 . 4 . . 2 2 2 3 Penetration Max 1 | . . . . . 1 . . . 1 1 . . . Secondary Targets 6 | . . . . . 3 . 1 . 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 1 . . . Shots Hit Robots 313 | . . 27 59 31 76 3 47 . 6 14 41 5 4 Core Hits 133 | . . 9 22 13 30 2 21 . 5 8 19 3 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 19 | . . . 4 2 5 1 4 . . . 2 . 1 Burn 9 | . . . 3 2 . . 3 . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . Blast 7 | . . . . . 5 1 1 . . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7108 | . . 402 930 526 2977 144 864 . 116 233 755 92 69 Guns 4347 | . . 402 930 526 533 . 691 . 116 233 755 92 69 Cannons 2743 | . . . . . 2429 144 170 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 18 | . . . . . 15 . 3 . . . . . . Kinetic 4229 | . . . 411 257 2690 144 506 . 66 87 68 . . Thermal 2113 | . . 402 519 269 272 . 355 . 50 83 94 . 69 Explosive . | . . . . . . . . . . . . . . Electromagnetic 748 | . . . . . . . . . . 63 593 92 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 . Message Errors 2 | . . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 302 | . . . . . 287 . 15 . . . . . . Projectiles 302 | . . . . . 287 . 15 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 16 | . . . . . 15 1 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . 14 1 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . 1 . 4 . . . . . . . . Targets Rammed 7 | . . . 1 . 5 . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 418 | . . . 66 27 36 . 59 . . 1 113 96 418 Average Temperature 38 | . . . 24 18 15 . 23 . . 1 52 48 197 Received Heat Transfer 1506 | . . . 276 42 495 . 351 . 9 90 144 . 99 Effects 1 | . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 13 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . 3 1 1 . 2 . . . 1 . . Heat Transferred 5750 | . . 999 1480 814 666 . 1073 . 111 185 200 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Peak Influence 669 | . . 35 211 177 591 460 669 120 160 181 . . . Initial 310 | . . . . 72 68 310 224 120 84 84 . . . Average 174 | . . 24 88 106 338 395 378 120 116 67 . . . Maximum Alert Level 2 | . . . 1 . 2 2 2 . . . . . . Low Security (%) 68 | 100 100 100 93 100 26 . . 100 100 100 . . . Level 1 17 | . . . 6 . 28 29 66 . . . . . . Level 2 14 | . . . . . 45 70 33 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . 3 . 3 . . 2 . . . Investigation 3 | . . . . . 2 . 1 . . . . . . Extermination 2 | . . . . . . . . . . 2 . . . Reinforcement 4 | . . . 1 . 1 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . 2 . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 4 | . . . . . 2 1 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Distress Signals 4 | . . . . . 1 . 2 . . 1 . . . Communications Jammed 80 | . . . . . 79 . 1 . . . . . . Distress Signals 80 | . . . . . 79 . 1 . . . . . . Times Spotted 146 | . . . 16 3 55 1 26 . 5 15 8 . 17 Peak Tracking Total 9 | . . . 3 3 6 1 6 . 4 5 3 . 9 Tactical Retreats 2 | . . . . . 2 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Traps Triggered 2 | . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Machines Disabled 9 | . . 1 . 1 3 . . . . 4 . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Machines Accessed 11 | . . 1 1 . 2 . . 1 . 4 2 . . Terminals 3 | . . . . . . . . . . 2 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . . Total Hacks 17 | . . 1 2 . 5 . . 1 . 6 2 . . Successful 10 | . . 1 1 . 3 . . 1 . 2 2 . . Failed 7 | . . . 1 . 2 . . . . 4 . . . Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . 5 . . . Terminals 5 | . . . . . . . . . . 4 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . 1 . 1 . . . Terminal Hacks 4 | . . 1 . . . . . . . 1 2 . . Record 1 | . . . . . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 . . 1 . 3 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 38 | . . . 38 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 12 | . . 1 2 . 2 . 2 . 1 2 2 . . Non-combat . | . . . . . . . . . . . . . . Combat 12 | . . 1 2 . 2 . 2 . 1 2 2 . . Robot Hacks Applied 16 | . . 1 2 . 4 . 2 . 1 4 2 . . find_shortcuts 12 | . . 1 2 . 2 . 2 . 1 2 2 . . find_garrison 4 | . . . . . 2 . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Total Allies 8 | . . 1 . 3 . . . . 4 . . . . Largest Group 3 | . . 1 . 3 . . . . 3 3 . . . Highest-Rated Group 69 | . . 31 . 40 . . . . 69 69 . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . 24 24 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 4 18 . . . Total Damage 602 | . . . . . . . . . 93 509 . . . Kills 4 | . . . . . . . . . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Robot Analysis Total 8 | 1 . 1 1 . 1 . 1 . 1 2 . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Turns Passed 12121 | 13 269 465 4879 388 1912 247 1701 96 310 1172 440 133 96 Spaces Moved 4052 | 21 250 323 373 186 503 97 543 60 156 675 548 202 115 Core 230 | 15 . . 1 . 3 . 33 . 4 29 79 . 66 Treads 1527 | . . . 313 186 439 97 333 60 75 2 22 . . Legs 878 | . . 319 59 . 61 . . . 77 356 . . 6 Wheels 519 | 6 250 4 . . . . 177 . . 82 . . . Hover 898 | . . . . . . . . . . 206 447 202 43 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 50 160 50 250 50 160 50 50 50 56 50 Average Speed 121 | 64 100 119 153 160 184 250 142 160 137 93 59 56 56 Slowest Speed 250 | 100 100 120 160 160 250 250 250 160 160 160 160 56 140 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 49 52 36 50 38 38 47 4 40 23 81 44 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . . 1 1 . Scrap Searched 4 | . . 2 . 1 . . . . . . 1 . . Spaces Dug 3 | . . . . . 2 . 1 . . . . . . Terrain Destroyed 27 | . . . . . 23 . 4 . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 27 | . . . . . 23 . 4 . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Total 10746 | 20 269 367 4592 221 1364 99 1397 60 243 1171 604 209 130 Wait 6274 | . . 8 4175 7 765 . 815 . 24 453 26 1 . Move 4041 | 20 249 322 372 185 503 96 542 60 155 674 547 201 115 Hop . | . . . . . . . . . . . . . . Pick Up 16 | . 12 2 . 1 1 . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop 1 | . . 1 . . . . . . . . . . . Fire 294 | . . 34 44 28 90 3 39 . 4 11 26 5 10 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush 5 | . . . . . 4 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . . 60 5 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 48 | . 8 . . . . . . . . 28 5 2 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 12) 283 | -10/Materials | Entered Mines 301 | -10/Mines | Discovered new exit (range 8) 321 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 364 | -10/Mines | Learned Materials emergency access door positions 563 | -10/Mines | Received a Mining Laser from a helpful Derelict 650 | -10/Mines | Discovered new exit (range 10) 748 | -10/Mines | Entered Materials 4223 | -9/Materials | Discovered new exit (range 15) 5627 | -9/Materials | Entered Mines 5784 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5859 | -9/Mines | Discovered new exit (range 7) 5865 | -9/Mines | Discovered new exit (range 9) 5949 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6015 | -9/Mines | Entered Materials 6408 | -8/Materials | Lost 4 parts (2n2u) 7215 | -8/Materials | Search patrols dispatched 7537 | -8/Materials | Repaired Arm. Treads 7615 | -8/Materials | Search patrols dispatched 7927 | -8/Materials | Identified exit to Garrison 7927 | -8/Materials | Entered Garrison 8131 | -8/Garrison | Discovered new exit (range 8) 8146 | -8/Garrison | Identified exit to Materials 8164 | -8/Garrison | Installed Relay Interface Framework 8174 | -8/Garrison | Entered Materials 8428 | -8/Materials | Core integrity fell below 50% 8760 | -8/Materials | Destroyed 8 combat bots 8974 | -8/Materials | Search patrols dispatched 9076 | -8/Materials | Core integrity fell below 20% 9851 | -8/Materials | Discovered new exit (range 16) 9875 | -8/Materials | Entered Factory 9971 | -7/Factory | Identified exit to Garrison 9971 | -7/Factory | Entered Garrison 10022 | -7/Garrison | Triggered checkpoint 10217 | -7/Garrison | Discovered new exit (range 12) 10281 | -7/Garrison | Entered Factory 10281 | -7/Factory | Accompanied by 3 allies 10645 | -7/Factory | Identified exit to Lower Caves 11453 | -7/Factory | Entered Lower Caves 11490 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11565 | -7/Lower Caves | Spotted B-75 Beast 11628 | -7/Lower Caves | Learned Factory stockpile data 11813 | -7/Lower Caves | Encountered a Warlord checkpoint 11841 | -7/Lower Caves | Discovered new exit (range 7) 11893 | -7/Lower Caves | Entered another Lower Caves area 11934 | -7/Lower Caves | Learned location of Extension (-5) 12019 | -7/Lower Caves | Discovered new exit (range 14) 12026 | -7/Lower Caves | Entered Zion 12048 | -7/Zion | System corruption cleaned by Quarantine Array 12050 | -7/Zion | RIF detected upon attempting to enter Zion 12050 | -7/Zion | Attacked by Zionites 12050 | -7/Zion | Spotted P4-A87(B) 12050 | -7/Zion | Spotted EN-N4Q(B) 12059 | -7/Zion | Core integrity fell below 50% 12089 | -7/Zion | Lost 4 parts (2n1u1w) 12114 | -7/Zion | Core integrity fell below 20% 12122 | -7/Zion | Destroyed by F1-GAB(z) with Makeshift Laser Last Messages --------------- 12058_ Target Analyzer destroyed. 12058_ Gravmag System destroyed. 12059_ Failed to hack P4-A87(B). 12061_ Released control of P-60 Hacker. 12062_ P-60 Hacker destroyed. 12068_ Mic. Nuclear Core fries itself beyond repair. 12077_ Took control of HQ-7VN(z). 12083_ 7B-44M(z) pulls a Mak. Laser out of the Twisted Machinery. 12085_ 1C-5UI(z) destroyed. 12091_ 7B-44M(z) destroyed. 12092_ XB-Q0D(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 12099_ KN-L6S(z) suffers critical hit (Burn). 12105_ Power failure, Mak. Power Source shutdown. 12105_ Released control of HQ-7VN(z). Y9-XZZ(z) bursts out of the Twisted Machinery. AA-Z0O(z) bursts out of the Twisted Machinery. F1-GAB(z) bursts out of the Twisted Machinery. 12118_ F1-GAB(z) pulls a Mak. Laser out of the Twisted Machinery. 12121_ KT-S5G(z) pulls a Mak. Sword out of the Twisted Machinery. 12122_ HQ-7VN(z) heat short circuits Mak. Power Source. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? """#" | | ??????????????????????????????????????? ? """""" | | ?????????????????????????????????????? """""""" | | ????????????????????????????????????? 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"" | | ?????????????""" "z | | ?????????? z @ z z "" | | ?????????? zzz """" | | ?????????? z """" | | ??????????? """"" """""#### ""#" | | ????????????????"""" "" """"""""""" """#" | | ?????????????????""" """ """" "" """""""## | | ?????????????????""" """" """" """ """ """""##"? | | ?????????????????""" """"" """" """ """" """#??? | | ??????????????????"" ??? """ """ ""#??? | | ??????????????????????"""" "???""" """ "????? | | ????????????????????????" ???"?? """"" "????? | | ????????????????????????? ?????? ""??"" "????? | | ?????????????????????????? ????? $????? ????? | | ??????????????????????????" ????????????? ????? | | ??????????????????????????"?????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Robots Controlled 16 | 1 . 1 2 . 2 . 3 . 1 3 2 . 1 Combat Hostiles 12 | . . 1 2 . 2 . 2 . 1 2 2 . . Allies . | . . . . . . . . . . . . . . Classes Controlled 8 | 1 . 1 1 . 1 . 1 . 1 1 . . 1 Average Host Suspicion 57 | . 14 51 49 74 91 51 68 11 69 45 50 . 2 Unsuspicious Activity 7226 | 2 52 320 4028 90 669 . 912 . . 818 190 50 95 Returns to Shadow 7 | . . . 4 1 . . 1 . . . 1 . . Fuzzy Dispatches 1 | . . . . . . . . . . 1 . . . Protomatter Created 612 | . . 9 93 71 196 12 73 . 25 87 25 21 . Used 488 | 5 . 30 46 . 126 . 51 . 33 96 91 . 10 Decayed 87 | . . . . . 26 . 28 . . 12 . 21 . Highest Spend 96 | 5 . 30 23 . 96 . 23 . 33 51 51 . 10 Top 5 Hosts by Kills: H-61 Shepherd (-8/Materials: 17) Y-45 Defender (-9/Materials: 15) Y-45 Defender (-9/Materials: 7) Y-45 Defender (-8/Materials: 7) Y-45 Defender (-8/Materials: 4) Game ------ Seed AblativeAluminumDetector Manual? 0 Play Time 00:51:39 Cumulative 280.5 hours Start 2022.12.23 @ 20:34:36 End 2022.12.23 @ 21:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 395 Rogue 308 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4afc215-6d96-400f-85be-b8f00f241708