Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 00:09:53 Player: FALKE Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (639) 639 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 1165 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 160/160 System Corruption 7% Temperature Cool (18) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light EM Pulse Cannon Mining Laser > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Battery (150) Small Matter Pod (50) Structural Scanner Sensor Array Hacking Suite Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Matter Pod Transport Network Coupler Mining Laser Hammer [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 16 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 3 5 . Treads 1 | 1 . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 2 | 1 1 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 9 | 5 9 10 Power 1 | . 1 1 Propulsion 2 | 1 2 2 Utility 3 | 1 3 5 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 14 | . 6 8 Power 3 | . 2 1 Propulsion 3 | . 1 2 Utility 7 | . 2 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 2 | . 2 . Core 11 | . 11 14 Leg 28 | . 28 28 Device 6 | . 6 . Storage 14 | . 14 14 Processor 7 | . 7 14 Energy Gun 7 | . 7 . Energy Cannon 11 | . 11 14 Ballistic Gun 1 | . 1 . Special Weapon 4 | . 4 14 Impact Weapon 1 | . 1 . Peak Build Rating 14 | 9 14 11 Average Rating 11 | 5 11 11 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 11 23 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 9 | 6 9 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 10 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 699 | 311 388 . Remotely . | . . . Salvage Created 944 | 159 785 . Parts 61 | 10 51 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Melee 2 | . 2 . Guns 2 | . 2 . Cannons 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 8 | 3 5 . Worker 3 | 2 1 . Builder 4 | . 4 . Tunneler 4 | 3 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Grunt 13 | . 13 . Best Kill Streak 4 | 4 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 64 | . 57 7 Missed 24 | . 22 2 Hits 40 | . 35 5 Projectile 40 | . 35 5 Critical Strikes 1 | . 1 . Damage Taken 919 | . 847 72 Core 258 | . 244 14 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 12 56 . Largest 2 | 2 2 . Hottest 156 | 60 156 . Shots Fired 120 | 24 95 1 Gun 64 | 24 40 . Cannon 40 | . 39 1 Launcher 6 | . 6 . Special 10 | . 10 . Kinetic 27 | 12 15 . Thermal 58 | 12 46 . Explosive 6 | . 6 . Electromagnetic 29 | . 28 1 Robot Hit Streak 13 | 5 13 4 Robot Miss Streak 3 | 2 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | 14 61 1 Core Hits 41 | 8 33 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 21 | . 21 . Impact 21 | . 21 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1705 | 141 1539 25 Guns 402 | 141 261 . Cannons 608 | . 583 25 Explosions 536 | . 536 . Melee 135 | . 135 . Ramming . | . . . Kinetic 130 | 42 88 . Thermal 468 | 99 369 . Explosive 483 | . 483 . Electromagnetic 489 | . 464 25 Impact 135 | . 135 . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 7 Average Corruption 6 | . 6 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 35 | . 34 1 Message Errors 8 | . 8 . Matter Fused 9 | . 9 . Heat Flow Errors 4 | . 4 . Energy Discharges 1 | . 1 . Parts Fused 1 | . 1 . Data Loss (minor) 5 | . 5 . Data Loss (major) 1 | . 1 . Misfires 3 | . 2 1 Alerts 3 | . 3 . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles 20 | . 20 . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 323 | 40 323 22 Average Temperature 77 | 17 83 12 Received Heat Transfer 330 | . 294 36 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 6 | . 6 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1032 | 225 807 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 204 | 10 204 66 Initial 66 | . . 66 Average 53 | 1 56 64 Influence Increases 607 | 30 577 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 90 | 30 60 . Destroy Leader 70 | . 70 . Successful Hack 10 | . 10 . Disable Machine 30 | . 30 . Destroy Structure 72 | . 72 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 551 | 30 405 116 Entered New Map 106 | . . 106 Time Decay 444 | 30 404 10 Lost Part 1 | . 1 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 23 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 9 | . 9 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1150 | 6 1144 . Sensors 78 | . 78 . Terrain 1072 | 6 1066 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2611 | 166 2423 22 Spaces Moved 942 | 74 850 18 Core 9 | 9 . . Treads 2 | 2 . . Legs 931 | 63 850 18 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 133 | 112 135 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 35 | 3 96 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 15 | . 15 . Terrain Destroyed 71 | . 71 . Melee 7 | . 7 . Projectile 8 | . 8 . AOE 56 | . 56 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2124 | 133 1973 18 Wait 1003 | 27 976 . Move 940 | 73 849 18 Hop . | . . . Pick Up 31 | 12 19 . Fast Attach 9 | 3 6 . Attach 5 | 4 1 . Detach 1 | . 1 . Swap 25 | 1 24 . Drop 21 | 1 20 . Fire 68 | 12 56 . Melee 21 | . 21 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Build established: Scavenger-Mutant 1311 | -10/Materials | Discovered new exit (range 4) 1312 | -10/Materials | Crushed by falling debris 1312 | -10/Materials | Core integrity fell below 50% 1341 | -10/Materials | Identified exit to Materials 1452 | -10/Materials | Discovered new exit (range 15) 2045 | -10/Materials | Core integrity fell below 20% 2124 | -10/Materials | Discovered exit to Materials (range 14) 2140 | -10/Materials | Discovered new exit (range 9) 2160 | -10/Materials | Identified exit to Subcaves 2345 | -10/Materials | Discovered exit to Materials (range 15) 2562 | -10/Materials | Identified exit to Mines 2590 | -10/Materials | Entered Mines 2591 | -10/Mines | Learned location of Storage (-7) 2596 | -10/Mines | Learned 2 Materials zone layouts 2612 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02503_ System corrupted: Matter fused (-6). 02537_ System corrupted: Component data lost. 02555_ System corrupted: Heat flow error (+196). 02561_ K-01 Serf cleans the Machine. 02562_ EXIT=IDENTIFIED: MINES 02571_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE 02591_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 02591_ System corrupted: FCS attempts to trigger Lgt. EM Pulse Cannon. 02591_ System corrupted: Lgt. EM Pulse Cannon misfires. 02593_ ZD-HNR(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 02593_ ZD-HNR(g) slips back into the shadows. 02596_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????###???????????????????????? | | ?????????## ##??????????????????????? | | ????????## #??????????????????????? | | ????????# ##?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# ##?????????????????????? | | ????????## ##??????????????????????? | | ?????????## #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????##### ##??????????????????????? | | ??????# #??????????????????????? | | ??##"?## #??????????????????????? | | ??#"" # #########??????????????? | | ??#|! Y @ #???????????? | | ??#!! Y ####### #??????????????? | | ??#"" # #??????????????????????? | | ??##" ## #??????????????????????? | | ???#### #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????#########??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricProtonChargecaster Manual? 0 Play Time 00:36:07 Cumulative 18.2 hours Start 2026.04.09 @ 22:28:36 End 2026.04.10 @ 00:09:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 23 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2103ab1c-2fa3-4dfb-afcd-8fb1e5326286