Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.24 @ 14:56:20 Player: LU-1G1 Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (186) 930 Value Destroyed (5305) 5305 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1256) 1256 TOTAL SCORE: 10871 Bonus ------- High Alert Combat Kills 1154 Follower Combat Kills 422 Friendly Fire -320 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 53/100 System Corruption 10% Temperature Cool (6) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Improved Cooling System Authchip [Processor] Flak Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Light Treads Aerolev Unit Aerolev Unit Improved Heat Sink Large Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Weapon Cycler Hacking Suite Authchip [Processor] Improved Field Recycling Unit Enhanced Autogun Missile Launcher Missile Launcher Axe [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . . . . . . . 2 . . Parts Attached 125 | 8 8 1 8 3 1 4 33 34 25 Power 12 | 1 1 . 2 . . 2 1 2 3 Engine 11 | 1 1 . 2 . . 1 1 2 3 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 4 . 3 1 . 1 10 15 6 Treads 37 | 2 2 . 3 1 . 1 10 14 4 Leg 2 | . 2 . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover 2 | . . . . . . . . 1 1 Flight . | . . . . . . . . . . Utility 30 | 3 1 . 1 1 1 . 13 4 6 Device 15 | 2 . . 1 1 . . 8 . 3 Storage 3 | 1 1 . . . 1 . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 11 | . . . . . . . 5 4 2 Artifact . | . . . . . . . . . . Weapon 41 | 2 2 1 2 1 . 1 9 13 10 Energy Gun 3 | 2 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | . . . 1 . . . 9 8 4 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 2 . 1 1 . . . 2 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . 3 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 1 Corrupted Parts 3 | . . . . . . 2 . . 1 System Corruption 10 | . . . . . . 7 . . 3 Parts Lost 26 | . 2 2 1 1 . 1 . 5 14 Power 5 | . 1 . 1 . . . . . 3 Propulsion 6 | . 1 . . . . . . . 5 Utility 4 | . . . . 1 . . . 2 1 Weapon 11 | . . 2 . . . 1 . 3 5 Highest Loss Streak 8 | . 2 2 1 1 . 1 . 2 8 Average Slot Usage (%) 95 | . 97 85 91 95 100 99 99 96 87 Engine 9 | . 12 14 6 11 11 11 9 9 6 Treads 27 | . 21 28 33 33 33 33 27 27 27 Device 12 | . 14 14 22 17 22 22 14 6 6 Storage 9 | . 14 14 11 11 11 11 9 9 6 Protection 4 | . . . . . . . 3 8 6 Energy Gun 2 | . 11 14 5 . . . . . . Ballistic Gun 21 | . . . 7 11 11 8 35 33 20 Launcher 5 | . 16 . 5 11 11 11 . 1 . Slashing Weapon 1 | . . . . . . 2 . . 7 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 95 | 14 22 18 26 28 58 58 77 76 95 Greatest Support 82 | 40 40 40 60 68 68 68 68 68 82 Greatest Overweight (x) 9 | 1 2 . 1 . . . 1 1 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 10 18 20 20 20 19 Most Carried 20 | 6 10 10 10 10 16 20 20 20 20 Average Carried 16 | 3 8 9 9 10 10 19 19 19 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 5 Final Carried 20 | 6 10 9 10 10 16 20 20 20 3 Class Distribution -------------------- 44% | Mutant 24% | Tank 14% | Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 4269 | 273 363 30 146 98 . 143 1131 1397 688 Remotely 139 | 139 . . . . . . . . . Salvage Created 6924 | 98 594 50 218 39 . 239 2059 2659 968 Parts 402 | 5 32 2 18 3 . 10 114 152 66 Haulers Intercepted 13 | . 2 . 1 . . . 3 6 1 Recyclers Shooed 8 | . 2 . . . . . 2 . 4 Parts Field Recycled 56 | . . . . . . . 44 . 12 Retrieved Matter 662 | . . . . . . . 520 . 142 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 127 | . 11 2 9 1 . 5 39 40 20 Melee 2 | . . . . . . 1 . 1 . Guns 91 | . 6 1 . . . . 39 29 16 AOE 30 | . 4 1 9 1 . 3 . 8 4 Classes Destroyed 18 | 2 6 . 1 . . 1 3 3 2 Worker 17 | . 1 . . . . . 8 3 5 Builder 5 | . . . 1 . . . 1 1 2 Tunneler 5 | 1 1 . . 1 . . 1 . 1 Hauler 13 | . 2 . 1 . . . 3 6 1 Recycler 8 | 1 2 . 1 . . . 1 2 1 Mechanic 2 | . . . . . . . . 2 . Operator 6 | . 1 1 . . . . 2 2 . Watcher 7 | . 1 . . . . . 2 2 2 Swarmer 28 | . 3 . 6 . . 1 4 6 8 Grunt 64 | . 8 2 3 1 . 4 26 18 2 Brawler 5 | . . . . . . . 1 1 3 Duelist 4 | . . . . . . 1 1 1 1 Protector 2 | . . . . . . . . 1 1 Sentry 16 | . . . . . . . 6 10 . Specialist 1 | . . . . . . . . . 1 Hunter 6 | . . . . . . . 1 2 3 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 10 | 2 4 2 7 2 . 3 10 8 10 Combat Bots Only 7 | . 3 2 6 1 . 3 7 6 4 Max Kills in Single Turn 6 | 1 3 1 2 2 . 1 2 4 6 Gunslinging 1 | . . . . . . . 1 1 1 Exploded 4 | . 2 1 2 1 . 1 . 2 4 Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 7278 | . 648 104 220 246 . 199 798 1793 3270 Core 1044 | . 88 15 14 18 . 41 107 46 715 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 . 58 . . . 81 . 72 . Volleys Fired 353 | 4 53 9 16 7 . 10 83 103 68 Largest 4 | 2 2 1 1 1 . 1 4 4 4 Hottest 112 | 90 90 50 30 30 . 33 112 106 99 Shots Fired 959 | 6 101 9 16 7 . 10 332 341 137 Gun 891 | 6 92 7 . . . . 332 325 129 Cannon . | . . . . . . . . . . Launcher 68 | . 9 2 16 7 . 10 . 16 8 Special . | . . . . . . . . . . Kinetic 786 | . . . . . . . 332 325 129 Thermal 105 | 6 92 7 . . . . . . . Explosive 35 | . 9 2 16 7 . . . . 1 Electromagnetic 33 | . . . . . . 10 . 16 7 Robot Hit Streak 17 | 3 11 3 4 1 . 3 12 17 8 Robot Miss Streak 29 | 1 4 1 . 1 . 4 29 7 15 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 20 | . 1 . . . . . 8 8 3 Max Gunslinging Chain 2 | . 1 . . . . . 2 1 1 Shots Hit Robots 593 | 4 64 6 2 1 . 3 221 187 105 Core Hits 480 | 3 32 11 18 2 . 11 176 110 117 Critical Kills 3 | . . . . . . . . 3 . Critical Parts Destroyed 4 | . . . . . . . 1 2 1 Critical Strikes 13 | . 4 1 . . . . 1 6 1 Burn 5 | . 4 1 . . . . . . . Destroy 8 | . . . . . . . 1 6 1 Melee Attacks 14 | . . . . . . . . 12 2 Impact . | . . . . . . . . . . Slashing 14 | . . . . . . . . 12 2 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13783 | 47 1204 187 643 155 . 414 3752 4084 3297 Guns 9237 | 47 734 75 . . . . 3698 2990 1693 Cannons . | . . . . . . . . . . Explosions 4204 | . 470 112 643 145 . 376 . 910 1548 Melee 234 | . . . . . . . . 178 56 Ramming 108 | . . . . 10 . 38 54 6 . Kinetic 8381 | . . . . . . . 3698 2990 1693 Thermal 1470 | 47 734 75 . . . 40 . 97 477 Explosive 1708 | . 470 112 643 145 . . . . 338 Electromagnetic 1882 | . . . . . . 336 . 813 733 Impact . | . . . . . . . . . . Slashing 234 | . . . . . . . . 178 56 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . 7 . . 10 Average Corruption 4 | . . . . . . 5 . . 4 Corruption Purged . | . . . . . . . . . . Effects 14 | . . . . . . 3 . . 11 Message Errors 5 | . . . . . . 1 . . 4 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 4 | . . . . . . 1 . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 81 | . 12 . . 27 . 2 . . 40 Projectiles . | . . . . . . . . . . Explosions 81 | . 12 . . 27 . 2 . . 40 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 488 | . 91 16 32 153 . 21 . 45 130 Shots 21 | . 3 1 1 6 . 3 . 2 5 Rammed 10 | . . . . 2 . 2 5 1 . Targets Rammed 11 | . . . . 2 . 3 5 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 480 | 30 422 88 . . . 146 416 480 302 Average Temperature 126 | 15 154 44 . . . 96 113 126 135 Received Heat Transfer 1683 | . 207 51 39 30 . 117 441 513 285 Effects 24 | . 7 . . . . . 3 12 2 Shutdowns 5 | . 3 . . . . . 2 . . Energy Bleed 4 | . 2 . . . . . 1 . 1 Interference 7 | . . . . . . . . 7 . Short Circuit 2 | . . . . . . . . 1 1 Damage (major) 6 | . 2 . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 . Combat Hostiles 3 | . . . . . . 1 . 2 . Parts Fried 6 | . . . . . . 2 . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 12 | . 7 4 . . . . . . 1 Heat Transferred 3563 | 136 2254 296 . . . 50 . 177 650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 2 . 6 6 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 1110 | 10 287 108 331 193 . 159 876 1110 588 Initial 418 | . 6 63 41 129 . . 29 357 418 Average 448 | 2 114 105 145 159 . 119 450 789 430 Maximum Alert Level 4 | . 1 . 1 . . . 3 4 2 Low Security (%) 38 | 100 88 100 80 100 . 100 36 . . Level 1 8 | . 11 . 20 . . . 6 2 31 Level 2 25 | . . . . . . . 26 30 68 Level 3 27 | . . . . . . . 30 65 . Level 4 . | . . . . . . . . 1 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . . 8 12 5 Investigation 7 | . 2 . 1 . . . 2 2 . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . . . . . . . 5 3 1 Assault 6 | . . . . . . . . 6 . Garrison 5 | . . . . . . . 1 1 3 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 10 | . 3 . . 2 . . 3 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 214 | . 20 2 12 3 . 10 57 70 40 Peak Tracking Total 10 | . 5 2 4 2 . 4 7 10 9 Tactical Retreats 9 | . . . . . . . 3 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 10 | . . . . . . . . 10 . Indirectly 3 | . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 17 | . 2 1 2 . . . 1 11 . Max in Single Turn 2 | . 1 1 2 . . . 1 2 . Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 29 | . 8 . 3 1 4 . 5 6 2 Terminals 17 | . 5 . 3 . . . 3 4 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 1 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 75 | . 22 . 6 1 4 . 15 24 3 Successful 32 | . 12 . 2 1 4 . 5 7 1 Failed 42 | . 9 . 4 . . . 10 17 2 Catastrophic 9 | . 2 . 1 . . . . 5 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 34 | . 17 . 4 . . . 2 9 2 Terminals 46 | . 18 . 6 . . . 7 12 3 Fabricators . | . . . . . . . . . . Repair Stations 14 | . 2 . . . . . 4 8 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 4 . Terminal Hacks 19 | . 6 . 2 1 4 . 3 2 1 Record 5 | . . . . . 4 . 1 . . Part Schematic 2 | . 2 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . 1 4 . Scan Component 4 | . 1 . . . . . 1 2 . Repair 3 | . 1 . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 4 | . 4 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . 2 . . . 5 6 1 Full Trace Events 9 | . 2 . 2 . . . 2 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 2 . Time 130 | . 26 . . . . . . 104 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 16 | . 1 2 . 3 . . . 10 . Largest Group 10 | . 1 2 2 3 3 3 . 10 1 Highest-Rated Group 173 | . 10 42 42 40 40 40 . 173 16 Highest-Rated Ally 31 | . 10 31 31 16 16 16 . 29 16 Total Orders . | . . . . . . . . . . Ally Attacks 146 | . . . 29 8 . 36 . 63 10 Total Damage 1660 | . . . 313 97 . 294 . 823 133 Kills 21 | . . . 4 2 . 7 . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 8285 | 82 1098 235 280 316 759 544 1360 2503 1108 Spaces Moved 3616 | 36 553 136 141 184 470 313 511 873 399 Core 12 | 3 . . . . . . . . 9 Treads 3416 | 33 399 136 141 184 470 313 511 873 356 Legs 154 | . 154 . . . . . . . . Wheels 21 | . . . . . . . . . 21 Hover 13 | . . . . . . . . . 13 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 50 Average Speed 188 | 153 160 160 160 160 160 160 202 235 201 Slowest Speed 480 | 160 260 160 240 160 160 160 240 240 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 64 50 17 48 73 55 47 96 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . 2 1 . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 2 . 3 . . . Spaces Dug 14 | . 4 . . 5 . . . 5 . Terrain Destroyed 225 | . 45 8 77 32 . 6 1 33 23 Melee 5 | . . . . . . . . 5 . Projectile 5 | . . . . . . . 1 2 2 AOE 215 | . 45 8 77 32 . 6 . 26 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 4596 | 53 671 145 177 199 478 348 737 1196 592 Wait 312 | . 31 . 9 . 1 4 49 139 79 Move 3607 | 35 552 135 140 183 469 312 510 872 399 Hop . | . . . . . . . . . . Pick Up 71 | 5 14 . 2 1 6 9 19 7 8 Fast Attach 42 | 8 5 . 3 1 . 1 7 7 10 Attach 18 | . 1 1 2 . . . . 5 9 Detach 7 | 1 . . . . . . 2 1 3 Swap 65 | . 2 . 3 2 1 3 26 22 6 Drop 88 | . 13 . 2 3 1 6 36 19 8 Fire 353 | 4 53 9 16 7 . 10 83 103 68 Melee 14 | . . . . . . . . 12 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . . . . 2 . 3 5 1 . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 791 | -10/Materials | Central database locked down 837 | -10/Materials | Discovered new exit (range 13) 859 | -10/Materials | Repaired Sml. Storage Unit? 1105 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Identified exit to Mines 1181 | -10/Materials | Entered Mines 1181 | -10/Mines | Accompanied by 1 ally 1354 | -10/Mines | Learned location of Zion (-7) 1394 | -10/Mines | Discovered new exit (range 13) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Accompanied by 2 allies 1416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1519 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Entered Mines 1730 | -9/Mines | Excavation squad dispatched 1730 | -9/Mines | A large section of the Mines collapsed 1758 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1809 | -9/Mines | Build established: Scavenger-Mutant 1859 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1936 | -9/Mines | Found a hidden stash of uninstalled traps 1950 | -9/Mines | Learned Materials stockpile data 1953 | -9/Mines | Learned Materials terminal intel 1980 | -9/Mines | Excavation squad dispatched 2004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -9/Mines | Discovered new exit (range 5) 2012 | -9/Mines | Entered Exiles 2012 | -9/Exiles | Found Exiles lab abandoned 2012 | -9/Exiles | Accompanied by 3 allies 2157 | -9/Exiles | Build established: Mutant 2754 | -9/Exiles | Discovered new exit (range 14) 2771 | -9/Exiles | Entered Mines 2771 | -8/Mines | Accompanied by 3 allies 2855 | -8/Mines | Discovered new exit (range 9) 3315 | -8/Mines | Entered Materials 3315 | -8/Materials | Evolved 2 slots: Weapon x2 3317 | -8/Materials | Loaded intel: 12 terminal locations 3609 | -8/Materials | Build established: Gunner 3902 | -8/Materials | Destroyed 7 combat bots 4115 | -8/Materials | Garrison activated, responded to threat 4226 | -8/Materials | Identified exit to Storage 4435 | -8/Materials | Build established: Tank 4675 | -8/Materials | Entered Storage 5075 | -8/Storage | First assault squad dispatched 5220 | -8/Storage | Repaired Enh. Autogun 5274 | -8/Storage | Repaired Flak Gun 5296 | -8/Storage | Build established: Gunner 5637 | -8/Storage | Garrison activated, responded to threat 5659 | -8/Storage | Discovered new exit (range 16) 6081 | -8/Storage | Build established: Mutant 6689 | -8/Storage | Build established: Tank 6914 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7178 | -8/Storage | Entered Factory 7178 | -7/Factory | Accompanied by 1 ally 7178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7765 | -7/Factory | Garrison activated, responded to threat 7864 | -7/Factory | Lost 3 parts (1n1u1w) 8249 | -7/Factory | Cargo convoy interrupted 8266 | -7/Factory | Released all parts (7) 8270 | -7/Factory | Core integrity fell below 50% 8277 | -7/Factory | System corruption reached 10% 8278 | -7/Factory | Core integrity fell below 20% 8286 | -7/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 08274_ Acquired Imp. Hover Unit. 08275_ Slug penetrates P-60 Hacker. 08276_ Acquired Corrupted Lgt. Ion Engine. 08276_ Integrated Corrupted Lgt. Ion Engine (+3). 08276_ K-01 Serf collects debris. 08276_ Penetrated by Slug. 08276_ K-01 Serf collects debris. 08278_ U-05 Engineer lays Concrete. 08278_ Slug penetrates Wall. 08279_ K-01 Serf collects debris. 08279_ U-05 Engineer lays Concrete. 08280_ Penetrated by Slug. 08280_ Lgt. Ion Engine destroyed. 08280_ K-01 Serf collects debris. 08281_ The unstable cave ceiling collapses. 08281_ Lgt. Nuclear Core crushed. 08281_ U-05 Engineer lays Concrete. 08282_ Penetrated by Slug. 08282_ I-36 Angel destroyed. 08282_ Acquired 45 matter. 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"????? =%% ##?????????????????????????? | | ?????? ! ?????? ###[ #??????????????????????????? | | ????? ??????? ??#%###???????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterFocalScreen Manual? 0 Play Time 01:52:38 Cumulative 422.6 hours Start 2021.10.22 @ 15:35:42 End 2021.10.24 @ 14:56:20 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 192 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 82 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c067292b-d59a-45c9-b7b0-b7c7597e30ee