Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 14:19:03 Player: Peawet Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1918) 1918 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5042 Bonus ------- Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 47/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Heavy] (13) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Matter Pod Utility Shielding High-powered Shotgun High-powered Shotgun Mining Laser [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 2 . 1 Weapon . | . . . . . . . Parts Attached 40 | 7 4 8 . 9 6 6 Power 7 | 1 1 1 . 1 2 1 Engine 7 | 1 1 1 . 1 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . 3 1 1 Treads . | . . . . . . . Leg 9 | 2 . 2 . 3 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 1 . 4 2 2 Device 4 | 1 . . . 2 . 1 Storage 1 | 1 . . . . . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 5 | . . . . 2 2 1 Artifact . | . . . . . . . Weapon 12 | 2 2 4 . 1 1 2 Energy Gun 4 | 2 . 2 . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | . . 2 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . . . 6 12 Power 3 | . . . . . 1 2 Propulsion 5 | . . . . . 1 4 Utility 7 | . . . . . 3 4 Weapon 3 | . . . . . 1 2 Highest Loss Streak 9 | . . . . . 2 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 1 5 8 8 8 7 7 Power . | . . 1 1 1 . . Propulsion . | . . . 1 1 . . Utility 3 | . . 3 3 2 3 5 Weapon 2 | . 4 3 3 3 2 . Tool/Special . | . . . . . . . Unused Backups 16 | . 3 3 1 . 3 6 Power . | . . . . . . . Propulsion 2 | . 1 . . . 1 . Utility 9 | . . . 1 . 2 6 Weapon 5 | . 2 3 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 100 96 100 95 82 64 Engine 9 | . 14 11 11 9 9 6 Leg 24 | . 28 30 33 27 26 12 Device 4 | . 9 . . 8 2 5 Storage 9 | . 14 11 11 9 9 6 Processor 12 | . 4 21 22 16 9 7 Protection 5 | . . . . 7 8 9 Energy Gun 4 | . 20 9 . . . . Ballistic Gun 13 | . . 10 22 18 17 13 Special Weapon 1 | . 7 2 . . . . Peak Build Rating 29 | 9 9 16 16 29 29 28 Average Rating 17 | 5 8 13 16 23 21 22 On Entrance 14 | . 9 9 16 16 29 19 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 12 18 18 34 34 31 Greatest Support 45 | 20 20 30 30 45 45 35 Greatest Overweight (x) 8 | 1 . . . . . 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 1 5 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Matter Collected 1263 | 270 26 209 . 246 328 184 Remotely . | . . . . . . . Salvage Created 1557 | 83 122 391 . 469 284 208 Parts 95 | 10 9 26 . 24 20 6 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 31 | . 4 7 . 8 7 5 Guns 31 | . 4 7 . 8 7 5 Classes Destroyed 10 | 2 3 3 . . 1 1 Worker 3 | . . 2 . 1 . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . 1 . . . . Recycler 4 | 1 . . . 2 . 1 Watcher 1 | . 1 . . . . . Swarmer 5 | . 3 . . 1 . 1 Grunt 13 | . 1 4 . 6 . 2 Brawler 1 | . . . . . 1 . Sentry 11 | . . 3 . 1 6 1 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | 3 3 3 . 10 2 2 Combat Bots Only 4 | . 3 2 . 4 2 2 Max Kills in Single Turn 2 | 2 1 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Hostile Shots Fired 429 | . 12 23 . 34 106 254 Missed 141 | . 6 5 . 8 34 88 Hits 288 | . 6 18 . 26 72 166 Melee 6 | . . . . . 6 . Projectile 282 | . 6 18 . 26 66 166 Critical Strikes 9 | . . . . . 3 6 Damage Taken 3389 | . 76 250 . 379 1144 1540 Core 969 | . . 68 . 65 132 704 Absorbed by Shields 342 | . . . . . . 342 Core Remaining (%) 86 | 100 100 . 83 . 64 . Volleys Fired 118 | 3 14 21 . 22 30 28 Largest 2 | 2 2 2 . 2 2 2 Hottest 200 | 90 200 130 . 50 100 69 Shots Fired 227 | 6 28 42 . 44 57 50 Gun 215 | 6 22 42 . 44 54 47 Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special 9 | . 6 . . . 3 . Kinetic 169 | . . 24 . 44 54 47 Thermal 55 | 6 28 18 . . 3 . Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 13 | 2 10 13 . 6 10 11 Robot Miss Streak 6 | 1 2 6 . 5 6 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 158 | 4 14 30 . 32 41 37 Core Hits 81 | 4 7 15 . 24 15 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . 2 2 1 Critical Strikes 8 | . . 2 . 2 3 1 Burn 2 | . . 2 . . . . Destroy 6 | . . . . 2 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2839 | 60 166 550 . 592 803 668 Guns 2790 | 60 166 550 . 592 803 619 Cannons 49 | . . . . . . 49 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2366 | . . 352 . 592 803 619 Thermal 424 | 60 166 198 . . . . Explosive . | . . . . . . . Electromagnetic 49 | . . . . . . 49 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 . . . 6 2 Average Corruption 4 | . 2 . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 4 . . . 18 4 Message Errors 6 | . 2 . . . 3 1 Matter Fused 8 | . 1 . . . 6 1 Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 4 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | 60 360 267 . 6 44 11 Average Temperature 66 | 27 87 109 . 3 9 6 Received Heat Transfer 900 | . 36 99 . 198 342 225 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1236 | 161 446 629 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 89 | 100 100 100 100 100 57 100 Level 1 10 | . . . . . 42 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 302 | 10 60 75 16 157 302 158 Initial 158 | . 6 . 16 . 72 158 Average 70 | 2 18 21 1 72 181 48 Influence Increases 1098 | 15 140 232 . 266 290 155 Destroy 0b10 Robot/C 660 | . 80 140 . 200 140 100 Destroy 0b10 Robot/NC 55 | 15 5 15 . 15 . 5 Destroy Leader 124 | . 22 42 . 40 . 20 Allied During Kill 5 | . . . . 5 . . Successful Hack 6 | . . 2 . 4 . . Disable Machine 45 | . 15 30 . . . . Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 8 | . 3 3 . 2 . . Lose Combat Pursuer 45 | . 15 . . . . 30 Influence Decreases 1068 | 5 150 189 43 155 99 427 Entered New Map 214 | . 4 . 27 . 39 144 Time Decay 716 | 5 146 189 16 115 . 245 Lost Part 98 | . . . . . 60 38 Lost Ally 40 | . . . . 40 . . Squads Dispatched 10 | . 1 2 . 4 . 3 Investigation 3 | . . 1 . 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 4 | . . . . 3 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 7 8 . 10 8 11 Peak Tracking Total 5 | . 3 2 . 3 4 5 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Traps Triggered 5 | . 1 1 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Disabled 6 | . 1 2 . . 3 . Max in Single Turn 1 | . 1 1 . . 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Accessed 9 | . 3 1 . 1 1 3 Terminals 4 | . 2 . . . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . 5 7 . 1 2 6 Successful 12 | . 3 6 . 1 . 2 Failed 9 | . 2 1 . . 2 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 3 . . . 2 1 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 7 | . . 7 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . 1 . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 . . 1 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 21 | . 21 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 48 | . . . 48 48 . . Highest-Rated Ally 31 | . . . 31 31 . . Initial Warlord ECA Mod 2 | . . . . . . 2 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 7 . . Total Damage 107 | . . . . 107 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Active Infowar (turns) 3084 | 6 420 534 333 327 801 663 Optics 2814 | . 156 534 333 327 801 663 Sensors 508 | . . . . 262 246 . Terrain 270 | 6 264 . . . . . Traps 48 | . . . . 48 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Turns Passed 3154 | 76 420 534 333 327 801 663 Spaces Moved 1717 | 48 227 315 260 171 437 259 Core 64 | 7 . . . . . 57 Treads . | . . . . . . . Legs 1653 | 41 227 315 260 171 437 202 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 128 | 111 120 120 120 122 122 174 Slowest Speed 450 | 120 120 120 120 126 126 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 51 27 59 15 49 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 3 | . 3 . . . . . Melee . | . . . . . . . Projectile 3 | . 3 . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Total 2405 | 61 335 429 281 245 638 416 Wait 465 | . 74 74 20 34 145 118 Move 1708 | 47 226 314 259 171 432 259 Hop . | . . . . . . . Pick Up 28 | 4 10 5 1 1 7 . Fast Attach 25 | 7 . 2 . 3 4 9 Attach 5 | . . . . 1 4 . Detach 1 | . . . . 1 . . Swap 23 | . 5 6 . 5 6 1 Drop 27 | . 6 7 1 7 5 1 Fire 118 | 3 14 21 . 22 30 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 18) 461 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Discovered new exit (range 18) 1031 | -9/Materials | Entered Mines 1327 | -9/Mines | Discovered new exit (range 13) 1364 | -9/Mines | Entered Materials 1364 | -8/Materials | Accompanied by 2 allies 1364 | -8/Materials | Evolved 2 slots: Utility x2 1369 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1477 | -8/Materials | Garrison activated, responded to threat 1691 | -8/Materials | Identified exit to Garrison 1691 | -8/Materials | Entered Garrison 1709 | -8/Garrison | Triggered checkpoint 1760 | -8/Garrison | Garrison Relay disabled 1851 | -8/Garrison | Build established: Scavenger-Mutant 1877 | -8/Garrison | Triggered checkpoint 1877 | -8/Garrison | Triggered checkpoint 1883 | -8/Garrison | Triggered checkpoint 1968 | -8/Garrison | Discovered new exit (range 9) 2065 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2131 | -8/Garrison | Triggered checkpoint 2148 | -8/Garrison | Garrison Relay disabled 2395 | -8/Garrison | Triggered checkpoint 2395 | -8/Garrison | Garrison Relay disabled 2477 | -8/Garrison | Discovered new exit (range 12) 2492 | -8/Garrison | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -7/Factory | Build established: Mutant 3056 | -7/Factory | Garrison activated, responded to threat 3084 | -7/Factory | Core integrity fell below 50% 3092 | -7/Factory | Core integrity fell below 20% 3120 | -7/Factory | Lost 9 parts (2p2n3u2w) 3155 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03078_ Critical hit (Destroy). 03078_ Imp. Deuterium Engine destroyed. 03079_ Penetrated by Slug. 03079_ Imp. Light Armor Plating destroyed. 03082_ Penetrated by Slug. 03082_ Hpw. Shotgun destroyed. 03083_ Imp. Shield Generator destroyed. 03083_ Sml. Storage Unit destroyed. 03085_ Penetrated by Slug. 03087_ Acquired Ion Engine. 03089_ Ion Engine destroyed. 03091_ Penetrated by Slug. 03091_ R-06 Scavenger collects Lgt. Ion Engine. 03098_ Slug penetrates Wall. 03103_ Slug penetrates Fabricator. 03112_ Acquired Imp. EM Pulse Cannon. 03121_ Slug penetrates Wall. 03146_ Slug penetrates Repair Station. 03152_ System corrupted: Imp. EM Pulse Cannon rejected. 03152_ Slug penetrates Repair Station. 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Armor Plating | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDisposableFocus Manual? 0 Play Time 00:33:10 Cumulative 7.7 hours Start 2025.05.14 @ 12:23:55 End 2025.05.14 @ 14:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ff4e77-471f-4397-9e23-a478bdb4b150