Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.29 @ 20:40:19 Player: thomas Result: Destroyed by as-36218 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (578) 578 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1128 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Small Matter Pod (50) Small Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Compact Wheel Small Matter Pod Small Laser Beam Cannon Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 19 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads 1 | . 1 . Leg 5 | . 5 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 4 | . 3 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 1 | 1 . . Energy Cannon 3 | . 3 . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power . | . . . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 1 Average Slot Usage (%) 98 | . 98 71 Engine 13 | . 14 10 Leg 18 | . 17 21 Wheel 8 | . 9 . Device 11 | . 11 10 Storage 13 | . 14 10 Protection 1 | . 1 . Energy Cannon 11 | . 11 10 Ballistic Gun 15 | . 16 7 Naked Turns 10 | . . 10 Heaviest Build 17 | 13 17 15 Greatest Support 32 | 26 32 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 4 8 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 670 | 233 437 . Remotely . | . . . Salvage Created 631 | . 615 16 Parts 40 | . 40 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 19 1 Guns 7 | . 7 . Cannons 7 | . 7 . AOE 5 | . 5 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 13 | . 13 . Assembled 1 | . . 1 Best Kill Streak 9 | . 9 1 Combat Bots Only 9 | . 9 1 Max Kills in Single Turn 5 | . 5 1 Gunslinging . | . . . Exploded 5 | . 5 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1082 | . 763 319 Core 264 | . 76 188 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 55 2 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 112 | . 108 4 Gun 74 | . 72 2 Cannon 38 | . 36 2 Launcher . | . . . Special . | . . . Kinetic 74 | . 72 2 Thermal 38 | . 36 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 1 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | . 67 1 Core Hits 32 | . 31 1 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Meltdown 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1718 | . 1700 18 Guns 513 | . 513 . Cannons 493 | . 475 18 Explosions 712 | . 712 . Melee . | . . . Ramming . | . . . Kinetic 513 | . 513 . Thermal 1205 | . 1187 18 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 255 | . 255 . Projectiles 6 | . 6 . Explosions 249 | . 249 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 177 | . 177 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . 194 40 Average Temperature 40 | . 42 15 Received Heat Transfer 548 | . 288 260 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . 2 . Heat Transferred 1536 | . 1499 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 372 | . 372 52 Initial 47 | . . 47 Average 161 | . 172 43 Maximum Alert Level 1 | . 1 . Low Security (%) 47 | 100 43 100 Level 1 52 | . 56 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 34 15 Peak Tracking Total 13 | . 11 13 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 19 | . 19 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1295 | 48 1201 46 Spaces Moved 893 | 41 821 31 Core 26 | 3 2 21 Treads 2 | . 2 . Legs 575 | . 565 10 Wheels 290 | 38 252 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 50 Average Speed 109 | 86 111 72 Slowest Speed 250 | 90 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 99 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 33 . Melee . | . . . Projectile . | . . . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1099 | 50 998 51 Wait 95 | . 81 14 Move 891 | 40 820 31 Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 15 | 6 8 1 Attach 3 | . 3 . Detach 3 | . 3 . Swap 9 | . 8 1 Drop 13 | . 11 2 Fire 57 | . 55 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 613 | -10/Materials | Lost 4 parts (2n1u1w) 625 | -10/Materials | Destroyed 9 combat bots 666 | -10/Materials | Discovered new exit (range 11) 817 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Build established: Scavenger-Mutant 981 | -10/Materials | Discovered new exit (range 9) 1018 | -10/Materials | Discovered new exit (range 9) 1250 | -10/Materials | Entered Mines 1251 | -10/Mines | Assembled infested the area 1256 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1286 | -10/Mines | Released all parts (6) 1287 | -10/Mines | Core integrity fell below 50% 1291 | -10/Mines | Core integrity fell below 20% 1296 | -10/Mines | Destroyed by as-36218 with Assembled Heavy Rifle Last Messages --------------- 01251_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01255_ H7-LT5(h): "I'll hold them off! Go on ahead or try to find another way!" 01256_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01257_ H7-LT5(h) shuts down. 01260_ H7-LT5(h) suffers critical hit (Burn). 01262_ H7-LT5(h) destroyed. 01273_ as-37764 suffers critical hit (Meltdown). 01275_ Lgt. Assault Rifle destroyed. 01281_ Dropped Ion Engine. 01284_ Dropped Heat Sink. 01284_ Acquired Imp. Terrain Scanner. 01286_ Released Lgt. Ion Engine. 01286_ Released Beam Cannon. 01286_ Released Sml. Storage Unit. 01286_ Released Aluminum Leg. 01286_ Released Imp. Terrain Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????##?????????????????? | | ??????????????????????%??????????????????? | | ?????????????????????=#??????????????????? | | ????????????????????# ###????????????????? | | ?????#####?????????# ##???????????????? | | ?????# ###??????# #???????????????? | | ?????# ##???## #???????????????? | | ?????## ##??#@ a ##??????????????? | | ??????## #??# #??????????????? | | ??????## #### ##a a #????????????? | | ????### ##a ##??? #???????????? | | ???## #??????? #???????????? | | ???#! #?????????????????????? | | ???#]= #?????????????????????? | | ???#!]= ## ##?????????????????????? | | ???#*=!= <#### #??????????????????????? | | ???#*%## ##??# #??????????????????????? | | ???#=!#### #??????????????????????? | | ??## #??# #######??????????????????????? | | ?## ##?# #????????????????????????????? | | ?# ## #######??????????????????????? | | ?# %# #??????????????????????? | | ?# % ##???????????????????????????? | | ?# #????????????????????????????? | | ?## ######????????????????????????????? | | ??#### #?????????????????????????????????? | | ?????###?????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperDecoyLaser Manual? 0 Play Time 00:26:10 Cumulative 25.4 hours Start 2021.10.29 @ 20:07:39 End 2021.10.29 @ 20:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 22 Adventurer 17 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5af1b61d-d849-4a5b-807d-b880b5ebcd17