Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 18:01:16 Player: Aro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (275) 275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1240 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 28/100 System Corruption 0% Temperature Cool (12) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Trap Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Titanium Leg Titanium Leg Flight Unit Large Storage Unit Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Flight Unit Large Storage Unit Small Laser Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 16 | 5 5 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 85 71 Engine 12 | . 14 12 Leg 13 | . 1 20 Wheel 9 | . 26 . Device 11 | . 12 11 Storage 7 | . 2 11 Energy Cannon 3 | . . 5 Ballistic Gun 17 | . 28 12 Naked Turns . | . . . Heaviest Build 34 | 7 20 34 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 5 10 Most Carried 10 | 5 7 10 Average Carried 6 | 3 5 8 Final Capacity 10 | 5 10 10 Final Carried 8 | 5 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 511 | 272 101 138 Remotely . | . . . Salvage Created 335 | 56 115 164 Parts 28 | 3 11 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | 1 5 5 Guns 10 | 1 5 4 Cannons 1 | . . 1 Classes Destroyed 5 | 2 1 2 Tunneler 1 | 1 . . Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 3 | 1 2 . Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1628 | 54 177 1397 Core 442 | . 42 400 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 39 | 4 10 25 Largest 2 | 2 2 2 Hottest 95 | 40 40 95 Shots Fired 70 | 8 20 42 Gun 58 | 8 20 30 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 58 | 8 20 30 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 1 6 4 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 3 12 23 Core Hits 18 | 3 6 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 637 | 57 198 382 Guns 452 | 57 198 197 Cannons 175 | . . 175 Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 452 | 57 198 197 Thermal 175 | . . 175 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . . 5 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 354 | . 6 354 Average Temperature 125 | . 5 129 Received Heat Transfer 519 | 30 30 459 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 301 | 25 301 300 Initial 126 | . 16 126 Average 153 | 3 88 229 Maximum Alert Level 1 | . 1 1 Low Security (%) 54 | 100 76 29 Level 1 45 | . 23 70 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 8 17 Peak Tracking Total 9 | 1 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 606 | 93 177 336 Spaces Moved 418 | 110 169 139 Core 70 | 70 . . Treads . | . . . Legs 144 | . 5 139 Wheels 204 | 40 164 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 105 | 60 81 171 Slowest Speed 330 | 80 120 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 5 22 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 509 | 126 189 194 Wait 8 | . . 8 Move 416 | 109 168 139 Hop . | . . . Pick Up 18 | 8 3 7 Fast Attach 5 | 2 1 2 Attach 10 | 3 3 4 Detach 3 | . 2 1 Swap 1 | . 1 . Drop 4 | . 1 3 Fire 39 | 4 10 25 Melee . | . . . Ram . | . . . Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 65 | -11/Junkyard | Discovered new exit (range 8) 94 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Discovered new exit (range 13) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 301 | -9/Materials | Build established: Mutant 562 | -9/Materials | Core integrity fell below 50% 592 | -9/Materials | Lost 4 parts (2p1n1w) 600 | -9/Materials | Core integrity fell below 20% 607 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00556_ M-13 Machinist repairs Aluminum Leg. 00559_ Kicked G-34 Mercenary out of the way. 00561_ Hvy. Particle Cannon destroyed. 00584_ C-30 ARC bursts open, deploying its payload. 00584_ S-10 Pest unfolds itself. 00585_ K-01 Serf collects debris. 00586_ S-10 Pest destroyed. 00586_ Acquired 10 matter. 00587_ Kicked S-10 Pest out of the way. 00588_ K-01 Serf collects debris. 00591_ Kicked G-34 Mercenary. 00593_ Kicked G-34 Mercenary out of the way. 00594_ K-01 Serf cleans the Terminal. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00601_ K-01 Serf collects debris. 00604_ M-13 Machinist repairs G-34 Mercenary. 00606_ Titanium Leg destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????# #????# # = #??? | | ????????????????????# #????# # =]]#??? | | ????????????????????# %###### # ]!#??? | | ????????????????????# / + !!#??? | | ????????????????????##%###### # ! #??? | | ?????????????????????# #????# # #####??? | | ?????????????????????# #????# # #??????? | | ?????????????????????# #????# # #??????? | | ?????????????????????# #????####+#"""## #??????? | | ????????????????????## #???????# #?#### #??????? | | ????????????????????#" #???????# #????# #??????? | | ????????????????????##/######### #????# #??????? | | ?????????????????????# + #????# #??????? | | ?????????????????????# """"" # ###### ##?????? | | ?????????????????????# """"" # ####??? | | ?????????????????????# """"" # ???? | | ?????????????????????# """"" + ??? | | ?????????????????????# """"" # ???? | | ?????????????????????# """"" # #?????? | | ?????????????????????# """"" # #?????? | | ?????????????????????# + #?????? | | ?????????????????????###/########/#######????????? | | ?????????????????????? us#????#"% #???????????? | | ????????????????????####/######%* #???????????? | | ????????????????????# mg #% #???????????? | | ????????????????????# @ s%+% "T" #???????????? | | ????????????????????# ss # """ #???????????? | | ????????????????????# g # #???????????? | | ????????????????????##################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed StorageCommDeconstructor Manual? 0 Play Time 00:23:37 Cumulative 0.7 hours Start 2024.01.01 @ 17:30:10 End 2024.01.01 @ 18:01:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 411bb903-16a1-45e9-90da-fd2de247b51b