Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 03:31:22 Player: Abkaal Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (212) 1060 Value Destroyed (6595) 6595 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1549) 1549 TOTAL SCORE: 14204 Bonus ------- High Alert Combat Kills 549 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 26/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Terrain Scanner Phase Shifter Improved System Shield Shock Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Improved Trap Scanner Triangulator Advanced Signal Interpreter Phase Shifter Cloak of Protection Utility Shielding Improved Light Armor Plating System Shield Shock Rifle Chainsword [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 6 | . . . 2 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 256 | 9 21 13 50 4 . 3 53 47 17 6 33 Power 31 | 2 3 6 4 . . . 5 4 3 1 3 Engine 14 | 2 3 4 4 . . . . 1 . . . Core 17 | . . 2 . . . . 5 3 3 1 3 Reactor . | . . . . . . . . . . . . Propulsion 60 | 2 5 2 15 . . . 14 12 3 1 6 Treads 32 | 2 5 2 14 . . . 9 . . . . Leg 3 | . . . . . . . 3 . . . . Wheel 2 | . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . Flight 23 | . . . 1 . . . . 12 3 1 6 Utility 93 | 2 3 2 17 3 . . 17 24 3 4 18 Device 33 | 1 1 . 2 1 . . 3 15 1 1 8 Storage 12 | 1 1 . 5 . . . . 3 . 1 1 Processor 12 | . . . 1 . . . 2 5 . 1 3 Hackware 8 | . . . 1 . . . 1 1 . . 5 Protection 28 | . 1 2 8 2 . . 11 . 2 1 1 Artifact . | . . . . . . . . . . . . Weapon 72 | 3 10 3 14 1 . 3 17 7 8 . 6 Energy Gun 18 | 1 2 1 4 . . . 7 . 3 . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 28 | 2 6 1 9 1 . 3 5 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . . 1 . . . . 3 1 3 . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . 2 . . . . . . 3 . . . Slashing Weapon 8 | . . . . . . . 1 3 1 . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . 4 . . . 2 2 . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . 5 . . . Parts Lost 71 | . 3 6 15 3 . . 17 6 7 1 13 Power 11 | . . 3 2 . . . 1 1 2 . 2 Propulsion 24 | . 1 . 5 . . . 6 2 3 . 7 Utility 21 | . . 2 4 2 . . 5 3 1 1 3 Weapon 15 | . 2 1 4 1 . . 5 . 1 . 1 Highest Loss Streak 6 | . 2 3 4 3 . . 6 5 2 1 6 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 94 | . 98 96 98 97 77 97 97 92 86 87 82 Engine 6 | . 13 9 10 11 11 11 1 . . . . Core 2 | . . 3 . . . . 6 6 5 6 5 Treads 15 | . 27 28 21 22 22 22 13 . . . . Flight 7 | . . . . . . . . 29 29 30 23 Device 6 | . 3 . 7 8 11 11 6 9 . 6 5 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 5 Processor 7 | . . . 2 11 11 11 9 14 15 15 13 Hackware 5 | . . . 2 . . . 9 11 10 5 16 Protection 12 | . 10 12 18 11 11 11 19 . 6 4 2 Energy Gun 3 | . 5 2 5 . . . 8 . . . . Ballistic Gun 11 | . 21 22 16 22 . 19 8 . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 104 | 15 21 22 98 101 92 98 104 23 23 20 27 Greatest Support 40 | 40 40 40 40 40 40 40 40 21 20 20 22 Greatest Overweight (x) 30 | 3 4 . 4 2 2 2 30 1 1 . 4 Average Overweight (x) . | . . . 1 2 2 2 5 . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 10 10 10 Average Capacity 18 | 7 9 10 23 25 25 25 25 10 10 10 9 Most Carried 25 | 8 10 10 25 25 25 25 25 25 10 10 10 Average Carried 17 | 6 9 9 22 23 24 23 24 9 9 9 9 Final Capacity 25 | 8 10 10 25 25 25 25 25 10 10 10 5 Final Carried 25 | 8 10 10 24 23 25 23 25 10 10 10 5 Class Distribution -------------------- 40% | Scavenger-Mutant 35% | Mutant 8% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Sprinter | -7/Garrison Scout | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 5568 | 314 772 326 1440 203 . 157 1186 432 323 99 316 Remotely 77 | . . . . . . . 77 . . . . Salvage Created 8605 | 90 1160 379 3021 114 . 66 2257 630 563 99 226 Parts 509 | 11 87 22 176 8 . 6 117 26 42 3 11 Haulers Intercepted 13 | . 1 . 4 . . . 2 5 . . 1 Recyclers Shooed 5 | . . . 4 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 173 | . 27 15 53 3 . 5 42 9 18 . 1 Melee 17 | . . . . . . . 1 5 10 . 1 Guns 127 | . 24 12 51 3 . 5 32 . . . . AOE 27 | . 3 3 2 . . . 8 3 8 . . Classes Destroyed 16 | 1 6 2 5 . . . 1 1 . . . Worker 3 | . 1 . 2 . . . . . . . . Builder 3 | . . . 1 . . . 2 . . . . Tunneler 6 | 5 . . . . . . 1 . . . . Hauler 13 | . 1 . 4 . . . 2 5 . . 1 Recycler 10 | . . . 6 . . . 3 . . 1 . Operator 5 | . 2 . 2 . . . 1 . . . . Watcher 17 | . 3 . 5 . . . 5 1 . . 3 Swarmer 39 | . 3 6 7 . . 5 6 3 9 . . Grunt 101 | . 24 6 32 3 . . 28 4 4 . . Brawler 1 | . . . 1 . . . . . . . . Duelist 6 | . . . 3 . . . 3 . . . . Sentry 17 | . . . 10 . . . 4 . 3 . . Demolisher 2 | . . 2 . . . . . . . . . Hunter 2 | . . . . . . . 1 1 . . . Programmer 4 | . . . . . . . . 1 2 . 1 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 10 | 2 6 4 10 3 . 3 7 6 6 1 2 Combat Bots Only 7 | . 6 4 6 3 . 3 7 6 6 . 1 Max Kills in Single Turn 3 | 2 2 1 2 1 . 2 2 3 2 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . Exploded 3 | . 2 1 2 . . . 2 3 2 . . Melee 1 | . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Hostile Shots Fired 1025 | . 101 76 273 19 . 21 226 45 123 13 128 Missed 288 | . 28 13 69 5 . 11 56 17 44 4 41 Damage Taken 11176 | . 876 939 2863 180 . 78 2771 706 942 85 1736 Core 2525 | . 105 124 267 49 . 19 419 325 351 5 861 Absorbed by Shields 59 | . . . . . . . . . 59 . . Redirected to Shielding 328 | . 16 18 59 5 . . 191 . 28 6 5 Regen/Repaired (Parts) 537 | . 6 . 262 . . . . 49 . . 220 Core Remaining (%) 29 | 100 . 8 . . . 16 23 . . 2 . Volleys Fired 508 | 11 92 47 171 10 . 8 153 1 14 . 1 Largest 2 | 2 2 2 2 2 . 2 2 1 1 . 1 Hottest 130 | 40 60 79 88 46 . 46 130 36 50 . 50 Shots Fired 958 | 22 180 85 330 20 . 17 289 1 13 . 1 Gun 936 | 22 180 82 330 20 . 17 280 . 5 . . Cannon . | . . . . . . . . . . . . Launcher 22 | . . 3 . . . . 9 1 8 . 1 Special . | . . . . . . . . . . . . Kinetic 728 | 22 160 73 284 20 . 17 152 . . . . Thermal 103 | . . 9 21 . . . 73 . . . . Explosive 21 | . . 3 . . . . 9 1 8 . . Electromagnetic 106 | . 20 . 25 . . . 55 . 5 . 1 Robot Hit Streak 22 | 4 13 10 22 7 . 4 20 . 8 . . Robot Miss Streak 5 | 1 5 4 2 3 . 3 4 . . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 13 | . 2 3 3 1 . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . Shots Hit Robots 744 | 14 116 47 245 14 . 9 214 39 32 1 13 Core Hits 351 | 5 54 23 111 6 . 5 102 15 24 . 6 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . 1 . . . 2 1 . . . Critical Strikes 18 | . . 2 1 . . . 8 4 2 . 1 Burn 5 | . . 2 . . . . 3 . . . . Destroy 4 | . . . 1 . . . 3 . . . . Corrupt 2 | . . . . . . . 2 . . . . Smash 1 | . . . . . . . . 1 . . . Sever 6 | . . . . . . . . 3 2 . 1 Melee Attacks 165 | . 4 . . . . . 2 73 58 5 23 Impact 6 | . 4 . . . . . . 2 . . . Slashing 159 | . . . . . . . 2 71 58 5 23 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 7 3 1 2 Combat Hostiles 6 | . . . . . . . . 2 3 . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16055 | 200 1638 774 4059 206 . 136 4448 1965 1872 76 681 Guns 9968 | 200 1450 608 3956 206 . 136 3327 . 85 . . Cannons . | . . . . . . . . . . . . Explosions 2431 | . 188 166 90 . . . 1093 195 659 . 40 Melee 3643 | . . . . . . . 28 1770 1128 76 641 Ramming 13 | . . . 13 . . . . . . . . Kinetic 7341 | 200 1273 504 3334 206 . 136 1688 . . . . Thermal 1846 | . 188 104 349 . . . 1078 . 127 . . Explosive 1643 | . . 166 . . . . 750 195 532 . . Electromagnetic 1569 | . 177 . 363 . . . 904 . 85 . 40 Impact 66 | . . . . . . . . 66 . . . Slashing 3577 | . . . . . . . 28 1704 1128 76 641 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 7 8 9 9 9 9 . 6 12 13 6 Average Corruption 4 | . 3 7 3 9 9 9 . 2 3 12 3 Corruption Purged 4 | . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 255 | . 47 21 56 27 20 18 . 13 27 17 9 Message Errors 55 | . 12 4 14 4 5 4 . 2 3 5 2 Matter Fused 67 | . 10 8 12 8 4 4 . 6 10 4 1 Heat Flow Errors 28 | . 8 4 4 3 1 1 . 1 3 2 1 Energy Discharges 36 | . 4 2 9 3 6 3 . 1 2 4 2 Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 33 | . 7 . 7 4 3 1 . 3 5 1 2 Data Loss (major) 7 | . . . 4 . 1 1 . . . 1 . Misfires 14 | . 5 1 5 1 . 2 . . . . . Alerts 5 | . . . . 3 . 1 . . . . 1 Misdirections 3 | . . . . . . . . . 3 . . Weapon Failures 6 | . 1 2 1 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 376 | . 1 . . . . . 30 194 40 36 75 Projectiles . | . . . . . . . . . . . . Explosions 54 | . 1 . . . . . 30 . 23 . . Melee 322 | . . . . . . . . 194 17 36 75 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 220 | . 30 . 40 . . . 150 . . . . Shots 7 | . 1 . 1 . . . 5 . . . . Rammed 3 | . . . 3 . . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . Highest Temperature 408 | . 211 231 282 151 120 236 408 234 270 203 110 Average Temperature 70 | . 56 91 40 57 65 59 79 203 88 89 43 Received Heat Transfer 3969 | . 429 219 1068 123 . . 1404 117 327 30 252 Effects 2 | . . 1 . . . . 1 . . . . Interference 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 6 | . . . . . . . 5 1 . . . Impact Corruptions 2 | . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . . 3 . . . . Heat Transferred 3810 | . 300 407 692 . . . 2261 . 150 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . 1 . . . 5 . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Peak Influence 1112 | 25 265 286 693 298 . 70 693 317 1112 701 398 Initial 583 | . 16 86 89 258 . . 21 303 170 583 260 Average 285 | 8 138 214 331 210 . 33 306 215 704 618 227 Maximum Alert Level 4 | . 1 1 2 1 . . 2 1 4 3 1 Low Security (%) 44 | 100 73 33 34 38 . 100 46 48 5 . 36 Level 1 28 | . 26 66 24 61 . . 14 51 8 . 63 Level 2 23 | . . . 41 . . . 38 . 37 98 . Level 3 2 | . . . . . . . . . 47 1 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Squads Dispatched 54 | . 6 1 10 . . . 11 15 . 2 9 Investigation 33 | . 4 1 7 . . . 5 8 . 2 6 Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 10 | . 2 . 1 . . . 4 2 . . 1 Assault 2 | . . . 2 . . . . . . . . Garrison 5 | . . . . . . . 2 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 8 | . 1 . 3 . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 298 | . 39 30 71 3 . 8 58 21 30 9 29 Peak Tracking Total 11 | . 6 11 6 3 . 3 6 5 6 4 9 Tactical Retreats 34 | . 1 3 1 . . 1 4 6 7 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 20 | . 7 . 2 . . . . . 8 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . Reprogrammed 6 | . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 11 | . 1 . 1 . . 1 5 1 2 . . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 1 . . Garrison Access 4 | . . . . . . . 1 1 . . 2 Garrison Relay 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 72 | . 7 1 10 . 2 . 9 21 3 3 16 Terminals 44 | . 6 1 7 . . . 6 11 3 2 8 Fabricators 4 | . . . . . . . . 2 . . 2 Repair Stations 8 | . 1 . 2 . . . . 2 . . 3 Recycling Units 4 | . . . . . . . 1 1 . 1 1 Scanalyzers 5 | . . . 1 . . . 1 3 . . . Garrison Access 5 | . . . . . . . 1 2 . . 2 Total Hacks 257 | . 22 3 43 . 2 . 36 70 9 7 65 Successful 142 | . 12 . 22 . 2 . 23 48 2 2 31 Failed 111 | . 9 3 20 . . . 12 21 7 5 34 Catastrophic 18 | . 1 . 4 . . . 1 4 2 2 4 Database Lockouts 4 | . 1 . 1 . . . 1 1 . . . Manual 87 | . 15 . 17 . 1 . 17 21 . 3 13 Terminals 165 | . 18 3 28 . . . 24 37 9 6 40 Fabricators 12 | . . . . . . . . 5 . . 7 Repair Stations 37 | . 4 . 11 . . . . 7 . . 15 Recycling Units 7 | . . . . . . . 3 2 . 1 1 Scanalyzers 29 | . . . 4 . . . 8 17 . . . Garrison Access 5 | . . . . . . . 1 2 . . 2 Terminal Hacks 53 | . 7 . 8 . 2 . 9 14 2 1 10 Record 3 | . . . . . 1 . . . . . 2 Part Schematic 6 | . . . . . . . . 4 . . 2 Robot Schematic 3 | . . . . . . . . 3 . . . Robot Analysis 12 | . 5 . 1 . . . 4 2 . . . Prototype ID Bank 4 | . 1 . 1 . . . 1 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . 1 . . . . 1 . . . Alert Level 6 | . . . 3 . . . 2 1 . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . Locate Traps 2 | . . . . . . . . 1 . . 1 Disarm Traps 1 | . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . 1 . . 1 Recall Assault 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . . . 5 . . 3 Network Status 2 | . . . . . . . . 1 . . 1 Load Schematic 3 | . . . . . . . . 2 . . 1 Build 3 | . . . . . . . . 2 . . 1 Repair Station Hacks 30 | . 4 . 8 . . . . 6 . . 12 Scan Component 15 | . 2 . 4 . . . . 3 . . 6 Repair 15 | . 2 . 4 . . . . 3 . . 6 Recycling Unit Hacks 5 | . . . . . . . 3 . . 1 1 Report Inventory 3 | . . . . . . . 1 . . 1 1 Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer 28 | . . . 4 . . . 8 16 . . . Insert Component 13 | . . . 2 . . . 4 7 . . . Analyze 15 | . . . 2 . . . 4 9 . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . 2 Unlock Access 1 | . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . 1 1 . . 2 Unauthorized Hacks 13 | . 1 . 2 . . . 2 5 . . 3 Terminals 13 | . 1 . 2 . . . 2 5 . . 3 Assimilate 5 | . . . . . . . 1 3 . . 1 Botnet 8 | . 1 . 2 . . . 1 2 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 59 | . 5 1 10 . . . 8 18 3 3 11 Full Trace Events 36 | . 5 1 7 . . . 6 7 2 2 6 Feedback Events 2 | . . . . . . . . . 1 1 . Corruption 2 | . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . 4 9 . . 2 Parts Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 230 | . . . . . . . . 146 . . 84 Total Part Build Rating 9 | . . . . . . . . 9 . . . Parts Repaired 15 | . 2 . 4 . . . . 3 . . 6 Time 565 | . 76 . 104 . . . . 121 . . 264 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed 12 | . . . 2 . . . 4 6 . . . Part Schematics Acquired 11 | . . . 2 . . . 4 5 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 6 . . Machine Destruction 6 | . . . . . . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies 4 | . . . . . . . 1 2 . . 1 Largest Group 3 | . . . . . . . 1 3 . . 1 Highest-Rated Group 30 | . . . . . . . 10 30 . . 26 Highest-Rated Ally 26 | . . . . . . . 10 10 . . 26 Total Orders 2 | . . . . . . . . 2 . . . STAY 1 | . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Robot Analysis Total 12 | . 5 . 1 . . . 4 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 17867 | 232 2538 618 4734 654 675 521 3494 1840 1019 416 1126 Spaces Moved 11034 | 106 1231 284 1282 195 211 151 946 2981 1183 661 1803 Core 31 | 9 1 . . . . . 1 . . . 20 Treads 3977 | 97 1230 284 1282 195 211 151 527 . . . . Legs 18 | . . . . . . . 18 . . . . Wheels 400 | . . . . . . . 400 . . . . Hover . | . . . . . . . . . . . . Flight 6608 | . . . . . . . . 2981 1183 661 1783 Fastest Speed 24 | 50 160 160 160 320 320 320 140 26 26 26 24 Average Speed 116 | 154 160 160 301 320 320 320 282 30 26 26 29 Slowest Speed 1550 | 200 250 160 480 320 320 320 1550 99 99 27 250 Overloaded Moves 6 | . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 3 . 2 23 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 6 98 56 87 39 59 50 69 63 70 15 41 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . Spaces Dug 48 | . 4 . . . . . . 17 16 4 7 Terrain Destroyed 276 | . 16 21 4 . . . 90 22 112 4 7 Melee 44 | . 4 . . . . . . 17 12 4 7 Projectile . | . . . . . . . . . . . . AOE 232 | . 12 21 4 . . . 90 5 100 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Total 14907 | 149 1623 361 1831 210 214 178 1491 3818 1790 891 2351 Wait 2506 | 15 241 10 245 . . 17 289 648 363 212 466 Move 10970 | 105 1230 283 1281 194 210 150 945 2975 1182 656 1759 Hop 26 | . . . . . . . . 3 . 2 21 Pick Up 132 | 7 15 2 44 2 1 . 16 18 8 4 15 Fast Attach 109 | 8 7 4 13 1 . 1 29 18 5 3 20 Attach 86 | . 2 2 18 3 . 2 14 19 10 3 13 Detach 52 | 1 1 . 2 . 2 . 9 16 6 2 13 Swap 61 | 1 12 7 19 . . . 10 10 2 . . Drop 154 | 1 19 6 33 . 1 . 24 38 8 4 20 Fire 508 | 11 92 47 171 10 . 8 153 1 14 . 1 Melee 164 | . 4 . . . . . 2 72 58 5 23 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . Escape Stasis 134 | . . . . . . . . . 134 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / [*Low] / *Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Repaired Hacking Suite 708 | -10/Materials | Repaired Imp. Terrain Scanner 1028 | -10/Materials | Discovered new exit (range 16) 2215 | -10/Materials | Discovered new exit (range 4) 2290 | -10/Materials | Discovered new exit (range 9) 2355 | -10/Materials | Central database locked down 2771 | -10/Materials | Entered Mines 2794 | -10/Mines | Core integrity fell below 50% 2897 | -10/Mines | Learned Materials emergency access door positions 2940 | -10/Mines | Assembled infested the area 2945 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3041 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3153 | -10/Mines | Lost 3 parts (1p1u1w) 3238 | -10/Mines | Core integrity fell below 20% 3357 | -10/Mines | Discovered new exit (range 8) 3365 | -10/Mines | Learned 2 Materials zone layouts 3389 | -10/Mines | Entered Materials 3389 | -9/Materials | Evolved 2 slots: Utility x2 3473 | -9/Materials | Build established: Scavenger-Mutant 3563 | -9/Materials | Discovered new exit (range 13) 3805 | -9/Materials | Repaired Lgt. Treads 3833 | -9/Materials | Repaired Lgt. Armor Plating 3860 | -9/Materials | Repaired Med. Storage Unit 3993 | -9/Materials | Discovered new exit (range 8) 4721 | -9/Materials | Discovered new exit (range 9) 4734 | -9/Materials | Central database locked down 4917 | -9/Materials | Lost 3 parts (2n1u) 5521 | -9/Materials | Discovered new exit (range 6) 6073 | -9/Materials | Repaired Core Shielding 6475 | -9/Materials | Discovered new exit (range 6) 6692 | -9/Materials | Discovered new exit (range 8) 6989 | -9/Materials | First assault squad dispatched 7052 | -9/Materials | Core integrity fell below 50% 7075 | -9/Materials | Lost 4 parts (1p1n1u1w) 7188 | -9/Materials | Build established: Mutant 7740 | -9/Materials | Sterilization system engaged 7740 | -9/Materials | Non-combat units ordered to evacuate 7840 | -9/Materials | Combat units ordered to evacuate 8040 | -9/Materials | Ambient heat levels rising (+10) 8120 | -9/Materials | Identified exit to Mines 8123 | -9/Materials | Entered Mines 8305 | -9/Mines | Lost 3 parts (2u1w) 8351 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8764 | -9/Mines | Discovered new exit (range 5) 8774 | -9/Mines | Identified exit to Exiles 8777 | -9/Mines | Entered Exiles 8855 | -9/Exiles | Met 8R-AWN 8910 | -9/Exiles | Met EX-HEX 9002 | -9/Exiles | Met EX-BIN 9038 | -9/Exiles | Aligned with FarCom system 9041 | -9/Exiles | Given EX-Vault access code 9114 | -9/Exiles | Opened EX-Vault 9141 | -9/Exiles | Found Cloak of Protection 9212 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9245 | -9/Exiles | Exiles lab attacked by MAIN.C 9327 | -9/Exiles | Learned location of Zion (-6) 9423 | -9/Exiles | Discovered new exit (range 11) 9449 | -9/Exiles | Identified exit to Mines 9452 | -9/Exiles | Left Exiles lab with Cloak of Protection 9452 | -9/Exiles | Entered Mines 9622 | -8/Mines | Core integrity fell below 20% 9936 | -8/Mines | Discovered new exit (range 11) 9970 | -8/Mines | Identified exit to Materials 9973 | -8/Mines | Entered Materials 9973 | -8/Materials | Evolved 2 slots: Utility x2 10263 | -8/Materials | Build established: Scavenger-Mutant 10263 | -8/Materials | Garrison activated, responded to threat 11657 | -8/Materials | Destroyed 7 combat bots 12137 | -8/Materials | Discovered new exit (range 8) 12184 | -8/Materials | Core integrity fell below 50% 12204 | -8/Materials | Identified exit to Factory 12232 | -8/Materials | Lost 6 parts (1p2n1u2w) 13050 | -8/Materials | Central database locked down 13467 | -8/Materials | Entered Factory 13467 | -7/Factory | Accompanied by 1 ally 13467 | -7/Factory | Evolved 2 slots: Propulsion x2 13502 | -7/Factory | Discovered new exit (range 12) 13506 | -7/Factory | Identified exit to Factory 13731 | -7/Factory | Repaired ECM Suite 13800 | -7/Factory | Identified exit to DSF 13970 | -7/Factory | Repaired Hacking Suite 13984 | -7/Factory | Discovered new exit (range 10) 14001 | -7/Factory | Identified exit to Lower Caves 14136 | -7/Factory | Build established: Scavenger-Ninja 14157 | -7/Factory | Garrison activated, responded to threat 14184 | -7/Factory | Fabricated System Shield (x1) 14223 | -7/Factory | Lost 5 parts (1p2n2u) 14538 | -7/Factory | Fabricated Imp. Terrain Scanner (x2) 14615 | -7/Factory | Build established: Hacker-Scout 14620 | -7/Factory | Discovered exit to Lower Caves (range 7) 14707 | -7/Factory | Central database locked down 14987 | -7/Factory | Repaired Cld. VTOL Module 15041 | -7/Factory | Discovered exit to Factory (range 14) 15081 | -7/Factory | Discovered exit to Factory (range 16) 15282 | -7/Factory | Discovered exit to Factory (range 16) 15307 | -7/Factory | Identified exit to Garrison 15307 | -7/Factory | Entered Garrison 15336 | -7/Garrison | Triggered checkpoint 15354 | -7/Garrison | Core integrity fell below 50% 15410 | -7/Garrison | Garrison Relay disabled 15603 | -7/Garrison | Build established: Hacker-Sprinter 15678 | -7/Garrison | Triggered checkpoint 15700 | -7/Garrison | Triggered checkpoint 15700 | -7/Garrison | Triggered checkpoint 15709 | -7/Garrison | Core integrity fell below 20% 15876 | -7/Garrison | Triggered checkpoint 15927 | -7/Garrison | Garrison Relay disabled 16021 | -7/Garrison | Discovered new exit (range 15) 16024 | -7/Garrison | Identified exit to Factory 16039 | -7/Garrison | Build established: Sprinter 16215 | -7/Garrison | Discovered exit to Factory (range 63) 16215 | -7/Garrison | Discovered exit to Factory (range 45) 16215 | -7/Garrison | Discovered exit to Factory (range 19) 16243 | -7/Garrison | System corruption reached 10% 16323 | -7/Garrison | Installed Relay Interface Framework 16326 | -7/Garrison | Entered Factory 16331 | -7/Factory | Discovered exit to Lower Caves (range 15) 16624 | -7/Factory | Build established: Scout 16719 | -7/Factory | Discovered exit to Factory (range 13) 16742 | -7/Factory | Entered another Factory area 16742 | -6/Factory | Evolved 2 slots: Utility x2 16900 | -6/Factory | Repaired Imp. VTOL Module 16945 | -6/Factory | Repaired Xenon Bombardment Thruster 16974 | -6/Factory | Repaired Utility Shielding 17014 | -6/Factory | Repaired Lgt. Nuclear Core 17117 | -6/Factory | Discovered new exit (range 18) 17190 | -6/Factory | Repaired Cld. VTOL Module 17235 | -6/Factory | Identified exit to Extension 17243 | -6/Factory | Discovered new exit (range 16) 17250 | -6/Factory | Identified exit to Factory 17327 | -6/Factory | Repaired Med. Storage Unit 17496 | -6/Factory | Build established: Hacker-Scout 17661 | -6/Factory | Discovered new exit (range 10) 17802 | -6/Factory | Lost 3 parts (1p1n1u) 17838 | -6/Factory | Core integrity fell below 50% 17861 | -6/Factory | Core integrity fell below 20% 17868 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 17853_ Power Sword destroyed. 17853_ Slug penetrates Wall. 17856_ Critical hit (Burn: +37). 17857_ Slug penetrates Wall. 17858_ Dropped Triangulator. 17858_ Dropped Imp. Power Shielding. 17859_ Dropped Utility Shielding. 17859_ Slug penetrates Wall. 17859_ Dropped Med. Storage Unit. 17860_ Dropped Gui. EMP Blaster. 17860_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 17861_ System corrupted: Matter fused (-7). 17861_ Slug penetrates Wall. 17861_ Hacking Suite destroyed. 17863_ Slug penetrates Wall. 17864_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 17865_ U-05 Engineer builds a Door. 17868_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????# #??? ? ?????????????######## | | ?????????????????# #??#??????"?????????# # | | ?????????????????# #???????????? ??????# """# | | ?????????????????# #??? ????????######## """# | | ????????????????+ ##?????#??????# # """# | | ????????????????# #?????????????# # # | | ###+############# ##????#?#?#???# ###+#### | | ###+########## + # | | [ ^ # # ###+## # | | !!= + """"""" # ## # # | | ? ^ !!= # """"""" # ## # # | | ?? !!= !!# """"""" ######## # # | | ???# = ^ !!# """"""" #??#???# # | | ???# # #Y???#?# ### | | ???# """"""""" """ # #??#?#?# ##? | | ???# Y" # "" #?#? ### #?? | | ???# """"""""" """ # F" ############## | | ???# ! h # " ## ! | | ???# u # "" ## | | ???###"########### # ## | | ???## g # ###+#####+##### | | ????# ggp # u k + | | ?#??# ! Ru/ u # | | ##?# !!] #h + | | ##?# ! #u u # | | ????# + @ # | | ?#### #########+####### # | | ??#?# #### ? ? | | #?#?# #??# ? # | | ?#?## #### ? # " | | ##### #?## ? ? # "" [ [" | | ##### ###? / =% [[[= | | ?#################### ? ?! ###/##"" %### # | | ## ########## # ? ##[#?##### | | # """ """ # ##? ?# ? ?##!###?#?# | | ## """ """ # """ #?# ? ? ## #### | | ?# """ """ # "R ### ? # ?## #### ?? | | ## # """ ### ? # ? ??# + | | ## # ### # ?# # ? | | ##/ # ######################## #### | | ## ! # ##############T ### | | ######### #### | | ## ### #?## | | /! ##?# | | ## ## ######## #?## | | ?## ### #?###### #### | | #?# ### ! ################# #?######/#### | | ### #?# =% #############?### ### #### | | ###+### #####?#####?###### ### #### | | ! # ####?############# ### """ #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed System Shield | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked K-01 Serf | -7/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory Imp. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Gun Specialist Challenges ------------ None Game ------ Seed CompactPulseRifle Manual? 0 Play Time 02:47:56 Cumulative 41.9 hours Start 2024.04.12 @ 00:42:36 End 2024.04.12 @ 03:31:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78d1c381-22ba-4809-b024-45682d98856c