Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:10:44 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (59) 295 Value Destroyed (2067) 2067 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 9050 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 824 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -29 Cogmind --------- Core Integrity 731/850 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Neutrino Core Improved Carbon-fiber Leg Advanced Melee Analysis Suite Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Advanced ECM Suite Cloak of Protection > --- WEAPON ----------- Makeshift Shrapnel Gun Magnetic Acceleration Cannon Flail > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Carbon-fiber Leg Advanced Melee Analysis Suite Autogun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 3 | . . . . . 1 . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 69 | . 5 6 . . 8 25 1 8 8 4 1 3 . Power 12 | . . 2 . . 2 3 1 1 2 . . 1 . Engine 6 | . . 2 . . 1 2 . . 1 . . . . Core 6 | . . . . . 1 1 1 1 1 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | . . 3 . . 2 11 . 4 4 1 . . . Treads . | . . . . . . . . . . . . . . Leg 24 | . . 3 . . 2 10 . 4 4 1 . . . Wheel 1 | . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 13 | . 2 . . . 1 4 . 2 1 2 . 1 . Device 4 | . . . . . . . . 1 . 2 . 1 . Storage . | . . . . . . . . . . . . . . Processor 8 | . 1 . . . 1 4 . 1 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | . 3 1 . . 3 7 . 1 1 1 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | . 2 1 . . 2 5 . . 1 1 1 . . Ballistic Cannon 3 | . 1 . . . 1 . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 41 | . . 1 . . 3 16 . 1 9 1 . 1 9 Power 9 | . . 1 . . 2 2 . . 2 . . 1 1 Propulsion 15 | . . . . . . 7 . . 3 1 . . 4 Utility 6 | . . . . . . 2 . 1 2 . . . 1 Weapon 11 | . . . . . 1 5 . . 2 . . . 3 Highest Loss Streak 10 | . . 1 . . 3 10 . 1 8 1 . 1 9 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 86 88 100 96 91 89 100 97 60 Engine 7 | . 14 13 14 14 2 7 4 . 1 7 7 7 3 Core 4 | . . . . . 4 . 4 11 8 7 7 5 3 Leg 28 | . 28 28 28 28 30 33 36 30 29 27 30 30 15 Device 4 | . . . . . . . . . 5 3 15 14 10 Storage 6 | . 14 14 14 14 9 9 9 7 5 . . . . Processor 15 | . 8 14 14 14 13 14 18 21 16 22 15 15 13 Ballistic Gun 13 | . 21 14 14 14 9 16 18 15 13 11 15 12 3 Ballistic Cannon 4 | . 6 14 14 14 15 2 . . . . . 2 3 Impact Weapon 4 | . . . . . . 2 9 7 7 7 7 7 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 12 17 19 19 19 20 20 18 24 31 39 39 43 43 Greatest Support 72 | 20 20 25 25 25 45 55 55 72 72 63 55 55 55 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | . 6 7 7 8 6 7 8 7 6 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 6 8 8 7 3 5 5 4 5 Class Distribution -------------------- 46% | Mutant 26% | Scavenger-Mutant 9% | Commander-Mutant 6% | Scavenger-Skirmisher 6% | Derelict-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Matter Collected 1795 | 200 115 247 . . 155 466 74 115 176 198 10 36 3 Remotely . | . . . . . . . . . . . . . . Salvage Created 2087 | . 370 129 . . 175 627 74 126 362 193 . . 31 Parts 120 | . 24 8 . . 8 43 5 5 14 12 . . 1 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 15 11 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 54 | . 12 3 . . 4 14 4 2 8 6 . . 1 Melee 4 | . . . . . . 4 . . . . . . . Guns 40 | . 11 . . . 2 8 4 1 8 6 . . . Cannons 9 | . 1 3 . . 2 2 . . . . . . 1 Classes Destroyed 12 | . 3 1 . . 1 6 . . . . . . 1 Worker 1 | . . . . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . Swarmer 19 | . 6 . . . . 2 3 . 4 4 . . . Grunt 23 | . 6 3 . . 3 6 1 . 2 2 . . . Brawler 2 | . . . . . . 1 . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 6 | . . . . . . 3 . 2 1 . . . . Demolisher 1 | . . . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 5 2 . . 4 4 4 1 4 4 . . 1 Combat Bots Only 5 | . 5 2 . . 4 4 4 1 4 4 . . 1 Max Kills in Single Turn 2 | . 2 1 . . 1 2 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 464 | . 61 17 . . 43 114 27 57 84 38 . 3 20 Missed 134 | . 16 8 . . 11 29 9 27 25 5 . . 4 Damage Taken 5539 | . 423 156 . . 493 1419 270 216 1228 506 . 129 699 Core 997 | . 63 27 . . 70 376 18 42 163 119 . . 119 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 64 . . 15 . . . . 53 . Volleys Fired 162 | . 41 10 . . 9 31 8 5 35 16 . 3 4 Largest 3 | . 2 2 . . 3 3 2 2 2 2 . 2 2 Hottest 98 | . 55 55 . . 90 98 50 50 50 48 . 77 77 Shots Fired 326 | . 82 20 . . 26 82 16 10 51 25 . 6 8 Gun 256 | . 67 10 . . 14 56 16 10 51 25 . 3 4 Cannon 70 | . 15 10 . . 12 26 . . . . . 3 4 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 326 | . 82 20 . . 26 82 16 10 51 25 . 6 8 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | . 11 7 . . 7 17 3 9 15 9 . 3 1 Robot Miss Streak 4 | . 3 2 . . 1 2 4 1 2 2 . 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 5 | . . . . . . . 1 . 3 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 1 . . . Shots Hit Robots 252 | . 57 15 . . 16 71 8 10 44 18 . 6 7 Core Hits 109 | . 21 6 . . 6 31 6 3 16 12 . 4 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . Critical Strikes 4 | . . 2 . . . . . 1 1 . . . . Destroy 1 | . . . . . . . . . 1 . . . . Blast 2 | . . 2 . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 43 | . . . . . . 30 . 1 9 . . 3 . Impact 17 | . . . . . . 4 . 1 9 . . 3 . Slashing 26 | . . . . . . 26 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4364 | . 669 239 . . 220 1348 201 237 825 300 . 183 142 Guns 2818 | . 474 92 . . 98 650 201 163 702 300 . 87 51 Cannons 997 | . 187 147 . . 122 354 . . . . . 96 91 Explosions . | . . . . . . . . . . . . . . Melee 533 | . . . . . . 336 . 74 123 . . . . Ramming 16 | . 8 . . . . 8 . . . . . . . Kinetic 3815 | . 661 239 . . 220 1004 201 163 702 300 . 183 142 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 197 | . . . . . . . . 74 123 . . . . Slashing 336 | . . . . . . 336 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . . . . . . Average Corruption 2 | . . . . . . 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . 8 2 . . . . . . Message Errors 3 | . . . . . . 3 . . . . . . . Matter Fused 3 | . . . . . . 3 . . . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 79 | . . . . . . 5 . 74 . . . . . Projectiles 5 | . . . . . . 5 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 74 | . . . . . . . . 74 . . . . . Knockbacks 14 | . 3 4 . . 2 4 . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 13 | . 3 4 . . 2 3 . . . . . . 1 Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . . . Targets Rammed 4 | . 1 . . . . 3 . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 237 | . 31 9 . . 32 237 99 80 164 67 . 23 40 Average Temperature 47 | . 12 4 . . 12 81 52 44 59 29 . 4 19 Received Heat Transfer 1517 | . 108 63 . . 111 594 144 54 243 144 . 44 12 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Peak Influence 611 | . 221 156 . . 89 611 610 370 . . . . 277 Initial 319 | . . 8 . . . 37 319 319 . . . . 21 Average 207 | . 75 76 . . 54 362 446 333 . . . . 106 Maximum Alert Level 2 | . 1 . . . . 2 2 1 . . . . 1 Low Security (%) 54 | . 94 100 . 100 100 19 . 1 . . . . 63 Level 1 29 | . 5 . . . . 32 42 98 . . . . 36 Level 2 16 | . . . . . . 48 57 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 2 8 . . . . . . 2 Investigation 4 | . 1 . . . 1 2 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 2 . . . 1 1 . . . . . . 1 Assault 3 | . . . . . . 2 . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Distress Signals 6 | . 3 . . . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 22 14 . . 5 40 10 4 12 6 . 1 9 Peak Tracking Total 8 | . 5 7 . . 4 8 6 1 5 4 . 1 6 Tactical Retreats 8 | . 1 2 . . . 1 . . 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Machines Disabled 8 | . 1 . . . . 2 . . 1 . . . 4 Max in Single Turn 1 | . 1 . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Machines Accessed 21 | . 2 1 1 . 2 8 1 3 1 . 1 . 1 Terminals 14 | . 2 . . . 2 7 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . Total Hacks 45 | . 6 1 1 . 3 21 1 4 1 . 3 . 4 Successful 21 | . 4 1 1 . 1 6 1 1 1 . 3 . 2 Failed 24 | . 2 . . . 2 15 . 3 . . . . 2 Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 1 . 1 2 . . . . . . 3 Terminals 34 | . 6 . . . 3 19 1 1 . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 3 . . . . . Terminal Hacks 18 | . 4 1 1 . 1 5 1 . 1 . 3 . 1 Record 1 | . . . . . . . . . . . . . 1 Part Schematic 3 | . . . . . . . . . . . 3 . . Open Door 6 | . . 1 . . . 4 . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 3 | . 2 . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 7 . 2 . . . . . Full Trace Events 3 | . . . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Total Allies 21 | . . 5 . . . 12 . . 1 . 3 . . Largest Group 10 | . . 3 3 3 3 10 6 4 1 1 3 3 2 Highest-Rated Group 173 | . . 44 40 40 40 173 96 64 20 20 98 98 61 Highest-Rated Ally 39 | . . 31 16 16 16 31 16 16 20 20 39 39 33 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 241 | . . 16 . . 18 120 39 13 . 2 . 18 15 Total Damage 3463 | . . 145 . . 177 1608 467 158 . 72 . 340 496 Kills 41 | . . 4 . . . 21 7 1 . . . 2 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Turns Passed 6297 | . 560 612 255 27 235 1073 182 408 628 511 788 373 645 Spaces Moved 4175 | 1 318 451 210 23 145 597 130 286 397 373 654 271 319 Core 151 | . . . . . . 18 . . . . . . 133 Treads . | . . . . . . . . . . . . . . Legs 4022 | 1 318 451 210 23 145 577 130 286 397 373 654 271 186 Wheels 2 | . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 100 120 120 120 120 120 120 50 Average Speed 117 | 120 120 120 120 120 120 119 120 120 120 120 120 120 91 Slowest Speed 190 | 120 120 120 120 120 120 120 120 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 69 85 61 13 11 81 32 12 57 47 76 59 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . 2 . . . . . . . . 3 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 25 | . . 1 . . . . . . 8 8 4 4 . Spaces Dug 6 | . . . . . . . . . 3 . . 3 . Terrain Destroyed 7 | . . . . . . 1 . . 3 . . 3 . Melee 6 | . . . . . . . . . 3 . . 3 . Projectile 1 | . . . . . . 1 . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Total 5226 | . 424 504 213 22 184 839 147 344 503 418 657 308 663 Wait 714 | . 43 32 2 . 22 131 8 41 46 22 2 26 339 Move 4162 | . 317 450 209 22 144 596 129 285 396 372 653 270 319 Hop . | . . . . . . . . . . . . . . Pick Up 28 | . 8 1 1 . 1 12 . . 1 3 . 1 . Fast Attach 23 | . 2 1 . . 3 9 . 1 1 3 1 2 . Attach 24 | . 1 2 . . 4 7 . 2 6 1 . 1 . Detach 3 | . . 1 . . . . . . . 1 . . 1 Swap 22 | . 2 3 . . 1 9 1 5 1 . . . . Drop 30 | . 9 4 1 . . 8 1 4 . . 1 2 . Fire 162 | . 41 10 . . 9 31 8 5 35 16 . 3 4 Melee 43 | . . . . . . 30 . 1 9 . . 3 . Ram 3 | . . . . . . 3 . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . . . . 3 . . 8 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered new exit (range 15) 832 | -10/Mines | Discovered new exit (range 7) 917 | -10/Mines | Assembled infested the area 1007 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1024 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1029 | -10/Mines | Learned location of Zion (-7) 1099 | -10/Mines | Discovered new exit (range 4) 1162 | -10/Mines | Discovered new exit (range 5) 1173 | -10/Mines | Entered Exiles 1173 | -10/Exiles | Accompanied by 3 allies 1203 | -10/Exiles | Met 8R-AWN 1224 | -10/Exiles | Met EX-HEX 1256 | -10/Exiles | Met EX-BIN 1271 | -10/Exiles | Aligned with FarCom system 1272 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Opened EX-Vault 1310 | -10/Exiles | Found Cloak of Protection 1336 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1371 | -10/Exiles | Met EX-DEC 1416 | -10/Exiles | Discovered new exit (range 10) 1428 | -10/Exiles | Left Exiles lab with Cloak of Protection 1428 | -10/Exiles | Entered Mines 1428 | -9/Mines | Accompanied by 3 allies 1438 | -9/Mines | Met a Derelict bent on vengeance 1443 | -9/Mines | Discovered new exit (range 9) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Accompanied by 3 allies 1455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1544 | -8/Materials | Lost 3 allies 1565 | -8/Materials | Lost 3 parts (2p1w) 1589 | -8/Materials | Discovered new exit (range 5) 1649 | -8/Materials | Identified exit to Storage 1690 | -8/Materials | Entered Storage 1699 | -8/Storage | Met a pair of Derelict thieves 1744 | -8/Storage | Garrison activated, responded to threat 1827 | -8/Storage | Build established: Scavenger-Skirmisher 1882 | -8/Storage | Identified exit to Garrison 2007 | -8/Storage | Lost 3 parts (3w) 2093 | -8/Storage | Core integrity fell below 50% 2102 | -8/Storage | Core integrity fell below 20% 2109 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2130 | -8/Storage | Lost 10 parts (1p6n2u1w) 2763 | -8/Storage | Entered Garrison 2763 | -8/Garrison | Accompanied by 6 allies 2769 | -8/Garrison | Build established: Commander-Mutant 2834 | -8/Garrison | Triggered checkpoint 2836 | -8/Garrison | Triggered checkpoint 2930 | -8/Garrison | Discovered new exit (range 8) 2945 | -8/Garrison | Entered Factory 2945 | -7/Factory | Accompanied by 4 allies 2945 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3307 | -7/Factory | Lost 3 allies 3343 | -7/Factory | Discovered new exit (range 4) 3353 | -7/Factory | Entered Lower Caves 3396 | -7/Lower Caves | Build established: Mutant 3399 | -7/Lower Caves | Encountered a Warlord checkpoint 3646 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3925 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 3964 | -7/Lower Caves | Discovered new exit (range 14) 3981 | -7/Lower Caves | Entered another Lower Caves area 3981 | -7/Lower Caves | Accompanied by 1 ally 4102 | -7/Lower Caves | Encountered a Warlord checkpoint 4120 | -7/Lower Caves | Learned Factory garrison access intel 4439 | -7/Lower Caves | Discovered new exit (range 15) 4492 | -7/Lower Caves | Entered Zion 4517 | -7/Zion | Build established: Scavenger-Mutant 4664 | -7/Zion | Discovered new exit (range 11) 4738 | -7/Zion | Received a hallucinogenic algorithm 4777 | -7/Zion | Gained Derelict followers 4969 | -7/Zion | Learned location of Extension (-4) 4996 | -7/Zion | Given the Hacking Drone Bay 5053 | -7/Zion | Rebuked by Imprinter 5280 | -7/Zion | Entered Proximity Caves 5280 | -6/Proximity Caves | Accompanied by 3 allies 5558 | -6/Proximity Caves | Spotted B-75 Beast 5583 | -6/Proximity Caves | Allies destroyed B-75 Beast 5607 | -6/Proximity Caves | Discovered new exit (range 14) 5653 | -6/Proximity Caves | Entered Factory 5653 | -6/Factory | Accompanied by 2 allies 5653 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5654 | -6/Factory | Loaded intel: 4 garrison access locations 5953 | -6/Factory | Build established: Derelict-Mutant 6090 | -6/Factory | Lost 9 parts (1p4n1u3w) 6298 | -6/Factory | Self-destructed Last Messages --------------- 06054_ U-05 Engineer lays Concrete. 06055_ Magnetic Acceleration Cannon destroyed. 06055_ Lgt. Nuclear Core destroyed. 06055_ Carbon-fiber Leg destroyed. 06056_ U-05 Engineer lays Concrete. 06058_ R-10 Processor collects Shock Absorption System. 06059_ The unstable cave ceiling collapses. 06059_ Flail destroyed. 06059_ U-05 Engineer lays Concrete. 06064_ U-05 Engineer builds a Wall. 06065_ The unstable cave ceiling collapses. 06098_ K-01 Serf cleans the Assembly Bed. 06290_ Acquired 3 matter. 06297_ C-30 ARC bursts open, deploying its payload. 06297_ G-67 Veteran unfolds itself. 06297_ L-41 Fighter unfolds itself. 06297_ G-50 Soldier unfolds itself. 06297_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | # "" """" #?# ##### """ """ #????????????? | | """ """" #?# #???# #????????????? | | """ """" #?# #???###########????????????? | | """ """" #?# #??????????????????????????? | | #?# #??????????????????????????? | | #?# #??????????????????????????? | | #########?# #??????????????????????????? | | # # ###########?# #??????????????????????????? | | #?# #??????????????????????????? | | # """"""" #?# #??????????????????????????? | | # """"""" ### ##?????????????????????????? | | # """"""" # #############????????????? | | ## """"""" # m ?????????????? | | ### # + !!lggl ?????????????? | | #?# # """"""" # u""G" ??????????????? | | #?# # """"""" # "%"! ???????????????? | | #?# # """"""" # ????????????????? | | #?# # = """"""" # % % ?????????????????? | | +? + # ??????????????????? | | #?### ] # R???????????????????? | | ##???##########+### k% %#???????????????????? | | ??????????????# #?# %"""" u#???????????????????? | | ??????????????# #?# """"% #???????????????????? | | ??????????????# #?# """" #???????????????????? | | ??????????????# #?# """" k#???????????????????? | | ?????????????## ### """"@ u#???????????????????? | | ?????????????# """" #???????????????????? | | ?????????????# u % #???????????????????? | | ?????????????# """ #???????????????????? | | ################+## """ #???????????????????? | | # # """ k#????########???????? | | # """" """" """" # ###? #???????? | | # """" """"h"""" !# #? / ] #???????? | | # """" """" """" # # #???????? | | # """" """" """" # # """ """?????????? | | # # + """ """?????????? | | #! = [ # # """ """?????????? | | #############/############ # #???????? | | ????????????# ?# [# #? ] #???????? | | ????????????# ?# # #?#########???????? | | ????????????? ?# * "" #o #?????????????????? | | ???????????????# "" # p #?????????????????? | | ???????????????# " " """ + #?????????????????? | | ???????????????# "T" """ # #?????????????????? | | ???????????????# """ """ # #?????????????????? | | ???????????????# # %#?????????????????? | | ???????????????########### ????????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ????????????? | | ?????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 150 Evasion (%) 59 Targeting Accuracy 14 Melee Accuracy 10 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokOmegaTerminator Manual? 0 Play Time 00:53:20 Cumulative 92.6 hours Start 2024.04.04 @ 12:28:41 End 2024.04.04 @ 18:10:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 395990e5-32e0-441d-96b4-f3a0066c4bc3