Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 02:46:34 Player: Namu Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1897) 1897 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 4490 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 335/335 System Corruption 5% Temperature Cool (9) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Drone Bay (0/2) Drone Bay (2/2) > --- WEAPON (4) ------- Advanced Beam Rifle Missile Launcher > --- INVENTORY (20) --- Armored Treads Armored Treads Improved Heat Sink Improved Sensor Array Hardened Medium Armor Plating Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) High-powered Shotgun Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Missile Launcher > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Improved Sensor Array Hardened Medium Armor Plating Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay High-powered Shotgun Datajack Axe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . . . 1 1 . Parts Attached 81 | 7 6 6 9 46 7 Power 12 | 1 1 1 . 9 . Engine 6 | 1 1 . . 4 . Core 6 | . . 1 . 5 . Reactor . | . . . . . . Propulsion 19 | 2 . 1 3 13 . Treads 13 | 2 . 1 2 8 . Leg 6 | . . . 1 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 3 1 2 9 6 Device 11 | . 1 1 . 4 5 Storage 4 | 1 1 . 1 . 1 Processor 5 | . 1 . 1 3 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 28 | 3 2 3 4 15 1 Energy Gun 7 | 1 . . . 6 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 2 . . . 3 . Ballistic Cannon 7 | . 2 2 2 1 . Launcher 4 | . . . . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 1 2 . . Unidentified Prototypes 5 | . . 1 . 4 . Parts Lost 15 | . . . 1 13 1 Power 2 | . . . . 2 . Propulsion 4 | . . . . 4 . Utility 1 | . . . . 1 . Weapon 8 | . . . 1 6 1 Highest Loss Streak 9 | . . . 1 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 100 95 91 81 Engine 4 | . 14 . . 4 9 Core 10 | . . 13 11 11 9 Treads 15 | . 28 28 21 9 18 Leg 3 | . . . . 6 . Device 9 | . 1 10 11 8 18 Storage 10 | . 14 14 11 9 9 Processor 4 | . 11 3 11 3 . Protection 3 | . . . . 6 . Energy Gun 11 | . . . . 17 16 Ballistic Gun 5 | . 5 . . 8 . Ballistic Cannon 9 | . 22 27 26 1 . Launcher 2 | . . . . 4 1 Naked Turns . | . . . . . . Heaviest Build 74 | 11 23 24 58 73 74 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 21 | . . . 2 21 1 Average Overweight (x) 1 | . . . . 2 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 17 | 7 8 10 19 20 19 Most Carried 15 | 5 8 10 14 15 15 Average Carried 8 | . 5 8 9 9 12 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 14 | . 8 8 14 6 12 Class Distribution -------------------- 47% | Mutant 22% | Skirmisher 7% | Scavenger-Tank 6% | Tank 6% | Scavenger-Gunner 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1567 | 221 280 98 262 662 44 Remotely . | . . . . . . Salvage Created 1788 | . 263 67 284 860 314 Parts 137 | . 26 2 26 60 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 49 | . 7 2 11 19 10 Guns 14 | . . . . 12 2 Cannons 21 | . 7 2 11 1 . AOE 14 | . . . . 6 8 Classes Destroyed 11 | . 7 . 1 2 1 Worker 4 | . 1 . 1 2 . Builder 7 | . 1 . . 5 1 Recycler 2 | . 1 . . 1 . Operator 2 | . 1 . . 1 . Watcher 6 | . 2 . 2 1 1 Swarmer 17 | . 3 . 6 4 4 Grunt 22 | . 4 2 4 9 3 Brawler 1 | . . . . . 1 Duelist 3 | . . . . 3 . Sentry 4 | . . . 1 2 1 Hunter 2 | . . . . 1 1 Best Kill Streak 16 | . 6 2 5 16 10 Combat Bots Only 9 | . 3 2 4 8 9 Max Kills in Single Turn 5 | . 1 1 2 4 5 Gunslinging . | . . . . . . Exploded 5 | . . . . 2 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 264 | . 62 6 41 88 67 Missed 64 | . 20 1 13 16 14 Damage Taken 3006 | . 369 62 272 1645 658 Core 656 | . 72 . 26 498 60 Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . . . . 27 . Regen/Repaired (Parts) 54 | . . . . 54 . Core Remaining (%) 88 | 100 . 71 93 . . Volleys Fired 118 | . 25 3 26 52 12 Largest 4 | . 2 2 2 4 2 Hottest 193 | . 78 78 78 193 111 Shots Fired 288 | . 50 6 52 156 24 Gun 149 | . . . . 129 20 Cannon 127 | . 50 6 52 19 . Launcher 12 | . . . . 8 4 Special . | . . . . . . Kinetic 156 | . 50 6 52 48 . Thermal 103 | . . . . 91 12 Explosive 12 | . . . . 8 4 Electromagnetic 17 | . . . . 9 8 Robot Hit Streak 9 | . 4 3 4 9 5 Robot Miss Streak 7 | . 7 1 5 5 4 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 120 | . 19 4 20 64 13 Core Hits 100 | . 14 3 13 50 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 3 2 2 Burn 4 | . . . . 2 2 Blast 3 | . . . 3 . . Melee Attacks 3 | . . 1 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4556 | . 541 62 435 2391 1127 Guns 1312 | . . . . 1082 230 Cannons 1216 | . 541 62 431 182 . Explosions 2024 | . . . . 1127 897 Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 1390 | . 541 62 431 356 . Thermal 1065 | . . . . 889 176 Explosive 1898 | . . . . 1037 861 Electromagnetic 199 | . . . . 109 90 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 2 5 Average Corruption 2 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . . 40 11 Message Errors 14 | . . . . 11 3 Matter Fused 9 | . . . . 7 2 Heat Flow Errors 9 | . . . . 6 3 Energy Discharges 6 | . . . . 4 2 Parts Fused 2 | . . . . 2 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 215 | . 3 . . 130 82 Projectiles 3 | . 3 . . . . Explosions 212 | . . . . 130 82 Melee . | . . . . . . Knockbacks 9 | . 3 1 5 . . Impact . | . . . . . . Kinetic 7 | . 3 1 3 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 341 | . . . . 341 . Shots 4 | . . . . 4 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 825 | . 198 78 108 825 425 Average Temperature 153 | . 68 42 35 195 178 Received Heat Transfer 546 | . 60 36 63 261 126 Effects 52 | . . . . 48 4 Shutdowns 14 | . . . . 11 3 Energy Bleed 4 | . . . . 3 1 Interference 12 | . . . . 12 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 12 | . . . . 12 . Damage (core) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 2259 | . . . . 1802 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 386 | . 183 72 386 360 309 Initial 117 | . . 22 . 117 48 Average 88 | . 46 42 115 100 86 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 86 | 100 100 100 69 86 81 Level 1 13 | . . . 30 13 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 2 2 1 Investigation 4 | . 1 . 1 1 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 1 . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 13 2 17 34 14 Peak Tracking Total 10 | . 4 2 6 7 10 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . 1 . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 12 | . . . 2 9 1 Max in Single Turn 3 | . . . 1 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 9 | . 1 . 2 4 2 Terminals 5 | . . . 2 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 26 | . 2 . 4 17 3 Successful 16 | . 2 . 3 10 1 Failed 10 | . . . 1 7 2 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . . . 4 4 3 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 7 | . 2 . . 5 . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 3 2 1 Record 2 | . . . 2 . . Open Door 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . 2 . . 2 . Retrieve Matter 1 | . 1 . . . . Retrieve Components 3 | . 1 . . 2 . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 3 1 Full Trace Events 4 | . . . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 76 | . 76 . . . . Retrieved Components 23 | . 10 . . 13 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 41 | . . 41 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 18 | . . 5 13 . . Total Damage 311 | . . 104 207 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 11 | . . . . . 11 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 7061 | 114 645 851 970 3858 623 Spaces Moved 2463 | 75 342 487 355 988 216 Core 21 | 19 . . . 2 . Treads 2060 | 56 342 487 355 604 216 Legs 382 | . . . . 382 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 200 250 Average Speed 236 | 132 160 160 237 304 250 Slowest Speed 1100 | 160 160 160 320 1100 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 45 87 22 42 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . 3 . 4 87 36 Melee . | . . . . . . Projectile 10 | . 3 . 4 2 1 AOE 120 | . . . . 85 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3464 | 91 389 557 426 1725 276 Wait 655 | 2 . 45 21 571 16 Move 2458 | 74 341 486 354 987 216 Hop . | . . . . . . Pick Up 95 | 7 13 8 10 38 19 Fast Attach . | . . . . . . Attach 42 | 7 1 1 3 25 5 Detach 7 | . . 1 1 3 2 Swap 40 | . 5 5 6 22 2 Drop 45 | 1 4 7 2 27 4 Fire 118 | . 25 3 26 52 12 Melee 3 | . . 1 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 731 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered Mines 967 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 973 | -10/Mines | Found Prototype Device 974 | -10/Mines | Identified Exp. Sensor Array 999 | -10/Mines | Learned location of 1 exit from Materials 1026 | -10/Mines | Discovered new exit (range 12) 1465 | -10/Mines | Discovered new exit (range 5) 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Accompanied by 1 ally 1611 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1612 | -9/Materials | Identified exit to Materials 1616 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1910 | -9/Materials | Build established: Skirmisher 2290 | -9/Materials | Build established: Mutant 2349 | -9/Materials | Discovered exit to Materials (range 17) 2581 | -9/Materials | Entered another Materials area 2581 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2893 | -8/Materials | Destroyed 8 combat bots 2894 | -8/Materials | Lost 9 parts (1p2n1u5w) 3126 | -8/Materials | Build established: Gunner 3486 | -8/Materials | Build established: Skirmisher 4783 | -8/Materials | Build established: Tank 5253 | -8/Materials | Build established: Scavenger-Tank 5496 | -8/Materials | Core integrity fell below 50% 5513 | -8/Materials | Core integrity fell below 20% 5617 | -8/Materials | Build established: Scavenger-Gunner 6053 | -8/Materials | Discovered new exit (range 10) 6234 | -8/Materials | Build established: Mutant 6257 | -8/Materials | Repaired Deuterium Engine 6439 | -8/Materials | Entered Storage 6967 | -8/Storage | Destroyed 9 combat bots 7062 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Unit. 07041_ U-05 Engineer builds a Wall. 07041_ U-05 Engineer lays Concrete. 07042_ Destroyed Imp. Hover Unit. 07042_ U-05 Engineer lays Concrete. 07045_ U-05 Engineer builds a Wall. 07049_ The unstable cave ceiling collapses. 07049_ U-05 Engineer lays Concrete. 07050_ R-06 Scavenger collects Lgt. Ion Engine. 07050_ U-05 Engineer lays Concrete. 07052_ U-05 Engineer builds a Wall. 07052_ K-01 Serf collects debris. 07052_ R-06 Scavenger collects Drone Bay. 07053_ U-05 Engineer lays Concrete. 07055_ U-05 Engineer builds a Wall. 07056_ U-05 Engineer lays Concrete. 07056_ R-06 Scavenger collects Drone Bay. 07058_ U-05 Engineer lays Concrete. 07060_ U-05 Engineer builds a Wall. 07060_ U-05 Engineer lays Concrete. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed SkeletonBombAirjet Manual? 0 Play Time 00:39:24 Cumulative 3.2 hours Start 2024.04.02 @ 01:56:24 End 2024.04.02 @ 02:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65e908ec-156f-4273-a167-f103cf388878