Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 22:42:02 Player: Cwaftwer Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (777) 777 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (3620) 3620 TOTAL SCORE: 12262 Bonus ------- Follower Combat Kills 180 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1450 Matter 65/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gamma Bomb Array Vibroblade Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Terrain Scan Processor Advanced Target Analyzer Improved System Guard > --- WEAPON ----------- Heavy Gauss Cannon Makeshift Axe Vibroblade > --- INVENTORY -------- (None) [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Compact Battery Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Power Shielding Artifact Phase Armor Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Slots Evolved 16 | . . . . 4 2 2 2 . . 2 2 . 2 Power 3 | . . . . 1 . 1 . . . . . . 1 Propulsion 4 | . . . . 3 1 . . . . . . . . Utility 8 | . . . . . 1 1 2 . . 2 1 . 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 128 | 8 5 2 8 2 17 4 8 7 3 8 38 12 6 Power 23 | 2 1 . 1 1 2 1 5 2 2 1 5 . . Engine 14 | 2 1 . 1 1 1 1 4 1 2 . . . . Core 3 | . . . . . 1 . 1 1 . . . . . Reactor 6 | . . . . . . . . . . 1 5 . . Propulsion 26 | 2 2 . . 1 2 . . . . 1 15 2 1 Treads 3 | 2 . . . . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . . 5 . 1 Hover 5 | . . . . . . . . . . . 5 . . Flight 12 | . 2 . . 1 2 . . . . . 5 2 . Utility 35 | 2 2 1 1 . 5 1 2 2 . 4 8 6 1 Device 14 | 1 1 . . . 2 1 2 . . 2 2 2 1 Storage 4 | 1 1 . . . . . . . . 1 1 . . Processor 12 | . . 1 1 . 2 . . 1 . . 5 2 . Hackware 3 | . . . . . 1 . . 1 . . . 1 . Protection 1 | . . . . . . . . . . 1 . . . Artifact 1 | . . . . . . . . . . . . 1 . Weapon 44 | 2 . 1 6 . 8 2 1 3 1 2 10 4 4 Energy Gun 2 | 1 . . . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 7 | 1 . 1 3 . 1 . 1 . . . . . . Ballistic Cannon 5 | . . . 1 . 1 . . 1 . . 2 . . Launcher 12 | . . . 2 . 3 . . 1 . 1 2 1 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 3 1 . . . . . . . Slashing Weapon 12 | . . . . . . . . 1 1 . 5 3 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . 1 . . 2 3 . Parts Lost 43 | . . . 1 . 1 1 . 13 . 1 21 4 1 Power 6 | . . . . . . . . 2 . . 3 1 . Propulsion 14 | . . . . . 1 . . 1 . . 8 3 1 Utility 17 | . . . 1 . . 1 . 8 . 1 6 . . Weapon 6 | . . . . . . . . 2 . . 4 . . Highest Loss Streak 13 | . . . 1 . 1 1 . 4 . 1 13 4 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 98 99 55 73 68 71 56 24 50 54 33 . Engine 11 | . 14 14 14 12 7 5 5 4 7 10 6 . . Treads 1 | . 18 . . . . . . . . 4 . . . Flight 20 | . 9 28 28 14 16 11 11 7 5 5 1 12 . Device 11 | . 14 14 13 . 11 10 20 12 . 4 4 4 . Storage 1 | . 14 2 . . . . . . . 4 6 . . Processor 12 | . . 11 14 14 18 16 16 15 5 5 9 12 . Ballistic Gun 19 | . 14 26 27 14 5 . 2 2 . . . . . Peak Build Rating 93 | 7 8 11 17 50 73 76 78 81 52 89 93 80 10 Average Rating 22 | 4 7 9 10 49 69 73 76 68 48 76 49 43 3 On Entrance 39 | . 7 7 10 17 50 73 71 78 43 52 87 51 2 Naked Turns 176 | . . . . . . . . . . . . 53 123 Heaviest Build 88 | 15 20 18 13 11 22 29 33 44 11 48 88 23 12 Greatest Support 74 | 40 40 8 8 28 33 34 34 34 24 36 74 40 10 Greatest Overweight (x) 3 | . 3 2 1 . . 1 . 1 . 1 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 5 5 5 5 5 5 5 5 20 5 5 Average Capacity 6 | 6 9 5 5 5 5 5 5 5 5 5 15 5 5 Most Carried 10 | 3 10 10 5 5 5 5 5 5 5 5 9 5 4 Average Carried 5 | 1 8 5 4 2 4 3 4 3 3 4 5 3 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 5 5 2 4 5 4 3 4 5 2 4 2 Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Matter Collected 1679 | 301 177 159 181 8 119 . 168 116 4 20 367 41 18 Remotely . | . . . . . . . . . . . . . . Salvage Created 1206 | 46 198 . 58 8 52 . 168 85 . 25 525 41 . Parts 90 | 5 18 . 7 3 5 . 3 2 . 3 41 3 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 11 . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Combat Hostiles Destroyed 13 | . 3 . 1 . 1 . . 2 . . 6 . . Melee 5 | . . . . . 1 . . 1 . . 3 . . Guns 3 | . 3 . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . 3 . . AOE 1 | . . . 1 . . . . . . . . . . Classes Destroyed 15 | 1 4 . 2 1 1 . 1 1 . . 3 1 . Worker 2 | . . . . . . . 1 . . . 1 . . Builder 2 | . . . . . . . . . . . 2 . . Tunneler 4 | 2 . . . . . . 1 . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . 1 . . . . . 1 . . . 1 . . Operator 2 | . . . . 1 . . . . . 1 . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 4 | . 3 . . . . . . 1 . . . . . Cutter 3 | . . . . . . . . . . . 3 . . Duelist 1 | . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . 1 . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . . 3 . . Subdweller 1 | . . . 1 . . . . . . . . . . Zionite 2 | . . . 2 . . . . . . . . . . Best Kill Streak 4 | 2 3 . 1 1 1 . 3 2 . 1 4 1 . Combat Bots Only 3 | . 3 . 1 . 1 . . 2 . . 3 . . Max Kills in Single Turn 2 | 1 2 . 1 1 1 . 1 1 . 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Hostile Shots Fired 468 | . 13 . 5 13 16 3 . 95 32 10 150 28 103 Missed 177 | . 3 . 4 9 4 1 . 42 19 4 38 14 39 Damage Taken 8308 | . 77 . 98 36 209 38 . 2814 246 139 2821 242 1588 Core 3110 | . 17 . 24 . 11 18 . 292 35 . 1139 119 1455 Absorbed by Shields 12 | . . . . . . . . . . . . . 12 Redirected to Shielding 114 | . . . . . . . . . . 28 86 . . Core Remaining (%) 81 | 100 . . 83 100 98 97 . . 67 100 . 3 . Volleys Fired 72 | 7 22 . 11 3 6 3 . . . 1 19 . . Largest 2 | 2 2 . 2 2 1 1 . . . 1 2 . . Hottest 153 | 70 70 . 50 44 24 60 . . . 43 153 . . Shots Fired 109 | 14 44 . 16 5 6 3 . . . 1 20 . . Gun 78 | 14 44 . 8 5 4 3 . . . . . . . Cannon 14 | . . . 1 . . . . . . . 13 . . Launcher 17 | . . . 7 . 2 . . . . 1 7 . . Special . | . . . . . . . . . . . . . . Kinetic 56 | 7 22 . 9 5 4 . . . . . 9 . . Thermal 29 | 7 22 . . . . . . . . . . . . Explosive 9 | . . . 7 . 2 . . . . . . . . Electromagnetic 15 | . . . . . . 3 . . . 1 11 . . Robot Hit Streak 12 | 7 6 . 6 2 2 . . . . 1 12 . . Robot Miss Streak 8 | 1 8 . 1 3 6 3 . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 99 | 11 20 . 6 3 9 . 3 7 3 1 27 5 4 Core Hits 50 | 3 10 . 3 2 5 . 1 3 1 1 20 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . . . . Critical Strikes 9 | . 1 . . . 1 . . 1 1 . 4 . 1 Burn 1 | . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . 1 . . Smash 2 | . . . . . 1 . . 1 . . . . . Sever 3 | . . . . . . . . . 1 . 1 . 1 Melee Attacks 93 | . . . . . 8 . 3 28 7 . 31 8 8 Impact 28 | . . . . . 8 . 3 17 . . . . . Slashing 65 | . . . . . . . . 11 7 . 31 8 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 3 . 1 . 4 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . . Damage Inflicted 3402 | 137 258 . 239 39 249 . 194 235 161 37 1200 446 207 Guns 485 | 137 258 . 34 39 17 . . . . . . . . Cannons 413 | . . . . . 31 . . . . . 382 . . Explosions 425 | . . . 205 . 33 . . . . 37 150 . . Melee 2073 | . . . . . 168 . 194 235 161 . 668 446 201 Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 651 | 74 133 . 34 39 17 . . . . . 354 . . Thermal 188 | 63 125 . . . . . . . . . . . . Explosive 238 | . . . 205 . 33 . . . . . . . . Electromagnetic 215 | . . . . . . . . . . 37 178 . . Impact 478 | . . . . . 199 . 194 85 . . . . . Slashing 1626 | . . . . . . . . 150 161 . 668 446 201 Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 23 23 . 9 9 . Average Corruption 14 | . . . . . . . . 13 23 . 8 7 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 29 | . . . . . . . . 16 8 . 5 . . Message Errors 3 | . . . . . . . . 2 1 . . . . Matter Fused 5 | . . . . . . . . 3 1 . 1 . . Heat Flow Errors 6 | . . . . . . . . 2 1 . 3 . . Energy Discharges 4 | . . . . . . . . 1 3 . . . . Data Loss (minor) 5 | . . . . . . . . 3 1 . 1 . . Alerts 2 | . . . . . . . . 2 . . . . . Misdirections 4 | . . . . . . . . 3 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 369 | . . . . . 36 . 72 . 1 . 29 231 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 369 | . . . . . 36 . 72 . 1 . 29 231 . Knockbacks 9 | . . . . . 4 . 1 . . . 4 . . Impact 5 | . . . . . 4 . 1 . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 139 | . . . 24 . . . . . . . 113 . 2 Shots 8 | . . . 1 . . . . . . . 7 . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 359 | 36 63 . . 14 191 82 . 256 69 4 359 58 . Average Temperature 51 | 17 18 . . 7 58 37 . 116 34 3 86 29 . Received Heat Transfer 522 | . . . 6 9 . 18 . 123 51 27 162 27 99 Effects 1 | . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 5 | . . . . . 1 . 4 . . . . . . Impact Corruptions 5 | . . . . . 1 . 3 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 629 | 185 444 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Peak Influence 307 | 10 75 28 . 70 136 96 100 . . 156 148 307 232 Initial 172 | . 6 28 . . 31 66 49 . . 107 76 27 172 Average 80 | 3 46 28 . 34 90 80 67 . . 137 92 148 183 Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 . . 100 100 61 50 Level 1 4 | . . . . . . . . . . . . 38 49 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 1 1 2 3 . . . 5 1 3 Investigation 5 | . . . . . . 1 3 . . . 1 . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 10 | . . . . 1 1 1 . . . . 3 1 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Distress Signals 5 | . 1 1 . 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 9 9 2 17 4 5 1 25 8 2 13 18 23 Peak Tracking Total 15 | . 3 9 3 15 1 4 1 12 5 1 5 11 14 Tactical Retreats 18 | . . 2 1 . . 1 . 4 4 . 1 3 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Traps Triggered 2 | . . . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Machines Disabled 3 | . . . 1 . . . . 1 . . . 1 . Max in Single Turn 1 | . . . 1 . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Machines Accessed 19 | . 4 . 1 2 1 2 3 1 1 1 2 1 . Terminals 13 | . 4 . . 1 1 1 3 . . . 2 1 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 57 | . 12 . 9 6 5 4 7 1 1 1 9 2 . Successful 36 | . 5 . 9 6 2 1 2 1 1 1 6 2 . Failed 21 | . 7 . . . 3 3 5 . . . 3 . . Catastrophic 7 | . 1 . . . 1 3 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 40 | . 12 . . 2 5 3 7 . . . 9 2 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 4 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 31 | . 5 . 9 2 2 1 2 1 1 . 6 2 . Record 19 | . . . 8 . . 1 2 1 . . 5 2 . Prototype ID Bank 4 | . 2 . . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . . . 1 2 3 . . 1 2 . . Full Trace Events 5 | . . . . . . 1 3 . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . . . . . . 2 . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Total Allies 16 | . . . . . . . . . . . . . 16 Largest Group 13 | . . . . . . . . . . . . . 13 Highest-Rated Group 188 | . . . . . . . . . . . . . 188 Highest-Rated Ally 15 | . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . . . . 52 Total Damage 974 | . . . . . . . . . . . . . 974 Kills 4 | . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Turns Passed 8804 | 122 681 378 5269 69 207 80 149 465 186 364 515 164 155 Spaces Moved 5119 | 52 394 252 1280 153 373 161 313 650 366 166 388 332 239 Core 475 | 4 . . . . . . . 14 112 . 5 107 233 Treads 402 | 48 215 . . . . . . . . 138 1 . . Legs . | . . . . . . . . . . . . . . Wheels 249 | . . . . . . . . . . . 243 . 6 Hover 38 | . . . . . . . . . . . 38 . . Flight 3955 | . 179 252 1280 153 373 161 313 636 254 28 101 225 . Fastest Speed 5 | 50 117 37 37 37 32 37 37 37 40 40 5 5 50 Average Speed 56 | 151 140 53 37 37 34 39 37 43 43 170 83 30 52 Slowest Speed 280 | 160 280 197 117 37 37 97 37 80 50 225 225 58 200 Overloaded Moves 64 | . . . . . . . . . . . 20 44 . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . Robots Hopped 12 | . . . . 3 2 . 2 2 . . 1 2 . Cave-ins Triggered 5 | . . . . . . . . 5 . . . . . Exploration Rate (%) 28 | 5 57 53 39 18 12 6 11 74 45 4 11 52 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . Scrap Searched 9 | . . 2 6 . . . . 1 . . . . . Spaces Dug 21 | . . . 8 . . . . 10 . . 2 . 1 Terrain Destroyed 42 | . . . 18 . 5 . . 10 . . 8 . 1 Melee 13 | . . . . . . . . 10 . . 2 . 1 Projectile 1 | . . . . . . . . . . . 1 . . AOE 28 | . . . 18 . 5 . . . . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Res Total 10805 | 81 481 496 6047 157 433 175 341 788 388 249 527 383 259 Wait 5200 | 3 29 236 4737 . 6 . 6 98 4 58 9 14 . Move 5083 | 51 393 251 1279 146 368 160 308 646 365 165 385 327 239 Hop 11 | . . . . 3 2 . 2 1 . . 1 2 . Pick Up 137 | 11 19 4 5 2 17 3 7 4 6 12 35 10 2 Fast Attach 1 | . . . . . . . . 1 . . . . . Attach 111 | 7 2 2 2 2 11 4 8 6 3 8 37 13 6 Detach 17 | . . . . . 1 3 1 1 . 1 3 5 2 Swap 18 | 1 3 . 6 . 6 . . 1 . . 1 . . Drop 63 | 1 13 3 7 1 8 2 6 2 3 4 11 2 . Fire 72 | 7 22 . 11 3 6 3 . . . 1 19 . . Melee 88 | . . . . . 8 . 3 28 7 . 26 8 8 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 13) 804 | -10/Materials | Entered Mines 813 | -10/Mines | Met a Derelict bent on vengeance 849 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 880 | -10/Mines | Assembled infested the area 885 | -10/Mines | Assisted by a Guerilla fighting off Assembled 898 | -10/Mines | Learned location of Storage (-9) 1179 | -10/Mines | Discovered new exit (range 5) 1181 | -10/Mines | Identified exit to Subcaves 1182 | -10/Mines | Entered Subcaves 1185 | -10/Subcaves | Learned 8 Materials zone layouts 1211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1215 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1228 | -10/Subcaves | Learned location of Zion (-6) 1228 | -10/Subcaves | Met a Zionite searching for "candidates" 1300 | -10/Subcaves | Discovered new exit (range 8) 1303 | -10/Subcaves | Identified exit to Materials 6098 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6123 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6422 | -10/Subcaves | Visited 4L-MR0's lab 6435 | -10/Subcaves | Found Flightbrick 6451 | -10/Subcaves | Entered Materials 6451 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 6452 | -8/Materials | Identified exit to Factory 6453 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 6492 | -8/Materials | Build established: Scavenger-Mutant 6520 | -8/Materials | Entered Factory 6520 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6710 | -7/Factory | Discovered new exit (range 17) 6722 | -7/Factory | Identified exit to Factory 6727 | -7/Factory | Entered another Factory area 6727 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6800 | -6/Factory | Discovered new exit (range 3) 6801 | -6/Factory | Identified exit to Factory 6804 | -6/Factory | Hacking Suite fried by hacking feedback 6807 | -6/Factory | Entered another Factory area 6807 | -5/Factory | Evolved 2 slots: Utility x2 6930 | -5/Factory | Discovered new exit (range 17) 6942 | -5/Factory | Identified exit to Upper Caves 6956 | -5/Factory | Entered Upper Caves 7025 | -5/Upper Caves | Found Alien Artifact 7027 | -5/Upper Caves | Build established: Mutant 7129 | -5/Upper Caves | Crushed by falling debris 7140 | -5/Upper Caves | Crushed by falling debris 7144 | -5/Upper Caves | Identified Dimensional Node Initializer 7144 | -5/Upper Caves | Initialized slip node 7178 | -5/Upper Caves | Lost 4 parts (1n2u1w) 7284 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7310 | -5/Upper Caves | Crushed by falling debris 7310 | -5/Upper Caves | System corruption reached 10% 7314 | -5/Upper Caves | Crushed by falling debris 7345 | -5/Upper Caves | Lost 4 parts (1p3u) 7349 | -5/Upper Caves | Crushed by falling debris 7380 | -5/Upper Caves | Lost 4 parts (1p3u) 7415 | -5/Upper Caves | Discovered new exit (range 12) 7419 | -5/Upper Caves | Spotted B-75 Beast 7420 | -5/Upper Caves | Identified exit to Upper Caves 7421 | -5/Upper Caves | Entered another Upper Caves area 7429 | -5/Upper Caves | Spotted B-75 Beast 7560 | -5/Upper Caves | Discovered new exit (range 9) 7563 | -5/Upper Caves | Identified exit to Factory 7607 | -5/Upper Caves | Entered Factory 7607 | -4/Factory | Evolved 2 slots: Utility x2 7759 | -4/Factory | Fabricated Antimatter Reactor (x2) 7958 | -4/Factory | Discovered new exit (range 6) 7969 | -4/Factory | Identified exit to Research 7971 | -4/Factory | Entered Research 7971 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8111 | -3/Research | Lost 3 parts (2n1w) 8123 | -3/Research | Spotted B-86 Titan 8166 | -3/Research | Identified exit to Armory 8166 | -3/Research | Identified exit to Quarantine 8368 | -3/Research | Lost 13 parts (3p3n5u2w) 8411 | -3/Research | Core integrity fell below 50% 8452 | -3/Research | Core integrity fell below 20% 8471 | -3/Research | Discovered new exit (range 10) 8475 | -3/Research | Found Fusion Bomb Launcher 8479 | -3/Research | Lost 5 parts (3n1u1w) 8485 | -3/Research | Spotted B-90 Cyclops 8486 | -3/Research | Entered Quarantine 8508 | -3/Quarantine | Found Alien Artifact 8509 | -3/Quarantine | Scanned by Researcher 8509 | -3/Quarantine | Identified Phase Armor 8530 | -3/Quarantine | Found Alien Artifact 8531 | -3/Quarantine | Identified Core Reset Matrix 8531 | -3/Quarantine | Used Core Reset Matrix 8535 | -3/Quarantine | Detected hypermatrix surge 8535 | -3/Quarantine | Sensed 12 artifacts in vicinity 8538 | -3/Quarantine | Spotted Alpha 7 8559 | -3/Quarantine | Found Prototype Hackware 8560 | -3/Quarantine | Identified Exp. Hacking Suite 8562 | -3/Quarantine | Found Unknown Launcher 8563 | -3/Quarantine | Identified Gamma Bomb Array 8582 | -3/Quarantine | Lost 4 parts (1p3n) 8597 | -3/Quarantine | Released all parts (11) 8642 | -3/Quarantine | Discovered new exit (range 14) 8650 | -3/Quarantine | Entered Research 8650 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8723 | -2/Research | Core integrity fell below 50% 8733 | -2/Research | Emitted hypermatrix ping 8737 | -2/Research | Core integrity fell below 20% 8738 | -2/Research | Assembled emerged from beneath the floor 8742 | -2/Research | Assembled emerged from beneath the floor 8795 | -2/Research | Spotted B-90 Cyclops 8805 | -2/Research | Lost 13 allies 8805 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- C-57 Dissector destroyed. as-59879 destroyed. Slug penetrates as-63262. Assembled emerge from beneath the floor. Slug penetrates H-88 Terminator. C-57 Dissector destroyed. Slug penetrates Wall. Identified Wheel. G-73 Enforcer Unknown Energy Gun severed. Wheel destroyed. R-10 Processor collects Unknown Energy Gun. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. Critical hit (Burn: +37). Fabricator disabled. K-01 Serf collects debris. B-90 Cyclops activates siege mode. Detected hypermatrix ping. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? h ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ #?????????????########## | | ?????????????????????# #?????????????# | | ?????????????????????#s ##########????# | | ?????????????????????# # ?????# = | | ?????????????????????# # ??????# | | ?????????????????????# # """"??????#####+#### | | ?????????????????????# s # """"""????????# # | | ?????????????????????# s# """"""" #????# # | | ?????????????????????# @# #????# # | | ?????????????????????# ; #????# # | | ?????????????????????# # #????# # | | ?????????????????????#A # #????# # | | ?????????????????????# # "o" #????# # | | ???????????????# ????# # "T" #????# # | | ???????????????# #####su # """ #????# # | | ?????????????### !]s ##############????# | | ?????????????# ]] #?????????????#####"#### | | ?????????????# ]] #?????????????# | | ?????????????### t #?????????????# | | ???????????????# #?????????????# | | ???????????????# u "?????????????# """ | | ???????????????# " k #?????????????# """ | | ???????????????# """ #?????????????# """ | | ???????????????# "F #?????????????# | | ???????????????# """ #?????????????# | | ???????????????# """ ##########+#######/##### | | ??????????????? """ | | ?????????????? | | ??????????? | | ???????????? | | ????????????######### ########+######+########## | | ????????????????????# ????????????? ???????? | | ????????????????????# ??????????? ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 65 Energy Generation 55 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Corruption Containment 12 Power Shielding 66 Evasion (%) 66 Melee Accuracy 5 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Force Boost 30 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Phase Armor Core Reset Matrix Achievements -------------- Alien Roots Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed TripodAntimatterMembrane Manual? 0 Play Time 01:25:35 Cumulative 50.0 hours Start 2024.08.16 @ 19:05:42 End 2024.08.16 @ 22:42:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 77 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8a2882f-dbcc-4ce4-a42d-8837262688a5