Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 15:36:41 Player: McSaucyNugget Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (552) 552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1817 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Flight Unit Faulty Improved EM Shotgun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Medium Laser > --- INVENTORY -------- Flight Unit Small Storage Unit Improved Terrain Scanner Light Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 8 6 . 12 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads . | . . . . Leg 4 | . 2 . 2 Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 3 1 . 1 Device 3 | 2 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 1 . 6 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 1 . 11 Power 4 | . . . 4 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 4 Power . | . . . . Propulsion 1 | 1 1 . 1 Utility 1 | . 1 2 1 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 4 | 2 . . 2 Power . | . . . . Propulsion 3 | 2 . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 99 100 68 Engine 12 | . 14 14 11 Leg 17 | . 7 28 19 Wheel 5 | . 20 . . Device 11 | . 14 14 9 Storage 3 | . 6 . 3 Protection 7 | . 7 14 5 Energy Gun 15 | . 20 14 14 Ballistic Gun 6 | . 7 14 4 Peak Build Rating 10 | 9 7 7 10 Average Rating 7 | 5 6 7 7 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns 6 | . . . 6 Heaviest Build 19 | 12 12 10 19 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 8 Average Capacity 6 | 7 6 5 6 Most Carried 6 | 5 6 5 6 Average Carried 4 | 2 4 4 4 Final Capacity 8 | 8 5 5 8 Final Carried 5 | 4 3 5 3 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 530 | 280 74 10 166 Remotely . | . . . . Salvage Created 772 | 171 87 89 425 Parts 66 | 18 6 8 34 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 2 6 12 Guns 20 | . 2 6 12 Classes Destroyed 7 | 3 1 1 2 Worker 3 | 2 . . 1 Builder 1 | . . . 1 Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Swarmer 10 | . . 6 4 Grunt 6 | . 2 . 4 Sentry 4 | . . . 4 Best Kill Streak 5 | 5 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 160 | . 15 15 130 Missed 34 | . 4 1 29 Hits 126 | . 11 14 101 Projectile 126 | . 11 14 101 Critical Strikes 2 | . . . 2 Damage Taken 1586 | . 127 106 1353 Core 459 | . 10 36 413 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 81 . Volleys Fired 105 | 9 10 10 76 Largest 2 | 2 2 2 2 Hottest 121 | 90 90 70 121 Shots Fired 157 | 18 20 20 99 Gun 146 | 18 20 20 88 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 55 | . 8 10 37 Thermal 102 | 18 12 10 62 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 4 8 13 Robot Miss Streak 3 | 1 2 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 99 | 12 13 13 61 Core Hits 43 | 8 6 6 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 . 1 3 Burn 4 | 1 . 1 2 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1174 | 145 137 136 756 Guns 1027 | 145 137 136 609 Cannons 144 | . . . 144 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 389 | . 40 49 300 Thermal 782 | 145 97 87 453 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 502 | 110 232 148 502 Average Temperature 100 | 43 103 66 126 Received Heat Transfer 579 | . 72 . 507 Effects 7 | . . . 7 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 2 . . 3 Heat Transferred 2324 | 458 272 333 1261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | 20 30 80 152 Initial 31 | . . . 31 Average 29 | 4 6 43 41 Influence Increases 576 | 35 50 140 351 Destroy 0b10 Robot/C 400 | . 40 120 240 Destroy 0b10 Robot/NC 45 | 35 . . 10 Destroy Leader 100 | . 10 20 70 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 442 | 35 50 60 297 Entered New Map 49 | . . . 49 Time Decay 313 | 35 40 60 178 Lost Part 80 | . 10 . 70 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 4 6 23 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 747 | 41 239 135 332 Terrain 90 | 20 . . 70 Seismic 657 | 21 239 135 262 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1085 | 143 239 135 568 Spaces Moved 715 | 119 198 88 310 Core 39 | 30 2 . 7 Treads . | . . . . Legs 443 | . 52 88 303 Wheels 233 | 89 144 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 50 Average Speed 107 | 79 98 120 119 Slowest Speed 200 | 90 200 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 34 34 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 881 | 148 222 99 412 Wait . | . . . . Move 712 | 118 197 87 310 Hop . | . . . . Pick Up 23 | 11 4 2 6 Fast Attach 9 | 2 1 . 6 Attach 16 | 5 3 . 8 Detach . | . . . . Swap 4 | 1 3 . . Drop 11 | 2 4 . 5 Fire 105 | 9 10 10 76 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 383 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered new exit (range 10) 496 | -10/Mines | Discovered new exit (range 10) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Power x2 819 | -9/Materials | Core integrity fell below 50% 870 | -9/Materials | Lost 8 parts (1p2n2u3w) 952 | -9/Materials | Core integrity fell below 20% 1086 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00974_ R-06 Scavenger collects Lgt. Ion Engine. 00978_ R-06 Scavenger collects Flight Unit. 00995_ Acquired Lgt. Assault Rifle. 01004_ Acquired Lgt. Ion Engine. 01006_ Dropped Beam Rifle. 01007_ Dropped Particle Gun. 01008_ Acquired 8 matter. 01009_ Acquired 12 matter. 01015_ Dropped Heat Sink. 01021_ R-06 Scavenger collects Heat Sink. 01022_ W-16 Scout sends out distress signal. 01043_ Y-45 Defender destroyed. 01045_ Acquired 10 matter. 01048_ Kicked U-05 Engineer. 01051_ W-16 Scout sends out distress signal. 01066_ Y-45 Defender destroyed. 01078_ K-01 Serf collects debris. 01081_ Lgt. Ion Engine destroyed. 01082_ K-01 Serf collects debris. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ######## #???????????????????????????????????? | | =% % = #???????????????????????????????????? | | ######## #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ?????#####+###???????????????????????????????????? | | ?????# """ #????????????????????????????????????? | | ?????# """ #????????????????????????????????????? | | ?????# """ ##???????????????????????????????????? | | ?????# T#???????????????????????????????????? | | ?????#! ##???????????????????????????????????? | | ?????# #?????????? ?????????????????????????? | | ?????########???????? ???????????????????????? | | ????????????????????+ = ???????????????????????? | | ????????????????????? Y ???????????????????????? | | ?????? ? ? ???????? ? t ???????????????????????? | | ??#??????????????????# #???????????????????????? | | ?????????????????????# #? ??"??????????????????? | | ?????????????????????# #? ?????????????????????? | | ??????????????? ?????# #???????????????????????? | | ?????"???????????????# #???????????????????????? | | ??????"??????????????# #???????????????????????? | | ??????????????????#?## ##??????????????????????? | | ?????????????#??????# ################???????? | | ########+###????????# Y ??????? | | %% #????????# ??????? | | ###### ##########!= @ ??????? | | ?#???# ! *!%k[!o*%=[ ###+######?????????????? | | ?????# ################??????????????????????? | | ?????# #?#??#??#?????????????????????????????? | | ?????## ##????#???????#?? ?????????????????????? | | ??????# #?????????#????????????????????????????? | | ??????# #???????????#??????????????????????????? | | ??????# #????? ????????????????????????????????? | | ??????# ##????? ??????????? ???????????????????? | | ??????# ??????????????????????????????????????? | | ??????+ ????? ???????????????????????????????? | | ??????# ????????? ?#?????????????????????????? | | ??????######?????????????#???????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Well Done Challenges ------------ None Game ------ Seed OvertunedEnergyRigger Manual? 0 Play Time 00:16:13 Cumulative 34.6 hours Start 2026.02.24 @ 20:28:20 End 2026.03.02 @ 15:36:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4418e92d-88a8-40ff-95b7-83460b3627ce