Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 21:41:48 Player: Haruame Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (444) 444 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1439 Bonus ------- None Cogmind --------- Core Integrity 277/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (4) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Flight Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- EM Shotgun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Medium Storage Unit [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Storage Medium Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | . 5 8 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | . . 5 Treads 2 | . . 2 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 3 | . 2 1 Device . | . . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 94 | . 93 95 Engine 12 | . 13 11 Treads 7 | . . 18 Leg 25 | . 28 22 Storage 12 | . 14 11 Protection 9 | . 9 11 Energy Gun 11 | . 17 2 Ballistic Gun 11 | . 9 14 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 28 | 9 17 28 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 7 9 Most Carried 7 | . 7 6 Average Carried 4 | . 5 3 Final Capacity 10 | 6 8 10 Final Carried 6 | 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 447 | 200 82 165 Remotely . | . . . Salvage Created 554 | . 199 355 Parts 41 | . 15 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 15 | . 8 7 AOE 3 | . . 3 Classes Destroyed 4 | . 2 2 Worker 1 | . . 1 Swarmer 9 | . 6 3 Grunt 8 | . 2 6 Sentry 1 | . . 1 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1208 | . 305 903 Core 168 | . 45 123 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 63 | . 27 36 Largest 2 | . 2 2 Hottest 80 | . 80 45 Shots Fired 98 | . 43 55 Gun 97 | . 43 54 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 62 | . 19 43 Thermal 24 | . 24 . Explosive 1 | . . 1 Electromagnetic 11 | . . 11 Robot Hit Streak 20 | . 20 13 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | . 30 40 Core Hits 35 | . 12 23 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 988 | . 348 640 Guns 810 | . 348 462 Cannons . | . . . Explosions 178 | . . 178 Melee . | . . . Ramming . | . . . Kinetic 457 | . 165 292 Thermal 265 | . 183 82 Explosive 96 | . . 96 Electromagnetic 170 | . . 170 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . . 25 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 35 Average Temperature 31 | . 39 13 Received Heat Transfer 357 | . 48 309 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 525 | . 425 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 280 | . 190 280 Initial . | . . . Average 84 | . 68 110 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | . 100 75 Level 1 9 | . . 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 10 20 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 691 | . 419 272 Spaces Moved 388 | 1 274 113 Core 1 | . . 1 Treads . | . . . Legs 387 | 1 274 112 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 127 | 120 120 146 Slowest Speed 450 | 120 120 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 45 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile . | . . . AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 490 | . 322 168 Wait 16 | . 9 7 Move 386 | . 273 113 Hop . | . . . Pick Up 6 | . 3 3 Fast Attach 6 | . 3 3 Attach 6 | . 2 4 Detach 2 | . 1 1 Swap 1 | . . 1 Drop 4 | . 4 . Fire 63 | . 27 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x2 647 | -9/Materials | Lost 3 parts (1n2w) 692 | -9/Materials | Self-destructed Last Messages --------------- 00640_ U-05 Engineer lays Concrete. 00641_ K-01 Serf collects debris. 00641_ K-01 Serf cleans the Pressure Siphon. 00644_ K-01 Serf collects debris. 00644_ K-01 Serf cleans the Pressure Siphon. 00646_ R-06 Scavenger collects Heat Sink. 00646_ U-05 Engineer builds a Wall. 00653_ K-01 Serf cleans the Terminal. 00657_ K-01 Serf cleans the Electrolysis Chamber. 00670_ Atomic Centrifuge disabled. 00682_ Y-45 Defender IFF system glitched. 00682_ R-06 Scavenger inserts Heat Sink into recycling unit. 00682_ Y-45 Defender destroyed. 00683_ Recycling unit begins recycling process. 00684_ Acquired 18 matter. 00685_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 00688_ R-06 Scavenger inserts Heat Sink into recycling unit. 00689_ Recycling unit begins recycling process. 00690_ Grenade Launcher destroyed. 00691_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 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""" ????????????????????????????? | | ???????????? ? ?????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBoreEdition Manual? 0 Play Time 00:10:14 Cumulative 13.1 hours Start 2021.02.09 @ 21:31:12 End 2021.02.09 @ 21:41:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9fe8cda4-29b0-49c7-907e-c7bb0de69f62