Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 14:23:18 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (426) 426 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2536 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 495/550 Matter 126/300 Energy 57/125 System Corruption 0% Temperature Cool (63) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Arc Projector Arc Projector Medium Laser > --- INVENTORY (14) --- Light Treads Titanium Leg Armored Wheel Large Storage Unit Medium Matter Pod (67) Advanced Weight Redist. System Hardened Medium Armor Plating Improved Medium Armor Plating Arc Projector Heavy Assault Rifle Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Medium Laser > --- INVENTORY -------- Light Treads Titanium Leg Armored Wheel Large Storage Unit Medium Matter Pod Advanced Weight Redist. System Hardened Medium Armor Plating Improved Medium Armor Plating Arc Projector Heavy Assault Rifle Grenade Launcher Heavy Flail [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 25 | . 1 . 9 15 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . . 3 1 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 . 1 4 Device 2 | . . . 1 1 Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | . . . 5 9 Energy Gun 4 | . . . . 4 Energy Cannon 5 | . . . 4 1 Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . . . 1 3 Highest Loss Streak 3 | . . . 1 3 Average Slot Usage (%) 97 | . 98 100 93 98 Engine 10 | . 14 14 11 8 Treads 13 | . . . 22 18 Leg 8 | . 28 28 . . Wheel 6 | . . . 11 9 Device 5 | . . . 5 9 Storage 21 | . 26 28 22 18 Protection 4 | . . . . 8 Energy Gun 6 | . 14 14 3 3 Energy Cannon 9 | . . . 12 14 Ballistic Gun 8 | . 14 14 1 7 Naked Turns . | . . . . . Heaviest Build 49 | 12 28 28 34 49 Greatest Support 43 | 20 20 20 16 43 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 14 | . 12 12 12 14 Average Capacity 12 | . 10 12 12 13 Most Carried 14 | . 9 9 12 14 Average Carried 10 | . 7 9 9 12 Final Capacity 14 | 6 12 12 12 14 Final Carried 12 | 6 9 9 12 12 Class Distribution -------------------- 77% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 421 | 200 . . . 221 Remotely . | . . . . . Salvage Created 583 | . . . 99 484 Parts 28 | . . . 3 25 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . . 2 11 Guns 3 | . . . . 3 Cannons 4 | . . . 2 2 AOE 6 | . . . . 6 Classes Destroyed 9 | . . . 2 7 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Swarmer 6 | . . . . 6 Grunt 5 | . . . 1 4 Sentry 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 7 | . . . 1 7 Combat Bots Only 4 | . . . 1 4 Max Kills in Single Turn 3 | . . . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1092 | . . 181 242 669 Core 113 | . . 28 30 55 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 88 92 . Volleys Fired 41 | . . 3 11 27 Largest 3 | . . 2 2 3 Hottest 160 | . . 70 150 160 Shots Fired 76 | . . 6 17 53 Gun 37 | . . 6 2 29 Cannon 31 | . . . 13 18 Launcher 6 | . . . . 6 Special 2 | . . . 2 . Kinetic 15 | . . 3 . 12 Thermal 51 | . . 3 17 31 Explosive 6 | . . . . 6 Electromagnetic 4 | . . . . 4 Robot Hit Streak 19 | . . 1 10 19 Robot Miss Streak 2 | . . 2 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | . . 2 12 42 Core Hits 35 | . . . 3 32 Critical Hits 5 | . . . 2 3 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1311 | . . 44 225 1042 Guns 379 | . . 44 . 335 Cannons 552 | . . . 225 327 Explosions 380 | . . . . 380 Melee . | . . . . . Ramming . | . . . . . Kinetic 160 | . . 7 . 153 Thermal 736 | . . 37 225 474 Explosive 380 | . . . . 380 Electromagnetic 35 | . . . . 35 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Effects 3 | . . 3 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . . 137 171 243 Average Temperature 62 | . . 43 64 68 Received Heat Transfer 351 | . . 60 75 216 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1554 | . . 111 407 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 186 | . . . 68 186 Average Influence 56 | . . . 34 94 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | . 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . . 11 4 17 Peak Tracking Total 12 | . . 12 3 6 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . 7 . Successful 7 | . . . 7 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 8 . Terminals 4 | . . . 4 . Track 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 912 | . 89 171 169 483 Spaces Moved 479 | 1 60 109 95 214 Core . | . . . . . Treads 3 | . . . . 3 Legs 170 | 1 60 109 . . Wheels 306 | . . . 95 211 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 150 110 120 Average Speed 130 | 120 143 150 115 124 Slowest Speed 180 | 120 150 150 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 1 15 24 11 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 40 | . . . 2 38 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 38 | . . . . 38 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 693 | . 63 111 132 387 Wait 124 | . . . 9 115 Move 475 | . 59 108 94 214 Hop . | . . . . . Pick Up 17 | . 3 . 5 9 Fast Attach 5 | . 1 . 3 1 Attach 8 | . . . 3 5 Detach 1 | . . . 1 . Swap 12 | . . . 3 9 Drop 10 | . . . 3 7 Fire 41 | . . 3 11 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 90 | -10/Materials | Entered Mines 90 | -10/Mines | Discovered new exit (range 13) 238 | -10/Mines | Assembled infested the area 243 | -10/Mines | Assisted by a Guerilla fighting off Assembled 261 | -10/Mines | Entered Materials 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 388 | -9/Materials | Identified exit to Mines 388 | -9/Materials | Identified exit to Materials 430 | -9/Materials | Entered another Materials area 430 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 913 | -8/Materials | Self-destructed Last Messages --------------- 00857_ U-05 Engineer lays Concrete. 00860_ U-05 Engineer builds a Wall. 00860_ U-05 Engineer lays Concrete. 00860_ U-05 Engineer builds a Wall. 00861_ U-05 Engineer lays Concrete. 00862_ K-01 Serf collects debris. 00862_ U-05 Engineer builds a Wall. 00869_ A-02 Transporter destroyed. 00876_ Slug penetrates A-02 Transporter. 00878_ U-05 Engineer lays Concrete. 00879_ Ion Engine destroyed. 00889_ Destroyed Particle Gun. 00890_ G-47 Trooper heat damages Imp. Heat Sink. 00896_ Med. Laser destroyed. 00898_ G-47 Trooper destroyed. 00905_ Slug penetrates Wall. 00910_ H-55 Commando destroyed. 00910_ Penetrated by Slug. 00910_ Matter Pump disabled. 00913_ Lgt. Treads destroyed. 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