Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 01:14:15 Player: r@sin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (23) 115 Value Destroyed (827) 827 Prototype IDs (11) 220 Alien Tech Used (3) 600 Bonus (4945) 4945 TOTAL SCORE: 14007 Bonus ------- Follower Combat Kills 145 Entered DSFs 1500 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 74/300 Energy 77/100 System Corruption 16% Temperature Cool (2) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Electron Diverter > --- UTILITY (10) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Recalibrator Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Backup Power VII > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Insulated Plating Insulated Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Falx > --- INVENTORY -------- Electron Diverter Improved Recalibrator Transdimensional Reconstructor Subatomic Replicator [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon CPS Tube Slashing Weapon Falx Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Slots Evolved 18 | . . . . . 8 . 2 2 . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 8 | . . . . . 3 . 1 . . 2 . 1 . 1 Utility 8 | . . . . . 4 . 1 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 7 3 6 1 12 5 4 5 1 . 15 13 1 2 20 Power 5 | 1 . . . 2 . . . . . . 1 . . 1 Engine 3 | 1 . . . 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 40 | 2 . 2 . 4 1 3 3 1 . 9 6 . 2 7 Treads 6 | 2 . 2 . 2 . . . . . . . . . . Leg 2 | . . . . . . . . . . 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 18 | . . . . 2 1 3 3 1 . 8 . . . . Flight 14 | . . . . . . . . . . . 6 . 2 6 Utility 38 | 2 1 2 1 3 4 1 2 . . 5 6 1 . 10 Device 11 | 1 . . . . . 1 . . . 3 2 1 . 3 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 10 | . . 1 . 1 1 . 2 . . . 1 . . 4 Hackware 6 | . . . . . 2 . . . . 1 . . . 3 Protection 9 | . . 1 1 2 1 . . . . 1 3 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 2 2 2 . 3 . . . . . 1 . . . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 1 1 . 1 . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 1 5 . . 2 Parts Lost 51 | . . . 1 7 . 7 . . 5 6 . . . 25 Power 7 | . . . . 2 . 1 . . . 1 . . . 3 Propulsion 21 | . . . . 1 . 3 . . 2 4 . . . 11 Utility 19 | . . . 1 2 . 3 . . 2 1 . . . 10 Weapon 4 | . . . . 2 . . . . 1 . . . . 1 Highest Loss Streak 21 | . . . 1 6 . 7 . . 5 4 . . . 21 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 4 8 8 8 3 3 3 4 3 4 4 4 4 4 Power . | . 1 1 1 . . . . . . . . . . . Propulsion 1 | 1 2 2 1 . . 1 . . . 1 . 1 1 1 Utility 3 | . . 4 3 4 2 1 1 2 2 1 . . . 2 Weapon 1 | . . 1 2 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 1 6 . 2 . . 2 2 . 1 2 . . 2 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . 1 . 1 . . . . Utility 9 | . . 3 . 2 . . 1 1 . . 1 . . 1 Weapon 3 | . 1 . . . . . 1 . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 100 100 98 59 64 68 68 40 37 71 70 69 56 Engine 9 | . 14 14 14 13 6 2 . . . . . . . . Treads 19 | . 28 28 28 26 . . . . . . . . . . Hover 3 | . . . . 1 20 18 33 31 18 13 7 . . . Flight 3 | . . . . . . . . . . . 20 26 26 17 Device 2 | . 14 2 . . . . 5 5 3 3 8 9 8 6 Storage 9 | . 14 14 14 13 . . . . . . . . . . Processor 3 | . . 3 . . 9 13 17 21 14 . 3 4 4 9 Hackware 1 | . . . . . 6 11 5 5 1 1 4 4 4 8 Protection 9 | . . 8 14 13 9 10 . . . 5 12 13 13 6 Ballistic Gun 16 | . 7 22 28 26 . . . . . . . . . . Ballistic Cannon 1 | . 9 3 . . . . . . . . . . . . Peak Build Rating 137 | 7 7 9 9 20 38 53 65 66 65 125 123 123 125 137 Average Rating 32 | 5 7 8 8 11 34 39 60 65 33 65 108 118 118 114 On Entrance 48 | . 7 7 9 9 20 38 41 65 65 2 109 116 116 125 Avg Prop Armor Cover (%) 11 | . . . . 41 . 8 17 14 15 33 13 4 3 5 Naked Turns 90 | . . . . . . . . . 11 79 . . . . Heaviest Build 46 | 15 21 23 23 28 15 15 3 3 3 32 42 44 41 46 Greatest Support 102 | 40 40 40 40 43 21 36 11 11 3 102 77 67 77 84 Greatest Overweight (x) 3 | . . . . . . 3 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 5 10 10 10 4 5 5 5 4 5 5 5 5 5 Average Carried 7 | 2 4 8 8 9 1 3 3 4 3 4 4 5 5 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 5 10 9 5 2 5 3 3 4 5 5 5 5 3 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Scout | -3/Quarantine Scientist-Mutant | -2/Research Scientist-Mutant | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Matter Collected 1136 | 270 . 228 53 150 . 9 . . . 120 . . . 306 Remotely . | . . . . . . . . . . . . . . . Salvage Created 968 | 87 17 295 53 133 . . . . . 204 . . . 179 Parts 56 | 6 2 18 6 6 . . . . . 15 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Combat Hostiles Destroyed 15 | . . 6 1 2 . . . . . 5 . . . 1 Melee 2 | . . . . . . . . . . 1 . . . 1 Guns 11 | . . 4 1 2 . . . . . 4 . . . . Cannons 2 | . . 2 . . . . . . . . . . . . Classes Destroyed 11 | 2 1 3 1 2 . . . . . 1 . . . 1 Tunneler 3 | 1 . 2 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 2 Swarmer 7 | . . 3 . . . . . . . 4 . . . . Grunt 3 | . . 2 . . . . . . . . . . . 1 Sentry 2 | . . 2 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . Ranger 1 | . . . . 1 . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 4 | 2 1 3 1 2 . . . . . 4 . . . 1 Combat Bots Only 4 | . . 3 1 2 . . . . . 4 . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Hostile Shots Fired 876 | . 13 35 7 137 . 92 2 . 66 238 13 . . 273 Missed 347 | . 2 9 1 32 . 38 2 . 24 119 7 . . 113 Hits 529 | . 11 26 6 105 . 54 . . 42 119 6 . . 160 Melee 34 | . . . . 1 . . . . 33 . . . . . Projectile 495 | . 11 26 6 104 . 54 . . 9 119 6 . . 160 AOE 4 | . . . . . . . . . 3 . . . . 1 Critical Strikes 37 | . . . . 3 . . . . 13 6 . . . 15 Damage Taken 9560 | . 117 268 115 1013 . 1035 . . 1102 1975 87 . . 3848 Core 3427 | . 12 17 16 187 . 264 . . 858 623 . . . 1450 Absorbed by Shields 235 | . . . . . . . . . 235 . . . . . Ignored by Resistances 109 | . . . . . . . . . . 79 18 . . 12 Regen/Repaired (Parts) 66 | . . . . . . . . . . 66 . . . . Core Remaining (%) 63 | 100 . . . 7 . 68 100 . 25 . 43 . 100 . Volleys Fired 59 | 7 2 22 5 10 . . . . . 10 . . . 3 Largest 2 | 2 2 2 2 2 . . . . . 2 . . . 1 Hottest 100 | 80 80 50 43 46 . . . . . 100 . . . 98 Shots Fired 113 | 14 4 44 10 18 . . . . . 20 . . . 3 Gun 103 | 14 4 39 10 16 . . . . . 20 . . . . Cannon 8 | . . 5 . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . Special 2 | . . . . 2 . . . . . . . . . . Kinetic 71 | . . 44 10 16 . . . . . . . . . 1 Thermal 22 | . . . . . . . . . . 20 . . . 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 18 | 14 4 . . . . . . . . . . . . . Robot Hit Streak 12 | 7 3 12 5 3 . . . . . 3 . . . . Robot Miss Streak 6 | 2 . 3 2 3 . . . . . 6 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 88 | 10 3 38 6 8 . . . . . 15 . . . 8 Core Hits 40 | 3 1 16 2 3 . . . . . 11 . . . 4 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 9 | . . 1 1 1 . . . . . 2 . . . 4 Destroy 2 | . . . 1 1 . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . Sever 6 | . . . . . . . . . . 2 . . . 4 Melee Attacks 64 | . . 6 . 1 . . 1 . . 16 8 . . 32 Impact . | . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . 16 8 . . 32 Piercing 2 | . . . . 1 . . 1 . . . . . . . Sneak Attacks 6 | . . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1713 | 159 52 411 79 81 . . . . . 529 . . . 402 Guns 937 | 159 52 355 79 81 . . . . . 211 . . . . Cannons 56 | . . 56 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 688 | . . . . . . . . . . 304 . . . 384 Ramming 32 | . . . . . . . . . . 14 . . . 18 Kinetic 571 | . . 411 79 81 . . . . . . . . . . Thermal 211 | . . . . . . . . . . 211 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 211 | 159 52 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 688 | . . . . . . . . . . 304 . . . 384 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 4 4 . . 15 Average Corruption 3 | . . . . . . . . . . 2 4 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 1 2 . . 8 Matter Fused 5 | . . . . . . . . . . 1 1 . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . 7 . . . 8 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 1 . . . 3 Targets Rammed 5 | . . . . . . . . . . 2 . . . 3 Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 506 | 108 36 18 . 22 . . . . . 111 . 506 . 218 Average Temperature 108 | 53 20 8 . 11 . . . . . 60 . 217 . 74 Received Heat Transfer 547 | . 66 81 . 121 . 102 . . 21 57 . . . 99 Effects 4 | . . . . . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 407 | . . . . . . . . . . 407 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 . . 100 100 100 100 100 97 100 100 100 100 Level 1 . | . . . . . . . . . . 2 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 204 | 10 13 70 . . . 15 18 3 15 204 99 40 7 117 Initial 84 | . . . . . . 1 . . 2 2 84 40 7 4 Average 30 | 1 1 15 . . . 2 1 . 2 115 77 27 7 32 Influence Increases 1357 | 10 18 312 . . 2 15 18 3 15 370 89 . . 505 Destroy 0b10 Robot/C 340 | . . 220 . . . . . . . 100 . . . 20 Destroy 0b10 Robot/NC 35 | 10 5 10 . . . . . . . . . . . 10 Destroy Leader 64 | . . 40 . . . . . . . 20 . . . 4 Allied During Kill 11 | . . 11 . . . . . . . . . . . . Successful Hack 100 | . 13 . . . 2 . 3 3 . 58 21 . . . Disable Machine 105 | . . 15 . . . . 15 . . . 45 . . 30 Destroy Structure 87 | . . 1 . . . . . . . 12 8 . . 66 Partial Spotted 30 | . . . . . . . . . . . 15 . . 15 Lose Combat Pursuer 585 | . . 15 . . . 15 . . 15 180 . . . 360 Influence Decreases 1302 | 10 18 312 . . . 17 18 . 13 225 166 63 3 457 Entered New Map 110 | . . . . . . 1 . . 1 3 66 33 3 3 Time Decay 806 | 10 18 238 . . . . 18 . . 162 100 30 . 230 Lost Part 312 | . . . . . . 16 . . 12 60 . . . 224 Lost Ally 74 | . . 74 . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . . . . . 1 3 3 . . 7 Investigation 5 | . 1 . . . . . . . . 1 . . . 3 Extermination 5 | . . . . . . . . . . 1 1 . . 3 Reinforcement 7 | . 2 . . . . . . . 1 1 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Distress Signals 8 | . . 1 . . . . . . . 3 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 5 11 1 26 . 4 1 . 7 33 12 . . 57 Peak Tracking Total 19 | . 2 3 1 7 . 3 1 . 6 14 11 . 1 19 Tactical Retreats 24 | . . 1 . 4 . 1 . . 1 6 . . . 11 Traps | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Traps Triggered 9 | . . . . . . . . . 6 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Machines Disabled 7 | . . 1 . . . . 1 . . . 3 . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Machines Accessed 44 | . 4 . . 8 1 . 4 2 . 6 9 2 . 8 Terminals 22 | . 3 . . . 1 . 1 2 . 4 7 1 . 3 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 3 | . . . . . . . . . . 2 . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . 2 . . 1 Garrison Access 4 | . . . . . . . 1 . . . . . . 3 Total Hacks 134 | . 13 . . 54 1 . 16 4 . 9 17 4 . 16 Successful 93 | . 7 . . 54 1 . 10 2 . 5 11 1 . 2 Failed 41 | . 6 . . . . . 6 2 . 4 6 3 . 14 Catastrophic 7 | . . . . . . . 1 . . 2 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 9 . . 2 . . 3 3 . 4 7 . . 4 Terminals 44 | . 9 . . . 1 . 3 4 . 6 12 3 . 6 Fabricators 3 | . . . . . . . 1 . . . . . . 2 Repair Stations 4 | . . . . . . . . . . 3 . 1 . . Recycling Units 4 | . 4 . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 9 . . . 5 . . 2 Garrison Access 9 | . . . . . . . 3 . . . . . . 6 Terminal Hacks 64 | . 1 . . 54 1 . . 1 . 1 5 1 . . Record 49 | . . . . 45 . . . . . 1 3 . . . Robot Analysis 8 | . . . . 8 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . 1 . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 9 . . . 5 . . 1 Insert Component 4 | . . . . . . . 4 . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . Retrieve Study 7 | . . . . . . . 1 . . . 5 . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . . . . . 1 1 . 3 1 . . . Terminals 8 | . 3 . . . . . 1 1 . 2 1 . . . Botnet 8 | . 3 . . . . . 1 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . . . . 3 1 . 5 5 2 . 8 Full Trace Events 3 | . 1 . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 . . . 5 . . 1 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . Recycled Matter 19 | . 19 . . . . . . . . . . . . . Retrieved Matter 19 | . 19 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . 3 . . . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . Robot Hacks Applied 5 | . . 5 . . . . . . . . . . . . parse_system 3 | . . 3 . . . . . . . . . . . . no_distress 2 | . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Total Allies 5 | . . 5 . . . . . . . . . . . . Largest Group 4 | . . 4 . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 29 | . . 29 . . . . . . . . . . . . Total Damage 354 | . . 354 . . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 4 | . . . . 4 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Active Infowar (turns) 1736 | 34 226 231 . . 11 86 176 44 63 2 198 68 17 580 Optics 781 | . . . . . 11 86 176 44 63 . . . . 401 Sensors 749 | . . . . . . . . . . . 198 68 17 466 IFF 113 | . . . . . . . . . . . . . . 113 Traps 127 | . . . . . . . . . . 2 101 24 . . Seismic 491 | 34 226 231 . . . . . . . . . . . . Jamming 19 | . . . . . . 10 9 . . . . . . . Robot Analysis Total 8 | . . . . 8 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Turns Passed 5638 | 113 226 1200 172 2279 18 86 176 44 74 347 218 68 17 600 Spaces Moved 5534 | 53 134 667 89 1482 22 94 327 59 103 530 556 150 38 1230 Core 842 | 6 . . . 33 . 33 326 12 103 245 . . . 84 Treads 2267 | 47 134 667 89 1330 . . . . . . . . . . Legs 15 | . . . . . . . . . . 5 . . . 10 Wheels . | . . . . . . . . . . . . . . . Hover 538 | . . . . 119 22 61 1 47 . 280 8 . . . Flight 1872 | . . . . . . . . . . . 548 150 38 1136 Fastest Speed 24 | 50 160 160 160 50 52 50 50 50 50 24 25 25 30 29 Average Speed 89 | 147 160 160 160 149 52 82 50 65 50 43 27 28 32 36 Slowest Speed 200 | 160 160 160 160 160 52 200 70 70 50 110 38 34 34 110 Overloaded Moves 46 | . . . . . . . . . . 46 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . 7 1 . 21 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . 2 . . 1 Exploration Rate (%) 38 | 3 26 94 8 89 1 83 7 2 89 25 60 6 35 43 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 1 . 1 1 . 1 1 . . 1 1 . . Unknown Exits Taken 3 | 1 . . 1 . . . . . . 1 . . . . Scrap Searched 5 | . . 3 . 2 . . . . . . . . . . Spaces Dug 32 | . . . . . . . . . . 6 4 . . 22 Terrain Destroyed 32 | . . . . . . . . . . 6 4 . . 22 Melee 31 | . . . . . . . . . . 6 4 . . 21 Projectile 1 | . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac DSF Res Qua Res DSF Acc Total 5955 | 70 140 756 109 1535 28 100 337 64 124 589 601 174 42 1286 Wait 83 | . . 32 10 9 . . . . . 9 . 23 . . Move 5469 | 52 133 666 88 1481 22 93 326 58 102 529 543 148 37 1191 Hop 24 | . . . . . . . . . . . 5 1 . 18 Pick Up 56 | 4 1 13 2 11 1 3 3 2 1 5 6 . . 4 Fast Attach 57 | 7 . . . 2 1 4 2 . . 12 9 1 2 17 Attach 32 | . . . 2 7 4 . 3 . . 3 7 . . 6 Detach 12 | . . . . . . . . . . 1 6 . . 5 Swap 19 | . 4 7 1 4 . . . 1 . . . . . 2 Drop 48 | . . 10 1 9 . . 2 3 . 2 12 1 3 5 Fire 59 | 7 2 22 5 10 . . . . . 10 . . . 3 Melee 64 | . . 6 . 1 . . 1 . . 16 8 . . 32 Ram 4 | . . . . . . . . . . 1 . . . 3 Kick 1 | . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 21 . 5 . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 455 | -10/Mines | Learned 2 Materials zone layouts 957 | -10/Mines | Discovered new exit (range 7) 1200 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1259 | -10/Mines | Discovered new exit (range 10) 1275 | -10/Mines | Identified exit to Materials 1291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1414 | -10/Mines | Lost 3 allies 1532 | -10/Mines | Discovered new exit (range 6) 1538 | -10/Mines | Identified exit to Subcaves 1540 | -10/Mines | Entered Subcaves 1541 | -10/Subcaves | Approached by a straggling Scientist 1676 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1712 | -10/Subcaves | Entered Scraptown 1873 | -9/Scraptown | Received an X-ray algorithm 2367 | -9/Scraptown | Visited TADAMA 2410 | -9/Scraptown | Visited The Evicted 2455 | -9/Scraptown | Visited Cave Peace 2503 | -9/Scraptown | Visited Shadow of the Wyrm 2506 | -9/Scraptown | Build established: Scavenger-Mutant 2585 | -9/Scraptown | Discovered new exit (range 3) 2947 | -9/Scraptown | Build established: Mutant 2953 | -9/Scraptown | Visited IN-MT5's Study 2994 | -9/Scraptown | Visited Junk Repository 3050 | -9/Scraptown | Visited UFD Registry 3055 | -9/Scraptown | Registered with UFD as "Bladerunner" 3108 | -9/Scraptown | Visited Scrap Suit Storage 3120 | -9/Scraptown | Ran an X-ray algorithm 3165 | -9/Scraptown | Visited Science Guys 3181 | -9/Scraptown | Ran an X-ray algorithm 3237 | -9/Scraptown | Visited Scrapoid Research Area 3536 | -9/Scraptown | Visited Analyses Database 3614 | -9/Scraptown | Met Optimus 3614 | -9/Scraptown | Accepted into 0bPrime 3720 | -9/Scraptown | Visited Research Penetration Think Tank 3729 | -9/Scraptown | Civil war broke out across Scraptown 3851 | -9/Scraptown | Attached CPS modules to 1E-6V5(h). 3852 | -9/Scraptown | Core integrity fell below 50% 3853 | -9/Scraptown | Attached CPS modules to 2J-T96(h). 3913 | -9/Scraptown | Lost 6 parts (2p1n1u2w) 3919 | -9/Scraptown | Identified exit to Factory 3962 | -9/Scraptown | Optimus destroyed in the chaos of civil war 3963 | -9/Scraptown | Core integrity fell below 20% 3991 | -9/Scraptown | Entered Factory 3991 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4009 | -6/Factory | Identified exit to DSF 4009 | -6/Factory | Entered DSF 4016 | -6/DSF | Lost 21 allies 4037 | -6/DSF | Additional patrols routed to DSF 4088 | -6/DSF | Discovered new exit (range 16) 4095 | -6/DSF | Entered Factory 4095 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4114 | -5/Factory | Lost 7 parts (1p3n3u) 4122 | -5/Factory | Discovered new exit (range 5) 4159 | -5/Factory | Identified exit to Factory 4271 | -5/Factory | Entered another Factory area 4271 | -4/Factory | Evolved 2 slots: Utility x2 4313 | -4/Factory | Identified exit to DSF 4315 | -4/Factory | Entered DSF 4340 | -4/DSF | Additional patrols routed to DSF 4368 | -4/DSF | Core integrity fell below 50% 4380 | -4/DSF | Discovered new exit (range 16) 4389 | -4/DSF | Entered Research 4389 | -3/Research | Evolved 2 slots: Propulsion x2 4399 | -3/Research | Lost 5 parts (2n2u1w) 4734 | -3/Research | Discovered new exit (range 6) 4736 | -3/Research | Entered Quarantine 4750 | -3/Quarantine | Lost 4 parts (1p2n1u) 4782 | -3/Quarantine | Found Alien Artifact 4821 | -3/Quarantine | Found Prototype Device 4821 | -3/Quarantine | Identified Imp. Particle Accelerator 4835 | -3/Quarantine | Found Gamma Bomb Array 4861 | -3/Quarantine | Met incapacitated Sigix Warrior 4861 | -3/Quarantine | Lockdown squad dispatched 4882 | -3/Quarantine | Found Alien Artifact 4887 | -3/Quarantine | Found Alien Artifact 4888 | -3/Quarantine | Found Alien Artifact 4888 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 4888 | -3/Quarantine | Warped through subspace 4889 | -3/Quarantine | Core integrity fell below 50% 4917 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 4917 | -3/Quarantine | Warped through subspace 4933 | -3/Quarantine | Spotted Lightning 4933 | -3/Quarantine | Spotted Lightning 4933 | -3/Quarantine | Identified Subatomic Replicator 4934 | -3/Quarantine | Scanned by Researcher 4946 | -3/Quarantine | Identified exit to Research 4954 | -3/Quarantine | Spotted Alpha 7 4954 | -3/Quarantine | Entered Research 4954 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5022 | -2/Research | Identified exit to DSF 5022 | -2/Research | Entered DSF 5029 | -2/DSF | Discovered new exit (range 11) 5039 | -2/DSF | Identified exit to Access 5039 | -2/DSF | Entered Access 5039 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5271 | -1/Access | Warped through subspace 5381 | -1/Access | Found Prototype Processor 5381 | -1/Access | Identified Exp. Signal Interpreter 5411 | -1/Access | Imp. Hacking Suite fried by hacking feedback 5460 | -1/Access | Found Exp. Signal Interpreter 5477 | -1/Access | Found Prototype Device 5477 | -1/Access | Identified Exp. Thermal Shield 5505 | -1/Access | Spotted B-99 Colossus 5588 | -1/Access | Core integrity fell below 50% 5603 | -1/Access | System corruption reached 10% 5635 | -1/Access | Core integrity fell below 20% 5639 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05616_ Adv. Signal Interpreter destroyed. 05616_ System corrupted by crushing effect (+4). 05616_ Destabilizing: Core damaged (-80). 05619_ Slammed into U-05 Engineer. 05619_ Destabilizing: System interference. 05619_ Adv. Visual Processing Unit temporarily disabled. 05619_ Exp. Signal Interpreter temporarily disabled. 05620_ Slammed into U-05 Engineer. 05627_ System corrupted: Component data lost. 05628_ Penetrated by Slug. 05637_ Slug penetrates Wall. 05637_ Penetrated by Slug. 05637_ Slug penetrates Wall. 05638_ Slug penetrates Wave Collapse Detector. 05638_ Wave Collapse Detector explodes. 05638_ H-88 Terminator destroyed. 05638_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????##########?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# " ########??????????????????????? | | ?????# """ ## [ #??????????????????????? | | ?????# """ ## #??????????????????????? | | ?????# " ## #??????????????????????? | | ?????# ## #??????????????????????? | | ?????# ## #??????????????????????? | | ##+### ## #??????????????????????? | | ##+#####+## #??????????????????????? | | # #??????????????????????? | | " / #??????????????????????? | | # s #??????????????????????? | | ########### #??????????????????????? | | ## ###?????????# s #??????????? ##????????? | | ?# #???????????#####s######### #????????? | | ?# #################ps #????????? | | ?# R n #????????? | | ?############# #????????? | | ?????????????# # ##### #????????? | | ?????????????# # % #??????????????? | | ?????????????# # [ #??????????????? | | ?????????????# h #??????????????? | | ????????? @ #??????????????? | | ?????????###### p #??????????????? | | ??????????????## " #??????????????? | | ???#???????????# "" #??????????????? | | ?? #?????????## G #??????????????? | | "" #??????????# "" #??????????????? | | " #??????????# u u " #??????????????? | | #??????????# #??????????????? | | #??????????# #??????????????? | | #??????????####+##+#################???? | | #?????????????# + #???? | | #?????????????# # = #???? | | #?????????????# # [ #???? | | #?????????????# + #???? | | #?????????????# # """"" #???? | | #?????????????# # """"" #???? | | #######?????######## #? """"????????? | | #?????# #? """"????????? | | #?????# #?? """?????????? | | #?????# #?? """?????????? | | #?????# #??? ?????????? | | #?????# #??? ?????????? | | ! #?????# =% #????####????????? | | ####### * #????????????????? | | ########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Resistance: KI 25 Resistance: EM 15 Evasion (%) 68 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Mak. Axe | -5/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Plasma Cannon | -5/Factory | Hacked Q-thruster | -3/Quarantine | Hacked Nuclear Pulse Array | -3/Quarantine | Hacked Impulse Thruster | -3/Quarantine | Hacked Antimatter Reactor | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Falx | -1/Access | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Civilization 2243 I Think I Know What's Going On Link The Feds Nice Directions, Buddy Plot Armor Tailor-made Uncivil War Challenges ------------ None Game ------ Seed FrostSalvagingExtrapolator Manual? 0 Play Time 01:28:43 Cumulative 117.8 hours Start 2026.03.10 @ 23:47:19 End 2026.03.11 @ 01:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 39 Adventurer 9 Explorer 15 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed0f410-e7fa-4420-9fc4-cb32b5c336b6