Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 22:42:23 Player: Suffixing Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (185) 925 Value Destroyed (6306) 6306 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 13775 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 674 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -843 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- A0-MCA's Component Scanner Heavy Laser Scatter Rocket Array Improved Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- Axe Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Shield Leg Large Storage Unit Energy Well Improved Sensor Array Core Shielding Graphene Brace System Shield System Shield A0-MCA's Component Scanner Heavy Laser Heavy Plasma Cannon Scatter Rocket Array Remote Datajack CPS Tube Axe Axe Axe [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . . . 4 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 1 . . 1 . . Utility 5 | . . 2 . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 175 | 3 11 29 26 14 3 6 15 6 48 1 1 12 Power 27 | . 3 3 3 2 . . 3 2 9 . . 2 Engine 17 | . 3 3 1 . . . 3 1 5 . . 1 Core 8 | . . . 2 2 . . . . 3 . . 1 Reactor 2 | . . . . . . . . 1 1 . . . Propulsion 52 | 2 . 10 7 4 . 4 6 . 17 1 . 1 Treads 22 | 2 . 9 7 4 . . . . . . . . Leg 29 | . . . . . . 4 6 . 17 1 . 1 Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | . 5 5 7 2 . 1 5 3 18 . 1 6 Device 14 | . 1 3 1 . . . 2 2 4 . 1 . Storage 4 | . 3 . . . . . . . 1 . . . Processor 15 | . . . 2 . . 1 1 . 5 . . 6 Hackware 1 | . . . . . . . 1 . . . . . Protection 19 | . 1 2 4 2 . . 1 1 8 . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 1 3 11 9 6 3 1 1 1 4 . . 3 Energy Gun 23 | 1 1 10 4 4 3 . . . . . . . Energy Cannon 5 | . 2 1 . . . . . 1 . . . 1 Ballistic Gun 3 | . . . 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 7 | . . . . 2 . 1 1 . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 . . 2 . . 1 2 . . . Corrupted Parts 10 | . . 7 3 . . . . . . . . . System Corruption 44 | . . 32 12 . . . . . . . . . Parts Lost 103 | . 1 9 14 12 . . 16 . 34 . 1 16 Power 19 | . 1 1 3 2 . . 4 . 6 . . 2 Propulsion 43 | . . 3 6 5 . . 6 . 17 . . 6 Utility 26 | . . 2 3 2 . . 4 . 9 . 1 5 Weapon 15 | . . 3 2 3 . . 2 . 2 . . 3 Highest Loss Streak 8 | . 1 3 5 5 . . 8 . 6 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 6 9 12 18 22 23 23 11 12 17 19 19 16 Power 1 | 1 1 1 1 1 1 1 1 . 2 2 2 1 Propulsion 6 | 4 1 4 8 10 10 10 2 1 3 1 1 1 Utility 5 | . 2 3 5 6 7 7 5 5 7 8 8 6 Weapon 3 | 1 4 3 3 3 4 4 1 2 2 6 6 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 53 | . 6 10 4 2 . 7 2 1 6 . . 15 Power 4 | . 2 . . . . . . . 1 . . 1 Propulsion 15 | . . 1 3 2 . 6 1 . . . . 2 Utility 10 | . 2 . . . . . 1 . 1 . . 6 Weapon 21 | . 2 9 1 . . 1 . 1 3 . . 4 Tool/Special 3 | . . . . . . . . . 1 . . 2 Average Slot Usage (%) 91 | . 97 90 92 95 98 99 86 86 89 88 86 49 Engine 5 | . 14 10 4 . . . 6 7 5 11 9 2 Core 3 | . . . 3 8 9 9 1 . 1 . . . Treads 20 | . 28 21 35 35 36 34 . . . . . . Leg 9 | . . . . . . 1 29 26 30 29 29 13 Device 8 | . 11 16 9 9 9 8 6 5 5 5 5 2 Storage 8 | . 14 11 9 9 9 9 6 6 6 5 5 3 Processor 8 | . . . 7 9 9 9 17 13 14 17 17 17 Protection 6 | . . 8 5 6 9 9 3 4 6 5 4 . Energy Gun 10 | . 7 19 10 16 16 16 . . . . . . Energy Cannon 2 | . 20 1 . . . . . 2 3 . . . Slashing Weapon 3 | . . . . 1 . . 12 6 8 11 11 5 Peak Build Rating 76 | 6 10 19 38 38 33 33 53 62 74 67 76 65 Average Rating 35 | 6 8 15 29 34 31 32 43 53 63 67 65 39 On Entrance 34 | 6 6 10 15 35 32 25 32 37 59 64 67 60 Avg Prop Armor Cover (%) 10 | . . 10 . . . . . . . . . . Naked Turns 21 | . . . . . . . . . . . . 21 Heaviest Build 101 | 11 94 100 101 101 97 97 51 54 87 76 76 72 Greatest Support 100 | 40 40 40 88 88 80 80 90 70 100 90 90 90 Greatest Overweight (x) 14 | . 2 9 2 1 1 1 . . 2 . . 14 Average Overweight (x) . | . . 2 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 20 20 20 20 Average Capacity 21 | 8 17 25 25 25 25 24 15 15 18 20 20 16 Most Carried 25 | 6 16 21 25 25 25 25 15 15 20 19 20 20 Average Carried 17 | 4 9 12 18 22 23 23 11 12 17 19 19 16 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 20 20 20 5 Final Carried 25 | 2 15 14 25 24 25 10 10 14 20 19 20 5 Class Distribution -------------------- 57% | Scavenger-Mutant 27% | Mutant 13% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Matter Collected 2989 | 195 137 317 788 213 138 35 225 85 734 . . 122 Remotely . | . . . . . . . . . . . . . Salvage Created 8831 | . 370 1426 1723 1367 221 . 445 255 2504 . . 520 Parts 442 | . 26 75 88 53 15 . 27 17 107 . . 34 Haulers Intercepted 13 | . . 2 3 3 . . . . 5 . . . Recyclers Shooed 4 | . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 143 | . 11 29 31 21 3 . 7 . 32 . . 9 Melee 45 | . . . . 1 . . 7 . 29 . . 8 Guns 69 | . 2 24 24 17 2 . . . . . . . Cannons 12 | . 9 2 . . . . . . . . . 1 AOE 10 | . . 2 5 . . . . . 3 . . . Classes Destroyed 18 | . 3 4 6 . . . 3 1 1 . . . Worker 4 | . . . 1 . . . . . 3 . . . Builder 7 | . . 4 1 . 1 . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 13 | . . 2 3 3 . . . . 5 . . . Recycler 9 | . . 1 4 1 1 . . . 1 . . 1 Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 27 | . 4 8 8 . . . . . 3 . . 4 Grunt 66 | . 7 13 15 12 . . 2 . 15 . . 2 Brawler 3 | . . . 1 1 . . . . 1 . . . Duelist 3 | . . . . . . . 1 . 2 . . . Sentry 28 | . . 8 5 8 3 . . . 4 . . . Hunter 9 | . . . 1 . . . 3 . 3 . . 2 Programmer 5 | . . . . . . . 1 . 3 . . 1 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Martyr 4 | . . . . . . . . 4 . . . . Best Kill Streak 9 | . 6 9 5 4 1 . 2 . 4 . . 2 Combat Bots Only 8 | . 5 8 4 4 1 . 2 . 4 . . 2 Max Kills in Single Turn 4 | . 2 2 2 1 1 . 1 1 4 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . . . . 3 . . . Melee 1 | . . . . 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Hostile Shots Fired 1377 | . 67 153 169 185 4 . 104 . 524 . 1 170 Missed 432 | . 18 47 59 61 1 . 26 . 174 . . 46 Hits 945 | . 49 106 110 124 3 . 78 . 350 . 1 124 Melee 15 | . . . . 2 . . 5 . 7 . 1 . Projectile 930 | . 49 106 110 122 3 . 73 . 343 . . 124 AOE 5 | . 2 . . . . . 3 . . . . . Critical Strikes 18 | . . 1 2 4 1 . 1 . 7 . 1 1 Damage Taken 14341 | . 636 1236 1910 1932 117 . 1520 . 4835 . 35 2120 Core 2267 | . 113 125 126 201 . . 172 . 529 . 35 966 Absorbed by Shields 212 | . . 40 . . . . 172 . . . . . Regen/Repaired (Parts) 196 | . . 54 47 . . . . 74 21 . . . Core Remaining (%) 55 | 100 54 68 . . . 40 . . 17 . . . Volleys Fired 297 | . 34 70 97 81 5 . . . 5 . . 5 Largest 2 | . 2 2 2 2 2 . . . 1 . . 1 Hottest 130 | . 120 130 130 126 100 . . . 98 . . 90 Shots Fired 575 | . 68 141 186 158 12 . . . 5 . . 5 Gun 504 | . 18 133 183 158 12 . . . . . . . Cannon 67 | . 50 8 . . . . . . 4 . . 5 Launcher 4 | . . . 3 . . . . . 1 . . . Special . | . . . . . . . . . . . . . Kinetic 48 | . . . 48 . . . . . . . . . Thermal 170 | . 68 21 13 59 . . . . 4 . . 5 Explosive 4 | . . . 3 . . . . . 1 . . . Electromagnetic 353 | . . 120 122 99 12 . . . . . . . Robot Hit Streak 16 | . 6 13 16 10 15 . . . 3 . . 2 Robot Miss Streak 8 | . 4 4 6 4 2 . . . 8 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . 2 2 4 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 627 | . 40 91 135 107 9 . 43 6 161 . . 35 Core Hits 334 | . 16 51 113 43 7 . 14 4 73 . . 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 49 | . 1 1 . 10 . . 5 . 28 . . 4 Burn 6 | . 1 . . 5 . . . . . . . . Corrupt 4 | . . 1 . 3 . . . . . . . . Sever 38 | . . . . 2 . . 5 . 28 . . 3 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 292 | . . . 3 8 5 . 51 6 181 . . 38 Impact 3 | . . . 3 . . . . . . . . . Slashing 286 | . . . . 8 5 . 51 6 181 . . 35 Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks 21 | . . . . . . . 1 6 12 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . 6 . 17 . . . Damage Inflicted 17819 | . 671 1880 2789 2115 243 . 1510 443 6651 . . 1517 Guns 6171 | . 143 1482 2454 1907 185 . . . . . . . Cannons 811 | . 526 87 . . . . . . 99 . . 99 Explosions 959 | . . 289 283 38 56 . . . 293 . . . Melee 9779 | . . . . 150 . . 1510 443 6258 . . 1418 Ramming 99 | . 2 22 52 20 2 . . . 1 . . . Kinetic 674 | . . . 674 . . . . . . . . . Thermal 2484 | . 669 524 310 783 . . . . 99 . . 99 Explosive 522 | . . . 173 . 56 . . . 293 . . . Electromagnetic 4261 | . . 1334 1580 1162 185 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 9666 | . . . . 150 . . 1510 443 6258 . . 1305 Piercing 113 | . . . . . . . . . . . . 113 Highest Corruption 37 | . . 37 13 13 13 . 1 1 6 . 10 11 Average Corruption 6 | . . 2 12 13 13 . 1 1 3 . 7 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 282 | . . 20 77 40 46 . 1 4 60 . 6 28 Message Errors 73 | . . 4 14 17 12 . . 1 15 . 1 9 Matter Fused 53 | . . 5 13 5 10 . . 1 11 . 2 6 Heat Flow Errors 34 | . . 3 8 4 8 . . 1 7 . . 3 Energy Discharges 34 | . . 4 9 4 3 . 1 . 10 . 1 2 Parts Rejected 6 | . . . 3 1 . . . . 1 . 1 . Parts Fused 3 | . . 1 . . 2 . . . . . . . Data Loss (minor) 38 | . . 1 14 2 5 . . 1 13 . . 2 Data Loss (major) 9 | . . . 3 1 3 . . . 1 . 1 . Misfires 9 | . . 2 4 1 2 . . . . . . . Alerts 11 | . . . 4 2 1 . . . 2 . . 2 Misdirections 7 | . . . 3 . . . . . . . . 4 Weapon Failures 5 | . . . 2 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 408 | . . 2 . . . . 57 6 219 . . 124 Projectiles 6 | . . . . . . . . . . . . 6 Explosions 36 | . . 2 . . . . . . 34 . . . Melee 366 | . . . . . . . 57 6 185 . . 118 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . 35 . . 77 . . . 8 . . . Shots 4 | . . 2 . . 1 . . . 1 . . . Rammed 14 | . 1 6 4 3 . . . . . . . . Targets Rammed 17 | . 1 7 4 3 1 . . . 1 . . . Kicked 1 | . . . . . . . . . 1 . . . Crushed 2 | . . 1 . . 1 . . . . . . . Highest Temperature 372 | . 301 372 267 274 201 . 3 254 207 . . 180 Average Temperature 80 | . 134 101 67 56 70 . 3 128 59 . . 54 Received Heat Transfer 3795 | . 240 384 666 927 36 . 234 . 1146 . . 162 Effects 3 | . 1 1 . 1 . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . 3 2 3 1 . . . . . . . Combat Hostiles 7 | . . 1 2 3 1 . . . . . . . Parts Fried 35 | . . 10 14 10 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . 3 2 . 8 . . . . . . . . Heat Transferred 5053 | . 1580 815 310 2048 . . . . 150 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . 4 2 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Maximum Alert Level 3 | . . 1 1 1 . . . . 3 2 . . Low Security (%) 54 | 100 100 32 49 55 100 . 100 100 17 . 100 100 Level 1 26 | . . 67 50 44 . . . . 7 . . . Level 2 10 | . . . . . . . . . 43 100 . . Level 3 7 | . . . . . . . . . 30 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 945 | . 130 360 372 363 154 . 51 . 945 453 155 87 Initial 453 | . . . 129 155 134 . . . . 453 155 31 Average 234 | . 28 207 201 208 48 . 13 . 551 448 105 21 Influence Increases 5866 | . 291 848 999 739 219 . 234 . 2191 . . 345 Destroy 0b10 Robot/C 3340 | . 220 580 620 420 60 . 140 . 1120 . . 180 Destroy 0b10 Robot/NC 225 | . 5 35 55 20 10 . 10 . 85 . . 5 Destroy Leader 826 | . 50 144 156 126 . . 52 . 258 . . 40 Allied During Kill 497 | . . . . . . . . . 497 . . . Successful Hack 31 | . . 24 7 . . . . . . . . . Select Force Hacks 120 | . . . . . 120 . . . . . . . Disable Machine 90 | . . 30 30 . 15 . . . 15 . . . Destroy Structure 92 | . 1 20 26 8 14 . 2 . 21 . . . Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 630 | . . 15 105 165 . . 30 . 195 . . 120 Influence Decreases 5805 | . 291 541 938 761 565 . 234 . 1265 483 398 329 Entered New Map 1378 | . . . 178 213 212 . . . . 473 288 14 Time Decay 3272 | . 281 461 620 428 353 . 169 . 635 10 100 215 Lost Part 865 | . 10 80 140 120 . . 65 . 340 . 10 100 Lost Ally 290 | . . . . . . . . . 290 . . . Squads Dispatched 39 | . 2 2 5 7 . . 3 . 18 . . 2 Investigation 12 | . 1 1 3 1 . . . . 6 . . . Extermination 9 | . . . . . . . 1 . 7 . . 1 Reinforcement 13 | . 1 1 2 3 . . 2 . 3 . . 1 Assault 2 | . . . . . . . . . 2 . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Distress Signals 22 | . 1 3 4 8 . . . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 277 | . 20 43 54 39 1 . 17 . 64 . 6 33 Peak Tracking Total 9 | . 4 5 5 9 1 . 3 . 8 . 6 6 Tactical Retreats 25 | . . 1 3 6 . . 1 . 8 . . 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Traps Triggered 19 | . 1 3 2 1 . . 1 . 9 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Machines Disabled 6 | . . 2 2 . 1 . . . 1 . . . Max in Single Turn 1 | . . 1 1 . 1 . . . 1 . . . Garrison Access 2 | . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Machines Accessed 31 | . . 4 5 3 4 3 3 . 6 . . 3 Terminals 10 | . . 2 2 3 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 2 1 . . . . . . . . . Recycling Units 8 | . . . . . 4 . . . 3 . . 1 Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . Garrison Access 4 | . . . 1 . . . . . 2 . . 1 Total Hacks 53 | . . 10 8 3 6 5 4 . 11 . . 6 Successful 24 | . . 4 4 . 4 5 2 . 3 . . 2 Failed 28 | . . 6 4 3 2 . 1 . 8 . . 4 Catastrophic 9 | . . . 2 3 . . 1 . 2 . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 25 | . . 3 2 4 6 . 2 . 6 . . 2 Terminals 12 | . . 3 2 3 . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . 7 3 . . . . . . . . . Recycling Units 13 | . . . . . 6 . . . 5 . . 2 Scanalyzers 5 | . . . 1 . . . 2 . 2 . . . Garrison Access 8 | . . . 2 . . . . . 4 . . 2 Terminal Hacks 9 | . . 1 1 . . 5 1 . . . . 1 Record 4 | . . . . . . 4 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 Branch Access Points 3 | . . 1 1 . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . 3 2 . . . . . . . . . Scan Component 3 | . . 2 1 . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . 1 . . . Retrieve Study 2 | . . . . . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . 1 Unauthorized Hacks 6 | . . . . . 4 . . . 2 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . 4 . . . 2 . . . Tunnel 4 | . . . . . 4 . . . . . . . Fedlink 2 | . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . 3 3 3 1 . 2 . 4 . . 3 Full Trace Events 4 | . . 1 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . 1 . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . Time 76 | . . 38 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Total Allies 20 | . . . . . . . . 20 . . . . Largest Group 20 | . . . . . . . . 20 16 . . . Highest-Rated Group 791 | . . . . . . . . 791 591 . . . Highest-Rated Ally 50 | . . . . . . . . 50 47 . . . Initial UFD Resources 38 | . . . . . . . 22 22 22 38 38 38 Total Orders . | . . . . . . . . . . . . . Ally Attacks 199 | . . . . . . . . . 199 . . . Total Damage 3662 | . . . . . . . . . 3662 . . . Kills 31 | . . . . . . . . . 31 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Active Infowar (turns) 7837 | . . . 1429 1055 1098 2767 659 . 293 38 210 288 Sensors 716 | . . . . . . . . . 180 38 210 288 IFF 113 | . . . . . . . . . 113 . . . Machine Analysis 7008 | . . . 1429 1055 1098 2767 659 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Turns Passed 16192 | 7 1224 2654 2091 1055 1098 2767 663 399 3283 38 210 703 Spaces Moved 7373 | 1 483 726 658 311 424 1171 403 276 2186 34 168 532 Core 248 | . . . . . . . . . . . . 248 Treads 3608 | 1 483 669 658 311 424 1062 . . . . . . Legs 3460 | . . . . . . 109 403 276 2186 34 168 284 Wheels 57 | . . 57 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 160 160 215 225 225 245 127 116 120 105 111 111 50 Average Speed 181 | 160 223 312 230 231 245 234 117 120 113 111 111 96 Slowest Speed 750 | 160 320 480 320 246 245 245 127 120 245 111 111 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 80 55 60 48 93 80 12 87 55 1 89 15 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 4 . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . Spaces Dug 12 | . . . 3 2 4 . 1 . 2 . . . Terrain Destroyed 91 | . . 18 29 8 19 . 1 . 16 . . . Melee 12 | . . . 3 2 4 . 1 . 2 . . . Projectile 1 | . . . . . . . . . 1 . . . AOE 78 | . . 18 26 6 15 . . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Total 9189 | 7 559 954 1038 468 464 1206 541 336 2744 35 191 646 Wait 673 | . 3 63 164 24 18 . 55 34 242 . 19 51 Move 7363 | . 482 725 657 310 423 1170 403 275 2185 34 167 532 Hop . | . . . . . . . . . . . . . Pick Up 214 | . 20 30 51 16 1 6 17 10 57 . 2 4 Fast Attach 30 | . 2 . 1 . . . 1 . 17 . 1 8 Attach 126 | . 2 15 19 15 1 9 16 5 39 1 1 3 Detach 5 | . . . . . 2 . 2 . 1 . . . Swap 93 | 3 7 24 21 8 6 2 . 3 18 . . 1 Drop 104 | 4 8 20 21 3 2 19 3 3 17 . 1 3 Fire 297 | . 34 70 97 81 5 . . . 5 . . 5 Melee 261 | . . . 3 8 5 . 44 6 158 . . 37 Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 . . . Crush 16 | . 1 7 4 3 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 508 | -10/Materials | Derelicts attacked the area 639 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 8) 1232 | -10/Materials | Entered another Materials area 1232 | -9/Materials | Evolved 2 slots: Utility x2 2144 | -9/Materials | Destroyed 8 combat bots 2216 | -9/Materials | Discovered new exit (range 15) 2320 | -9/Materials | Lost 3 parts (1p1n1w) 2365 | -9/Materials | Repaired Shock Rifle 2436 | -9/Materials | Discovered new exit (range 15) 2736 | -9/Materials | Discovered new exit (range 15) 2919 | -9/Materials | Identified exit to Mines 3176 | -9/Materials | Build established: Scavenger-Mutant 3878 | -9/Materials | System corruption reached 10% 3883 | -9/Materials | System corruption reached 30% 3886 | -9/Materials | Entered another Materials area 3886 | -8/Materials | Evolved 2 slots: Propulsion x2 4002 | -8/Materials | Repaired Shock Rifle 4194 | -8/Materials | Lost 5 parts (1p3n1u) 4256 | -8/Materials | Lost 3 parts (1p2n) 4257 | -8/Materials | System corruption reached 10% 4653 | -8/Materials | Discovered new exit (range 3) 5459 | -8/Materials | Identified exit to Storage 5977 | -8/Materials | Entered Storage 6017 | -8/Storage | Build established: Mutant 6271 | -8/Storage | Garrison activated, responded to threat 6371 | -8/Storage | Lost 3 parts (1n1u1w) 6661 | -8/Storage | Core integrity fell below 50% 6699 | -8/Storage | Lost 5 parts (4n1u) 6931 | -8/Storage | Build established: Scavenger-Mutant 6973 | -8/Storage | Used back door to open Recycling access 6973 | -8/Storage | Discovered new exit (range 5) 7032 | -8/Storage | Entered Recycling 7816 | -8/Recycling | Discovered new exit (range 15) 8068 | -8/Recycling | Scanned before Scraplab entrance 8105 | -8/Recycling | Entered Scraplab 8125 | -8/Recycling | Discovered new exit (range 3) 8130 | -8/Recycling | Entered Scraptown 8130 | -8/Scraptown | System corruption cleaned by C-Scrubber 8520 | -8/Scraptown | Visited Cave Peace 8551 | -8/Scraptown | Received an X-ray algorithm 8551 | -8/Scraptown | Visited SPCMW 8571 | -8/Scraptown | Visited Cyclists 8630 | -8/Scraptown | Visited Symbiants 8676 | -8/Scraptown | Visited IN-MT5's Study 8716 | -8/Scraptown | Visited UFD Registry 8716 | -8/Scraptown | Registered with UFD as "Kinetibox" 8774 | -8/Scraptown | Visited Science Guys 8858 | -8/Scraptown | Visited Research Penetration Think Tank 8912 | -8/Scraptown | Visited Curators Association 8988 | -8/Scraptown | Visited Abandonware Association 9022 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9022 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 9076 | -8/Scraptown | Visited Scrapoid Pod Storage 9110 | -8/Scraptown | Visited Junk Repository 9185 | -8/Scraptown | Visited Botcube Research 9258 | -8/Scraptown | Visited A0-MCA Data Center 9273 | -8/Scraptown | Given a B- rating by A0-MCA 9281 | -8/Scraptown | Found A0-MCA's Component Scanner 9617 | -8/Scraptown | Visited Supply Room 9892 | -8/Scraptown | Visited Assassins FH 10345 | -8/Scraptown | Discovered new exit (range 13) 10779 | -8/Scraptown | Met Optimus 10779 | -8/Scraptown | Accepted into 0bPrime 10845 | -8/Scraptown | Discovered new exit (range 5) 10897 | -8/Scraptown | Entered Factory 10897 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10920 | -6/Factory | Central database locked down 11106 | -6/Factory | Lost 3 parts (1p2u) 11336 | -6/Factory | Identified exit to Lower Caves 11397 | -6/Factory | Build established: Scavenger-Gladiator 11465 | -6/Factory | Lost 8 parts (2p4n1u1w) 11560 | -6/Factory | Sucked down chute 11560 | -6/Factory | Entered Waste 11561 | -6/Waste | Joined by Warlord forces that had cleared the area 11587 | -6/Waste | Lost 4 parts (1p1n1u1w) 11660 | -6/Waste | Discovered new exit (range 12) 11740 | -6/Waste | Murdered 4 allies 11871 | -6/Waste | Build established: Scavenger-Mutant 11959 | -6/Waste | Entered Factory 11959 | -6/Factory | Accompanied by 16 allies 12484 | -6/Factory | Found Prototype Launcher 12484 | -6/Factory | Identified Scatter Rocket Array 12491 | -6/Factory | Lost 3 allies 12761 | -6/Factory | Lost 4 allies 13075 | -6/Factory | Loaded intel: 8 recycling unit locations 13221 | -6/Factory | Discovered new exit (range 7) 13359 | -6/Factory | First assault squad dispatched 13420 | -6/Factory | Spotted B-75 Beast 13433 | -6/Factory | Lost 4 allies 13654 | -6/Factory | Destroyed B-75 Beast 13704 | -6/Factory | Lost 6 parts (1p1n3u1w) 14254 | -6/Factory | Lost 3 parts (2n1u) 14481 | -6/Factory | Core integrity fell below 50% 14507 | -6/Factory | Lost 5 parts (2p3n) 14797 | -6/Factory | Lost 4 parts (1p3n) 14882 | -6/Factory | Lost 3 parts (3n) 14900 | -6/Factory | Core integrity fell below 20% 14962 | -6/Factory | Learned location of Protoforge (-2) 15083 | -6/Factory | Build established: Scavenger-Gladiator 15132 | -6/Factory | Discovered new exit (range 5) 15136 | -6/Factory | Identified exit to Factory 15242 | -6/Factory | Entered another Factory area 15242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15280 | -5/Factory | Sucked down chute 15280 | -5/Factory | Entered Waste 15295 | -5/Waste | EMP discharged 15301 | -5/Waste | Spotted C-40 Crusher 15361 | -5/Waste | Spotted C-40 Crusher 15361 | -5/Waste | Spotted C-40 Crusher 15362 | -5/Waste | Spotted C-40 Crusher 15395 | -5/Waste | EMP discharged 15395 | -5/Waste | System corruption reached 10% 15402 | -5/Waste | Spotted C-40 Crusher 15437 | -5/Waste | Spotted C-40 Crusher 15452 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15478 | -5/Waste | Discovered new exit (range 11) 15488 | -5/Waste | Identified exit to Factory 15490 | -5/Waste | Entered Factory 15809 | -5/Factory | Lost 5 parts (1p2n1u1w) 16014 | -5/Factory | Core integrity fell below 50% 16029 | -5/Factory | Released all parts (3) 16059 | -5/Factory | Lost 5 parts (1n2u2w) 16133 | -5/Factory | Build established: Mutant 16150 | -5/Factory | Core integrity fell below 20% 16193 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 7D. 16140_ System corrupted: Heat flow error (+160). 16156_ S-27 Virus destroyed. 16160_ ZF1YBJ,Z7,C|HQQ:IX#RT|J6FN2BD 16188_ A bubble of electromagnetic force engulfs the area. 16188_ Melee Analysis Suite destroyed. 16191_ Acquired 30 matter. 16191_ S-27 Virus suffers critical hit (Impale). 16191_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????##### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# """ " | | ???????????????????????????????????? """ " | | ????????????????????????????????# """ " | | ????????????????????????????????# | | ????????????????????????????????# """ " | | ??????????????????????????????????????"" " | | ??????????????????????????????????????"" " | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? = | | ????????????????????????????############## | | ??????????????????????????? #??? | | ????????????????????????????""" """ #??? | | ??????????????????????????# """ """ !#??? | | ??????????????????????????# """ """ #### | | ??????????????????????????# |# | | ?????????????????????????## # | | ???????????????????????? ## =[ # | | ?????????### ###########/###########+## | | ?????+ =s@!s! = | | ?????# #####+#### ##### | | ????????????#! | # #???? | | ????????????# #???? | | ????????????# ##############+####???? | | ????????????# /!!????????????! ?????? | | ????????????# ! /!????????????# ]#???? | | ????????????# /?????????????# """ #???? | | ????????????####??????????????# """ #???? | | ??????????????????????????????# """ #???? | | ??????????????????????????????# #???? | | ??????????????????????????????########???? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 25 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shock Rifle | 1% | -9/Materials Shock Rifle | 14% | -8/Materials Studied --------- Titanium Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedMetafieldTrident Manual? 0 Play Time 01:31:50 Cumulative 63.4 hours Start 2026.07.23 @ 20:43:28 End 2026.07.23 @ 22:42:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 224 Adventurer 45 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97fe28d8-5e06-4ded-a032-75d9ddb9dab9