Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 10:36:52 Player: Tuja Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (3709) 3709 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9199 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 100/100 System Corruption 24% Temperature Cool (35) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Improved Thunder Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Matter Filter Advanced Transmission Jammer Cloaking Device > --- WEAPON ----------- Gamma Rifle KE Penetrator Railgun Linear Accelerator > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-powered Shock Rifle Tesla Rifle HERF Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Railgun Advanced Remote Datajack [Rating: 129] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device IFF Parser Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 8 | . . . 1 1 1 2 1 2 Weapon 2 | . . . 1 . 1 . . . Parts Attached 110 | 6 4 4 4 23 3 17 17 32 Power 14 | 1 1 . . 3 1 2 1 5 Engine 7 | 1 1 . . 1 1 . 1 2 Core 4 | . . . . 2 . 2 . . Reactor 3 | . . . . . . . . 3 Propulsion 29 | 2 . 2 . 5 1 6 5 8 Treads . | . . . . . . . . . Leg 25 | 2 . 2 . 4 . 4 5 8 Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 1 2 . . Utility 30 | 1 2 1 4 5 1 5 4 7 Device 10 | . 1 . . 1 1 1 1 5 Storage 8 | 1 1 . 3 . . 3 . . Processor 9 | . . 1 1 3 . . 3 1 Hackware . | . . . . . . . . . Protection 3 | . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 37 | 2 1 1 . 10 . 4 7 12 Energy Gun 20 | 1 . . . 8 . 3 3 5 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 11 | 1 1 . . 1 . . 3 5 Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Corrupted Parts 3 | . . . . 2 . . . 1 System Corruption 8 | . . . . 3 . . . 5 Parts Lost 80 | . 2 . . 27 . 1 8 42 Power 13 | . 1 . . 4 . . 1 7 Propulsion 19 | . . . . 9 . . . 10 Utility 14 | . . . . 1 . 1 2 10 Weapon 34 | . 1 . . 13 . . 5 15 Highest Loss Streak 29 | . 2 . . 7 . 1 4 29 To Critical Strikes 2 | . . . . 1 . . . 1 Average Backups 11 | 2 6 9 12 12 5 4 12 14 Power 2 | 1 1 2 4 4 1 . 2 2 Propulsion 2 | 1 3 2 2 . . . 5 3 Utility 2 | . 1 2 1 5 1 . 2 1 Weapon 3 | . . 1 4 2 2 1 2 5 Tool/Special . | . . . . . . . . . Unused Backups 26 | . . 4 1 7 1 2 5 6 Power 5 | . . . 1 2 . . . 2 Propulsion 6 | . . 2 . . . . 3 1 Utility 8 | . . 1 . 4 1 . 1 1 Weapon 6 | . . 1 . 1 . 2 1 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 95 99 99 69 27 60 88 96 Engine 4 | . 14 11 9 3 1 . . 5 Core 2 | . . . . 1 . 3 6 1 Leg 20 | . 28 43 36 13 . 10 24 22 Device 8 | . 10 5 . . 8 9 10 18 Storage 11 | . 14 11 18 13 . 5 13 8 Processor 12 | . . 5 9 14 6 5 12 14 Protection 2 | . . . . . 6 9 1 2 Energy Gun 6 | . 9 . . 10 . 7 8 3 Ballistic Gun 8 | . 18 20 17 4 . . 5 12 Ballistic Cannon 1 | . . 1 9 1 . . . . Peak Build Rating 129 | 6 8 13 18 25 18 67 97 129 Average Rating 55 | 3 6 10 15 19 13 43 80 112 On Entrance 24 | . 6 8 13 18 7 18 55 97 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 14 20 22 56 42 7 53 64 80 Greatest Support 131 | 20 20 40 40 45 6 64 107 131 Greatest Overweight (x) 12 | . . . 1 12 1 4 1 6 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 20 15 5 15 15 15 Average Capacity 13 | 7 9 10 18 14 5 5 15 14 Most Carried 15 | 6 10 10 15 15 5 7 15 15 Average Carried 11 | 3 6 9 12 12 4 4 12 14 Final Capacity 15 | 8 10 10 15 5 5 15 15 5 Final Carried 15 | 4 10 10 15 5 5 7 15 2 Class Distribution -------------------- 37% | Scavenger-Gunner 27% | Mutant 26% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2637 | 121 147 59 167 595 . . 760 788 Remotely 206 | . 147 59 . . . . . . Salvage Created 3565 | . 147 59 158 794 . . 1201 1206 Parts 191 | . 9 2 6 43 . . 58 73 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 62 | . 3 1 4 17 . . 17 20 Guns 52 | . 3 1 1 13 . . 16 18 Cannons 6 | . . . 3 1 . . . 2 AOE 3 | . . . . 2 . . 1 . Classes Destroyed 12 | . 1 1 . 7 . . 2 1 Worker 1 | . . . . 1 . . . . Builder 3 | . . . . 2 . . 1 . Recycler 1 | . . . . . . . 1 . Operator 2 | . . . . 1 . . 1 . Watcher 1 | . . . . 1 . . . . Swarmer 10 | . . . . . . . 4 6 Grunt 25 | . 3 . 3 9 . . 6 4 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 7 | . . 1 1 2 . . 2 1 Hunter 2 | . . . . 2 . . . . Programmer 16 | . . . . 3 . . 5 8 Best Kill Streak 9 | . 2 1 3 5 . . 4 9 Combat Bots Only 9 | . 2 1 3 4 . . 4 9 Max Kills in Single Turn 2 | . 1 1 1 2 . . 2 2 Gunslinging 1 | . . . . . . . 1 1 Exploded 1 | . . . . 1 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 758 | . 17 12 20 206 . 43 81 379 Missed 208 | . 3 1 7 67 . 13 14 103 Hits 550 | . 14 11 13 139 . 30 67 276 Melee 3 | . . . . 2 . . . 1 Projectile 547 | . 14 11 13 137 . 30 67 275 AOE 2 | . . . . 2 . . . . Critical Strikes 33 | . . . . 8 . . 6 19 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 11017 | . 285 156 202 2454 . 652 1548 5720 Core 2495 | . 49 27 78 696 . 127 206 1312 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 39 | . . . . 4 . 28 7 . Core Remaining (%) 78 | 100 80 93 85 . 100 87 82 . Volleys Fired 206 | . 10 4 14 64 . 5 51 58 Largest 4 | . 2 2 3 3 . 3 4 4 Hottest 237 | . 60 40 77 193 . 224 229 237 Shots Fired 594 | . 20 8 42 165 . 12 130 217 Gun 537 | . 20 8 28 136 . 10 130 205 Cannon 45 | . . . 14 17 . 2 . 12 Launcher 12 | . . . . 12 . . . . Special . | . . . . . . . . . Kinetic 320 | . 13 8 42 53 . . 42 162 Thermal 153 | . . . . 65 . 12 47 29 Explosive 12 | . . . . 12 . . . . Electromagnetic 109 | . 7 . . 35 . . 41 26 Robot Hit Streak 20 | . 11 11 20 14 . 2 13 19 Robot Miss Streak 5 | . 2 . 2 5 . 2 5 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 10 | . 1 . . . . . 4 5 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 393 | . 15 7 30 100 . 4 85 152 Core Hits 172 | . 7 3 13 55 . 2 44 48 Critical Kills 3 | . . . . . . . 2 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 11 | . . . 1 2 . . 3 5 Burn 3 | . . . . 2 . . 1 . Destroy 6 | . . . . . . . 2 4 Blast 2 | . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8989 | . 178 70 432 1999 . 115 2039 4156 Guns 7441 | . 178 70 208 1330 . 89 1924 3642 Cannons 906 | . . . 213 207 . 26 . 460 Explosions 622 | . . . . 456 . . 112 54 Melee . | . . . . . . . . . Ramming 20 | . . . 11 6 . . 3 . Kinetic 5261 | . 103 70 421 495 . . 887 3285 Thermal 2156 | . . . . 892 . 115 695 454 Explosive 371 | . . . . 371 . . . . Electromagnetic 1181 | . 75 . . 235 . . 454 417 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . 1 . . 8 . 1 5 24 Average Corruption 5 | . 1 . . 5 . 1 2 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . . . . 41 . 1 9 41 Message Errors 22 | . . . . 10 . . 1 11 Matter Fused 16 | . . . . 8 . 1 2 5 Heat Flow Errors 16 | . . . . 7 . . 3 6 Energy Discharges 10 | . . . . 5 . . 1 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . 6 . . 1 1 Data Loss (major) 2 | . . . . 1 . . 1 . Misfires 7 | . . . . 2 . . . 5 Alerts 3 | . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . 1 . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 337 | . . . . 119 . . 131 87 Projectiles 76 | . . . . . . . . 76 Explosions 261 | . . . . 119 . . 131 11 Melee . | . . . . . . . . . Knockbacks 11 | . . . 1 4 . . . 6 Impact . | . . . . . . . . . Kinetic 10 | . . . 1 4 . . . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 526 | . . . . 269 . . 171 86 Shots 8 | . . . . 4 . . 3 1 Rammed 2 | . . . . 2 . . . . Targets Rammed 4 | . . . 1 2 . . 1 . Kicked 2 | . . . 1 . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 622 | . 84 6 57 327 . 222 622 332 Average Temperature 136 | . 47 6 31 102 . 92 216 117 Received Heat Transfer 1596 | . 102 45 99 606 . 54 220 470 Effects 21 | . . . . 1 . . 18 2 Shutdowns 7 | . . . . . . . 6 1 Energy Bleed 5 | . . . . 1 . . 4 . Interference 5 | . . . . . . . 4 1 Matter Decay 2 | . . . . . . . 2 . Short Circuit 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . 1 . . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 8 | . . . . 2 . . 4 2 Heat Transferred 4284 | . . . . 1997 . 224 1310 753 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . 1 . . 1 . Low Security (%) 95 | 100 100 100 100 98 100 100 81 100 Level 1 4 | . . . . 1 . . 18 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 251 | . 55 30 61 220 72 65 251 122 Initial 109 | . . 5 . 6 72 22 . 109 Average 52 | . 14 4 11 65 55 19 85 45 Influence Increases 2225 | . 85 30 129 729 15 120 557 560 Destroy 0b10 Robot/C 1240 | . 60 20 80 340 . . 340 400 Destroy 0b10 Robot/NC 40 | . . . . 25 . . 15 . Destroy Leader 252 | . 10 10 20 92 . . 60 60 Successful Hack 28 | . . . 28 . . . . . Disable Machine 150 | . . . . 105 . . 45 . Destroy Structure 230 | . . . 1 107 . . 82 40 Partial Spotted 45 | . . . . . 15 15 15 . Lose Combat Pursuer 240 | . 15 . . 60 . 105 . 60 Influence Decreases 2225 | . 70 45 115 594 117 167 348 769 Entered New Map 220 | . . 10 . 8 77 25 . 100 Time Decay 1516 | . 50 35 115 402 40 142 306 426 Lost Part 489 | . 20 . . 184 . . 42 243 Squads Dispatched 20 | . . . 2 9 . 2 3 4 Investigation 1 | . . . 1 . . . . . Extermination 9 | . . . . 3 . 1 2 3 Reinforcement 6 | . . . . 3 . 1 1 1 Assault . | . . . . . . . . . Garrison 4 | . . . 1 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 1 | . 1 . . . . . . . Communications Jammed 11 | . . . . . . . . 11 Distress Signals 11 | . . . . . . . . 11 Times Spotted 115 | . 8 2 8 25 . 11 21 40 Peak Tracking Total 13 | . 4 1 3 3 . 7 4 13 Tactical Retreats 10 | . 1 . . 3 . 4 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 10 | . 2 . 1 4 . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 10 | . . . . 7 . . 3 . Max in Single Turn 2 | . . . . 2 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 15 | . 1 1 5 1 . . 6 1 Terminals 13 | . . 1 5 1 . . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 1 1 10 1 . . 8 1 Successful 7 | . . . 5 . . . 1 1 Failed 15 | . 1 1 5 1 . . 7 . Catastrophic 5 | . . . 2 1 . . 2 . Database Lockouts . | . . . . . . . . . Manual 13 | . 1 . 8 . . . 4 . Terminals 20 | . . 1 10 1 . . 7 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 5 . . . 1 1 Record 2 | . . . 1 . . . 1 . Part Schematic 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 1 4 1 . . 7 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 5557 | . . 134 450 1661 37 529 1372 1374 Optics 2245 | . . 134 450 1661 . . . . IFF 3218 | . . . . . 37 529 1372 1280 Cloaking 1262 | . . . . . . . . 1262 Jamming 276 | . . . . . . . . 276 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6074 | 66 194 245 450 1716 98 529 1372 1404 Spaces Moved 3699 | 51 125 166 197 776 188 575 844 777 Core 404 | 15 . . . 308 71 . . 10 Treads . | . . . . . . . . . Legs 2767 | 36 125 166 197 460 . 172 844 767 Wheels 8 | . . . . 8 . . . . Hover . | . . . . . . . . . Flight 520 | . . . . . 117 403 . . Fastest Speed 34 | 50 120 120 120 50 35 34 120 50 Average Speed 125 | 99 120 120 166 180 47 72 130 117 Slowest Speed 650 | 120 120 120 190 650 100 295 190 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 4 26 26 22 20 4 14 19 18 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 191 | . . . 1 122 . . 43 25 Melee . | . . . . . . . . . Projectile 21 | . . . 1 1 . . 7 12 AOE 169 | . . . . 121 . . 36 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4753 | 66 149 206 291 961 196 682 1040 1162 Wait 539 | . . 21 59 73 . 49 81 256 Move 3687 | 50 124 165 196 775 187 570 843 777 Hop 2 | . . . . . . 2 . . Pick Up 141 | 10 10 7 12 20 4 20 33 25 Fast Attach . | . . . . . . . . . Attach 104 | 6 3 3 2 22 3 20 16 29 Detach 7 | . . . . . . 7 . . Swap 18 | . 1 1 3 1 . 2 5 5 Drop 44 | . 1 5 4 4 2 7 10 11 Fire 206 | . 10 4 14 64 . 5 51 58 Melee . | . . . . . . . . . Ram 3 | . . . . 2 . . . 1 Kick 2 | . . . 1 . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 17) 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 812 | -8/Materials | Build established: Skirmisher 916 | -8/Materials | Garrison activated, responded to threat 945 | -8/Materials | Discovered new exit (range 6) 956 | -8/Materials | Entered Factory 956 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1398 | -7/Factory | Lost 3 parts (1p1n1w) 1416 | -7/Factory | Build established: Scavenger-Gunner 1552 | -7/Factory | Lost 5 parts (1p3n1w) 1865 | -7/Factory | Lost 3 parts (1p1n1w) 2028 | -7/Factory | Lost 3 parts (1n2w) 2340 | -7/Factory | Garrison activated, responded to threat 2349 | -7/Factory | Build established: Gunner 2378 | -7/Factory | Core integrity fell below 50% 2496 | -7/Factory | Garrison activated, responded to threat 2541 | -7/Factory | Core integrity fell below 20% 2572 | -7/Factory | Lost 7 parts (1p1n1u4w) 2663 | -7/Factory | Discovered new exit (range 13) 2672 | -7/Factory | Entered another Factory area 2672 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2737 | -6/Factory | Discovered new exit (range 7) 2770 | -6/Factory | Entered another Factory area 2770 | -5/Factory | Evolved 2 slots: Utility x2 2785 | -5/Factory | Spotted B-75 Beast 2789 | -5/Factory | Build established: Mutant 3268 | -5/Factory | Discovered new exit (range 13) 3299 | -5/Factory | Entered another Factory area 3299 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3578 | -4/Factory | Lost 4 parts (2u2w) 3920 | -4/Factory | Build established: Gunner 4649 | -4/Factory | Discovered new exit (range 16) 4671 | -4/Factory | Entered Research 4671 | -3/Research | Evolved 2 slots: Utility x2 4769 | -3/Research | Build established: Scavenger-Gunner 5712 | -3/Research | System corruption reached 10% 5755 | -3/Research | Destroyed 9 combat bots 5765 | -3/Research | Lost 11 parts (2p2n3u4w) 6055 | -3/Research | Core integrity fell below 50% 6070 | -3/Research | Core integrity fell below 20% 6073 | -3/Research | Discovered new exit (range 16) 6075 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Penetrated by Slug. Mic. Antimatter Reactor destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Flexi-carbon Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Flexi-carbon Leg destroyed. G-67 Veteran destroyed. System corrupted: Heat flow error (+293). Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Dropped Lrg. Storage Unit. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. EXIT=FOUND Adv. Targeting Computer severed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# ! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????##?????????# | | ??????????????????????????????????????? ???????# | | ???????????????????????????????????????? ?????# | | ????????????????????????????????????????? """ ??## | | ???????????????????????????????????????? """ # | | ?????????????????????????????????? ????? 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Y< k Rcc % # # | | ??????????# ########u ###+####;################ | | ??????????????????????# #?# !=* #????????????? | | ??????????????????????# #?# #????????????? | | ??????????????????????# ### ! #????????????? | | ??????????????????????# ##" #????????????? | | ??????????????????????# ### ####?????????? | | ??????????????????????# #?# % " #?????????? | | ??????????????????????# #?# =| ####?????????? | | ??????????????????????# #?#%%%!%= #????????????? | | ????????????????????### ### %/= #????????????? | | ????????????????????# ###+"############+#???? | | ????????##########+## ??? | | ????? ??? | | ????? ??? | | ????????????######+## ??? | | ????????????????????# #### T###### ####+#???? | | ????????????????????###+####??####???????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# "?????????????????????? | | ????????????????????# ]]]%#????????????????????? | | ????????????????????# ]] "+ ???????????????????? | | ????????????????????# ]] # ??????????????????? | | ????????????????????# #? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 38 Energy Capacity 775 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Core Shielding 20 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Matter Filtering 30 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Origins Challenges ------------ None Game ------ Seed ExplosivePhaseBlade Manual? 0 Play Time 01:43:26 Cumulative 22.7 hours Start 2025.07.15 @ 14:21:01 End 2025.07.16 @ 10:36:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 268cb933-ac6a-4a6a-b157-fe789d14dde7