Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.20 @ 21:58:09 Player: leiavoia Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (4866) 4866 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 10012 Bonus ------- High Alert Combat Kills 1037 Follower Combat Kills 182 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 11/275 System Corruption 13% Temperature Warning (321) Movement Rolling (150) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (7) ------ Huge Storage Unit Improved Targeting Computer Matter Filter Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY (25) --- Light Ion Engine Reinforced Deuterium Engine Light Angular Momentum Engine Improved Treads Wheel Wheel Compact Wheel Huge Storage Unit Structural Scanner Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heavy EM Shotgun Precision Beam Rifle Improved Spread Laser Improved Spread Laser Assault Cannon Axe Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Battery Experimental Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Improved Cooling System Improved Cooling System Huge Storage Unit Structural Scanner Targeting Computer Targeting Computer Matter Filter Improved Light Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Ion Cannon Flak Gun Assault Cannon Assault Cannon Flak Cannon Mini Grenade Launcher Axe [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 . . . 2 2 Weapon 1 | . . 1 . . . . . Parts Attached 153 | 4 13 17 1 . 9 37 72 Power 10 | . 3 2 . . 1 1 3 Engine 10 | . 3 2 . . 1 1 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 4 . . 5 4 3 Treads 7 | 1 1 . . . 3 2 . Leg . | . . . . . . . . Wheel 14 | 1 2 4 . . 2 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 64 | 1 3 7 1 . 3 17 32 Device 34 | . 2 6 1 . 1 12 12 Storage 4 | . 1 . . . . 1 2 Processor 6 | 1 . . . . . 1 4 Hackware . | . . . . . . . . Protection 20 | . . 1 . . 2 3 14 Artifact . | . . . . . . . . Weapon 58 | 1 4 4 . . . 15 34 Energy Gun 16 | 1 1 1 . . . 8 5 Energy Cannon 3 | . . 1 . . . 2 . Ballistic Gun 9 | . 2 2 . . . 3 2 Ballistic Cannon 7 | . 1 . . . . . 6 Launcher 15 | . . . . . . 2 13 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . . . . . . 8 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 5 3 Parts Lost 35 | . 3 3 . . 2 6 21 Power 3 | . 1 . . . . . 2 Propulsion 8 | . . 2 . . 1 2 3 Utility 14 | . 1 . . . 1 2 10 Weapon 10 | . 1 1 . . . 2 6 Highest Loss Streak 5 | . 2 3 . . 1 5 4 Average Slot Usage (%) 98 | . 99 95 100 100 100 98 96 Engine 9 | . 14 11 11 11 11 9 7 Treads 4 | . 7 . . . 16 11 . Wheel 14 | . 20 21 22 22 5 6 13 Device 19 | . 13 19 21 22 11 21 19 Storage 11 | . 14 11 11 11 11 9 11 Processor 4 | . . . . . . 1 13 Protection 5 | . . 1 . . 10 12 5 Energy Gun 9 | . 6 11 11 11 11 10 9 Energy Cannon 4 | . . 8 11 11 11 4 . Ballistic Gun 7 | . 13 10 11 11 11 8 2 Ballistic Cannon 1 | . 8 . . . . . 3 Launcher 1 | . . . . . . 2 3 Naked Turns . | . . . . . . . . Heaviest Build 131 | 10 88 101 101 99 104 111 131 Greatest Support 40 | 20 20 26 26 26 40 40 24 Greatest Overweight (x) 39 | . 8 4 3 3 10 4 39 Average Overweight (x) 3 | . 2 3 3 3 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 25 25 25 25 25 25 Most Carried 25 | 7 19 25 25 25 25 25 25 Average Carried 22 | 5 9 23 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 7 19 25 25 25 24 25 21 Class Distribution -------------------- 34% | Skirmisher 21% | Mutant 11% | Tank 8% | Assassin 8% | Scavenger-Tank 7% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 3001 | 240 315 147 103 . 161 631 1404 Remotely 383 | . . . . . . . 383 Salvage Created 4758 | 112 387 676 90 . 605 1069 1819 Parts 291 | 12 32 43 3 . 33 60 108 Haulers Intercepted 7 | . . 2 . . . 2 3 Recyclers Shooed 3 | . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 108 | . 13 16 . . 12 19 48 Guns 39 | . 7 5 . . 8 6 13 Cannons 36 | . 6 11 . . 4 3 12 AOE 33 | . . . . . . 10 23 Classes Destroyed 16 | 2 5 2 . . 2 4 1 Worker 13 | . 1 . . . . 3 9 Builder 10 | . . . . . . 2 8 Tunneler 5 | 4 . . . . . . 1 Hauler 7 | . . 2 . . . 2 3 Recycler 11 | 1 . . 1 . 3 2 4 Mechanic 2 | . 1 1 . . . . . Operator 1 | . . . . . . 1 . Watcher 8 | . 2 . . . . 4 2 Swarmer 25 | . 6 4 . . 3 5 7 Grunt 57 | . 7 10 . . 6 8 26 Brawler 5 | . . . . . 2 . 3 Duelist 4 | . . . . . . 1 3 Protector 3 | . . . . . . 1 2 Sentry 8 | . . 2 . . . 3 3 Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . . 4 Best Kill Streak 14 | 2 5 7 1 . 3 14 14 Combat Bots Only 12 | . 3 7 . . 3 11 12 Max Kills in Single Turn 4 | 1 1 1 1 . 1 3 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 6853 | . 582 575 . . 465 824 4407 Core 1153 | . 142 190 . . 42 78 701 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 43 . . . 42 85 . Volleys Fired 296 | 19 49 35 2 . 34 45 112 Largest 3 | 2 2 3 3 . 3 3 3 Hottest 211 | 80 60 153 153 . 153 161 211 Shots Fired 676 | 38 98 95 6 . 101 105 233 Gun 410 | 38 60 60 4 . 67 65 116 Cannon 207 | . 38 35 2 . 34 30 68 Launcher 59 | . . . . . . 10 49 Special . | . . . . . . . . Kinetic 292 | . 87 33 2 . 34 34 102 Thermal 325 | 38 11 62 4 . 67 61 82 Explosive 50 | . . . . . . 10 40 Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 21 | 4 10 21 3 . 11 13 19 Robot Miss Streak 8 | 4 3 4 2 . 6 5 8 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 480 | 19 60 68 4 . 72 74 183 Core Hits 440 | 6 26 39 2 . 59 76 232 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 9 | . . 1 . . . 1 7 Burn 6 | . . . . . . 1 5 Destroy 1 | . . 1 . . . . . Blast 2 | . . . . . . . 2 Melee Attacks 23 | . . . . . . . 23 Impact . | . . . . . . . . Slashing 23 | . . . . . . . 23 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13356 | 210 718 1141 55 . 1078 2239 7915 Guns 4503 | 210 336 457 14 . 629 804 2053 Cannons 3184 | . 382 530 41 . 449 472 1310 Explosions 5667 | . . 154 . . . 963 4550 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 3325 | . 609 213 . . 231 382 1890 Thermal 4516 | 210 109 928 55 . 847 894 1473 Explosive 4994 | . . . . . . 863 4131 Electromagnetic 519 | . . . . . . 100 419 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 3 13 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Effects 39 | . . . . . . 20 19 Message Errors 7 | . . . . . . 7 . Matter Fused 9 | . . . . . . 6 3 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 5 | . . . . . . 1 4 Data Loss (minor) 9 | . . . . . . 6 3 Misfires 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 301 | . 16 20 . . . 117 148 Projectiles 25 | . 16 1 . . . . 8 Explosions 276 | . . 19 . . . 117 140 Melee . | . . . . . . . . Knockbacks 30 | . 8 . . . . . 22 Impact . | . . . . . . . . Kinetic 29 | . 8 . . . . . 21 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 592 | . . 108 . . . 120 364 Shots 15 | . . 1 . . . 3 11 Rammed 2 | . 1 . . . . . 1 Targets Rammed 2 | . 1 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 439 | 108 102 228 21 . 279 199 439 Average Temperature 95 | 44 24 65 14 . 81 73 151 Received Heat Transfer 1839 | . 204 174 . . 207 171 1083 Effects 13 | . . . . . . . 13 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . . 6 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 2 . . . . . 2 3 Heat Transferred 7322 | 475 250 1452 94 . 1289 1532 2230 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 1352 | 25 392 446 157 . 320 639 1352 Initial 215 | . 16 100 157 . . 66 215 Average 393 | 13 194 211 61 . 168 408 709 Maximum Alert Level 4 | . 1 2 . . 1 2 4 Low Security (%) 37 | 100 44 64 100 . 71 13 . Level 1 20 | . 55 18 . . 28 23 20 Level 2 28 | . . 17 . . . 62 44 Level 3 3 | . . . . . . . 10 Level 4 9 | . . . . . . . 24 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 2 2 . . 1 2 18 Investigation 5 | . 2 2 . . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 9 | . . . . . 1 1 7 Assault 4 | . . . . . . 1 3 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 1 . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 11 | . 1 1 . . 1 4 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 181 | . 23 21 . . 17 32 88 Peak Tracking Total 9 | . 6 6 . . 4 7 9 Tactical Retreats 14 | . 6 . . . 3 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 . . . . 2 5 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 25 | . . 6 . . 1 5 13 Max in Single Turn 5 | . . 5 . . 1 1 3 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 17 | . 5 3 . 1 . 4 4 Terminals 11 | . 4 2 . . . 3 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 4 | . 1 1 . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 11 11 . 4 . 12 5 Successful 18 | . 5 3 . 4 . 5 1 Failed 25 | . 6 8 . . . 7 4 Catastrophic 4 | . 1 1 . . . 1 1 Database Lockouts . | . . . . . . . . Manual 10 | . . 4 . . . 6 . Terminals 29 | . 8 8 . . . 11 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 8 | . 3 3 . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 3 . 4 . 3 . Record 5 | . . 1 . 4 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 . . . . 1 . Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 3 . . . 2 1 Full Trace Events 4 | . 2 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . 2 . . . 1 Largest Group 2 | . . . 2 2 . . 1 Highest-Rated Group 43 | . . . 43 43 . . 32 Highest-Rated Ally 32 | . . . 31 31 . . 32 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . . 12 Total Damage 548 | . . . . . . . 548 Kills 8 | . . . . . . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 6773 | 142 529 505 1052 253 744 1167 2381 Spaces Moved 3167 | 92 272 246 757 187 232 414 967 Core 4 | . . . . . . . 4 Treads 339 | . 2 . . . 144 193 . Legs 7 | 7 . . . . . . . Wheels 2817 | 85 270 246 757 187 88 221 963 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 80 95 135 135 135 135 150 150 Average Speed 161 | 83 112 136 135 135 257 229 163 Slowest Speed 2000 | 120 200 140 135 135 320 320 2000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 4 52 23 94 56 40 42 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 23 | . . . . . . . 23 Terrain Destroyed 327 | . . 46 . . . 84 197 Melee 23 | . . . . . . . 23 Projectile 4 | . . . . . . 4 . AOE 300 | . . 46 . . . 80 174 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 4222 | 119 406 344 783 190 305 556 1519 Wait 349 | . 49 20 18 . 18 . 244 Move 3160 | 91 271 245 756 186 231 413 967 Hop . | . . . . . . . . Pick Up 113 | 3 17 15 3 2 6 28 39 Fast Attach 15 | 1 . 2 . . . 4 8 Attach 45 | 2 3 3 . . 3 10 24 Detach 1 | . . . . . . . 1 Swap 93 | 1 10 12 1 . 6 23 40 Drop 97 | 2 6 12 3 2 7 33 32 Fire 296 | 19 49 35 2 . 34 45 112 Melee 23 | . . . . . . . 23 Ram 2 | . 1 . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . . 24 Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 143 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Core integrity fell below 50% 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1073 | -9/Materials | Build established: Skirmisher 1119 | -9/Materials | Discovered new exit (range 10) 1131 | -9/Materials | Destroyed 7 combat bots 1150 | -9/Materials | Lost 3 parts (2n1w) 1177 | -9/Materials | Entered Mines 1268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1270 | -9/Mines | Discovered new exit (range 5) 1560 | -9/Mines | Discovered new exit (range 15) 1564 | -9/Mines | Found a hidden stash of uninstalled traps 1617 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1620 | -9/Mines | Found Prototype Device 1916 | -9/Mines | Discovered new exit (range 9) 2229 | -9/Mines | Entered Exiles 2229 | -9/Exiles | Accompanied by 2 allies 2247 | -9/Exiles | Discovered new exit (range 15) 2259 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2266 | -9/Exiles | Met 8R-AWN 2286 | -9/Exiles | Met EX-HEX 2340 | -9/Exiles | Met EX-DEC 2371 | -9/Exiles | Learned location of Zion (-6) 2468 | -9/Exiles | Discovered new exit (range 10) 2482 | -9/Exiles | Entered Mines 2529 | -8/Mines | Core integrity fell below 50% 2837 | -8/Mines | Build established: Tank 3182 | -8/Mines | Discovered new exit (range 11) 3226 | -8/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Utility x2 3385 | -8/Materials | Garrison activated, responded to threat 3449 | -8/Materials | Destroyed 11 combat bots 3449 | -8/Materials | Lost 5 parts (2n1u2w) 3449 | -8/Materials | Identified Exp. Sensor Array 4150 | -8/Materials | Discovered new exit (range 16) 4393 | -8/Materials | Entered Factory 4393 | -7/Factory | Evolved 2 slots: Utility x2 5993 | -7/Factory | First assault squad dispatched 6047 | -7/Factory | Build established: Gunner 6149 | -7/Factory | Garrison activated, responded to threat 6174 | -7/Factory | Core integrity fell below 50% 6198 | -7/Factory | Lost 4 parts (1n1u2w) 6205 | -7/Factory | Destroyed 12 combat bots 6327 | -7/Factory | Lost 3 parts (1p2w) 6437 | -7/Factory | Core integrity fell below 20% 6485 | -7/Factory | Lost 3 parts (1p1u1w) 6501 | -7/Factory | Build established: Mutant 6711 | -7/Factory | Crushed by falling debris 6711 | -7/Factory | System corruption reached 10% 6742 | -7/Factory | Lost 4 parts (1n3u) 6774 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06733_ System corrupted: Heat flow error (+221). 06751_ Knocked back. 06753_ O-24 Administrator destroyed. 06755_ System corrupted: Proton Missile Launcher failed to launch. 06757_ H-61 Shepherd calls for reinforcements. 06757_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06759_ Slug penetrates Wall. 06761_ Hcp. Battery destroyed. 06761_ Critical hit (Blast). 06763_ System corrupted: Heat flow error (+260). 06763_ Door malfunctions. 06768_ Penetrated by Slug. 06768_ Proton Missile Launcher destroyed. 06768_ U-05 Engineer destroyed. 06769_ Power failure, Deuterium Engine shutdown. 06769_ Acquired 10 matter. 06771_ Acquired 13 matter. 06772_ Overheating: Energy bleed (-2). 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""" # ## ## #???## | | ?????????????????????# =## !## #????? | | ?????????????????????# ! ##[ #? #????? | | ?????????????????????# =############?? #????? | | ?????????????????????#o % ##???????????? #????? | | ?????????????????????# u;?????????????? #????? | | ???????????????????? + g #??????????????? #????? | | ?????????????????? # #?????????????????????? | | ?????????????????###?# #?????????????????????? | | ?????????????????????#g #?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????? u ?????????????????????? | | ???????????????????/ u ?????????????????????? | | ???????????????????# H ?????????????????????? | | ???????????????????/ ?????????????????????? | | ?????????????????? # ?????????????????????? | | ???????????????????# ?????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: EM 15 Evasion (%) 45 Targeting Accuracy 20 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilCentriumRouter Manual? 0 Play Time 01:19:43 Cumulative 493.5 hours Start 2021.11.20 @ 20:30:29 End 2021.11.20 @ 21:58:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 72 Adventurer 31 Explorer 0 Win Type - Total 26 Types 21/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65524ede-4366-439c-ab70-17076abaf392