Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 14:39:11 Player: Togure Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (843) 843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 3086 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 440/550 Matter 22/300 Energy 8/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Titanium Leg Titanium Leg Huge Storage Unit Experimental Sensor Array Improved Terrain Scan Processor Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg Huge Storage Unit Experimental Sensor Array Hacking Suite Mining Laser [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 25 | 7 4 . 10 1 3 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 7 . 1 Treads . | . . . . . . Leg 8 | . . . 7 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . . 1 2 Device 4 | . 2 . . 1 1 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 3 1 . 2 . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 96 Engine 11 | . 14 14 11 11 8 Leg 23 | . . . 40 44 36 Wheel 12 | . 28 28 2 . . Device 5 | . 6 . . 10 18 Storage 9 | . 14 14 11 . 6 Processor 10 | . 4 14 11 11 9 Energy Gun 6 | . 14 14 3 . . Ballistic Gun 5 | . . . 7 11 8 Launcher 11 | . 13 14 11 11 9 Naked Turns . | . . . . . . Heaviest Build 21 | 10 13 12 18 18 21 Greatest Support 68 | 32 32 32 68 68 68 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 5 7 Most Carried 8 | 4 6 8 8 5 7 Average Carried 5 | 1 2 7 5 4 5 Final Capacity 8 | 8 8 8 8 5 8 Final Carried 8 | 1 6 8 4 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 671 | 174 138 68 111 72 108 Remotely . | . . . . . . Salvage Created 544 | . 57 98 101 9 279 Parts 53 | . 9 8 10 1 25 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 1 4 5 3 12 Guns 3 | . 1 . 2 . . AOE 22 | . . 4 3 3 12 Classes Destroyed 8 | . 2 1 . . 5 Worker 5 | . . . . . 5 Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Watcher 5 | . 2 . 1 . 2 Swarmer 12 | . . 2 3 3 4 Grunt 11 | . 1 2 2 . 6 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 11 | . 1 2 2 3 11 Combat Bots Only 9 | . 1 2 2 3 9 Max Kills in Single Turn 4 | . 1 2 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . 2 1 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 868 | . 55 60 168 14 571 Core 187 | . 55 14 8 . 110 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 72 . 98 . Volleys Fired 56 | . 9 3 15 3 26 Largest 1 | . 1 1 1 1 1 Hottest 40 | . 40 30 36 36 36 Shots Fired 56 | . 9 3 15 3 26 Gun 16 | . 5 . 11 . . Cannon . | . . . . . . Launcher 40 | . 4 3 4 3 26 Special . | . . . . . . Kinetic 11 | . . . 11 . . Thermal 5 | . 5 . . . . Explosive 40 | . 4 3 4 3 26 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 1 5 . 3 Robot Miss Streak 3 | . 2 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 20 | . 5 1 10 . 4 Core Hits 60 | . 4 4 6 4 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2586 | . 196 145 278 163 1804 Guns 153 | . 45 . 108 . . Cannons . | . . . . . . Explosions 2425 | . 151 145 170 155 1804 Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 108 | . . . 108 . . Thermal 45 | . 45 . . . . Explosive 2425 | . 151 145 170 155 1804 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . 11 . 17 1 17 Projectiles . | . . . . . . Explosions 46 | . 11 . 17 1 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . 23 . . . 76 Shots 3 | . 1 . . . 2 Rammed . | . . . . . . Targets Rammed 4 | . . . . 4 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 20 | . 12 1 . . 20 Average Temperature 6 | . 9 1 . . 6 Received Heat Transfer 258 | . 18 6 63 . 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 620 | . 175 134 317 279 620 Initial 123 | . . 67 50 123 108 Average 114 | . 108 72 70 209 201 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 83 | 100 100 100 93 44 59 Level 1 14 | . . . 6 55 27 Level 2 2 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 3 . 1 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 4 24 3 25 Peak Tracking Total 8 | . 1 2 6 4 8 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . 1 2 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 5 | . 2 2 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 2 1 . . Successful 5 | . 2 2 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 2 1 . . Robot Analysis 1 | . 1 . . . . Open Door 2 | . . 2 . . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2598 | 53 271 752 729 352 441 Spaces Moved 1992 | 38 242 684 489 249 290 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1013 | . . . 474 249 290 Wheels 975 | 34 242 684 15 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 130 130 Average Speed 114 | 94 100 100 127 130 130 Slowest Speed 130 | 100 100 100 130 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 40 98 46 43 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 324 | . 23 26 42 52 181 Melee . | . . . . . . Projectile . | . . . . . . AOE 324 | . 23 26 42 52 181 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2242 | 55 260 749 579 272 327 Wait 135 | 3 . 59 53 15 5 Move 1987 | 37 241 683 488 248 290 Hop . | . . . . . . Pick Up 24 | 7 6 3 4 1 3 Fast Attach 2 | . . . 2 . . Attach 12 | 7 1 . 2 . 2 Detach 1 | 1 . . . . . Swap 11 | . 3 . 6 1 1 Drop 10 | . . 1 9 . . Fire 56 | . 9 3 15 3 26 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 330 | -10/Mines | Met a Derelict shopkeep closing up shop 348 | -10/Mines | Met a Derelict bent on vengeance 430 | -10/Mines | Discovered new exit (range 10) 434 | -10/Mines | Learned Materials emergency access door positions 437 | -10/Mines | Identified exit to Materials 439 | -10/Mines | Discovered exit to Materials (range 14) 459 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1019 | -10/Mines | Received a Mining Laser from a helpful Derelict 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Accompanied by 1 ally 1077 | -9/Materials | Evolved 2 slots: Propulsion x2 1559 | -9/Materials | Discovered new exit (range 8) 1589 | -9/Materials | Identified exit to Materials 1757 | -9/Materials | Identified exit to Mines 1757 | -9/Materials | Identified exit to Storage 1806 | -9/Materials | Entered Mines 1885 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1888 | -9/Mines | Found Prototype Device 2000 | -9/Mines | Learned Materials stockpile data 2001 | -9/Mines | Assembled infested the area 2006 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2065 | -9/Mines | Found a hidden stash of uninstalled traps 2138 | -9/Mines | Discovered exit to Materials (range 5) 2158 | -9/Mines | Entered Materials 2158 | -8/Materials | Evolved 2 slots: Utility x2 2558 | -8/Materials | First assault squad dispatched 2573 | -8/Materials | Destroyed 9 combat bots 2599 | -8/Materials | Self-destructed Last Messages --------------- 02575_ The unstable cave ceiling collapses. 02576_ Critical hit (Burn: +37). 02576_ Assault Rifle destroyed. 02577_ The unstable cave ceiling collapses. 02577_ R-06 Scavenger collects Imp. Aluminum Leg. 02577_ U-05 Engineer lays Concrete. 02580_ U-05 Engineer builds a Wall. 02581_ R-06 Scavenger collects Minigun. 02582_ The unstable cave ceiling collapses. 02582_ Lgt. Deuterium Engine destroyed. 02583_ C-30 ARC bursts open, deploying its payload. 02583_ G-50 Soldier unfolds itself. 02583_ L-31 Rogue unfolds itself. 02583_ B-36 Bruiser unfolds itself. 02583_ I-25 Savior unfolds itself. 02587_ R-06 Scavenger collects Particle Gun. 02589_ The unstable cave ceiling collapses. 02594_ U-05 Engineer builds a Wall. 02595_ Imp. Grenade Launcher destroyed. 02597_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????###+################ | | ??????????????????????? | | ??????????????????H???? | | ??????????????????????? | | ??????????????????????????## ############### | | ???????????????????????????# ??????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# +?????????????? | | ???????????????????????????# #????????????## | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ??????????????????########## #????????????# | | ??????????????????# # #???########?# | | ??????????????????# """ # #??## # #?# | | ??????????????????# """ + ##?# ### | | ??????????????????# """ # x #### ####### | | ??????????????????# # = | | ??????????????????# [[[ % | | ??????????????????# @ [[ r | | ??????????????????# l [[ ###### ## | | ??????????????????# lb ##### # #### | | ?????????????????#### ##% ####### #### | | ?????????????????# " # | | ?????????????????# i g # | | ?????????????????# # | | ?????????????????# ###+## # # | | ?????????????????## # # # [#####? # | | ????????????????### # r # ## """ #?????? # | | ????????????????# # x """ #???????? | | ????????????????#* Y ## """ #???????? | | ????????????????# + ???? | | ????????? + # ## #####???? | | ??????????####### #########???????? | | ????????????????# "# #???????????????? | | ????????????????# " # #???????????????? | | ????????????????# " #???????????????? | | ????????????????#[ #???????????????? | | ????????????????# """ #???????????????? | | ????????????????# """ #???????????????? | | ????????????????# """ #???????????????? | | ????????????????#=? #???????????????? | | ???????????????????# # ##???????????????? | | ???????????????????##? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileSystemEngine Manual? 0 Play Time 00:41:31 Cumulative 20.4 hours Start 2022.04.23 @ 13:06:33 End 2022.04.23 @ 14:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10324c02-9edb-48b0-83d3-0db610e40cd1