Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 21:50:16 Player: tsintsir Result: Destroyed by H-66 Slayer via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1882) 1882 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5742 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 100/100 System Corruption 16% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Pulse Rifle Heavy Particle Gun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Compact Battery IFF Parser Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Advanced EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Medium Treads Advanced Signal Interpreter Light EM Pulse Cannon Shock Bomb Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . 1 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 55 | 6 4 17 13 3 12 . . Power 12 | 1 . 4 3 . 4 . . Engine 9 | 1 . 4 3 . 1 . . Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 5 3 . 3 . . Treads 13 | 2 . 5 3 . 3 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 4 2 2 4 . . Device 5 | . 1 . 1 1 2 . . Storage 5 | 1 . 3 1 . . . . Processor 4 | . . 1 . 1 2 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 3 4 5 1 1 . . Energy Gun 7 | 2 1 1 1 1 1 . . Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 2 . 3 . . . . Special Weapon 2 | . . 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . Parts Lost 25 | . . 8 3 1 9 3 1 Power 7 | . . 3 2 1 1 . . Propulsion 7 | . . 2 . . 4 1 . Utility 6 | . . 2 . . 2 2 . Weapon 5 | . . 1 1 . 2 . 1 Highest Loss Streak 8 | . . 2 1 1 8 3 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 5 4 6 7 5 5 4 Power . | . 1 . . . . . 1 Propulsion 1 | 1 2 2 2 2 . . . Utility . | . . . . . 1 . . Weapon 2 | . 1 1 1 2 2 4 3 Tool/Special . | . . . . . . . . Unused Backups 8 | . . 3 3 . . 2 . Power 1 | . . 1 . . . . . Propulsion 3 | . . 2 1 . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . 1 . Tool/Special 3 | . . . 2 . . 1 . Average Slot Usage (%) 83 | . 94 64 98 98 97 31 . Engine 12 | . 14 11 17 13 9 . . Treads 22 | . 28 21 26 22 24 3 . Device 10 | . 9 3 8 14 19 7 . Storage 13 | . 14 10 18 15 12 3 . Processor 5 | . . 2 9 7 6 7 . Energy Gun 7 | . 8 3 6 13 13 2 . Energy Cannon 3 | . . 2 8 1 . . . Launcher 6 | . 18 7 2 7 5 1 . Peak Build Rating 57 | 6 7 19 36 40 57 43 5 Average Rating 26 | 4 6 9 31 38 47 17 1 On Entrance 18 | . 6 7 19 34 39 43 1 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 317 | . . 13 . . . 70 234 Heaviest Build 37 | 13 18 21 32 33 37 31 4 Greatest Support 112 | 40 40 40 76 76 112 28 3 Greatest Overweight (x) 3 | . . 1 . . 1 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 6 7 8 8 6 5 Most Carried 8 | 4 8 6 8 8 8 7 5 Average Carried 5 | 2 5 4 6 7 5 5 4 Final Capacity 8 | 8 8 5 8 8 8 5 5 Final Carried 8 | 4 6 5 8 7 3 5 4 Class Distribution -------------------- 71% | Mutant 12% | Infiltrator-Gunner 6% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Infiltrator-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 924 | 178 40 121 429 26 130 . . Remotely . | . . . . . . . . Salvage Created 2115 | . 74 271 1042 189 539 . . Parts 121 | . 20 22 46 7 26 . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 47 | . 9 8 14 3 13 . . Guns 13 | . 2 . 6 . 5 . . Cannons 12 | . . 5 4 . 3 . . AOE 21 | . 7 3 3 3 5 . . Classes Destroyed 11 | . 2 3 4 . 2 . . Worker 3 | . . . 1 2 . . . Builder 8 | . . 2 3 3 . . . Hauler 1 | . . . 1 . . . . Recycler 6 | . . . 5 1 . . . Operator 1 | . . . . . 1 . . Watcher 6 | . 1 1 2 2 . . . Swarmer 26 | . 9 3 7 . 7 . . Grunt 15 | . . 4 3 3 5 . . Sentry 4 | . . 1 3 . . . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 11 | . 6 5 5 11 6 . . Combat Bots Only 6 | . 6 3 3 3 6 . . Max Kills in Single Turn 4 | . 4 4 3 3 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . 3 3 2 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 403 | . 42 166 52 14 76 4 49 Missed 114 | . 15 50 19 3 14 1 12 Hits 289 | . 27 116 33 11 62 3 37 Melee 3 | . . . . . . 3 . Projectile 286 | . 27 116 33 11 62 . 37 AOE 2 | . . . . . . . 2 Critical Strikes 8 | . . 2 3 1 1 1 . Damage Taken 4457 | . 220 1281 610 268 1203 136 739 Core 1213 | . 14 292 6 49 60 132 660 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 302 | . . 42 97 163 . . . Core Remaining (%) 82 | 100 94 27 98 93 . . . Volleys Fired 98 | . 5 18 47 5 23 . . Largest 3 | . 2 2 2 3 3 . . Hottest 174 | . 80 96 119 151 174 . . Shots Fired 204 | . 9 35 91 15 54 . . Gun 108 | . 6 10 39 10 43 . . Cannon 64 | . . 10 51 . 3 . . Launcher 20 | . 3 3 1 5 8 . . Special 12 | . . 12 . . . . . Kinetic . | . . . . . . . . Thermal 115 | . 1 22 39 10 43 . . Explosive 12 | . 3 3 1 5 . . . Electromagnetic 77 | . 5 10 51 . 11 . . Robot Hit Streak 23 | . 3 4 23 7 15 . . Robot Miss Streak 5 | . 2 5 2 2 5 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 133 | . 5 16 65 11 36 . . Core Hits 98 | . 9 17 30 14 27 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 2 1 1 . . Burn 3 | . . . 1 1 1 . . Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5206 | . 395 508 1840 1306 1137 9 11 Guns 1230 | . 32 22 520 130 526 . . Cannons 1174 | . . 179 939 . 56 . . Explosions 2680 | . 363 205 381 1176 555 . . Melee . | . . . . . . . . Ramming 33 | . . 13 . . . 9 11 Kinetic . | . . . . . . . . Thermal 1764 | . . 111 856 130 667 . . Explosive 1789 | . 363 205 45 1176 . . . Electromagnetic 1620 | . 32 179 939 . 470 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 1 16 16 Average Corruption 7 | . . . . . 1 8 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 4 4 9 Message Errors 2 | . . . . . 1 . 1 Matter Fused 3 | . . . . . 1 . 2 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Misdirections 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 464 | . 36 . 149 162 117 . . Projectiles 21 | . . . 21 . . . . Explosions 443 | . 36 . 128 162 117 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 541 | . . . 200 101 231 4 5 Shots 8 | . . . 4 1 3 . . Rammed 10 | . . 7 . . . 1 2 Targets Rammed 10 | . . 7 . . . 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 459 | . 18 156 306 101 459 . 228 Average Temperature 101 | . 7 51 90 51 157 . 117 Received Heat Transfer 957 | . . 546 126 117 135 . 33 Effects 6 | . . . . . 6 . . Shutdowns 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 5 | . . . 3 . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 2 . 1 . . Heat Transferred 3338 | . . 346 1499 333 1160 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . 1 . . 1 1 . . Low Security (%) 93 | 100 99 100 100 77 76 100 100 Level 1 6 | . . . . 22 23 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 345 | . 204 94 182 345 292 93 65 Initial 163 | . . 13 37 44 163 93 . Average 70 | . 98 22 85 84 93 44 13 Influence Increases 2176 | . 265 371 590 401 458 . 91 Destroy 0b10 Robot/C 940 | . 180 160 280 60 260 . . Destroy 0b10 Robot/NC 125 | . 5 15 60 40 5 . . Destroy Leader 204 | . 32 42 66 14 50 . . Successful Hack 70 | . 16 2 10 26 . . 16 Disable Machine 435 | . . 30 90 210 105 . . Destroy Structure 177 | . 17 17 54 51 38 . . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 210 | . . 105 30 . . . 75 Influence Decreases 2151 | . 232 316 579 165 525 268 66 Entered New Map 473 | . . 20 51 55 172 175 . Time Decay 1478 | . 232 266 498 100 263 63 56 Lost Part 200 | . . 30 30 10 90 30 10 Squads Dispatched 13 | . . 1 2 2 4 . 4 Investigation 4 | . . . . . 1 . 3 Extermination 1 | . . . . . 1 . . Reinforcement 8 | . . 1 2 2 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 9 | . 1 4 3 . . . 1 Communications Jammed 4 | . . . 2 2 . . . Distress Signals 4 | . . . 2 2 . . . Times Spotted 106 | . 11 28 27 6 13 6 15 Peak Tracking Total 9 | . 6 7 6 4 5 6 9 Tactical Retreats 8 | . . 5 2 . . . 1 ECM-based Alert Blocks 2 | . . 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 10 | . 1 4 2 . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 29 | . . 2 6 14 7 . . Max in Single Turn 8 | . . 1 4 8 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 18 | . 2 1 6 2 2 . 5 Terminals 7 | . 1 . 3 . . . 3 Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . . 1 1 1 . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 51 | . 5 4 17 3 8 . 14 Successful 32 | . 3 3 13 2 4 . 7 Failed 19 | . 2 1 4 1 4 . 7 Catastrophic 4 | . 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 4 . 4 1 1 . 3 Terminals 15 | . 3 . 5 . . . 7 Fabricators 7 | . . . . . 5 . 2 Repair Stations 9 | . . 4 3 2 . . . Recycling Units 8 | . 2 . 1 . . . 5 Scanalyzers 11 | . . . 8 . 3 . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 2 | . . . 1 . . . 1 Prototype ID Bank 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 7 | . . 3 2 2 . . . Scan Component 4 | . . 2 1 1 . . . Repair 3 | . . 1 1 1 . . . Recycling Unit Hacks 7 | . 1 . 1 . . . 5 Process 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 10 | . . . 8 . 2 . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Retrieve Study 3 | . . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 Terminals 3 | . 1 . 1 . . . 1 Assimilate 1 | . 1 . . . . . . Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 1 4 2 2 . 5 Full Trace Events 5 | . . . 1 . 1 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 1 . 2 . . Parts Repaired 3 | . . 1 1 1 . . . Time 99 | . . 26 51 22 . . . Parts Recycled . | . . . . . . . . Recycled Matter 10 | . . . . . . . 10 Retrieved Matter 10 | . . . . . . . 10 Retrieved Components 17 | . 7 . 10 . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 3591 | . 393 315 1457 274 1063 89 . IFF 373 | . . . . . 288 85 . Jamming 2883 | . . . 1457 274 1063 89 . ECM 759 | . 393 315 . . 51 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4802 | 65 570 906 1519 274 1063 164 241 Spaces Moved 2326 | 37 189 475 641 139 220 181 444 Core 612 | 7 . 30 . . . 131 444 Treads 1714 | 30 189 445 641 139 220 50 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 50 163 163 160 50 50 Average Speed 134 | 139 160 158 163 163 167 83 50 Slowest Speed 200 | 160 160 170 170 163 200 200 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 40 36 58 5 4 87 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . 7 . . . . . Terrain Destroyed 221 | . 17 20 64 60 60 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 220 | . 17 20 64 60 59 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 3794 | 49 451 570 1021 175 874 195 459 Wait 1201 | . 237 33 293 22 594 10 12 Move 2320 | 36 188 474 640 138 220 180 444 Hop . | . . . . . . . . Pick Up 29 | 7 4 3 9 2 4 . . Fast Attach 49 | 3 2 22 11 3 8 . . Attach 29 | 3 7 3 3 3 9 . 1 Detach 21 | . 6 2 3 . 6 4 . Swap 5 | . . . 4 . 1 . . Drop 32 | . 2 8 11 2 9 . . Fire 98 | . 5 18 47 5 23 . . Melee . | . . . . . . . . Ram 3 | . . . . . . 1 2 Kick . | . . . . . . . . Crush 7 | . . 7 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 696 | -9/Materials | Repaired Ion Engine 1138 | -9/Materials | Core integrity fell below 50% 1193 | -9/Materials | Discovered new exit (range 10) 1542 | -9/Materials | Entered another Materials area 1542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2160 | -8/Materials | Repaired Cld. Ion Engine 2173 | -8/Materials | Discovered new exit (range 15) 2672 | -8/Materials | Discovered new exit (range 15) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3155 | -7/Factory | Repaired Med. Treads 3310 | -7/Factory | Discovered new exit (range 15) 3335 | -7/Factory | Entered another Factory area 3335 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3357 | -6/Factory | Build established: Bomber 3782 | -6/Factory | Build established: Infiltrator-Gunner 4355 | -6/Factory | Lost 8 parts (1p4n2u1w) 4398 | -6/Factory | Sucked down chute 4398 | -6/Factory | Entered Waste 4413 | -6/Waste | EMP discharged 4414 | -6/Waste | Spotted C-40 Crusher 4418 | -6/Waste | Spotted C-40 Crusher 4471 | -6/Waste | Spotted C-40 Crusher 4472 | -6/Waste | Spotted C-40 Crusher 4472 | -6/Waste | Spotted C-40 Crusher 4483 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4486 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4492 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4513 | -6/Waste | EMP discharged 4513 | -6/Waste | System corruption reached 10% 4519 | -6/Waste | Spotted C-40 Crusher 4523 | -6/Waste | Lost 3 parts (1n2u) 4551 | -6/Waste | Discovered new exit (range 14) 4562 | -6/Waste | Entered Factory 4687 | -6/Factory | Allied Derelicts emerged from ambush trap array 4705 | -6/Factory | Build established: Mutant 4791 | -6/Factory | Core integrity fell below 50% 4798 | -6/Factory | Core integrity fell below 20% 4803 | -6/Factory | Destroyed by H-66 Slayer via exploding Fusion Modulator Last Messages --------------- Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 10 Inventory: Empty >>Recycling(Process) Analyzing inventory... >>Retrieve(Matter) Matter ejected: 10 ALERT: Suspicious activity at Recycling Unit F008. Dispatching Investigation squad. [Achievement: Party Time] Penetrated by Slug. Hvy. Laser destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. Fusion Modulator explodes. K-01 Serf destroyed. 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R ????????????# | | #???# #?????????????? ????????????? | | #???# """ """ #???????????????""??????????????? | | #???# """ """ #???????????????????????????????? | | #???# """ """ #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# """ """ #???????????????????????????????? | | #???# """ """ #???????????????????????????? ? | | #???# """ """ #???????????????????????? ? ? | | #???# #?????????????????????????! ? | | #???####+#########?????????????????????????! ? | | #??????# ##????????????????????????????????# # | | #??????# T#????????????????????????????????# # | | #??????# #????????????????????????????????# # | | #??????# ##????????????????????????????????+ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 40 Energy Capacity 705 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 30% | -9/Materials Cld. Ion Engine | 11% | -8/Materials Med. Treads | 11% | -7/Factory Studied --------- Datajack | -8/Materials | Hacked Fusion Compressor | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- No Signal Party Time Challenges ------------ None Game ------ Seed SurveybotSuspensionCapacitor Manual? 0 Play Time 00:56:19 Cumulative 16.6 hours Start 2025.12.16 @ 20:51:49 End 2025.12.16 @ 21:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a65e549c-cc66-4377-a1f7-79d2481bcea3