Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 02:31:06 Player: stevie364 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (119) 595 Value Destroyed (3185) 3185 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 10044 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 206 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 9/100 System Corruption 40% Temperature Warm (131) Movement Hovering (61) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Antigrav System Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Improved Cooling System ECM Suite Improved Utility Shielding Improved Recalibrator Bomb Drone Bay (16/16) Precision Grenade Launcher CPS Tube (2) DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Combat Airjet Combat Airjet Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Utility Shielding Layered Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Makeshift Sword > --- INVENTORY -------- Improved Cooling System Machine Analyzer Microactuators Microactuators ECM Suite Hardened Medium Armor Plating Improved Recalibrator Bomb Drone Bay Advanced Plasma Cannon Precision Grenade Launcher CPS Tube Powered Hammer DRS Beacon Botcube [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . 1 . . Utility 6 | . . . 1 . 1 1 . . . 3 . . Weapon . | . . . . . . . . . . . . . Parts Attached 114 | 7 7 2 19 4 36 6 5 . 4 12 1 11 Power 13 | 1 3 . 2 . 4 1 . . . 1 . 1 Engine 9 | 1 3 . 2 . 3 . . . . . . . Core 4 | . . . . . 1 1 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 1 1 7 1 18 . 1 . 2 6 . 3 Treads 25 | 2 1 1 6 1 14 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 . . Hover 12 | . . . . . 4 . 1 . 1 4 . 2 Flight 3 | . . . 1 . . . . . 1 . . 1 Utility 36 | 2 2 . 5 2 9 3 2 . 1 5 . 5 Device 13 | 1 . . 1 1 3 1 2 . . 1 . 3 Storage 5 | 1 2 . 1 . 1 . . . . . . . Processor 3 | . . . . . . 1 . . . 1 . 1 Hackware 3 | . . . . . . . . . . 3 . . Protection 12 | . . . 3 1 5 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 1 5 1 5 2 2 . 1 . 1 2 Energy Gun 2 | . . . 1 . 1 . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . 1 Ballistic Gun 10 | 2 1 1 2 . 3 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . 2 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 4 . 2 . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . 2 Parts Lost 38 | . 4 . 3 . 5 . 1 . . 10 4 11 Power 6 | . 3 . 1 . 1 . . . . . 1 . Propulsion 13 | . . . . . 1 . 1 . . 7 1 3 Utility 12 | . . . 1 . 3 . . . . 2 1 5 Weapon 7 | . 1 . 1 . . . . . . 1 1 3 Highest Loss Streak 8 | . 2 . 3 . 2 . 1 . . 8 2 7 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Backups 14 | 1 9 14 17 18 18 13 14 14 12 11 11 10 Power . | . . 1 1 1 . 1 1 1 1 . 1 . Propulsion 4 | . 5 7 8 10 7 . . . . . . . Utility 5 | . . 2 3 4 6 9 10 10 9 6 6 6 Weapon 3 | . 2 3 3 3 3 3 3 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 1 3 6 . 5 1 1 . 2 2 . 3 Power 1 | . . . 1 . . . . . . . . . Propulsion 6 | . . 1 2 . 3 . . . . . . . Utility 8 | . . . 1 . 1 1 . . 2 2 . 1 Weapon 8 | . 1 2 2 . 1 . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 98 100 96 91 94 92 93 86 65 50 Engine 6 | . 13 14 10 11 8 . . . . . . . Core 2 | . . . . . . 7 7 7 7 5 2 . Treads 17 | . 28 28 33 33 35 . . . . . . . Hover 12 | . . . . . . 30 32 30 31 23 11 9 Device 10 | . 12 14 8 11 7 7 14 15 15 8 6 5 Storage 9 | . 14 14 11 11 9 7 7 7 7 5 5 5 Processor 3 | . . . . . . 6 7 7 7 5 5 7 Hackware 1 | . . . . . . . . . . 15 17 16 Protection 8 | . . . 11 11 16 15 7 7 7 7 2 . Energy Gun 1 | . . . 3 11 2 . . . . . . . Energy Cannon 1 | . . . . . 6 . . . . . . . Ballistic Gun 9 | . 27 28 18 10 8 . . . . . . . Launcher 2 | . . . . . . 7 7 7 6 4 . . Slashing Weapon 2 | . . . . . . 5 7 7 6 5 4 . Peak Build Rating 72 | 7 9 12 25 32 41 51 55 52 60 72 68 54 Average Rating 33 | 5 7 10 20 22 29 49 52 52 54 61 49 39 On Entrance 32 | . 7 9 12 22 23 40 51 52 52 56 60 32 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 2 6 14 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 12 29 29 64 61 67 41 39 39 40 42 46 29 Greatest Support 85 | 40 40 40 63 63 85 40 47 40 47 54 22 41 Greatest Overweight (x) 3 | . . . 1 . 1 1 . . . 3 2 2 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 15 15 15 15 15 15 Average Capacity 16 | 7 14 15 19 20 19 15 15 15 15 15 15 15 Most Carried 20 | 2 15 15 20 20 20 15 15 15 15 15 15 15 Average Carried 15 | 1 9 14 18 19 19 14 14 15 14 14 14 13 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 15 15 Final Carried 20 | 2 15 15 20 20 15 15 15 15 15 14 14 11 Class Distribution -------------------- 49% | Mutant 38% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 2939 | 370 302 17 314 259 814 189 131 20 60 173 . 290 Remotely . | . . . . . . . . . . . . . Salvage Created 4509 | 222 486 . 493 215 1591 229 436 154 . 393 . 290 Parts 247 | 16 34 . 41 8 89 11 15 6 . 16 . 11 Haulers Intercepted 11 | . 2 . 2 . 4 . 2 . . 1 . . Recyclers Shooed 4 | 1 . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 78 | . 14 . 10 6 32 1 6 . . 4 . 5 Melee 15 | . . . . . 1 1 6 . . 4 . 3 Guns 42 | . 14 . 7 3 17 . . . . . . 1 Cannons 13 | . . . . . 12 . . . . . . 1 AOE 7 | . . . 3 3 1 . . . . . . . Classes Destroyed 15 | 2 3 . 4 1 2 . 3 . . . . . Worker 7 | . . . 2 . 3 . 1 . . 1 . . Builder 4 | . . . . 1 2 1 . . . . . . Tunneler 10 | 7 1 . . . 2 . . . . . . . Hauler 11 | . 2 . 2 . 4 . 2 . . 1 . . Recycler 5 | 1 . . . 1 . 1 . 2 . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . 1 . . 2 . . . . . . Swarmer 22 | . 9 . 3 3 7 . . . . . . . Grunt 28 | . 5 . 2 3 15 1 1 . . . . 1 Brawler 3 | . . . 1 . 2 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 14 | . . . 4 . 7 . 1 . . 1 . 1 Specialist 1 | . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 8 | . . . . . . . 2 . . 3 . 3 Best Kill Streak 9 | 4 4 . 4 3 9 2 2 1 . 2 . 1 Combat Bots Only 7 | . 4 . 4 3 7 1 1 . . 2 . 1 Max Kills in Single Turn 3 | 1 1 . 2 3 2 1 1 1 . 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . . . 2 3 1 . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 643 | . 97 . 50 31 169 34 60 . . 72 2 128 Missed 191 | . 21 . 13 6 35 21 34 . . 27 . 34 Hits 452 | . 76 . 37 25 134 13 26 . . 45 2 94 Melee 7 | . . . 2 . 3 . . . . . 2 . Projectile 445 | . 76 . 35 25 131 13 26 . . 45 . 94 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 29 | . 2 . . 1 14 1 . . . 2 1 8 Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 7485 | . 695 31 529 312 2106 238 303 9 . 1087 88 2087 Core 1704 | . 99 . 113 63 211 91 80 3 . 130 . 914 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 35 | . . . . . 15 . 7 . . 13 . . Regen/Repaired (Parts) 148 | . . . . . . . 91 . . 57 . . Core Remaining (%) 70 | 100 . 60 . 56 61 . . . 75 . . . Volleys Fired 280 | 25 59 3 37 23 106 2 . 2 . . . 23 Largest 2 | 2 2 2 2 2 2 1 . 1 . . . 1 Hottest 98 | 40 40 40 79 79 93 30 . 30 . . . 98 Shots Fired 508 | 50 118 6 70 40 199 2 . 2 . . . 21 Gun 418 | 50 118 6 67 39 119 . . . . . . 19 Cannon 82 | . . . . . 80 . . . . . . 2 Launcher 8 | . . . 3 1 . 2 . 2 . . . . Special . | . . . . . . . . . . . . . Kinetic 378 | 50 118 6 65 20 100 . . . . . . 19 Thermal 122 | . . . 2 19 99 . . . . . . 2 Explosive 8 | . . . 3 1 . 2 . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | 6 16 3 19 26 11 . . . . . . 7 Robot Miss Streak 5 | 4 4 2 3 3 5 . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . 3 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 394 | 28 71 4 53 28 134 5 20 3 . 21 . 27 Core Hits 183 | 12 28 1 32 11 66 5 11 1 . 8 . 8 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . 4 Critical Strikes 13 | . . 1 . . 1 . 3 . . 4 . 4 Meltdown 1 | . . . . . 1 . . . . . . . Destroy 2 | . . 1 . . . . . . . . . 1 Smash 3 | . . . . . . . . . . . . 3 Sever 7 | . . . . . . . 3 . . 4 . . Melee Attacks 154 | . . . 3 . 9 21 33 7 . 59 . 22 Impact 24 | . . . . . . 2 . . . . . 22 Slashing 130 | . . . 3 . 9 19 33 7 . 59 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 4 5 3 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9176 | 305 769 56 643 613 3048 423 945 227 . 883 . 1264 Guns 4113 | 305 761 31 421 411 1690 . . . . . . 494 Cannons 1124 | . . . . . 1059 . . . . . . 65 Explosions 427 | . . . 178 154 . 95 . . . . . . Melee 3322 | . . . . . 254 328 945 227 . 883 . 685 Ramming 190 | . 8 25 44 48 45 . . . . . . 20 Kinetic 3639 | 305 761 31 391 209 1448 . . . . . . 494 Thermal 1598 | . . . 30 202 1301 . . . . . . 65 Explosive 427 | . . . 178 154 . 95 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 685 | . . . . . . . . . . . . 685 Slashing 2637 | . . . . . 254 328 945 227 . 883 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 40 | . . . 6 6 1 . . . . 8 20 40 Average Corruption 7 | . . . 5 6 1 . . . . 7 14 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 112 | . . . 22 30 10 . . . . 8 9 33 Message Errors 21 | . . . 9 2 1 . . . . 3 1 5 Matter Fused 26 | . . . 3 8 3 . . . . 3 1 8 Heat Flow Errors 19 | . . . 3 6 2 . . . . . 1 7 Energy Discharges 14 | . . . 2 7 2 . . . . . 1 2 Data Loss (minor) 15 | . . . 5 3 1 . . . . . 1 5 Data Loss (major) 5 | . . . . . . . . . . 2 1 2 Misfires 2 | . . . . 1 1 . . . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 3 1 Weapon Failures 4 | . . . . 2 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 548 | . . . . . 44 83 11 91 . 101 . 218 Projectiles 34 | . . . . . 14 . . . . . . 20 Explosions . | . . . . . . . . . . . . . Melee 514 | . . . . . 30 83 11 91 . 101 . 198 Knockbacks 8 | . . . . . . . . . . . . 8 Impact 7 | . . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 47 | . . . 29 . . . . 9 . . . 9 Shots 2 | . . . 1 . . . . 1 . . . . Rammed 28 | . 1 7 5 4 5 . . . . . . 6 Targets Rammed 32 | . 1 7 7 6 5 . . . . . . 6 Kicked . | . . . . . . . . . . . . . Crushed 4 | . . . 2 2 . . . . . . . . Highest Temperature 458 | . 16 . 258 436 458 . . . . 7 99 242 Average Temperature 135 | . 8 . 50 188 153 . . . . 7 59 109 Received Heat Transfer 1776 | . 99 . 150 186 972 27 102 . . 69 . 171 Effects 7 | . . . 1 1 5 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 4 | . . . 1 1 2 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . 11 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 7 | . . . 1 2 2 . 1 . . . . 1 Heat Transferred 3097 | . . . 74 518 2405 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . . . Low Security (%) 86 | 100 100 100 100 100 28 94 100 100 . 100 100 100 Level 1 7 | . . . . . 41 5 . . . . . . Level 2 5 | . . . . . 30 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 477 | 10 144 60 125 83 477 210 103 57 . 123 14 52 Initial 210 | . . . 11 . . 210 20 7 . . 14 . Average 76 | 1 60 5 25 19 274 110 20 16 . 50 2 14 Influence Increases 3698 | 40 471 75 371 241 1035 197 377 162 . 436 . 293 Destroy 0b10 Robot/C 1680 | . 280 40 200 180 660 20 120 . . 80 . 100 Destroy 0b10 Robot/NC 210 | 40 15 . 25 10 60 20 20 10 . 10 . . Destroy Leader 448 | . 54 10 66 30 178 4 44 . . 32 . 30 Allied During Kill 35 | . . 10 5 8 4 . 8 . . . . . Successful Hack 171 | . 16 . 11 . 17 41 45 12 . 29 . . Select Force Hacks 120 | . . . . . . . . 120 . . . . Disable Machine 45 | . . 15 15 . 15 . . . . . . . Destroy Structure 179 | . 1 . 19 13 11 22 5 20 . 60 . 28 Partial Spotted 45 | . . . . . . . 15 . . 15 . 15 Lose Combat Pursuer 765 | . 105 . 30 . 90 90 120 . . 210 . 120 Influence Decreases 3668 | 40 471 45 401 241 573 612 405 163 18 394 42 263 Entered New Map 356 | . . . 19 . . 252 27 12 18 . 28 . Time Decay 2932 | 40 431 45 352 241 532 350 296 151 . 294 14 186 Lost Part 294 | . 40 . 30 . 41 . 6 . . 100 . 77 Lost Ally 86 | . . . . . . 10 76 . . . . . Squads Dispatched 31 | . 3 . 1 . 6 4 8 . . 7 . 2 Investigation 8 | . 1 . . . 1 1 2 . . 3 . . Extermination 7 | . . . . . . 2 2 . . 2 . 1 Reinforcement 13 | . 2 . 1 . 5 1 2 . . 1 . 1 Assault 2 | . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 23 | . 4 . 2 . 7 4 2 . . 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 26 2 19 8 53 19 20 . . 18 6 13 Peak Tracking Total 11 | . 5 2 5 3 7 10 8 . . 11 6 4 Tactical Retreats 35 | . 6 . 2 . 6 4 5 . . 5 1 6 ECM-based Alert Blocks 8 | . . . . . . . 8 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 9 | . 2 . 1 . 2 2 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 3 | . . 1 1 . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 46 | . 1 2 3 . 6 7 8 7 4 6 . 2 Terminals 21 | . . . 3 . 3 4 7 2 . 2 . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 1 . . 2 . . Recycling Units 9 | . 1 . . . 2 1 . 4 . 1 . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . 1 . . Total Hacks 120 | . 2 2 5 . 14 15 14 30 16 18 . 4 Successful 81 | . 1 2 4 . 8 7 6 26 16 8 . 3 Failed 39 | . 1 . 1 . 6 8 8 4 . 10 . 1 Catastrophic 8 | . 1 . . . 2 1 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 1 . . . 5 4 12 6 . 5 . . Terminals 41 | . . . 5 . 7 8 11 5 . 5 . . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 13 | . . . . . . . 3 . . 10 . . Recycling Units 15 | . 2 . . . 4 2 . 6 . 1 . . Scanalyzers 5 | . . . . . . 3 . . . . . 2 Garrison Access 7 | . . . . . 3 2 . . . 2 . . Terminal Hacks 55 | . . 2 4 . 3 3 3 22 16 2 . . Record 28 | . . . . . . . . 19 9 . . . Robot Analysis 6 | . . . . . . . . . 6 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 4 | . . 2 . . . . 2 . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . 1 . . 1 . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . . 3 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . 2 Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 13 | . 1 . . . 2 1 3 4 . 2 . . Terminals 5 | . . . . . 2 1 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 4 | . . . . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . Patch 2 | . . . . . . . 1 . . 1 . . Recycling Units 6 | . 1 . . . . . . 4 . 1 . . Mask 1 | . 1 . . . . . . . . . . . Tunnel 4 | . . . . . . . . 4 . . . . Fedlink 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 1 . 3 6 6 3 . 5 . 1 Full Trace Events 3 | . . . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . . . . . 1 . . Time 54 | . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 10 3 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Total Allies 9 | . . 3 . 3 . 1 2 . . . . . Largest Group 3 | . . 3 2 3 2 1 2 . . . . . Highest-Rated Group 82 | . . 82 51 40 32 26 62 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 26 31 . . . . . Initial UFD Resources 47 | . . . . . . . . . . 37 47 47 Total Orders 4 | . . . . . . . 4 . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . Ally Attacks 59 | . . 15 2 12 7 . 23 . . . . . Total Damage 875 | . . 212 22 166 115 . 360 . . . . . Kills 9 | . . 4 . 3 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 9939 | 33 1079 994 1225 1147 297 789 1464 453 1423 559 60 416 Sensors 4758 | . . . . . 1 789 1464 453 1423 559 60 9 Seismic 4765 | 33 1079 994 1225 1147 287 . . . . . . . Machine Analysis 416 | . . . . . . . . . . . . 416 Jamming 2 | . . . . . . . . . . . . 2 ECM 85 | . . . . . 10 . 75 . . . . . Robot Analysis Total 6 | . . . . . . . . . 6 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 25 | . . . . . . . 25 . . . . . Drone Recoveries 11 | . . . . . . . 11 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 12777 | 263 1218 994 1509 1150 2011 798 1464 453 1423 765 131 598 Spaces Moved 10169 | 115 586 592 681 657 946 1066 914 742 2409 843 135 483 Core 5 | 3 . . . . . . . . . . . 2 Treads 3568 | 112 586 592 681 657 940 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 171 | . . . . . . . . . . 57 114 . Hover 6370 | . . . . . 6 1066 914 742 2409 786 21 426 Flight 55 | . . . . . . . . . . . . 55 Fastest Speed 50 | 50 160 160 160 160 59 59 53 59 53 53 56 55 Average Speed 97 | 157 160 160 186 160 157 59 57 59 57 67 95 68 Slowest Speed 240 | 160 160 160 240 160 162 124 59 59 59 240 110 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 77 97 49 98 78 26 61 92 93 22 76 16 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . 4 . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . 3 . . . Spaces Dug 62 | . . . 3 . 4 16 5 3 . 30 . 1 Terrain Destroyed 132 | . . . 17 13 4 22 5 25 . 30 . 16 Melee 62 | . . . 3 . 4 16 5 3 . 30 . 1 Projectile 15 | . . . . . . . . . . . . 15 AOE 55 | . . . 14 13 . 6 . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Total 12420 | 149 761 632 862 717 1268 1207 1819 750 2436 996 137 686 Wait 1427 | 1 81 18 63 13 101 98 850 . 10 62 . 130 Move 10158 | 114 585 591 680 656 945 1065 913 741 2408 843 134 483 Hop . | . . . . . . . . . . . . . Pick Up 85 | 2 19 5 24 1 17 5 1 . 4 7 . . Fast Attach 40 | 7 1 . 1 2 4 . 3 . 4 7 1 10 Attach 36 | . 5 . 5 1 12 1 . . . 5 . 7 Detach 12 | . 2 . . 1 3 . 1 . . . 1 4 Swap 93 | . 3 2 21 4 34 9 8 . 2 9 . 1 Drop 91 | . 5 6 21 5 32 6 3 . 8 4 1 . Fire 280 | 25 59 3 37 23 106 2 . 2 . . . 23 Melee 154 | . . . 3 . 9 21 33 7 . 59 . 22 Ram 6 | . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush 26 | . 1 7 7 6 5 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Derelicts attacked the area 1277 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Build established: Scavenger-Mutant 1310 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Entered Mines 1514 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1599 | -10/Mines | Found the Drone Emporium 1608 | -10/Mines | Found Prototype Device 1687 | -10/Mines | Learned Materials terminal intel 1826 | -10/Mines | Assembled infested the area 2060 | -10/Mines | Discovered new exit (range 10) 2191 | -10/Mines | Received a Mining Laser from a helpful Derelict 2269 | -10/Mines | Discovered new exit (range 11) 2294 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Accompanied by 2 allies 2476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -9/Materials | Loaded intel: 12 terminal locations 2481 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2673 | -9/Materials | Discovered new exit (range 6) 2747 | -9/Materials | Identified exit to Mines 3112 | -9/Materials | Lost 3 parts (1p1u1w) 3268 | -9/Materials | Discovered new exit (range 5) 3985 | -9/Materials | Entered Mines 3992 | -9/Mines | Identified Bomb Drone Bay 4022 | -9/Mines | Discovered new exit (range 7) 4082 | -9/Mines | Discovered new exit (range 11) 4326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4400 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4404 | -9/Mines | Found Prototype Device 4568 | -9/Mines | Learned Materials stockpile data 4690 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4923 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5074 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5074 | -9/Mines | Discovered new exit (range 5) 5135 | -9/Mines | Entered Materials 5135 | -8/Materials | Accompanied by 2 allies 5135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5149 | -8/Materials | Identified Exp. Sensor Array 5468 | -8/Materials | Destroyed 7 combat bots 5739 | -8/Materials | Destroyed 7 combat bots 6332 | -8/Materials | Build established: Mutant 6353 | -8/Materials | Discovered new exit (range 10) 6721 | -8/Materials | Discovered new exit (range 16) 7146 | -8/Materials | Entered Factory 7146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7323 | -7/Factory | Identified exit to Storage 7323 | -7/Factory | Identified exit to Lower Caves 7692 | -7/Factory | Discovered new exit (range 8) 7886 | -7/Factory | Cargo convoy interrupted 7944 | -7/Factory | Entered Storage 8027 | -7/Storage | Met a pair of Derelict thieves 8193 | -7/Storage | Lost 16 allies 9406 | -7/Storage | Used back door to open Recycling access 9406 | -7/Storage | Discovered new exit (range 4) 9407 | -7/Storage | Identified exit to Recycling 9408 | -7/Storage | Entered Recycling 9531 | -7/Recycling | Discovered new exit (range 10) 9555 | -7/Recycling | Scanned before Scraplab entrance 9854 | -7/Recycling | Entered Scraplab 9860 | -7/Recycling | Discovered new exit (range 2) 9860 | -7/Recycling | Identified exit to Scraptown 9861 | -7/Recycling | Entered Scraptown 9986 | -7/Scraptown | Discovered new exit (range 11) 10039 | -7/Scraptown | Visited Spacefarers 10049 | -7/Scraptown | Visited Assassins FH 10058 | -7/Scraptown | Visited Fellowship of the Rings 10071 | -7/Scraptown | Visited IN-MT5's Study 10089 | -7/Scraptown | Visited Awakened 10102 | -7/Scraptown | Visited Symbiants 10121 | -7/Scraptown | Visited Cave Peace 10141 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10264 | -7/Scraptown | Visited UFD Registry 10268 | -7/Scraptown | Registered with UFD as "Nukewarp" 10297 | -7/Scraptown | Visited Derelict Rescue Squad 10302 | -7/Scraptown | Found DRS Beacon 10320 | -7/Scraptown | Visited Botcube Research 10325 | -7/Scraptown | Found Botcube 10337 | -7/Scraptown | Visited Scrapoid Research Area 10376 | -7/Scraptown | Visited Junk Repository 10393 | -7/Scraptown | Visited Scrapoid Pod Storage 10400 | -7/Scraptown | Visited Science Guys 10439 | -7/Scraptown | Visited Research Penetration Think Tank 10454 | -7/Scraptown | Visited Scrap Suit Storage 10471 | -7/Scraptown | Visited Analyses Database 10508 | -7/Scraptown | Visited Junk Cannon Lab 10599 | -7/Scraptown | Found Prototype Special Weapon 10599 | -7/Scraptown | Identified Junk Cannon 11228 | -7/Scraptown | Met Optimus 11228 | -7/Scraptown | Accepted into 0bPrime 11259 | -7/Scraptown | Discovered new exit (range 3) 11259 | -7/Scraptown | Identified exit to Factory 11284 | -7/Scraptown | Entered Factory 11284 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11326 | -5/Factory | Garrison activated, responded to threat 11400 | -5/Factory | Discovered new exit (range 11) 11539 | -5/Factory | Loaded intel: 8 recycling unit locations 11594 | -5/Factory | Build established: Hacker-Mutant 11621 | -5/Factory | Repaired Exp. Sensor Array 11957 | -5/Factory | Lost 8 parts (5n2u1w) 12049 | -5/Factory | Sucked down chute 12049 | -5/Factory | Entered Waste 12057 | -5/Waste | Spotted C-40 Crusher 12064 | -5/Waste | EMP discharged 12064 | -5/Waste | System corruption reached 10% 12068 | -5/Waste | Spotted C-40 Crusher 12069 | -5/Waste | Spotted C-40 Crusher 12109 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12159 | -5/Waste | Spotted C-40 Crusher 12159 | -5/Waste | Spotted C-40 Crusher 12164 | -5/Waste | EMP discharged 12169 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12171 | -5/Waste | Discovered new exit (range 16) 12179 | -5/Waste | Identified exit to Factory 12180 | -5/Waste | Entered Factory 12676 | -5/Factory | Core integrity fell below 50% 12692 | -5/Factory | System corruption reached 30% 12709 | -5/Factory | Core integrity fell below 20% 12719 | -5/Factory | Lost 7 parts (1n4u2w) 12778 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12736_ Slammed into P-70 Sage. 12740_ P-70 Sage destroyed. 12740_ Destabilizing: System corrupted (+2). 12741_ Acquired 60 matter. 12742_ System corrupted: Heat flow error (+232). 12743_ Acquired Corrupted Antigrav System+. 12743_ Integrated Corrupted Antigrav System+ (+2). 12745_ Acquired 53 matter. 12745_ R-10 Processor collects Corrupted Imp. Heat Sink. 12746_ U-05 Engineer builds a Wall. 12750_ R-10 Processor collects Imp. Target Analyzer. 12751_ Acquired 64 matter. 12758_ System corrupted: Energy discharge (-12). 12759_ Acquired 6 matter. 12773_ System corrupted: Heat flow error (+280). 12778_ Broken Machine Analyzer destroyed. 12778_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ??????????""""????????# # """" #?? | | ??????????""""????????# ! + #?? | | ??????????????????????# !! # """" #?? | | ??????????????????????# !/ # """" #?? | | ??????????????????????##########+### """" #?? | | ????????????#################### ### #?? | | ??""""?"""??# # """" #?? | | ??""""?"""??# !# """" #?? | | ??""""?"""??#] # """" #?? | | ??""""??????# """ """ # ####### #?? | | ????????????# """ """ # #?????# """" #?? | | ??""""?""""?# """ """ " #??? ?# """" #?? | | ??""""?""""?# " #?? #?# """" ??? | | ??""""?""""?######"+###### ####??# ???? | | ??""""?""""??????## #### #???# """" ??????? | | ?????????????????#" #"## #???# """"???????? | | ??????????????????# #???# """"???????? | | ???????????????##?# #???# ??????????? | | ???????????????# ## ! #???# ??????????? | | ?????????????####"###+## #???####??????????? | | ###??????????# # #?????????????????? | | #??????????#"""" = "# ##?????????????????? | | #??????????#"""" ## ##########?????????? | | #??????????#"""" ## R????????? | | #??????????#"""" ## % ????????? | | #??????????#"" ##@ R ????????? | | #??????????#""" ## ????????? | | #??????????# ## ^ H???????? | | #??????????############ ##########?????????? | | ###????????????????????? #??????????????????? | | #??????????????????????T #??????????????????? | | #??????????????????????# #??????????????????? | | #??????????????????????# #??????????????????? | | #??????????????????????# #??????????????????? | | "#??????????????????????? #??????????????????? | | "#??????????????????????? #??????????????????? | | "#??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | ##??????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"??????????????? | | ????????????????????????????????"""??????????????? | | ??????????????????????????????????G??????????????? | | ????????????????????????????????"""??????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 375 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 54 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 48% | -5/Factory Studied --------- Mic. Fission Core | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingScrapoidHammer Manual? 0 Play Time 01:54:34 Cumulative 75.9 hours Start 2026.07.11 @ 06:27:12 End 2026.07.13 @ 02:31:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/0/0/0/0/1/0/0 Lore% 62 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 878ed036-2ebd-48e9-8b3e-0fd4bdcdaf52