Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 16:25:06 Player: Beepinex Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3486) 3486 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 6805 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 632/700 Matter 275/300 Energy 282/315 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Compact Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Laser Ion Cannon > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Compact Wheel Advanced Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Sentry] (18) Ion Cannon EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Treads Improved Heat Sink Compact Battery High-capacity Matter Pod Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Ion Cannon EMP Blaster EMP Blaster [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 129 | 6 16 30 56 21 Power 15 | 1 3 3 4 4 Engine 12 | 1 1 3 4 3 Core 3 | . 2 . . 1 Reactor . | . . . . . Propulsion 38 | 2 3 14 15 4 Treads 24 | 1 1 9 10 3 Leg . | . . . . . Wheel 14 | 1 2 5 5 1 Hover . | . . . . . Flight . | . . . . . Utility 44 | 1 5 7 20 11 Device 19 | . 3 5 7 4 Storage 5 | 1 2 . 2 . Processor 5 | . . 1 3 1 Hackware 2 | . . . 1 1 Protection 13 | . . 1 7 5 Artifact . | . . . . . Weapon 32 | 2 5 6 17 2 Energy Gun 5 | 1 2 . 2 . Energy Cannon 4 | . . 1 2 1 Ballistic Gun 12 | 1 . 5 6 . Ballistic Cannon 4 | . 2 . 2 . Launcher 7 | . 1 . 5 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 5 13 3 Power 4 | . . 1 1 2 Propulsion 5 | . . 2 2 1 Utility 8 | . . 1 7 . Weapon 4 | . . 1 3 . Highest Loss Streak 3 | . . 3 3 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 96 | . 97 94 96 99 Engine 8 | . 4 10 8 10 Core 2 | . 8 . . 4 Treads 15 | . 14 12 18 15 Wheel 9 | . 14 9 8 6 Device 14 | . 12 21 14 9 Storage 10 | . 14 11 10 7 Processor 10 | . . 6 10 22 Protection 3 | . . . 5 4 Energy Gun 6 | . 13 3 4 7 Energy Cannon 3 | . . 2 4 6 Ballistic Gun 5 | . 3 7 7 . Ballistic Cannon 3 | . 10 7 . . Naked Turns . | . . . . . Heaviest Build 52 | 13 21 30 46 52 Greatest Support 60 | 10 20 40 60 60 Greatest Overweight (x) 4 | 1 2 2 4 3 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 6 9 10 14 15 Most Carried 15 | 6 10 10 15 15 Average Carried 10 | 3 8 8 10 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 14 | 6 9 10 14 13 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2710 | 166 323 823 1197 201 Remotely . | . . . . . Salvage Created 4438 | . 467 1305 1883 783 Parts 239 | . 32 79 107 21 Haulers Intercepted 8 | . 1 5 2 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 85 | . 12 22 40 11 Melee 1 | . . . 1 . Guns 37 | . 8 6 21 2 Cannons 35 | . 4 16 6 9 AOE 12 | . . . 12 . Classes Destroyed 12 | . 5 3 2 2 Worker 3 | . . 1 2 . Hauler 8 | . 1 5 2 . Recycler 9 | . 1 2 4 2 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 8 | . 1 4 2 1 Swarmer 17 | . 5 . 12 . Grunt 44 | . 7 14 16 7 Brawler 1 | . . 1 . . Sentry 20 | . . 7 11 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 9 | . 4 3 9 4 Combat Bots Only 6 | . 4 3 6 2 Max Kills in Single Turn 4 | . 1 2 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 619 | . 53 148 325 93 Missed 211 | . 15 42 118 36 Damage Taken 5746 | . 422 1358 3297 669 Core 795 | . 33 251 443 68 Absorbed by Shields 96 | . . . 96 . Regen/Repaired (Parts) 253 | . 151 43 59 . Core Remaining (%) 60 | 100 86 37 19 . Volleys Fired 319 | . 55 102 117 45 Largest 2 | . 2 2 2 2 Hottest 129 | . 85 91 129 129 Shots Fired 611 | . 108 204 216 83 Gun 373 | . 84 108 143 38 Cannon 216 | . 22 96 60 38 Launcher 22 | . 2 . 13 7 Special . | . . . . . Kinetic 306 | . 53 146 107 . Thermal 283 | . 53 58 96 76 Explosive 12 | . 2 . 10 . Electromagnetic 10 | . . . 3 7 Robot Hit Streak 38 | . 9 11 14 38 Robot Miss Streak 4 | . 4 3 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 416 | . 60 145 148 63 Core Hits 200 | . 28 56 87 29 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 4 6 4 2 Burn 11 | . 4 3 2 2 Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Blast 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8529 | . 809 2295 3977 1448 Guns 4203 | . 550 1045 2008 600 Cannons 3258 | . 214 1246 959 839 Explosions 1009 | . 27 . 982 . Melee . | . . . . . Ramming 59 | . 18 4 28 9 Kinetic 3650 | . 378 1604 1668 . Thermal 3883 | . 386 687 1371 1439 Explosive 728 | . 27 . 701 . Electromagnetic 209 | . . . 209 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 . Average Corruption 1 | . 1 . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 4 . 7 . Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 2 . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 4 | . 3 . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 20 | . . 3 17 . Projectiles 20 | . . 3 17 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 2 14 3 . Impact . | . . . . . Kinetic 16 | . 2 11 3 . Secondary 3 | . . 3 . . Self-Inflicted Damage 24 | . 6 1 17 . Shots 2 | . . . 2 . Rammed 20 | . 4 2 11 3 Targets Rammed 24 | . 4 2 14 4 Kicked . | . . . . . Crushed 4 | . . . 3 1 Highest Temperature 226 | . 212 98 226 81 Average Temperature 48 | . 46 29 66 31 Received Heat Transfer 2090 | . 168 669 983 270 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 15 | . 3 3 2 7 Heat Transferred 8499 | . 1443 1961 2579 2516 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 879 | . 296 371 879 513 Initial 399 | . . 10 49 399 Average 260 | . 120 170 320 373 Maximum Alert Level 3 | . 1 1 3 2 Low Security (%) 45 | 100 90 62 39 . Level 1 36 | . 9 37 31 67 Level 2 12 | . . . 13 32 Level 3 5 | . . . 15 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 4 8 4 Investigation 6 | . 1 2 2 1 Extermination 1 | . . . . 1 Reinforcement 8 | . 1 2 3 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 5 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 151 | . 24 41 62 24 Peak Tracking Total 12 | . 6 5 12 5 Tactical Retreats 11 | . . 3 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . . . 3 6 Indirectly 5 | . . . . 5 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 3 3 2 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 36 | . 10 7 13 6 Terminals 27 | . 7 6 11 3 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 1 1 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 119 | . 32 26 51 10 Successful 62 | . 16 13 28 5 Failed 57 | . 16 13 23 5 Catastrophic 13 | . 2 4 5 2 Database Lockouts . | . . . . . Manual 85 | . 21 19 40 5 Terminals 88 | . 21 19 43 5 Fabricators 2 | . . . . 2 Repair Stations 17 | . 6 7 2 2 Recycling Units 6 | . 5 . . 1 Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 23 | . 5 6 11 1 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 7 | . 1 1 5 . Open DSF 1 | . . . . 1 Level Access Points 2 | . . 1 1 . Terminal Index 3 | . 1 1 1 . Recycling Unit Index 1 | . . 1 . . Unreport Threat 3 | . . 2 1 . Disarm Traps 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 12 | . 6 3 2 1 Scan Component 7 | . 3 2 1 1 Repair 5 | . 3 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 5 4 9 1 Terminals 17 | . 3 4 9 1 Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Botnet 11 | . 3 3 4 1 Disrupt 2 | . . . 2 . Operators 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 33 | . 10 7 12 4 Full Trace Events 9 | . 5 2 1 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 5 | . 3 1 1 . Time 154 | . 90 32 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6077 | 51 972 1482 2276 1296 Spaces Moved 2950 | 39 497 676 1132 606 Core 4 | 4 . . . . Treads 802 | . 73 207 334 188 Legs . | . . . . . Wheels 2144 | 35 424 469 798 418 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 115 130 Average Speed 147 | 84 126 147 146 170 Slowest Speed 250 | 95 240 240 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 94 49 75 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 67 | . 11 . 56 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 63 | . 11 . 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4035 | 56 734 954 1515 776 Wait 464 | . 140 111 132 81 Move 2946 | 38 496 675 1131 606 Hop . | . . . . . Pick Up 89 | 12 11 17 38 11 Fast Attach 23 | . 7 6 8 2 Attach 44 | 6 2 8 21 7 Detach 3 | . . 3 . . Swap 62 | . 7 16 27 12 Drop 61 | . 12 14 27 8 Fire 319 | . 55 102 117 45 Melee . | . . . . . Ram 3 | . 2 1 . . Kick . | . . . . . Crush 21 | . 2 1 14 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 10) 901 | -10/Materials | Discovered new exit (range 15) 950 | -10/Materials | Repaired Lgt. Nuclear Core 977 | -10/Materials | Repaired Lgt. Cannon 1005 | -10/Materials | Repaired Med. Laser 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Utility x2 1390 | -9/Materials | Repaired Imp. Ion Engine 1408 | -9/Materials | Discovered new exit (range 7) 1552 | -9/Materials | Build established: Scavenger-Mutant 1996 | -9/Materials | Identified exit to Mines 2107 | -9/Materials | Core integrity fell below 50% 2138 | -9/Materials | Lost 3 parts (1p1n1w) 2345 | -9/Materials | Identified exit to Materials 2506 | -9/Materials | Entered another Materials area 2506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -8/Materials | Discovered new exit (range 11) 3004 | -8/Materials | Lost 3 parts (3u) 3177 | -8/Materials | Build established: Mutant 3216 | -8/Materials | Core integrity fell below 50% 3288 | -8/Materials | Lost 3 parts (1p1u1w) 3609 | -8/Materials | Identified exit to Factory 3870 | -8/Materials | Repaired Imp. Ion Engine 4379 | -8/Materials | Garrison activated, responded to threat 4677 | -8/Materials | Core integrity fell below 20% 4782 | -8/Materials | Entered Factory 4782 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5075 | -7/Factory | Identified exit to DSF 5115 | -7/Factory | Discovered new exit (range 3) 5118 | -7/Factory | Identified exit to Factory 6002 | -7/Factory | Fabricated Arm. Treads? 6078 | -7/Factory | Self-destructed Last Messages --------------- 05988_ K-01 Serf collects debris. 05995_ K-01 Serf cleans the Fabricator. 05998_ P-70 Sage destroyed. 05999_ R-06 Scavenger collects Relay Coupler [Sentry]. 06000_ K-01 Serf collects debris. 06002_ >> FABRICATOR: Completed Arm. Treads? 06005_ R-06 Scavenger collects Imp. Target Analyzer. 06006_ K-01 Serf cleans the Power Conduit. 06006_ K-01 Serf collects debris. 06009_ K-01 Serf cleans the Power Conduit. 06010_ K-01 Serf collects debris. 06011_ Acquired Relay Coupler [Sentry]. 06013_ K-01 Serf collects debris. 06020_ K-01 Serf cleans the Power Conduit. 06028_ W-25 Informer sends out distress signal. 06029_ K-01 Serf cleans the Power Conduit. 06062_ Critical hit (Burn: +37). 06064_ Imp. Ion Engine destroyed. 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"""" #[ ## """ | | ### [########"" #?# """" # ## """ === | | ??## ##??????#"" #?# """" # ## """ === | | ???# #???????#""" #?# """" + """ ## === | | ???# ##??????#""" #?# """" # """ ## | | ???# T#??????#""" #?# """" # """ ## | | #??# #??????# #?# """" # #####+####### | | #??# ##??????###+###?# % # ## #??? | | #??# #???????# #######+####+####### #??? | | #### ######### [ #??? | | + #??? | | ############## #??? | | #????????????# #################### [ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 22 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedBattleReconstructor Manual? 0 Play Time 01:12:43 Cumulative 44.1 hours Start 2024.06.04 @ 13:13:01 End 2024.06.05 @ 16:25:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 672df9ff-4d94-477c-a369-b6a936b64216