Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 23:58:04 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (5226) 5226 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 12837 Bonus ------- High Alert Combat Kills 318 Follower Combat Kills 424 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 869/1150 Matter 5/300 Energy 360/360 System Corruption 9% Temperature Cool (-146) Movement Treading (480) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Improved Treads > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler Improved Field Recycling Unit > --- WEAPON (4) ------- Heavy Phase Cannon Railgun Mass Driver > --- INVENTORY (20) --- Heavy Deuterium Engine Neutrino Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (0) Advanced Sensor Array Improved Weapon Cycler Autogun Autogun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Mass Driver Mass Driver Proton Missile Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler Improved Field Recycling Unit > --- WEAPON ----------- Disruptor Cannon Railgun Railgun Mass Driver > --- INVENTORY -------- Heavy Deuterium Engine Improved Treads Improved Heat Sink High-capacity Matter Pod Advanced Sensor Array Improved Weapon Cycler Heavy Phase Cannon Autogun Autogun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Mass Driver Mass Driver Proton Missile Launcher Grenade Launcher [Rating: 104] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Improved Medium Treads Treads Improved Medium Treads Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . Utility 7 | . . . . . 2 1 . 1 . . 2 1 Weapon 2 | . . . . . 1 . . 1 . . . . Parts Attached 113 | 8 2 . 1 . 9 17 9 17 5 . 17 28 Power 16 | 1 . . . . 1 5 2 2 . . 1 4 Engine 10 | 1 . . . . 1 4 1 1 . . 1 1 Core 6 | . . . . . . 1 1 1 . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . . . 3 2 3 5 . . 2 4 Treads 21 | 2 . . . . 3 2 3 5 . . 2 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 3 1 . 1 . 3 6 2 3 2 . 11 11 Device 29 | 2 . . 1 . 2 3 2 3 1 . 8 7 Storage 4 | 1 1 . . . . 1 . . . . 1 . Processor 6 | . . . . . . 2 . . . . . 4 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 1 . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 1 . . . 2 4 2 7 3 . 3 9 Energy Gun 4 | . . . . . 1 2 . 1 . . . . Energy Cannon 6 | . . . . . . 1 1 1 . . . 3 Ballistic Gun 16 | 2 . . . . 1 1 1 3 2 . 2 4 Ballistic Cannon 6 | . 1 . . . . . . 2 . . 1 2 Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 3 4 . . 1 . Parts Lost 37 | . . . . . . 8 1 . 1 . 4 23 Power 4 | . . . . . . 2 . . . . . 2 Propulsion 12 | . . . . . . 3 1 . . . . 8 Utility 12 | . . . . . . 1 . . 1 . 3 7 Weapon 9 | . . . . . . 2 . . . . 1 6 Highest Loss Streak 7 | . . . . . . 5 1 . 1 . 3 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 1 3 7 7 7 7 13 20 19 19 20 19 13 Power 2 | . 1 1 1 1 1 2 4 4 4 4 3 2 Propulsion 2 | . . . . . . . 1 2 3 4 3 2 Utility 4 | . . 3 3 3 2 4 8 7 6 6 5 2 Weapon 5 | . 2 3 3 3 2 5 6 5 6 6 7 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . . 1 . . . 1 5 1 . 3 7 Power 2 | . . . . . . . . 1 . . 1 . Propulsion 1 | . . . . . . . . . 1 . . . Utility 5 | . . . . . . . 1 . . . 2 2 Weapon 10 | . . . 1 . . . . 4 . . . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 95 95 99 99 100 100 99 91 Engine 5 | . 14 14 14 14 9 6 2 5 . . 4 3 Core 2 | . . . . . . . 4 . 6 6 . 5 Treads 24 | . 28 28 28 28 24 27 29 26 26 26 22 20 Device 21 | . 14 14 14 14 18 16 15 19 20 20 28 26 Storage 6 | . 14 14 14 14 9 7 7 6 6 6 5 5 Processor 6 | . . . . . . 7 15 13 6 6 4 6 Protection 3 | . . . . . 6 3 . . 5 6 5 3 Energy Gun 2 | . . . . . 8 4 7 6 . . . . Energy Cannon 4 | . . . . . . 5 7 6 6 6 4 2 Ballistic Gun 11 | . 21 14 14 14 9 6 7 12 12 13 10 10 Ballistic Cannon 5 | . 6 14 14 14 9 3 . . 6 6 5 5 Peak Build Rating 104 | 7 7 7 15 15 26 42 45 79 79 79 94 104 Average Rating 61 | 6 7 7 10 15 22 34 42 59 78 79 89 89 On Entrance 37 | . 7 7 7 15 15 26 40 45 77 79 79 90 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 11 28 28 28 28 39 68 69 80 89 89 98 122 Greatest Support 120 | 40 40 40 40 40 62 82 88 120 120 120 120 118 Greatest Overweight (x) 2 | . . . . . . 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 3 7 7 9 7 10 20 20 20 20 20 20 19 Average Carried 15 | 1 4 7 7 7 7 13 20 19 19 20 19 13 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 7 7 7 7 10 20 20 20 20 20 17 17 Class Distribution -------------------- 35% | Gunner 19% | Scavenger-Gunner 13% | Commander-Gunner 13% | Mutant 8% | Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Storage Commander-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Matter Collected 4727 | 309 81 136 . . 119 474 275 343 248 75 1077 1590 Remotely . | . . . . . . . . . . . . . Salvage Created 5228 | 212 30 73 . . 104 860 724 221 307 120 1010 1567 Parts 232 | 21 2 3 . . 14 31 29 16 9 3 45 59 Haulers Intercepted 2 | . . . . . . 2 . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . . 2 1 Parts Field Recycled 12 | . . . . . . . . . . . . 12 Retrieved Matter 194 | . . . . . . . . . . . . 194 Parts Self-Destructed 9 | . . . . . . . . . 2 7 . . Prevented 4 | . . . . . . . . . 3 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 88 | . 1 2 . . 3 16 15 4 4 2 13 28 Melee 2 | . . . . . . . . . . . 1 1 Guns 33 | . . 1 . . 1 5 8 2 . . 3 13 Cannons 48 | . 1 1 . . 2 9 6 2 2 2 9 14 AOE 3 | . . . . . . . 1 . 2 . . . Classes Destroyed 16 | 3 1 . . . 3 3 1 1 1 . 1 2 Worker 2 | 1 . . . . . . 1 . . . . . Builder 4 | . . . . . 1 . . . . . 1 2 Tunneler 7 | 6 . . . . . . . 1 . . . . Hauler 2 | . . . . . . 2 . . . . . . Recycler 7 | 1 . . . . . . 1 . . . 3 2 Operator 2 | . . . . . . . 1 . . . 1 . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 12 | . . . . . 2 1 4 . . . . 5 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 30 | . 1 2 . . . 7 7 1 2 1 2 7 Brawler 1 | . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . . 1 1 1 . 1 Sentry 10 | . . . . . 1 4 2 . . . . 3 Hunter 2 | . . . . . . . . . . . . 2 Programmer 27 | . . . . . . 3 2 2 . . 11 9 Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 4 | 3 1 2 . . 2 4 4 3 3 2 3 4 Combat Bots Only 4 | . 1 2 . . 2 4 4 2 3 2 2 4 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1 2 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Hostile Shots Fired 675 | . . 12 . . 4 185 81 3 20 9 77 284 Missed 183 | . . 1 . . . 59 18 1 6 2 24 72 Hits 492 | . . 11 . . 4 126 63 2 14 7 53 212 Melee 4 | . . . . . . 2 . . . . . 2 Projectile 488 | . . 11 . . 4 124 63 2 14 7 53 210 Critical Strikes 26 | . . . . . . 3 1 . 2 1 2 17 Damage Taken 8074 | . . 144 . . 34 1441 721 88 305 132 1137 4072 Core 502 | . . . . . . 107 56 . 19 . 39 281 Absorbed by Shields 362 | . . . . . . . . . . . . 362 Core Remaining (%) 94 | 100 . . . 100 100 . 76 . . 97 96 . Volleys Fired 317 | 43 1 6 . . 5 46 29 10 10 5 42 120 Largest 4 | 2 2 2 . . 3 3 3 4 4 4 4 4 Hottest 207 | 40 50 50 . . 93 159 162 159 192 192 192 207 Shots Fired 956 | 86 3 14 . . 15 124 88 40 40 20 162 364 Gun 567 | 86 2 6 . . 10 63 59 30 15 10 83 203 Cannon 384 | . 1 8 . . 5 61 29 10 20 10 79 161 Launcher 5 | . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . Kinetic 706 | 86 3 14 . . 10 62 29 20 25 15 130 312 Thermal 154 | . . . . . 5 62 59 20 . . . 8 Explosive 5 | . . . . . . . . . 5 . . . Electromagnetic 91 | . . . . . . . . . 10 5 32 44 Robot Hit Streak 28 | 9 3 7 . . 8 15 28 12 14 12 6 13 Robot Miss Streak 5 | 3 . 1 . . 2 3 5 . 3 3 3 5 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 527 | 62 2 11 . . 9 81 53 11 17 9 80 192 Core Hits 247 | 18 1 5 . . 4 30 40 9 14 7 39 80 Critical Kills 5 | . . . . . . 2 . . . . 2 1 Critical Parts Destroyed 5 | . . . . . . . . . . . 1 4 Critical Strikes 25 | . . 1 . . 1 2 1 . . . 10 10 Burn 1 | . . . . . . . 1 . . . . . Meltdown 2 | . . . . . . 2 . . . . . . Destroy 8 | . . . . . . . . . . . 3 5 Blast 13 | . . 1 . . 1 . . . . . 6 5 Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14201 | 498 28 147 . . 139 1755 1272 318 935 390 2581 6138 Guns 6286 | 498 8 45 . . 83 740 676 179 83 135 1091 2748 Cannons 6537 | . 17 92 . . 56 1015 476 118 357 255 1357 2794 Explosions 1088 | . . . . . . . 87 . 495 . 73 433 Melee . | . . . . . . . . . . . . . Ramming 290 | . 3 10 . . . . 33 21 . . 60 163 Kinetic 9209 | 498 25 137 . . 106 628 304 95 156 208 2124 4928 Thermal 2570 | . . . . . 33 1127 848 202 114 . 73 173 Explosive 807 | . . . . . . . 87 . 381 . . 339 Electromagnetic 1325 | . . . . . . . . . 284 182 324 535 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . 3 3 1 1 1 4 9 Average Corruption 3 | . 2 2 2 2 . 2 3 1 1 1 2 7 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 163 | . 4 6 4 . . 16 16 7 16 . 28 66 Message Errors 36 | . 1 1 1 . . 3 3 1 4 . 9 13 Matter Fused 29 | . . . . . . 4 5 3 2 . 5 10 Heat Flow Errors 26 | . . 1 1 . . 1 4 1 1 . 7 10 Energy Discharges 15 | . 1 . . . . 1 . 2 4 . 1 6 Parts Rejected 3 | . . . . . . 1 1 . . . . 1 Parts Fused 3 | . . . . . . . 1 . 1 . . 1 Data Loss (minor) 22 | . 1 1 1 . . 3 1 . 2 . 1 12 Data Loss (major) 8 | . . 1 1 . . . . . 1 . 2 3 Misfires 9 | . 1 2 . . . 2 1 . . . 1 2 Alerts 3 | . . . . . . 1 . . 1 . . 1 Weapon Failures 9 | . . . . . . . . . . . 2 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 304 | . . . . . . 16 . . 18 . 124 146 Projectiles 284 | . . . . . . 16 . . 18 . 106 144 Explosions 8 | . . . . . . . . . . . 8 . Melee 12 | . . . . . . . . . . . 10 2 Knockbacks 31 | . . 2 . . 1 . . . . 2 6 20 Impact 1 | . . . . . . . . . . . . 1 Kinetic 28 | . . 1 . . 1 . . . . 1 6 19 Secondary 2 | . . 1 . . . . . . . 1 . . Self-Inflicted Damage 120 | . . . . . . . . . 57 . 53 10 Shots 3 | . . . . . . . . . 1 . 1 1 Rammed 27 | . 1 3 . . . . 3 1 . . 3 16 Targets Rammed 30 | . 1 3 . . . . 5 1 . . 3 17 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . . . . 2 . . . . 1 Highest Temperature 283 | . 10 92 172 . . 236 283 108 273 157 224 179 Average Temperature 56 | . 7 51 87 . . 47 67 35 106 72 33 40 Received Heat Transfer 1551 | . . 81 . . . 501 147 . 186 81 27 528 Effects 3 | . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 1 1 Impact Corruptions 3 | . . . . . . . . . . . 2 1 Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Melted 9 | . . . . . . 5 3 1 . . . . Heat Transferred 3940 | . . . . . 75 1728 1406 296 150 . 100 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . . . 1 . . . 2 2 Low Security (%) 70 | 100 100 100 . 100 100 100 92 100 . . 64 4 Level 1 11 | . . . . . . . 7 . . . 18 29 Level 2 17 | . . . . . . . . . . . 16 66 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 544 | 10 20 50 . . 66 131 222 185 . . 541 544 Initial 261 | . . 4 . . . . 24 82 . . 52 261 Average 141 | 1 1 6 . . 27 45 97 41 . . 139 404 Influence Increases 3866 | 40 25 50 . . 160 493 538 330 90 104 929 1107 Destroy 0b10 Robot/C 1980 | . 20 40 . . 100 320 340 180 60 80 280 560 Destroy 0b10 Robot/NC 140 | 40 . . . . 10 10 15 10 5 . 30 20 Destroy Leader 430 | . . 10 . . 22 84 70 42 10 10 62 120 Allied During Kill 135 | . . . . . 7 . 27 79 . 14 8 . Trap Triggered on 0b10 30 | . . . . . . 20 . 10 . . . . Successful Hack 43 | . 5 . . . 5 24 3 6 . . . . Disable Machine 450 | . . . . . . . 60 . . . 225 165 Destroy Structure 373 | . . . . . 1 5 8 3 . . 234 122 Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 270 | . . . . . 15 15 15 . 15 . 90 120 Influence Decreases 3344 | 40 13 62 . . 160 440 408 438 165 20 480 1118 Entered New Map 471 | . . 8 . . . . 29 101 29 . 32 272 Time Decay 2386 | 40 13 54 . . 151 372 349 257 126 20 388 616 Lost Part 358 | . . . . . . 68 10 . 10 . 40 230 Lost Ally 129 | . . . . . 9 . 20 80 . . 20 . Squads Dispatched 27 | . . . . . . 6 2 3 . . 7 9 Investigation 1 | . . . . . . 1 . . . . . . Extermination 17 | . . . . . . 2 2 3 . . 6 4 Reinforcement 3 | . . . . . . . . . . . . 3 Assault 3 | . . . . . . . . . . . 1 2 Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Distress Signals 14 | . 2 . . . 3 . 5 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 2 2 . . 8 19 19 16 5 4 26 56 Peak Tracking Total 7 | . 1 2 . . 4 5 4 6 4 4 5 7 Tactical Retreats 12 | . . . . . 1 1 1 . 1 . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Traps Triggered 10 | . 1 . . . . 2 . 3 . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . 2 . 1 . . . . Traps Reconfigurated 9 | . . . . . . 5 . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Machines Disabled 31 | . . . . . . . 4 . 1 . 15 11 Max in Single Turn 9 | . . . . . . . 1 . 1 . 9 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Machines Accessed 14 | . 2 . 1 . 1 3 5 2 . . . . Terminals 12 | . 2 . . . 1 2 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . 5 . 1 . 4 7 7 3 . . . . Successful 13 | . 1 . 1 . 2 2 4 3 . . . . Failed 14 | . 4 . . . 2 5 3 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 5 . 1 . 1 4 4 2 . . . . Terminals 23 | . 5 . . . 4 4 7 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . 1 . 3 1 . . . . Open Door 2 | . . . . . . . 2 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 1 1 2 . . . . Terminals 6 | . 1 . . . 1 1 1 2 . . . . Botnet 6 | . 1 . . . 1 1 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 1 2 3 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Total Allies 16 | . . . . 3 . . 10 . 3 . . . Largest Group 10 | . . . . 3 3 . 10 7 3 2 2 . Highest-Rated Group 173 | . . . . 40 40 . 173 125 87 58 58 . Highest-Rated Ally 29 | . . . . 16 16 . 29 29 29 29 29 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 151 | . . . . . 31 . 23 74 . 10 13 . Total Damage 1769 | . . . . . 308 . 266 819 . 166 210 . Kills 15 | . . . . . 3 . 3 6 . 2 1 . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Active Infowar (turns) 2510 | 234 435 418 192 . . . . . 1179 49 3 . Sensors 1230 | . . . . . . . . . 1179 49 2 . Terrain 1 | . . . . . . . . . . . 1 . Seismic 1279 | 234 435 418 192 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Turns Passed 11886 | 310 435 418 359 32 387 1169 891 1731 1407 49 2658 2040 Spaces Moved 6232 | 110 261 243 223 21 168 557 453 1004 832 18 1408 934 Core 2 | 2 . . . . . . . . . . . . Treads 6230 | 108 261 243 223 21 168 557 453 1004 832 18 1408 934 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 156 160 160 160 160 160 Average Speed 161 | 158 160 160 160 160 159 160 159 160 160 160 161 170 Slowest Speed 320 | 160 160 160 160 160 160 235 240 160 160 160 163 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 8 39 36 42 9 16 11 74 24 87 3 41 17 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 5 . . . Spaces Dug 41 | . . . . . . . 2 6 . . 8 25 Terrain Destroyed 279 | . . . . . . 2 9 7 42 4 130 85 Melee . | . . . . . . . . . . . . . Projectile 114 | . . . . . . 2 6 7 7 4 24 64 AOE 165 | . . . . . . . 3 . 35 . 106 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Total 7473 | 174 276 260 225 20 272 732 560 1121 888 26 1713 1206 Wait 613 | 11 6 9 . . 89 93 45 44 18 4 209 85 Move 6220 | 109 260 242 222 20 167 556 452 1003 831 17 1407 934 Hop . | . . . . . . . . . . . . . Pick Up 66 | 2 5 . 1 . 1 12 6 16 4 . 10 9 Fast Attach 35 | 7 . . . . 2 4 2 2 . . 10 8 Attach 33 | . . . . . 2 8 . 2 1 . 7 13 Detach 3 | . . . . . . 1 . . . . 2 . Swap 84 | 1 2 . 1 . 6 12 9 21 4 . 10 18 Drop 56 | 1 1 . 1 . . . 12 22 4 . 13 2 Fire 317 | 43 1 6 . . 5 46 29 10 10 5 42 120 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 30 | . 1 3 . . . . 5 1 . . 3 17 Escape Stasis . | . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . 16 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 311 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Entered Mines 807 | -10/Mines | Learned location of Zion (-6) 1156 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1158 | -10/Mines | Discovered new exit (range 5) 1164 | -10/Mines | Entered Exiles 1204 | -10/Exiles | Met 8R-AWN 1230 | -10/Exiles | Met EX-HEX 1275 | -10/Exiles | Met EX-BIN 1297 | -10/Exiles | Aligned with FarCom system 1299 | -10/Exiles | Given EX-Vault access code 1339 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found AWS/Gauss 1356 | -10/Exiles | Found Trap Reconfigurator 1390 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1503 | -10/Exiles | Discovered new exit (range 14) 1523 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1523 | -10/Exiles | Entered Mines 1523 | -9/Mines | Discovered new exit (range 10) 1546 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1555 | -9/Mines | Entered Materials 1555 | -8/Materials | Accompanied by 3 allies 1555 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1797 | -8/Materials | Discovered new exit (range 16) 1933 | -8/Materials | Build established: Scavenger-Skirmisher 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -7/Factory | Discovered new exit (range 7) 2235 | -7/Factory | Discovered new exit (range 9) 2346 | -7/Factory | Discovered new exit (range 10) 2511 | -7/Factory | Garrison activated, responded to threat 2600 | -7/Factory | Lost 5 parts (1p1n1u2w) 2668 | -7/Factory | Lost 3 parts (1p2n) 3035 | -7/Factory | Build established: Scavenger-Gunner 3111 | -7/Factory | Entered Storage 3398 | -7/Storage | Discovered new exit (range 10) 3844 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3860 | -7/Storage | P-60 Hacker assimilated allied Trooper 4a 3995 | -7/Storage | Discovered new exit (range 5) 4002 | -7/Storage | Entered Factory 4002 | -6/Factory | Accompanied by 7 allies 4002 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4135 | -6/Factory | Allied Derelicts emerged from ambush trap array 4151 | -6/Factory | Build established: Commander-Gunner 5475 | -6/Factory | Cargo convoy interrupted 5533 | -6/Factory | Lost 3 allies 5709 | -6/Factory | Discovered new exit (range 16) 5727 | -6/Factory | Build established: Gunner 5733 | -6/Factory | Entered Lower Caves 5949 | -6/Lower Caves | Encountered a Warlord checkpoint 6590 | -6/Lower Caves | Learned 4 Factory zone layouts 6968 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7111 | -6/Lower Caves | Entered a destroyed Warlord outpost 7131 | -6/Lower Caves | Discovered new exit (range 5) 7140 | -6/Lower Caves | Entered another Lower Caves area 7140 | -6/Lower Caves | Accompanied by 3 allies 7175 | -6/Lower Caves | Discovered new exit (range 7) 7189 | -6/Lower Caves | Entered Factory 7189 | -5/Factory | Accompanied by 2 allies 7189 | -5/Factory | Evolved 2 slots: Utility x2 7190 | -5/Factory | Identified exit to Upper Caves 8057 | -5/Factory | Discovered exit to Upper Caves (range 16) 9589 | -5/Factory | First assault squad dispatched 9671 | -5/Factory | Lost 3 parts (2u1w) 9840 | -5/Factory | Discovered new exit (range 5) 9847 | -5/Factory | Entered another Factory area 9847 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9926 | -4/Factory | Build established: Tank 10413 | -4/Factory | Crushed by falling debris 10627 | -4/Factory | Lost 6 parts (1p2n2u1w) 10723 | -4/Factory | Lost 7 parts (2n3u2w) 10985 | -4/Factory | Build established: Scavenger-Gunner 11067 | -4/Factory | Discovered new exit (range 15) 11282 | -4/Factory | Identified exit to Research 11347 | -4/Factory | First assault squad dispatched 11887 | -4/Factory | Self-destructed Last Messages --------------- 11863_ Nuclear Reactor explodes. 11867_ Slug penetrates L-61 Swordsman. 11871_ Imp. Medium Treads destroyed. 11872_ L-61 Swordsman knocked back. 11873_ Imp. Medium Treads destroyed. 11874_ Critical hit (Burn: +37). 11875_ Slug penetrates L-61 Swordsman. 11875_ Destroyed Flexi-carbon Leg. 11875_ L-61 Swordsman knocked back. 11877_ The unstable cave ceiling collapses. 11877_ Terminal disabled. 11878_ L-61 Swordsman destroyed. 11880_ C-30 ARC bursts open, deploying its payload. 11880_ G-73 Enforcer unfolds itself. 11880_ B-60 Warrior unfolds itself. 11880_ L-61 Swordsman unfolds itself. 11880_ M-36 Artificer unfolds itself. 11880_ Adv. Cooling System destroyed. 11886_ Railgun destroyed. 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"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 450 Weapon Cycling 30 Melee Speed Boost 30 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSchematicShredder Manual? 0 Play Time 01:03:47 Cumulative 118.5 hours Start 2025.09.30 @ 14:05:02 End 2025.09.30 @ 23:58:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 226 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf7e67a4-f040-47c6-abfa-7b63e722cb1e