Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.30 @ 02:32:53 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2416) 2416 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 7409 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 1314 Friendly Fire -324 Cogmind --------- Core Integrity 407/850 Matter 9/300 Energy 365/365 System Corruption 0% Temperature Warm (181) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Precision Assault Rifle Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Experimental Energy Well (600) Structural Scanner Advanced Visual Processing Unit Precision Energy Filter Transmission Jammer Hacking Suite Authchip [Processor] Improved System Restoration Module Assault Cannon Advanced Assault Cannon Slug Cannon Missile Launcher Precision Rocket Launcher Falx Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Wheeled Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Precision Assault Rifle Slug Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Experimental Energy Well Structural Scanner Precision Energy Filter Weapon Cycler Transmission Jammer Hacking Suite Authchip [Processor] Improved System Restoration Module Experimental Thermic Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Missile Launcher Falx [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Signal Interpreter Device Scrap Engine Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Falx Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 3 | . . . . 3 . . Weapon 1 | . . . . 1 . . Parts Attached 128 | 6 9 23 5 28 7 50 Power 12 | 1 1 2 . 3 1 4 Engine 9 | 1 1 2 . 3 . 2 Core 1 | . . . . . . 1 Reactor 2 | . . . . . 1 1 Propulsion 47 | 2 5 10 1 8 . 21 Treads 4 | . . . 1 3 . . Leg 25 | . . . . 4 . 21 Wheel 18 | 2 5 10 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 5 2 5 1 9 Device 12 | . 1 3 . 3 1 4 Storage 4 | 1 . . 1 1 . 1 Processor 5 | . . 1 . 1 . 3 Hackware 2 | . . . 1 . . 1 Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 44 | 2 1 6 2 12 5 16 Energy Gun 6 | 1 . 1 . 3 . 1 Energy Cannon 5 | . . 1 . 2 1 1 Ballistic Gun 15 | 1 . 4 1 4 3 2 Ballistic Cannon 10 | . 1 . . 1 . 8 Launcher 5 | . . . . 1 1 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 1 6 Parts Lost 23 | . 1 8 . 13 . 1 Power 5 | . . 2 . 2 . 1 Propulsion 8 | . 1 2 . 5 . . Utility 1 | . . 1 . . . . Weapon 9 | . . 3 . 6 . . Highest Loss Streak 4 | . 1 4 . 4 . 1 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 99 93 95 80 92 90 Engine 10 | . 14 12 14 9 9 3 Reactor 2 | . . . . . 2 7 Treads 1 | . . . 4 7 . . Leg 11 | . . . . 14 26 31 Wheel 15 | . 27 26 19 3 6 1 Device 7 | . 5 10 . 8 13 8 Storage 7 | . 14 5 9 6 6 6 Processor 7 | . . 5 14 10 6 7 Protection 2 | . 8 3 . . . . Energy Gun 2 | . 7 4 . 6 1 . Energy Cannon 4 | . . 4 14 3 2 . Ballistic Gun 9 | . 14 13 13 3 8 2 Ballistic Cannon 5 | . 6 5 . . . 15 Impact Weapon 1 | . . . . 4 6 . Naked Turns . | . . . . . . . Heaviest Build 108 | 12 16 28 95 108 76 88 Greatest Support 100 | 26 32 40 36 84 70 100 Greatest Overweight (x) 5 | 1 . 1 5 5 1 1 Average Overweight (x) . | . . . 2 . . . Largest Inventory Capacity 25 | 8 8 8 25 25 20 20 Average Capacity 14 | 7 8 6 18 23 20 20 Most Carried 25 | 2 8 8 25 25 20 20 Average Carried 12 | 1 7 5 10 15 19 19 Final Capacity 25 | 8 8 5 25 20 20 20 Final Carried 25 | 2 8 5 25 16 20 18 Scrap Engine Consumption 74 | . . . . . . 74 Constructs Created 2 | . . . . . . 2 Constructs Modified 2 | . . . . . . 2 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 2677 | 263 233 598 63 341 118 1061 Remotely . | . . . . . . . Salvage Created 3273 | 41 450 459 131 1024 459 709 Parts 120 | 3 17 38 6 15 1 40 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 47 | . 7 15 1 10 1 13 Guns 24 | . 6 12 . 5 . 1 Cannons 19 | . 1 3 1 3 1 10 AOE 2 | . . . . . . 2 Classes Destroyed 12 | 1 3 3 1 1 . 3 Worker 6 | 2 1 . . . . 3 Builder 1 | . . . . . . 1 Recycler 7 | . 1 . . 4 . 2 Turret 2 | . . 2 . . . . Watcher 2 | . 1 . . . . 1 Swarmer 5 | . . 4 . . . 1 Grunt 18 | . 7 . . 9 1 1 Protector 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Hunter 7 | . . . . . . 7 Programmer 3 | . . . . 1 . 2 Subdweller 11 | . . 11 . . . . Thug 1 | . . . . . . 1 Best Kill Streak 6 | 2 2 6 1 4 1 4 Combat Bots Only 4 | . 2 4 1 3 1 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 447 | . 40 122 2 122 . 161 Missed 115 | . 12 36 . 24 . 43 Damage Taken 4304 | . 308 1014 20 1421 39 1502 Core 612 | . 44 125 . 115 32 296 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1185 | . 91 286 6 408 11 383 Regen/Repaired (Parts) 258 | . . . . . 16 242 Core Remaining (%) 66 | 100 . . 32 . . . Volleys Fired 202 | 2 36 80 1 32 2 49 Largest 3 | 2 2 2 2 3 2 3 Hottest 208 | 70 70 90 105 136 134 208 Shots Fired 421 | 4 72 127 2 80 3 133 Gun 251 | 4 64 97 1 67 1 17 Cannon 160 | . 8 30 1 12 2 107 Launcher 10 | . . . . 1 . 9 Special . | . . . . . . . Kinetic 331 | 2 44 112 1 56 . 116 Thermal 76 | 2 28 15 1 19 3 8 Explosive 10 | . . . . 1 . 9 Electromagnetic 4 | . . . . 4 . . Robot Hit Streak 32 | 3 20 32 5 15 8 12 Robot Miss Streak 7 | 1 1 2 . 2 . 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 320 | 3 58 87 2 80 8 82 Core Hits 125 | 2 20 27 1 30 2 43 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 1 1 Critical Strikes 14 | 1 3 1 . 2 1 6 Burn 5 | 1 1 . . . . 3 Destroy 2 | . . 1 . . . 1 Blast 4 | . 2 . . . . 2 Smash 3 | . . . . 2 1 . Melee Attacks 27 | . . . 5 16 5 1 Impact 26 | . . . 5 16 5 . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7206 | 37 763 1304 158 2131 523 2290 Guns 2997 | 37 660 1052 . 1010 20 218 Cannons 2066 | . 103 252 25 254 52 1380 Explosions 695 | . . . . 49 . 646 Melee 1448 | . . . 133 818 451 46 Ramming . | . . . . . . . Kinetic 3987 | 25 440 1160 . 922 . 1440 Thermal 1023 | 12 323 144 25 289 72 158 Explosive 695 | . . . . 49 . 646 Electromagnetic 53 | . . . . 53 . . Impact 1402 | . . . 133 818 451 . Slashing 46 | . . . . . . 46 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 1 | . . . . 1 . . Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 4 . . Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 612 | . . 26 103 208 232 43 Projectiles 50 | . . 26 . . . 24 Explosions . | . . . . . . . Melee 562 | . . . 103 208 232 19 Knockbacks 32 | . 3 4 . 8 2 15 Impact 9 | . . . . 7 2 . Kinetic 19 | . 3 4 . 1 . 11 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 48 | . . . . . . 48 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 714 | . 231 14 74 486 57 714 Average Temperature 165 | . 64 10 42 233 27 193 Received Heat Transfer 1357 | . 282 216 9 709 . 141 Effects 39 | . . . . 6 . 33 Shutdowns 13 | . . . . 2 . 11 Energy Bleed 5 | . . . . 2 . 3 Interference 7 | . . . . 2 . 5 Matter Decay 5 | . . . . . . 5 Short Circuit 3 | . . . . . . 3 Damage (minor) 4 | . . . . . . 4 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 11 | . . . 3 4 4 . Impact Corruptions 19 | . . . 1 12 5 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 1 . 1 . 4 Heat Transferred 2632 | 111 1036 175 37 555 111 607 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 755 | 10 213 . 33 120 271 755 Initial 7 | . 5 . . . 7 . Average 175 | 3 64 . 6 38 95 455 Maximum Alert Level 3 | . 1 . . . 1 3 Low Security (%) 73 | 100 99 . 100 100 81 23 Level 1 4 | . . . . . 18 3 Level 2 22 | . . . . . . 71 Level 3 . | . . . . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . 3 . 9 Investigation 4 | . 2 . . 1 . 1 Extermination 4 | . . . . 1 . 3 Reinforcement 4 | . . . . 1 . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 21 22 1 12 6 46 Peak Tracking Total 13 | . 4 6 1 4 3 13 Tactical Retreats 7 | . 3 3 . 1 . . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 9 | . . 1 . . . 8 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 27 | . 9 1 10 3 . 4 Terminals 16 | . 6 . 5 3 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 7 | . 2 . 5 . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Total Hacks 75 | . 26 2 29 7 . 11 Successful 53 | . 16 2 23 5 . 7 Failed 22 | . 10 . 6 2 . 4 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 57 | . 32 3 17 3 . 2 Terminals 48 | . 19 . 16 7 . 6 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 18 | . 5 . 13 . . . Scanalyzers 5 | . . . . . . 5 Garrison Access . | . . . . . . . Terminal Hacks 19 | . 5 2 5 3 . 4 Record 6 | . . 2 . 1 . 3 Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 3 | . 1 . 2 . . . Level Access Points 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Hauler Manifests 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 11 | . 3 . 8 . . . Report Inventory 7 | . 2 . 5 . . . Retrieve Components 4 | . 1 . 3 . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 8 . 10 2 . 2 Terminals 15 | . 6 . 5 2 . 2 Assimilate 1 | . 1 . . . . . Botnet 14 | . 5 . 5 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . 5 . . . Reject 7 | . 2 . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 . 5 3 . 3 Full Trace Events 7 | . 5 . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 2 . 5 . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 20 | . . . . . 20 20 Highest-Rated Group 804 | . . . . . 804 804 Highest-Rated Ally 50 | . . . . . 50 50 Total Orders . | . . . . . . . Ally Attacks 338 | . . . . . 58 280 Total Damage 6398 | . . . . . 1015 5383 Kills 44 | . . . . . 7 37 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 9122 | 173 1304 2290 1383 743 1093 2136 Spaces Moved 5976 | 54 854 1856 928 317 712 1255 Core 1 | 1 . . . . . . Treads 47 | . . . . 47 . . Legs 2235 | . . . . 268 712 1255 Wheels 3693 | 53 854 1856 928 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 105 120 120 120 Average Speed 124 | 87 98 105 141 169 145 134 Slowest Speed 490 | 95 100 115 175 490 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 96 86 99 7 97 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 5 | . . 5 . . . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 120 | . . . 4 4 . 112 Melee 4 | . . . 4 . . . Projectile 21 | . . . . . . 21 AOE 95 | . . . . 4 . 91 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 7279 | 172 1246 2074 995 433 766 1593 Wait 726 | 108 333 78 15 18 4 170 Move 5971 | 53 853 1855 927 317 711 1255 Hop . | . . . . . . . Pick Up 107 | 3 9 13 30 17 13 22 Fast Attach 44 | 5 3 5 2 9 5 15 Attach 35 | 1 1 12 1 15 . 5 Detach 3 | . . . . 1 . 2 Swap 49 | . 5 6 2 4 2 30 Drop 99 | . 6 18 12 4 15 44 Fire 202 | 2 36 80 1 32 2 49 Melee 27 | . . . 5 16 5 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 9 | . . . . . 9 . Trap . | . . . . . . . Miscellaneous 7 | . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 6) 577 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Discovered new exit (range 8) 1223 | -10/Materials | Identified exit to Materials 1265 | -10/Materials | Discovered new exit (range 10) 1466 | -10/Materials | Identified exit to Mines 1478 | -10/Materials | Entered Subcaves 1742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1748 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1854 | -10/Subcaves | Discovered new exit (range 12) 1950 | -10/Subcaves | Discovered new exit (range 10) 2022 | -10/Subcaves | Learned location of Zion (-7) 2069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2345 | -10/Subcaves | Lost 4 parts (1p2n1w) 2371 | -10/Subcaves | Met a Zionite searching for "candidates" 2377 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2543 | -10/Subcaves | Discovered new exit (range 15) 2856 | -10/Subcaves | Core integrity fell below 50% 2906 | -10/Subcaves | Lost 3 parts (1p1u1w) 3033 | -10/Subcaves | Build established: Scavenger-Mutant 3043 | -10/Subcaves | Identified exit to Materials 3241 | -10/Subcaves | Visited Clippyterm 3244 | -10/Subcaves | Learned Factory garrison access intel 3302 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3317 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3627 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3752 | -10/Subcaves | Identified exit to Recycling 3768 | -10/Subcaves | Entered Recycling 3902 | -8/Recycling | Identified exit to Factory 4079 | -8/Recycling | Build established: Hacker-Mutant 4583 | -8/Recycling | Build established: Mutant 4761 | -8/Recycling | Found Scrap Engine 5151 | -8/Recycling | Entered Factory 5151 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 5152 | -6/Factory | Loaded intel: 4 garrison access locations 5293 | -6/Factory | Lost 4 parts (1p1n2w) 5352 | -6/Factory | Lost 4 parts (1p1n2w) 5408 | -6/Factory | Lost 4 parts (2n2w) 5713 | -6/Factory | Build established: Scavenger-Mutant 5894 | -6/Factory | Sucked down chute 5894 | -6/Factory | Entered Waste 5895 | -6/Waste | Joined by Warlord forces that had cleared the area 6378 | -6/Waste | Discovered new exit (range 12) 6484 | -6/Waste | A Compactor rumbled back to life 6484 | -6/Waste | Spotted C-40 Crusher 6486 | -6/Waste | Allies destroyed C-40 Crusher 6978 | -6/Waste | Identified exit to Factory 6987 | -6/Waste | Entered Factory 6987 | -6/Factory | Accompanied by 20 allies 7293 | -6/Factory | Build established: Scavenger-Skirmisher 7614 | -6/Factory | Build established: Scavenger-Gunner 7687 | -6/Factory | First assault squad dispatched 7892 | -6/Factory | Lost 3 allies 7987 | -6/Factory | Cargo convoy interrupted 8368 | -6/Factory | Found Prototype Energy Cannon 8368 | -6/Factory | Identified Exp. Thermic Cannon 8472 | -6/Factory | Lost 14 allies 9030 | -6/Factory | Core integrity fell below 50% 9077 | -6/Factory | Discovered new exit (range 14) 9123 | -6/Factory | Self-destructed Last Messages --------------- 09079_ The unstable cave ceiling collapses. 09079_ H-61 Shepherd calls for reinforcements. 09079_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09081_ K-01 Serf destroyed. 09085_ R-10 Processor destroyed. 09085_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09086_ Penetrated by Slug. 09087_ ALERT: Significant disruption in Zone 6S, assault force dispatched. 09087_ Penetrated by Slug. 09089_ The unstable cave ceiling collapses. 09093_ U-05 Engineer builds a Wall. 09098_ G-50 Soldier knocked back. 09099_ Slug penetrates G-50 Soldier. 09099_ G-50 Soldier knocked back. 09106_ Overheating: Energy bleed (-36). 09106_ The unstable cave ceiling collapses. 09112_ Overheating: Energy bleed (-62). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????###############????????????????" | | ??????????????????# #??????????????? # | | ??????????????????# #?????????????? # | | ??????????????????# """" """" #????????????? # | | ??????????????????# """" """" #???????????? # | | ?########?????????# """" """" #########??? | | ?# #??######## """" """" # #??| | | ## ##?# # """" """" # ##;#; | | #?# # """" """" # %% *]=! | | # ##?# """ # """" """" ; !=]!!% | | # #### """ # ; =!%%= | | # + + """ # @ # ""#### | | ####+###### ########g###### !##[ ???? | | ## #######+####### g #?### ###??? | | ### YY####" #??????? # | | ^ ! ####### H g H #????????? # | | #?????# T g #??????????? | | "" ###"+##+####### #??????????? | | """ #### ### #########??????????? | | """ ## # ### #??????????????????? | | ## # ! ######+#####?????????????????? | | # # ! ## #?????????????????? | | ########### % #?????????????????? | | ## + "" " #?????????????????? | | ? ########### """" #?????????????????? | | ###????????# """" #?????????????????? | | %# #???????# """" #?????????????????? | | "" ####???????# #?????????????????? | | #??????????# #?????????????????? | | " #??????????###########?????????????????? | | ! " #??????????????????????????????????????? | | " # "" +??????????????????????????????????????? | | " # """ #??????????????????????????????????????? | | " # ? #??????????????????????????????????????? | | # ? #??????????????????????????????????????? | | ??# ##??# ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 37 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Disruptor Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed UltimateScanGuard Manual? 0 Play Time 02:19:46 Cumulative 26.8 hours Start 2024.06.30 @ 00:05:38 End 2024.06.30 @ 02:32:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 48ca244b-25e2-45d3-af29-86bc74bcd386