Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 22:44:48 Player: Selene Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2803) 2803 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 9053 Bonus ------- Follower Combat Kills 583 Met Imprinter 300 Was Imprinted 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Authchip [Device] > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Matter Compressor (250) Structural Scanner Makeshift Salvage Targeting Computer Improved Actuator Array Phase Shifter Makeshift Cloaking Device Improved Shock Absorption System Force Field Improved Hacking Suite Improved Hacking Suite Hacking Drone Bay (1/1) Storm Laser Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Wheeled Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Weapon Cycler Authchip [Device] > --- WEAPON ----------- Thermic Construct/G Accelerated Penetrator Construct/G Energy Wave Construct/G CR-A16's Pointy Stick > --- INVENTORY -------- Matter Compressor Structural Scanner Makeshift Salvage Targeting Computer Improved Actuator Array Phase Shifter Makeshift Cloaking Device Improved Shock Absorption System Force Field Improved Hacking Suite Improved Hacking Suite Hacking Drone Bay Storm Laser [Rating: 80] Favorites ----------- Power Meta Core Engine Constructs Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Hover Unit Improved Gravmag System Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Device] Protection Core Shielding Weapon Assault Rifle Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . . . 4 . . . . 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 134 | 6 16 37 18 23 15 3 11 1 4 Power 5 | 1 1 1 . 1 1 . . . . Engine 4 | 1 1 . . 1 1 . . . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 3 2 6 4 . . . . 1 Treads 6 | . 3 2 1 . . . . . . Leg 4 | 2 . . . 2 . . . . . Wheel 7 | . . . 5 2 . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 55 | 1 4 11 4 11 12 3 7 . 2 Device 25 | . 2 4 1 6 5 2 4 . 1 Storage 7 | 1 2 . 1 . 1 . 2 . . Processor 6 | . . . . 1 3 . 1 . 1 Hackware 2 | . . . 1 . . 1 . . . Protection 15 | . . 7 1 4 3 . . . . Artifact . | . . . . . . . . . . Weapon 56 | 2 8 23 8 7 2 . 4 1 1 Energy Gun 2 | . . . . 2 . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 23 | 2 4 13 3 1 . . . . . Ballistic Cannon 6 | . . 2 3 1 . . . . . Launcher 15 | . 3 6 . 3 2 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . 3 . 1 Special Melee Weapon 2 | . 1 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 55 | . . 3 2 12 14 5 . 3 16 Power 5 | . . . . 1 2 1 . . 1 Propulsion 16 | . . 1 2 3 2 1 . 2 5 Utility 18 | . . . . 4 7 2 . . 5 Weapon 16 | . . 2 . 4 3 1 . 1 5 Highest Loss Streak 10 | . . 1 1 5 10 5 . 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 100 96 100 72 48 46 58 63 55 Engine 3 | . 14 1 . 4 . . 4 6 2 Core 4 | . . 8 11 6 4 4 . . . Treads 8 | . 19 25 7 1 . . . 5 3 Leg 2 | . 8 . . 2 2 . 4 . . Wheel 3 | . . . 19 6 . . . . . Device 11 | . 14 5 1 13 17 13 15 13 10 Storage 7 | . 14 10 11 6 2 . 3 6 5 Processor 3 | . . . . 3 6 10 6 6 10 Hackware 1 | . . . . . . . 6 6 5 Protection 7 | . . 13 22 11 3 4 . . . Energy Gun 2 | . . . . 1 . . 4 11 8 Ballistic Gun 10 | . 27 28 12 3 . . . . . Ballistic Cannon 2 | . . . 10 3 . . . . . Piercing Weapon 1 | . . . . . . . 5 2 4 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 14 30 42 104 120 129 19 37 44 42 Greatest Support 60 | 20 40 60 60 54 33 18 28 55 54 Greatest Overweight (x) 8 | . . 1 6 6 7 2 1 2 8 Average Overweight (x) . | . . . 2 2 1 . . . 1 Largest Inventory Capacity 35 | 8 15 15 25 25 25 5 35 15 15 Average Capacity 15 | 6 11 15 23 25 10 5 10 15 15 Most Carried 25 | 8 15 15 25 25 25 5 15 15 15 Average Carried 14 | 4 11 14 22 21 9 4 9 14 14 Final Capacity 25 | 8 15 15 25 25 5 5 15 15 15 Final Carried 25 | 8 15 15 25 25 5 5 14 14 15 Scrap Engine Consumption 128 | . . . . 57 13 5 10 34 9 Constructs Created 13 | . . . . 4 3 . 2 2 2 Constructs Modified 27 | . . . . 13 1 2 3 8 . Class Distribution -------------------- 68% | Mutant 18% | Tank 7% | Construct 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Matter Collected 3236 | 261 309 797 446 699 456 79 128 41 20 Remotely . | . . . . . . . . . . Salvage Created 3701 | 91 378 581 382 791 368 272 49 590 199 Parts 159 | 5 23 34 18 37 12 . 3 19 8 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . 13 . . 5 . 2 15 . Prevented 18 | . . . . . 1 . . 17 . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 11 17 2 15 10 . . 9 3 Melee 3 | . . . . . . . . 1 2 Guns 21 | . 5 12 . 3 . . . 1 . Cannons 14 | . . . 2 10 2 . . . . AOE 27 | . 6 5 . 1 8 . . 6 1 Classes Destroyed 14 | 2 4 4 . 3 1 . . . . Worker 3 | . . . . 1 . . . . 2 Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 18 | . 6 5 . 4 2 . . 1 . Grunt 23 | . 5 1 . 4 5 . . 5 3 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . . 1 1 . . 1 . Sentry 8 | . . 1 2 2 1 . . 2 . Programmer 4 | . . . . 4 . . . . . Cobbler 1 | . . 1 . . . . . . . Subdweller 10 | . . 10 . . . . . . . Decomposer 1 | . . . . . 1 . . . . Packrat 4 | . . . . . . 4 . . . Best Kill Streak 6 | 2 3 6 1 3 5 . . 6 4 Combat Bots Only 6 | . 3 4 1 3 5 . . 6 2 Max Kills in Single Turn 4 | 1 2 3 1 1 2 1 . 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 3 . 1 2 . . 4 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 813 | . 33 116 12 167 116 62 . 67 240 Missed 249 | . 6 48 4 44 27 22 . 26 72 Damage Taken 10492 | . 337 1054 112 1955 2114 741 . 824 3355 Core 1718 | . 48 152 . 79 205 86 . 138 1010 Absorbed by Shields 96 | . . . . 96 . . . . . Redirected to Shielding 104 | . . 28 . 72 4 . . . . Ignored by Resistances 142 | . . 134 8 . . . . . . Regen/Repaired (Parts) 1270 | . . . . 811 . 38 47 374 . Core Remaining (%) 53 | 100 . . 20 . . . . 40 . Volleys Fired 270 | 2 31 68 32 73 19 18 1 19 7 Largest 3 | 2 2 3 2 3 3 1 1 2 3 Hottest 144 | 40 40 75 73 142 124 43 29 88 144 Shots Fired 462 | 4 57 166 40 104 28 18 1 26 18 Gun 327 | 4 52 152 24 43 12 . 1 21 18 Cannon 99 | . . 5 16 55 5 18 . . . Launcher 36 | . 5 9 . 6 11 . . 5 . Special . | . . . . . . . . . . Kinetic 364 | 4 52 157 40 38 20 18 1 21 13 Thermal 60 | . . . . 55 . . . . 5 Explosive 16 | . 5 9 . 2 . . . . . Electromagnetic 22 | . . . . 9 8 . . 5 . Robot Hit Streak 16 | 2 10 16 5 16 6 5 . 8 4 Robot Miss Streak 5 | 1 2 3 3 5 3 3 1 2 2 Penetration Max 1 | . . . . 1 . . . 1 . Secondary Targets 4 | . 1 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 311 | 2 39 112 23 66 14 12 2 19 22 Core Hits 178 | 2 20 42 11 35 24 5 1 25 13 Critical Kills 3 | 1 . 1 . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 8 | 1 . 1 . 3 . 2 1 . . Burn 3 | . . . . 3 . . . . . Destroy 4 | 1 . 1 . . . 2 . . . Impale 1 | . . . . . . . 1 . . Melee Attacks 36 | . 2 1 5 4 . . 5 4 15 Impact 9 | . . . 5 4 . . . . . Slashing . | . . . . . . . . . . Piercing 24 | . . . . . . . 5 4 15 Sneak Attacks 5 | . 2 1 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8533 | 24 849 1874 392 1877 1118 210 129 1176 884 Guns 3688 | 24 475 1528 248 589 159 . . 409 256 Cannons 1586 | . . 38 91 1163 84 210 . . . Explosions 2591 | . 374 308 . 125 847 . . 731 206 Melee 640 | . . . 53 . . . 129 36 422 Ramming 28 | . . . . . 28 . . . . Kinetic 4820 | 24 475 1566 339 594 984 210 . 409 219 Thermal 1564 | . . . . 1101 . . . 220 243 Explosive 682 | . 374 308 . . . . . . . Electromagnetic 799 | . . . . 182 106 . . 511 . Impact 53 | . . . 53 . . . . . . Slashing . | . . . . . . . . . . Piercing 587 | . . . . . . . 129 36 422 Highest Corruption 5 | . . . 2 4 5 5 5 . 2 Average Corruption 3 | . . . 1 2 4 5 5 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . 4 25 26 8 2 . . Message Errors 8 | . . . 1 . 5 1 1 . . Matter Fused 18 | . . . 1 8 5 3 1 . . Heat Flow Errors 10 | . . . 1 4 4 1 . . . Energy Discharges 10 | . . . 1 4 4 1 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 10 | . . . . 3 6 1 . . . Data Loss (major) 4 | . . . . 4 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 3 | . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 249 | . 32 . . 42 39 34 102 . . Projectiles 76 | . . . . 42 . 34 . . . Explosions 71 | . 32 . . . 39 . . . . Melee 102 | . . . . . . . 102 . . Knockbacks 7 | . . . . 4 1 2 . . . Impact . | . . . . . . . . . . Kinetic 7 | . . . . 4 1 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 366 | . 9 7 . 55 295 . . . . Shots 13 | . 1 1 . 4 7 . . . . Rammed 7 | . . . . . 7 . . . . Targets Rammed 7 | . . . . . 7 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 657 | . 2 10 254 457 657 297 . 28 221 Average Temperature 113 | . 2 4 57 109 262 68 . 16 88 Received Heat Transfer 3595 | . 153 297 36 493 810 382 . 343 1081 Effects 31 | . . . 1 9 21 . . . . Shutdowns 6 | . . . . 2 4 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 8 | . . . 1 3 4 . . . . Short Circuit 2 | . . . . 1 1 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 10 | . . . . 3 7 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 4 | . . 1 . 3 . . . . . Heat Transferred 1500 | . . . . 1100 . . . 250 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Peak Influence 286 | 10 197 . 208 194 . . . . 286 Initial 196 | . 6 . 196 53 . . . . 187 Average 68 | 2 54 . 60 56 . . . . 199 Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 88 | 100 100 . 79 100 . . . . 39 Level 1 11 | . . . 20 . . . . . 60 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . 9 . . . 1 2 Investigation 1 | . . . . 1 . . . . . Extermination 5 | . . . . 4 . . . . 1 Reinforcement 6 | . 1 . . 4 . . . . 1 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 15 30 2 25 12 3 . 19 20 Peak Tracking Total 9 | . 3 3 1 4 5 1 . 8 9 Tactical Retreats 9 | . . 2 . 1 . 2 . . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Traps Triggered 2 | . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 56 | . 56 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . 1 . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Machines Disabled 7 | . . 3 . 2 1 . . 1 . Max in Single Turn 2 | . . 2 . 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Machines Accessed 33 | . 9 1 14 5 . 1 1 . 2 Terminals 16 | . 7 . 6 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 2 . 8 2 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 102 | . 27 9 43 15 . 1 3 . 4 Successful 68 | . 17 9 28 9 . 1 3 . 1 Failed 33 | . 9 . 15 6 . . . . 3 Catastrophic 7 | . 2 . 4 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 41 | . 11 . 22 6 . . 1 . 1 Terminals 51 | . 23 . 19 9 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 36 | . 4 . 24 6 . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 38 | . 12 9 8 5 . 1 3 . . Record 8 | . . 8 . . . . . . . Part Schematic 3 | . . . . . . . 3 . . Robot Analysis 4 | . 1 . 2 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Locate Traps 4 | . 3 . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . Zone Layout 6 | . 3 . 3 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 8 | . . . 7 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 7 | . . . 6 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 21 | . 5 . 13 3 . . . . . Terminals 6 | . 2 . 3 1 . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 1 . 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 15 | . 3 . 10 2 . . . . . Monitor 4 | . 1 . 2 1 . . . . . Reject 11 | . 2 . 8 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 8 . 12 4 . . . . 1 Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . . . 16 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . 2 1 . . . . . . . Non-combat 3 | . 2 1 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . 2 1 . . . . . . . parse_system 2 | . 1 1 . . . . . . . no_distress 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . 1 . 9 . . Largest Group 9 | . . . . . 1 . 9 9 2 Highest-Rated Group 301 | . . . . . 32 . 301 301 82 Highest-Rated Ally 42 | . . . . . 32 . 42 42 42 Total Orders . | . . . . . . . . . . Ally Attacks 87 | . . . . . 2 . . 82 3 Total Damage 2668 | . . . . . 62 . . 2497 109 Kills 18 | . . . . . 2 . . 15 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 1 . 2 1 . . . . . Derelict Logs Recovered 7 | . . . . . 2 3 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . 15 Garrisons 1 | . . . . . . . . . 1 Patrols 7 | . . . . . . . . . 7 Reinforcements 2 | . . . . . . . . . 2 Guards 5 | . . . . . . . . . 5 Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Turns Passed 12717 | 83 1570 2154 1814 1623 1071 541 2593 807 461 Spaces Moved 7127 | 50 915 1167 1090 673 517 385 1637 491 202 Core 185 | 3 . . . . 162 . . . 20 Treads 2576 | . 554 1167 187 86 . . . 438 144 Legs 1799 | 47 361 . . 138 190 . 1010 53 . Wheels 1369 | . . . 903 449 . . . . 17 Hover 21 | . . . . . . . . . 21 Flight 1177 | . . . . . 165 385 627 . . Fastest Speed 50 | 50 120 160 115 130 50 126 111 111 127 Average Speed 157 | 115 144 160 148 199 179 129 153 143 191 Slowest Speed 660 | 120 160 240 660 340 400 276 201 261 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 59 | 4 100 81 99 17 65 61 91 68 7 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . . . . . 1 2 2 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 13 | . . 6 . . 1 2 3 1 . Spaces Dug 21 | . 9 . 8 4 . . . . . Terrain Destroyed 292 | . 28 54 11 14 173 . . 7 5 Melee 7 | . . . 3 4 . . . . . Projectile 17 | . . 2 8 4 2 . . . 1 AOE 268 | . 28 52 . 6 171 . . 7 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Total 8117 | 69 1106 1310 1239 855 638 408 1701 559 232 Wait 294 | 2 61 12 54 34 61 1 29 39 1 Move 7115 | 49 914 1166 1089 672 515 382 1636 490 202 Hop 1 | . . . . . . 1 . . . Pick Up 109 | 9 16 13 24 24 6 1 10 3 3 Fast Attach 35 | 6 . 2 2 8 6 3 7 . 1 Attach 30 | . 1 4 2 12 6 . 3 . 2 Detach 11 | . . . . 6 3 1 1 . . Swap 69 | . 15 31 14 3 3 . 1 1 1 Drop 81 | 1 10 13 17 19 9 1 8 3 . Fire 270 | 2 31 68 32 73 19 18 1 19 7 Melee 36 | . 2 1 5 4 . . 5 4 15 Ram 7 | . . . . . 7 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire 2 | . . . . . 2 . . . . Trap 56 | . 56 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Central database locked down 554 | -10/Materials | Discovered new exit (range 3) 746 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Discovered new exit (range 10) 1634 | -10/Materials | Discovered new exit (range 9) 1654 | -10/Materials | Entered Subcaves 1816 | -10/Subcaves | Visited 4L-MR0's lab 1884 | -10/Subcaves | Found Meta Core 1886 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2162 | -10/Subcaves | Build established: Tank 2478 | -10/Subcaves | Discovered new exit (range 9) 2706 | -10/Subcaves | Core integrity fell below 50% 2930 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3057 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3112 | -10/Subcaves | Disturbed a concealed Subdweller 3722 | -10/Subcaves | Discovered new exit (range 12) 3808 | -10/Subcaves | Entered Recycling 3811 | -8/Recycling | Found Scrap Engine 4358 | -8/Recycling | Build established: Mutant 4542 | -8/Recycling | Discovered new exit (range 16) 5622 | -8/Recycling | Entered Factory 5622 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5915 | -6/Factory | Lost 5 parts (1p2u2w) 6351 | -6/Factory | Lost 4 parts (2n2u) 6408 | -6/Factory | Lost 3 parts (1n2w) 6709 | -6/Factory | Found Hvy. Insulated Plating 6746 | -6/Factory | Discovered new exit (range 10) 7018 | -6/Factory | Build established: Tank 7113 | -6/Factory | Identified exit to Lower Caves 7245 | -6/Factory | Entered Lower Caves 7364 | -6/Lower Caves | Lost 10 parts (2p1n4u3w) 7579 | -6/Lower Caves | Build established: Mutant 7625 | -6/Lower Caves | Learned location of Zion (-6) 7625 | -6/Lower Caves | Spotted B-75 Beast 7731 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7773 | -6/Lower Caves | Crushed by falling debris 7778 | -6/Lower Caves | Lost 3 parts (1n2u) 8230 | -6/Lower Caves | Discovered new exit (range 4) 8244 | -6/Lower Caves | Identified exit to Lower Caves 8280 | -6/Lower Caves | Learned Factory stockpile data 8316 | -6/Lower Caves | Entered another Lower Caves area 8322 | -6/Lower Caves | Discovered new exit (range 6) 8334 | -6/Lower Caves | Identified exit to Factory 8353 | -6/Lower Caves | Learned Factory terminal intel 8623 | -6/Lower Caves | Spotted B-75 Beast 8770 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 8841 | -6/Lower Caves | Discovered new exit (range 14) 8855 | -6/Lower Caves | Identified exit to Zion 8857 | -6/Lower Caves | Entered Zion 8907 | -6/Zion | Given the Hacking Drone Bay 8907 | -6/Zion | Found Prototype Device 8907 | -6/Zion | Identified Hacking Drone Bay 8931 | -6/Zion | Discovered new exit (range 9) 8941 | -6/Zion | Identified exit to Proximity Caves 8975 | -6/Zion | Gained Derelict followers 9019 | -6/Zion | System corruption cleaned by Quarantine Array 9355 | -6/Zion | Learned Factory stockpile data 9743 | -6/Zion | Received a hallucinogenic algorithm 9849 | -6/Zion | Build established: Derelict-Mutant 9862 | -6/Zion | Found CR-A16's Pointy Stick 10250 | -6/Zion | Build established: Mutant 10439 | -6/Zion | Learned location of Armory (-4) 10468 | -6/Zion | Found Prototype Energy Gun 10986 | -6/Zion | Imprinted 10988 | -6/Zion | Declared Zion's savior 11450 | -6/Zion | Entered Proximity Caves 11450 | -5/Proximity Caves | Accompanied by 9 allies 11471 | -5/Proximity Caves | Spotted B-75 Beast 11491 | -5/Proximity Caves | Allies destroyed B-75 Beast 11647 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11682 | -5/Proximity Caves | Learned location of Warlord (-5) 11850 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11854 | -5/Proximity Caves | Build established: Construct 11912 | -5/Proximity Caves | Core integrity fell below 50% 11957 | -5/Proximity Caves | Lost 5 allies 12215 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12257 | -5/Proximity Caves | Entered Factory 12257 | -5/Factory | Accompanied by 2 allies 12257 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12259 | -5/Factory | Loaded intel: 28 terminal locations 12563 | -5/Factory | Lost 8 parts (1p3n1u3w) 12620 | -5/Factory | Core integrity fell below 50% 12696 | -5/Factory | Core integrity fell below 20% 12706 | -5/Factory | Lost 5 parts (2n1u2w) 12718 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12640_ Penetrated by Slug. 12648_ Wheeled Carbon Exoskeleton destroyed. 12648_ Scrap Engine damaged due to network destabilization (-5). 12669_ Energy Wave Construct/G destroyed. 12669_ Scrap Engine damaged due to network destabilization (-8). 12670_ >> DECODED: Patrol location. 12671_ Slug penetrates Wall. 12675_ Critical hit (Burn: +37). 12675_ Penetrated by Slug. 12675_ Imp. Gravmag System destroyed. 12687_ Slug penetrates Wall. 12695_ Penetrated by Slug. 12695_ Slug penetrates Wall. 12698_ Penetrated by Slug. 12709_ 0b10 Decoder Chip [Skirmisher] destroyed. 12709_ Weapon Cycler destroyed. 12712_ Scrap Engine destroyed. 12712_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | G ##?? # #########????????# ########????? | | "" ##?????? # ##???????????????#%# """ #????? | | " ##?????? # ##???????????????# # "Y" #????? | | ##?????? # ##???????????????# # " " #????? | | !!! ##?????? # ##??????????###### #! #????? | | !!! ## # ##??????????# ## # #????? | | !! #######+## ##??????????# / #????? | | ##?????"????# ##+########????? | | ##????? ????## #?# #????? | | """ !! ##??###+###??# #?# """#????? | | """ """" !! ##??# #### ### R"#????? | | """ """" !! ##### # " """#????? | | """ """" ! [ / """ #????? | | """" ##### # """ ! #????? | | """" ##### ######## "" #????? | | ### """" ##??### ###??????# "" #????? | | ### ##????#h#????????# #????? | | ?## ##????# #????????##########????? | | ? ##????# #??????????????????????? | | ?? ##????# #??????????????????????? | | ? ##????# #??????????????????????? | | ??#####+## ##????# #??????????????????????? | | ?? ## ##????# #??????????????????????? | | ????????####+#### ##????# #??????????????????????? | | ????????? ## #######;#??????????????????????? | | ???????????????????# !!!p@#??????????????????????? | | ???????????????????# u! #??????????????????????? | | ???????????????????# !! #??????????????????????? | | ???????????????????+ #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 417 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 30 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFieldFlakker Manual? 0 Play Time 01:54:05 Cumulative 102.1 hours Start 2024.07.11 @ 20:31:22 End 2024.07.11 @ 22:44:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 59 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad11ea48-48ef-4efa-9064-a0aceea471de