Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 15:24:49 Player: Findu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (187) 935 Value Destroyed (5941) 5941 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3721) 3721 TOTAL SCORE: 19077 Bonus ------- High Alert Combat Kills 1393 Follower Combat Kills 888 Entered Garrisons 400 Used RIF Installer 1500 Scanned by Researcher 500 Friendly Fire -960 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Point Defense Array Gauss Rifle Railgun Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Energy Filter Launcher Loader Transmission Jammer Focal Shield Corruption Screen > --- WEAPON ----------- Improved Remote Datajack Power Maul > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Thruster Gauss Rifle Railgun [Rating: 97] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . Utility 12 | . . . 1 . 1 2 . . . . 1 . . . . 1 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 8 1 10 4 25 28 5 4 12 14 4 8 2 22 14 22 10 3 . 8 12 6 Power 36 | 2 . 3 . 4 8 1 . 1 2 2 1 . . 4 1 2 . . 2 2 1 Engine 19 | 2 . 2 . 3 7 1 . . 1 1 1 . . 1 . . . . . . . Core 11 | . . 1 . 1 1 . . 1 1 1 . . . 2 1 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . 2 2 1 Propulsion 51 | 3 . 3 2 11 2 . 2 . . 1 1 . 5 1 6 2 . . 4 7 1 Treads 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . Leg 20 | . . 2 2 9 1 . 2 . . 1 . . 3 . . . . . . . . Wheel 10 | 2 . 1 . 1 1 . . . . . 1 . 2 1 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight 18 | . . . . . . . . . . . . . . . 5 2 . . 4 7 . Utility 50 | 1 1 1 1 . 8 2 . 3 5 1 3 . 7 2 5 4 2 . 2 1 1 Device 25 | . . . . . 2 2 . . 3 1 1 . 5 2 1 4 1 . 2 1 . Storage 4 | 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . Processor 12 | . 1 . 1 . 3 . . 1 . . 1 . . . 4 . 1 . . . . Hackware 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Protection 7 | . . . . . 3 . . 2 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 3 1 10 10 2 2 8 7 . 3 2 10 7 10 2 1 . . 2 3 Energy Gun 14 | . . 2 . 2 . . . 2 . . 1 . 2 3 2 . . . . . . Energy Cannon 12 | . . . . 3 2 1 . 2 3 . . . 1 . . . . . . . . Ballistic Gun 16 | 2 . 1 . . 5 . 1 1 . . . . 1 2 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Launcher 25 | . . . 1 4 3 1 1 3 4 . 1 2 3 1 . . . . . 1 . Special Weapon 8 | . . . . . . . . . . . 1 . 1 . 2 . 1 . . . 3 Impact Weapon 6 | . . . . . . . . . . . . . 1 1 1 2 . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 3 1 . . 1 . 1 . . 2 . 3 1 . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 65 | . . 1 . 4 5 . 1 2 2 2 . . 6 6 14 2 . . 10 10 . Power 14 | . . . . 1 2 . . . 1 1 . . . 2 3 . . . 2 2 . Propulsion 16 | . . . . 3 . . 1 . . . . . 1 1 3 . . . 2 5 . Utility 22 | . . . . . 2 . . 2 . 1 . . 2 . 7 1 . . 6 1 . Weapon 13 | . . 1 . . 1 . . . 1 . . . 3 3 1 1 . . . 2 . Highest Loss Streak 11 | . . 1 . 2 4 . 1 2 1 2 . . 3 5 11 1 . . 5 10 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 88 100 97 98 91 92 97 97 95 98 80 86 86 85 45 60 71 78 49 38 1 Engine 8 | . 14 6 . 7 16 15 15 13 10 8 1 6 6 4 . . . . . . . Core 3 | . . 7 11 2 1 . . 1 3 5 6 6 6 5 2 6 10 10 5 . . Leg 14 | . . 17 33 30 14 7 18 23 23 22 16 13 9 . . . . . . . . Wheel 3 | . 14 5 . . 6 7 2 . . . 3 6 7 12 4 . . . . . . Flight 1 | . . . . . . . . . . . . . . . 5 14 15 15 12 15 . Device 9 | . . . . . 5 15 15 14 13 15 13 13 17 20 4 13 20 21 12 8 . Storage 8 | . 14 14 11 11 9 7 7 7 11 15 8 6 6 13 7 . . . . . . Processor 12 | . 2 14 19 22 12 15 15 12 7 7 10 13 13 13 12 18 18 21 7 . . Protection 3 | . . . . . 6 7 7 7 8 6 5 6 4 . . . . . . . . Energy Gun 2 | . . 12 11 1 . . . 3 . . . . . 5 1 . . . . . . Energy Cannon 3 | . . . . 9 6 5 . 3 4 7 6 . 5 . . . . . . . . Ballistic Gun 4 | . 28 15 6 . 6 2 . 6 1 . . . . 3 2 . . . . . . Launcher 4 | . . . 4 10 4 7 14 1 7 7 2 13 5 2 . . . . . . . Naked Turns 203 | . . . . . . . . . . . . . . . . . . . . 16 187 Heaviest Build 65 | 14 14 29 29 33 47 52 55 57 60 60 57 61 63 65 65 27 27 27 27 35 5 Greatest Support 70 | 26 10 30 43 43 39 28 60 60 60 60 60 28 70 56 56 32 32 32 32 39 14 Greatest Overweight (x) 3 | 1 1 1 . 3 1 1 1 . . . 2 2 2 2 1 . . . . . . Average Overweight (x) . | . 1 . . . . 1 . . . . . 2 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 7 8 9 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 5 5 5 5 Most Carried 15 | 4 6 15 15 15 15 14 14 15 13 13 14 14 15 14 12 5 4 3 5 5 5 Average Carried 11 | 2 4 8 14 14 13 13 12 13 11 12 13 14 13 10 6 4 2 3 3 3 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 6 15 15 15 15 14 12 13 11 13 14 14 14 10 5 3 3 3 3 2 4 Class Distribution -------------------- 66% | Mutant 13% | Skirmisher 7% | Commander-Mutant 6% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Extension Mutant | -3/Research Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Matter Collected 4697 | 193 183 338 49 433 531 . 575 201 178 . 192 615 311 519 185 97 . . . 69 28 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7382 | . 118 419 214 514 1100 . 1205 204 428 110 160 1118 557 1001 219 . . . . 15 . Parts 321 | . 12 28 11 51 64 . 7 8 22 2 3 4 44 53 11 . . . . 1 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Combat Hostiles Destroyed 149 | . 5 15 3 19 26 . 6 4 19 2 . 6 17 21 5 . . . . 1 . Melee 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . Guns 30 | . 5 12 3 1 3 . . 1 . . . . . 5 . . . . . . . Cannons 19 | . . . . 6 6 . . 2 1 . . . 2 . 2 . . . . . . AOE 93 | . . 3 . 10 17 . 6 1 18 2 . 6 14 15 . . . . . 1 . Classes Destroyed 17 | . 2 . 3 4 2 . 1 1 2 1 . . . . 1 . . . . . . Worker 7 | . . . . 2 2 . . . . 1 . . 2 . . . . . . . . Builder 9 | . . . . 2 1 . . . . . . . 6 . . . . . . . . Tunneler 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycler 6 | . . . 1 . 3 . . . . . 1 . 1 . . . . . . . . Operator 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . . 1 2 . . . . . 1 . . . . . . . . . . Swarmer 53 | . 3 8 . 6 9 . . . 6 . . . 11 10 . . . . . . . Grunt 54 | . 2 7 2 2 13 . . 1 9 1 . . 5 10 2 . . . . . . Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sentry 23 | . . . 1 11 6 . . 2 3 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . . 1 1 . . . 1 1 . . . . . 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Compactor 12 | . . . . . . . 6 . . . . 6 . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | . 5 4 3 10 8 . 2 1 3 3 1 6 7 14 2 . . . . 1 . Combat Bots Only 14 | . 5 4 2 8 5 . 2 1 3 2 . 6 4 14 2 . . . . 1 . Max Kills in Single Turn 5 | . 1 2 1 3 4 . 1 1 4 3 1 1 5 3 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 3 . 1 1 3 2 . 1 4 3 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Hostile Shots Fired 892 | . 8 78 8 72 53 . . 28 67 11 . . 47 75 106 58 2 7 33 158 81 Missed 336 | . 2 23 5 28 17 . . 6 24 5 . . 12 31 41 28 . 6 14 71 23 Damage Taken 12803 | . 44 693 41 579 869 . 214 671 1086 133 24 217 932 1063 1576 397 43 34 780 1947 1460 Core 4123 | . 6 132 . 123 123 . 29 168 44 30 . 22 125 195 337 36 20 . 201 1072 1460 Absorbed by Shields 164 | . . . . . . . . . . . . . 72 92 . . . . . . . Ignored by Resistances 94 | . . . . . . . . . . . . . . . . 88 6 . . . . Regen/Repaired (Parts) 745 | . . . . . . . 129 158 57 154 148 . . . . . . . . 99 . Core Remaining (%) 63 | 100 . 44 . 69 77 . . . . 61 . . . . 20 96 . 98 . 2 . Volleys Fired 314 | . 6 36 10 36 43 . 12 19 35 4 18 6 24 41 14 2 2 . . 5 1 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 1 1 . . 1 1 Hottest 136 | . 40 83 93 136 98 . 90 91 113 113 68 90 113 96 76 5 7 . . 52 10 Shots Fired 532 | . 12 71 20 69 80 . 24 32 45 7 18 11 38 67 28 2 2 . . 5 1 Gun 232 | . 12 71 19 6 19 . . 24 22 . . . 1 40 18 . . . . . . Cannon 137 | . . . . 31 39 . . 7 9 3 14 . 24 . 10 . . . . . . Launcher 151 | . . . 1 32 22 . 24 1 14 4 . 11 11 27 . . . . . 4 . Special 12 | . . . . . . . . . . . 4 . 2 . . 2 2 . . 1 1 Kinetic 168 | . 12 47 9 . 19 . . 19 22 . . . . 12 28 . . . . . . Thermal 166 | . . 7 10 37 39 . . 12 9 3 14 . 25 10 . . . . . . . Explosive 124 | . . . 1 32 22 . 24 1 14 4 . 11 11 . . . . . . 4 . Electromagnetic 62 | . . 17 . . . . . . . . . . . 45 . . . . . . . Robot Hit Streak 20 | . 4 7 11 16 11 . 18 6 16 7 6 17 20 13 11 . 1 . . 4 5 Robot Miss Streak 7 | . 1 3 1 2 2 . 3 5 3 1 2 5 7 5 2 2 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | . 8 47 14 50 54 . 21 16 29 6 14 9 31 43 37 . 1 . . 3 1 Core Hits 426 | . 7 25 7 43 73 . 19 17 77 9 5 24 59 40 14 . . . . 6 1 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Critical Strikes 7 | . . 1 . 2 . . . . 1 . . . . . 3 . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 42 | . . . . 1 . . . . . . . . 3 2 20 3 . . 6 7 . Impact 28 | . . . . . . . . . . . . . . 2 10 3 . . 6 7 . Slashing 13 | . . . . . . . . . . . . . 3 . 10 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 22346 | . 108 683 210 1882 2924 . 3904 590 2247 396 245 3748 2163 1728 902 . . . . 587 29 Guns 2394 | . 108 541 210 67 265 . . 164 186 . . . . 614 239 . . . . . . Cannons 2248 | . . . . 493 597 . . 138 104 50 245 . 357 . 264 . . . . . . Explosions 17146 | . . 140 . 1295 2054 . 3904 288 1957 346 . 3748 1713 1114 . . . . . 587 . Melee 463 | . . . . . . . . . . . . . 64 . 399 . . . . . . Ramming 95 | . . 2 . 27 8 . . . . . . . 29 . . . . . . . 29 Kinetic 1827 | . 108 379 56 . 265 . . 114 186 . . . . 216 503 . . . . . . Thermal 2964 | . . 174 154 560 597 . . 188 104 50 245 . 465 427 . . . . . . . Explosive 15784 | . . . . 1295 2054 . 3904 288 1957 346 . 3748 1605 . . . . . . 587 . Electromagnetic 1213 | . . 128 . . . . . . . . . . . 1085 . . . . . . . Impact 235 | . . . . . . . . . . . . . . . 235 . . . . . . Slashing 228 | . . . . . . . . . . . . . 64 . 164 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . 2 . . . 12 12 13 . 12 18 31 49 . . . 13 18 1 Average Corruption 15 | . . . . 2 . . . 10 12 12 . 7 13 26 42 . . . 11 14 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 2 . . 6 . . Effects 206 | . . . . 12 . . . 10 28 11 . 5 45 40 35 . . . 9 11 . Message Errors 54 | . . . . 3 . . . 2 8 2 . 3 9 16 8 . . . 1 2 . Matter Fused 47 | . . . . 5 . . . 3 5 1 . . 11 6 10 . . . 2 4 . Heat Flow Errors 21 | . . . . . . . . 3 5 4 . . 4 4 1 . . . . . . Energy Discharges 14 | . . . . 1 . . . 1 6 1 . 1 2 . . . . . 1 1 . Parts Rejected 6 | . . . . . . . . . 1 . . . 1 . 1 . . . 2 1 . Parts Fused 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Data Loss (minor) 19 | . . . . 2 . . . . . 1 . . 6 5 4 . . . 1 . . Data Loss (major) 10 | . . . . 1 . . . . 2 1 . . 5 1 . . . . . . . Misfires 7 | . . . . . . . . . . . . . 5 2 . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . Misdirections 14 | . . . . . . . . . . . . . . . 10 . . . 2 2 . Weapon Failures 9 | . . . . . . . . . 1 1 . . 2 5 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 341 | . . 5 . 119 41 . 17 . 6 2 11 . 90 35 13 . . . . 2 . Projectiles 25 | . . . . . 14 . . . . . 11 . . . . . . . . . . Explosions 303 | . . 5 . 119 27 . 17 . 6 2 . . 90 35 . . . . . 2 . Melee 13 | . . . . . . . . . . . . . . . 13 . . . . . . Knockbacks 6 | . . . . . . . . . . . . . 1 . 5 . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 2011 | . . 64 . 2 17 . 222 29 489 42 . 223 385 346 . . . . . 179 13 Shots 96 | . . 2 . . 1 . 13 2 27 2 . 12 16 18 . . . . . 3 . Rammed 12 | . . . . 2 . . . . . . . . 3 . . . . . . . 7 Targets Rammed 22 | . . 1 . 9 1 . . . . . . . 4 . . . . . . . 7 Kicked 10 | . . 1 . 7 1 . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . . 175 136 254 217 . 15 279 230 180 28 . 242 254 144 9 4 3 . . . Average Temperature 60 | . . 48 64 80 64 . 5 74 58 78 17 . 77 107 27 4 4 3 . . . Received Heat Transfer 1626 | . . 258 24 174 162 . . 54 135 9 . . 193 167 120 54 9 9 96 54 108 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . 2 . . . . . . 1 . 1 . . . . . . . . Heat Transferred 5119 | . . 348 333 1036 1073 . . 333 185 74 444 . 679 614 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 . . . . . . . . . . . 8 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Peak Influence 1144 | . 130 369 182 887 1123 459 241 397 1144 867 448 194 649 878 592 423 267 167 336 337 311 Initial 600 | . . 50 44 76 353 459 160 22 277 600 419 156 135 329 460 242 207 130 87 189 161 Average 474 | . 33 200 114 603 891 459 188 202 870 666 439 185 415 710 489 307 232 132 150 220 182 Maximum Alert Level 4 | . . 1 . 3 4 2 1 1 4 3 2 . 2 3 2 2 1 . 1 1 1 Low Security (%) 23 | 100 100 46 100 4 . . 27 48 . . . 100 7 . . . . 100 83 71 84 Level 1 25 | . . 53 . 23 11 . 72 51 3 . . . 23 19 2 94 100 . 16 28 15 Level 2 23 | . . . . 29 2 100 . . 14 73 100 . 69 11 97 5 . . . . . Level 3 26 | . . . . 42 81 . . . 70 26 . . . 68 . . . . . . . Level 4 1 | . . . . . 4 . . . 10 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 1 . 4 5 . . 6 . 2 . . 8 . 6 3 1 1 . 3 . Investigation 10 | . 1 1 . . . . . 2 . . . . 2 . 1 . 1 1 . 1 . Extermination 4 | . . . . . . . . 2 . 1 . . 1 . . . . . . . . Reinforcement 17 | . . . . 1 2 . . 2 . . . . 5 . 2 3 . . . 2 . Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison 8 | . . . . 3 1 . . . . 1 . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Distress Signals 10 | . 2 . . 1 4 . . 1 . . . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 7 18 5 29 40 . 4 18 24 5 2 5 21 22 19 21 3 5 14 21 20 Peak Tracking Total 17 | . 5 5 2 5 5 . 1 5 4 3 1 5 5 6 4 10 3 6 12 17 11 Tactical Retreats 23 | . 1 1 . . 1 . . . . . . . 1 4 3 4 . . 4 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Traps Triggered 33 | . . . . 3 . 1 . 4 4 . 2 . 2 8 3 2 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Machines Disabled 19 | . . . . 6 2 . . 1 . 6 . . 2 1 . . . . . 1 . Max in Single Turn 6 | . . . . 2 1 . . . . 6 . . 2 1 . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Machines Accessed 47 | . 4 1 1 11 5 . . 3 2 1 1 . 5 2 3 1 2 1 . 4 . Terminals 33 | . 4 . 1 8 5 . . 2 2 . . . 2 2 2 . 1 1 . 3 . Fabricators 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Repair Stations 4 | . . . . 1 . . . . . 1 1 . . . . . . . . 1 . Recycling Units 4 | . . . . 1 . . . . . . . . 1 . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . Total Hacks 87 | . 6 1 3 20 11 . . 5 4 2 2 . 9 2 4 2 5 3 . 8 . Successful 36 | . 4 1 1 6 4 . . 2 1 2 2 . 5 1 . 1 2 1 . 3 . Failed 51 | . 2 . 2 14 7 . . 3 3 . . . 4 1 4 1 3 2 . 5 . Catastrophic 8 | . . . . 2 1 . . 1 . . . . 1 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . Terminals 64 | . 6 . 3 14 11 . . 4 4 . . . 4 2 3 . 4 3 . 6 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . Repair Stations 7 | . . . . 1 . . . . . 2 2 . . . . . . . . 2 . Recycling Units 7 | . . . . 2 . . . . . . . . 2 . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . 1 . . . . 1 . . . . . . . . Terminal Hacks 21 | . 4 1 1 4 4 . . 1 1 . . . 1 1 . . 1 1 . 1 . Record 3 | . 3 . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 . Emergency Access Points 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . 2 2 . . . . . . . . 2 . Scan Component 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 . Repair 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . 1 . . 1 . . . . . Retrieve Matter 3 | . . . . 1 . . . . . . . . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . Unlock Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 1 8 4 . . 3 1 1 . . 5 2 2 1 1 1 . 2 . Full Trace Events 6 | . . . . . . . . 1 1 . . . 1 . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 . Time 122 | . . . . . . . . . . 22 44 . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 130 | . . . . 130 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Used RIF Installer 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Non-combat 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 4 3 . . . . 4 . . . . . . . Programmers 11 | . . . . . . . . 4 3 . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Total Allies 33 | . . 1 . 12 . . 18 . 1 . . 1 . . . . . . . . . Largest Group 18 | . . 1 . 12 10 . 18 18 4 . . 1 . . . . . . . . . Highest-Rated Group 434 | . . 31 . 203 180 . 434 434 117 . . 31 . . . . . . . . . Highest-Rated Ally 100 | . . 31 . 100 100 . 35 35 39 . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 193 | . . . . 15 58 . . 79 24 . . 17 . . . . . . . . . Total Damage 3813 | . . . . 289 393 . . 1862 954 . . 315 . . . . . . . . . Kills 38 | . . . . 4 7 . . 19 8 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Robot Analysis Total 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Turns Passed 10132 | 53 198 953 131 1197 1214 66 488 1047 764 315 347 165 965 787 468 168 77 41 210 271 207 Spaces Moved 8360 | 41 185 729 80 664 764 51 307 741 482 209 200 107 606 509 705 407 209 127 436 485 316 Core 355 | 1 . . . . . . . . . . . . . . . . . . . 42 312 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . Legs 3193 | . . 463 80 603 198 . 236 741 482 209 107 . 74 . . . . . . . . Wheels 2569 | 39 185 266 . 61 566 51 71 . . . 93 107 532 509 89 . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 4 Flight 2238 | . . . . . . . . . . . . . . . 616 407 209 127 436 443 . Fastest Speed 29 | 50 95 80 120 110 115 115 115 130 130 130 115 130 100 100 34 32 32 32 32 29 50 Average Speed 96 | 90 95 110 120 149 122 115 126 130 130 130 126 130 121 112 45 32 32 32 34 31 50 Slowest Speed 260 | 160 95 120 120 260 190 115 130 130 130 130 200 130 130 130 115 34 32 32 37 50 60 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . . 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . 5 9 . . 3 12 . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 58 90 10 89 82 2 97 27 64 6 5 93 21 60 27 14 7 28 15 56 13 Regions Visited 21 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 . . 1 . 1 . . 1 . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . 1 . 3 . . 6 2 . Terrain Destroyed 1455 | . . 9 7 180 159 . 263 24 188 131 . 156 225 39 . 3 . . 6 65 . Melee 12 | . . . . . . . . . . . . . . 1 . 3 . . 6 2 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 1443 | . . 9 7 180 159 . 263 24 188 131 . 156 225 38 . . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Fac Fac Was Fac Gar Fac Fac Fac Ext Res Tes Res Total 9715 | 53 195 809 98 791 969 58 357 789 558 242 283 114 781 647 790 424 217 126 479 570 365 Wait 510 | 2 . 9 . 33 93 . 35 10 6 22 49 . 103 28 5 . . . 29 56 30 Move 8287 | 40 184 728 79 663 763 51 306 741 481 208 200 106 606 508 694 390 208 126 428 461 316 Hop 26 | . . . . . . . . . . . . . . . 5 7 . . 3 11 . Pick Up 78 | 2 3 13 2 7 19 1 . 2 2 1 3 . 6 3 4 2 1 . 2 3 2 Fast Attach 82 | 7 1 3 1 16 4 . . 1 1 3 3 . 6 1 10 7 3 . 5 7 3 Attach 67 | . . 1 2 4 9 2 2 2 7 . 2 . 9 6 7 3 . . 3 5 3 Detach 42 | 1 . 1 1 4 3 . . 2 4 2 3 . 6 . 6 2 1 . 1 2 3 Swap 73 | 1 . 6 1 5 15 3 2 9 6 1 3 2 7 7 5 . . . . . . Drop 78 | . 1 11 2 12 19 1 . 3 1 1 2 . 7 3 5 3 2 . 1 4 . Fire 314 | . 6 36 10 36 43 . 12 19 35 4 18 6 24 41 14 2 2 . . 5 1 Melee 39 | . . . . 1 . . . . . . . . 3 2 17 3 . . 6 7 . Ram 12 | . . . . 2 . . . . . . . . 3 . . . . . . . 7 Kick 10 | . . 1 . 7 1 . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . . . . 15 . . . . 48 18 5 . . 1 9 . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Low x2] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Extension -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 251 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 389 | -10/Mines | Discovered new exit (range 11) 399 | -10/Mines | Identified exit to Materials 431 | -10/Mines | Discovered exit to Materials (range 11) 558 | -10/Mines | Learned Materials stockpile data 563 | -10/Mines | Met a Derelict shopkeep closing up shop 576 | -10/Mines | Core integrity fell below 50% 806 | -10/Mines | Received a Mining Laser from a helpful Derelict 886 | -10/Mines | Build established: Scavenger-Mutant 1205 | -10/Mines | Entered Materials 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Discovered new exit (range 7) 1335 | -9/Materials | Identified exit to Storage 1336 | -9/Materials | Entered Storage 1573 | -9/Storage | Build established: Mutant 1749 | -9/Storage | Discovered new exit (range 15) 1838 | -9/Storage | Destroyed 8 combat bots 1896 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1911 | -9/Storage | Met 01-MTF 2198 | -9/Storage | Build established: Commander-Mutant 2515 | -9/Storage | Identified exit to Materials 2533 | -9/Storage | Entered Materials 2533 | -8/Materials | Accompanied by 10 allies (01-MTF) 2533 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2538 | -8/Materials | 01-MTF left 2673 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Lost 6 allies 2984 | -8/Materials | Lost 4 parts (2p1u1w) 3005 | -8/Materials | Build established: Mutant 3282 | -8/Materials | Discovered new exit (range 9) 3290 | -8/Materials | Identified exit to Factory 3658 | -8/Materials | Discovered exit to Factory (range 17) 3695 | -8/Materials | Found Prototype Launcher 3695 | -8/Materials | Identified Rocket Array 3716 | -8/Materials | Found Rocket Array 3718 | -8/Materials | Found Rocket Array 3733 | -8/Materials | First assault squad dispatched 3747 | -8/Materials | Entered Factory 3747 | -7/Factory | Evolved 2 slots: Utility x2 3813 | -7/Factory | Sucked down chute 3813 | -7/Factory | Entered Waste 3832 | -7/Waste | Spotted C-40 Crusher 3833 | -7/Waste | Destroyed C-40 Crusher 3855 | -7/Waste | Spotted C-40 Crusher 3862 | -7/Waste | Destroyed C-40 Crusher 3869 | -7/Waste | Spotted C-40 Crusher 3903 | -7/Waste | Destroyed C-40 Crusher 3908 | -7/Waste | Spotted C-40 Crusher 3911 | -7/Waste | Destroyed C-40 Crusher 3920 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Destroyed C-40 Crusher 3940 | -7/Waste | Spotted C-40 Crusher 3963 | -7/Waste | Destroyed C-40 Crusher 4047 | -7/Waste | Build established: Skirmisher 4087 | -7/Waste | Discovered new exit (range 18) 4156 | -7/Waste | Warlord forces began an assault 4275 | -7/Waste | Identified exit to Factory 4301 | -7/Waste | Entered Factory 4301 | -7/Factory | Accompanied by 18 allies 4417 | -7/Factory | Lost 9 allies 4781 | -7/Factory | Discovered new exit (range 9) 4790 | -7/Factory | Identified exit to Factory 5090 | -7/Factory | Crushed by falling debris 5090 | -7/Factory | System corruption reached 10% 5136 | -7/Factory | P-70 Sage assimilated allied MV-3K6(b) 5256 | -7/Factory | Discovered new exit (range 16) 5343 | -7/Factory | Identified exit to Garrison 5348 | -7/Factory | Entered Garrison 5348 | -7/Garrison | Accompanied by 4 allies 5388 | -7/Garrison | Build established: Mutant 5396 | -7/Garrison | Triggered checkpoint 5478 | -7/Garrison | Triggered checkpoint 5596 | -7/Garrison | Triggered checkpoint 5652 | -7/Garrison | Triggered checkpoint 5716 | -7/Garrison | Rescued a captive Derelict 5766 | -7/Garrison | Discovered new exit (range 10) 5878 | -7/Garrison | Triggered checkpoint 5980 | -7/Garrison | Discovered new exit (range 13) 6028 | -7/Garrison | Triggered checkpoint 6047 | -7/Garrison | Installed Relay Interface Framework 6112 | -7/Garrison | Entered Factory 6199 | -7/Factory | Discovered exit to Factory (range 15) 6316 | -7/Factory | Repaired Imp. Titanium Leg 6342 | -7/Factory | Garrison activated, responded to threat 6427 | -7/Factory | Entered another Factory area 6427 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -6/Factory | Repaired Imp. Titanium Leg 6774 | -6/Factory | Sucked down chute 6774 | -6/Factory | Entered Waste 6775 | -6/Waste | Met a frightened Derelict 6781 | -6/Waste | Spotted C-40 Crusher 6784 | -6/Waste | Spotted C-40 Crusher 6789 | -6/Waste | EMP discharged 6794 | -6/Waste | Spotted C-40 Crusher 6801 | -6/Waste | Spotted C-40 Crusher 6802 | -6/Waste | Destroyed C-40 Crusher 6806 | -6/Waste | Spotted C-40 Crusher 6806 | -6/Waste | Destroyed C-40 Crusher 6809 | -6/Waste | Spotted C-40 Crusher 6817 | -6/Waste | Destroyed C-40 Crusher 6837 | -6/Waste | Destroyed C-40 Crusher 6841 | -6/Waste | Destroyed C-40 Crusher 6845 | -6/Waste | Destroyed C-40 Crusher 6889 | -6/Waste | EMP discharged 6889 | -6/Waste | System corruption reached 10% 6922 | -6/Waste | Discovered new exit (range 12) 6939 | -6/Waste | Entered Factory 7621 | -6/Factory | Discovered new exit (range 9) 7710 | -6/Factory | Fabricated Chainsword? 7803 | -6/Factory | Discovered new exit (range 3) 7809 | -6/Factory | Lost 3 parts (1u2w) 7904 | -6/Factory | Identified exit to Garrison 7904 | -6/Factory | Entered Garrison 7948 | -6/Garrison | Triggered checkpoint 7977 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 8061 | -6/Garrison | Triggered checkpoint 8099 | -6/Garrison | Triggered checkpoint 8168 | -6/Garrison | Triggered checkpoint 8172 | -6/Garrison | Destroyed 14 combat bots 8180 | -6/Garrison | System corruption reached 30% 8223 | -6/Garrison | Lost 5 parts (2p1n2w) 8268 | -6/Garrison | Triggered checkpoint 8406 | -6/Garrison | Discovered new exit (range 9) 8561 | -6/Garrison | Discovered new exit (range 12) 8678 | -6/Garrison | Expanded RIF knowledge: Hotswap 8691 | -6/Garrison | Entered Factory 8796 | -6/Factory | Garrison activated, responded to threat 8834 | -6/Factory | Core integrity fell below 50% 8886 | -6/Factory | Lost 11 parts (2p2n6u1w) 9154 | -6/Factory | Discovered new exit (range 10) 9158 | -6/Factory | Identified exit to Factory 9159 | -6/Factory | Entered another Factory area 9159 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9206 | -5/Factory | Discovered new exit (range 8) 9326 | -5/Factory | Discovered new exit (range 4) 9327 | -5/Factory | Entered another Factory area 9327 | -4/Factory | Evolved 2 slots: Utility x2 9392 | -4/Factory | Discovered new exit (range 5) 9392 | -4/Factory | Identified exit to Extension 9404 | -4/Factory | Entered Extension 9439 | -4/Extension | Spotted B-86 Titan 9440 | -4/Extension | Discovered new exit (range 19) 9441 | -4/Extension | Spotted B-86 Titan 9445 | -4/Extension | Identified exit to Research 9445 | -4/Extension | Entered Research 9445 | -3/Research | Evolved 2 slots: Utility x2 9454 | -3/Research | Discovered new exit (range 5) 9456 | -3/Research | Identified exit to Armory 9461 | -3/Research | Build established: Sprinter 9484 | -3/Research | Found Launcher Loader 9489 | -3/Research | Found Fusion Bomb Launcher 9518 | -3/Research | Crushed by falling debris 9549 | -3/Research | Lost 5 parts (1p1n3u) 9571 | -3/Research | System corruption reached 10% 9648 | -3/Research | Discovered new exit (range 8) 9653 | -3/Research | Lost 5 parts (1p1n3u) 9655 | -3/Research | Entered Testing 9712 | -3/Testing | Found Prototype Device 9712 | -3/Testing | Identified Exp. EM Disruption Field 9771 | -3/Testing | Repaired Nuclear Pulse Array 9867 | -3/Testing | Spotted Striker 9868 | -3/Testing | Spotted Striker 9872 | -3/Testing | Spotted Alpha 7 9876 | -3/Testing | Scanned by Researcher 9892 | -3/Testing | Core integrity fell below 50% 9906 | -3/Testing | Core integrity fell below 20% 9922 | -3/Testing | Discovered new exit (range 11) 9926 | -3/Testing | Entered Research 9926 | -2/Research | Evolved 2 slots: Utility x2 9941 | -2/Research | Lost 10 parts (2p5n1u2w) 10067 | -2/Research | Spotted B-90 Cyclops 10074 | -2/Research | Core integrity fell below 50% 10088 | -2/Research | Core integrity fell below 20% 10133 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10029_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 10031_ Triggered Segregator Trap. 10031_ Arcs of energy rise from the floor. 10031_ Adv. Remote Datajack blown off. 10031_ Cmb. Linear Gravjet blown off. 10031_ Adv. System Shield blown off. 10037_ Slammed into K-01 Serf. 10040_ Destabilizing: System corrupted (+1). 10042_ Slammed into K-01 Serf. 10048_ ALERT: All DSF locations entering lockdown mode. 10068_ K-01 Serf cleans the Antiparticle Reservoir. 10069_ Antiparticle Reservoir explodes. 10073_ The unstable cave ceiling collapses. 10085_ K-01 Serf destroyed. 10086_ K-01 Serf collects debris. 10087_ Acquired 28 matter. 10097_ Triggered Segregator Trap. 10097_ Arcs of energy rise from the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????########??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# sgs #??????????????? | | ?#####???????????????# s g #??????????????? | | ? ???????????????####/###??????????????? | | ?? [ ????????????????#g#????????????????? | | ?? """ ?????????????# #????????????????? | | ??? """"??????????????#s#????????????????? | | ??? """"??????????????#g#????????????????? | | ???? ""???????????????# #????????????????? | | ???? ???????????????# #????????????????? | | ????? ????????????????# #????????????????? | | ????? ????????????????# #????????????????? | | ######+###########+###### ####?????????????? | | +?????????????? | | * = #?????????????? | | +?????????????? | | "" #?????????????? | | """" "" ########### #?????????????? | | """" T" #?????????? #?????????????? | | """" "" #?????????? #?????????????? | | """" "" # ????????? #?????????????? | | # ????????? #?????????????? | | + ????????+#+#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 475 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Corruption Block 12 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Chainsword | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed ArmageddonCoilSystem Manual? 0 Play Time 02:44:46 Cumulative 44.6 hours Start 2024.06.11 @ 22:28:55 End 2024.06.12 @ 15:24:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 20 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a00a69f-eb52-47c6-bab2-600b5213a6b8