Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 13:18:14 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (295) 1475 Value Destroyed (8646) 8646 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 17347 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 95 Met Data Miner 300 Met Imprinter 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 96/100 System Corruption 23% Temperature Cool (0) Movement Rolling (108) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Phase Shifter Improved Medium Armor Plating Experimental EM Shield > --- WEAPON (3) ------- Katana Great Axe Kinetic Spear > --- INVENTORY (25) --- Cold Fusion Reactor Micro Fission Core Improved Treads Compact Wheel Gravmag Array Power Amplifier Improved Heat Sink Advanced Heat Sink High-capacity Battery (250) Matter Compressor (250) Experimental Sensor Array Improved Medium Armor Plating Hacking Suite Component Analysis Suite Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Thermal Barrier Experimental EM Shield > --- WEAPON ----------- KE Penetrator Helical Railgun Gauss Cannon > --- INVENTORY -------- Light Fission Core Cold Fusion Reactor Armored Leg Experimental Biometal Leg Power Amplifier Improved Heat Sink High-capacity Battery Matter Compressor Experimental Sensor Array Hacking Suite Component Analysis Suite Mobile Refinery Mk. CCLXVII Hacking Drone Bay Flak Gun Flak Gun Hypervelocity Gauss Rifle KE Penetrator Assault Cannon Gauss Cannon Mini Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Datajack Great Axe [Rating: 113] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 Utility 6 | . . . 1 . 2 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 189 | 8 8 8 27 1 26 13 2 1 5 1 26 . 4 . 7 52 Power 20 | 1 . 2 5 . 1 1 . . . . 5 . . . . 5 Engine 13 | 1 . 2 5 . 1 . . . . . 3 . . . . 1 Core 6 | . . . . . . 1 . . . . 1 . . . . 4 Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 60 | 2 2 3 10 . 10 3 . . 1 . 4 . . . 2 23 Treads 9 | 1 1 1 1 . . 1 . . . . 1 . . . 1 2 Leg 10 | . . . . . . . . . . . . . . . . 10 Wheel 36 | 1 1 2 8 . 10 2 . . 1 . 3 . . . . 8 Hover 4 | . . . . . . . . . . . . . . . 1 3 Flight 1 | . . . 1 . . . . . . . . . . . . . Utility 73 | 3 4 1 6 1 11 6 2 . 4 1 14 . 2 . 2 16 Device 29 | 1 . 1 1 . 1 1 . . 3 1 5 . 2 . 1 12 Storage 5 | 2 1 . 1 . 1 . . . . . . . . . . . Processor 7 | . . . 2 1 1 1 . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 31 | . 3 . 2 . 8 4 2 . 1 . 7 . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 2 6 . 4 3 . 1 . . 3 . 2 . 3 8 Energy Gun 7 | 1 2 . 3 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . . . . . . . . 2 . 1 . 2 5 Ballistic Cannon 11 | . . 1 2 . 3 2 . 1 . . 1 . . . 1 . Launcher 2 | . . . . . . 1 . . . . . . 1 . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . 1 2 . . 3 . 2 . . . . 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . 1 Parts Lost 87 | . 1 3 6 . 10 4 . 2 . . 15 . 2 . 5 39 Power 8 | . . 1 1 . . . . . . . 2 . . . . 4 Propulsion 31 | . . 2 2 . 5 . . 1 . . 1 . 1 . 3 16 Utility 31 | . 1 . 1 . 3 3 . . . . 10 . 1 . 2 10 Weapon 17 | . . . 2 . 2 1 . 1 . . 2 . . . . 9 Highest Loss Streak 12 | . 1 3 3 . 3 2 . 1 . . 4 . 2 . 3 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 Average Backups 22 | 4 17 19 21 21 23 24 23 23 24 25 23 25 24 24 20 22 Power 2 | . 1 1 2 2 2 2 3 3 3 3 2 1 2 2 2 2 Propulsion 3 | 2 2 1 1 3 2 5 6 6 5 5 5 5 5 5 2 1 Utility 6 | . 4 5 6 3 5 7 5 6 8 9 7 8 7 7 6 9 Weapon 9 | . 8 9 10 11 11 8 8 7 7 7 7 9 9 9 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 45 | 1 6 1 6 . 6 . . . . . 7 1 1 . . 16 Power 5 | . . . 3 . 1 . . . . . . . . . . 1 Propulsion 4 | . 1 . . . . . . . . . 2 . . . . 1 Utility 12 | 1 2 . . . . . . . . . 1 1 . . . 7 Weapon 21 | . 3 1 3 . 5 . . . . . 4 . . . . 5 Tool/Special 3 | . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 92 | . 99 99 96 100 97 96 91 86 89 92 89 100 94 93 90 80 Engine 6 | . 14 14 10 11 9 6 . . . . 3 6 6 6 6 3 Core 1 | . . . . . . . 7 7 7 7 2 . . . . 1 Treads 4 | . 14 13 6 . . 6 7 2 . . 1 6 6 6 5 3 Wheel 17 | . 14 13 23 33 26 20 15 15 20 23 20 20 14 13 12 8 Device 12 | . 4 10 12 . 2 7 7 7 7 7 11 14 18 20 23 18 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 7 | . . . . 10 14 6 7 7 7 7 6 13 13 13 6 6 Protection 13 | . 9 3 8 11 17 21 22 23 23 23 21 18 14 13 8 5 Energy Gun 3 | . 14 14 10 11 2 . . . . . . . . . . . Ballistic Gun 3 | . 13 2 . . . . . . . . 2 6 5 6 5 6 Ballistic Cannon 9 | . . 11 10 11 15 15 15 15 15 15 10 6 6 6 6 3 Peak Build Rating 113 | 7 9 19 24 20 34 52 53 48 57 49 64 62 62 59 61 113 Average Rating 43 | 5 8 16 17 19 29 44 48 45 47 48 57 61 58 59 55 68 On Entrance 37 | . 7 9 18 17 20 31 50 48 44 48 48 61 61 59 59 61 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 52 56 99 99 118 121 119 119 119 114 153 135 137 134 138 136 Greatest Support 104 | 10 10 10 36 32 38 40 40 40 52 52 52 36 36 24 24 104 Greatest Overweight (x) 33 | 1 5 5 32 3 11 3 2 2 2 2 4 3 5 5 9 33 Average Overweight (x) 3 | . 4 4 2 3 2 2 2 2 2 2 2 3 4 5 4 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 20 25 21 25 25 24 24 25 25 25 25 25 24 24 25 Average Carried 22 | 4 17 19 21 20 23 24 23 23 24 25 23 24 24 24 20 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 19 21 21 25 24 24 23 25 25 25 25 24 24 21 25 Class Distribution -------------------- 63% | Mutant 21% | Skirmisher 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 11215 | 445 289 139 1052 111 1404 789 117 722 164 61 2535 161 661 . 548 2017 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9016 | 278 711 124 1445 161 1340 468 79 191 . 11 2176 43 77 . 202 1710 Parts 561 | 27 44 10 103 13 92 39 8 16 . 2 99 2 3 . 14 89 Haulers Intercepted 13 | . 1 . 5 . 5 2 . . . . . . . . . . Recyclers Shooed 12 | . 2 . 1 . 3 . . . . . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 14 16 . 2 . 2 2 . 11 . Prevented 7 | . . . . . . . . . . . . . . . 7 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 173 | . 12 6 27 4 24 17 2 9 . 2 37 1 4 . 9 19 Melee 4 | . . . . . . . . . . . . . . . . 4 Guns 53 | . 12 2 13 2 4 . . . . . 8 . . . 1 11 Cannons 103 | . . 4 14 2 20 13 2 9 . 2 28 1 1 . 3 4 AOE 13 | . . . . . . 4 . . . . 1 . 3 . 5 . Classes Destroyed 19 | 3 6 2 1 . 1 2 . 1 . 1 1 . . . . 1 Worker 34 | 2 2 . 10 . 8 4 . . . . 3 . . . . 5 Builder 16 | . 1 1 3 . 3 1 . . . . 6 . . . . 1 Tunneler 15 | 9 1 1 1 1 . . . . . . 1 . . . . 1 Hauler 13 | . 1 . 5 . 5 2 . . . . . . . . . . Recycler 17 | 1 1 . 3 1 4 . . . . . 4 . . . . 3 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 4 | . . . . . . 1 . . . . 2 . . . . 1 Operator 5 | . 1 . 3 . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 17 | . 3 . 5 . 4 1 . . . . 3 . . . . 1 Swarmer 41 | . 3 3 7 3 3 7 . 3 . . 4 . 3 . 5 . Grunt 66 | . 9 . 11 1 14 6 . 4 . . 20 . 1 . . . Brawler 5 | . . . 1 . 1 . . . . . 3 . . . . . Duelist 3 | . . . . . 1 . . 1 . . 1 . . . . . Sentry 23 | . . 1 8 . 5 2 . . . . 2 . . . . 5 Demolisher 2 | . . 2 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . . . . 2 . . . . 4 Programmer 22 | . . . . . . 2 1 1 . . 5 1 . . 4 8 Thug 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 5 4 3 10 3 12 5 1 3 . 1 10 1 3 . 5 5 Combat Bots Only 7 | . 3 3 5 3 4 4 1 3 . 1 7 1 3 . 5 3 Max Kills in Single Turn 3 | 2 2 2 1 1 2 3 1 1 . 1 3 1 1 . 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . 1 . 1 . 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1635 | . 67 20 141 7 145 187 13 38 . 18 368 2 39 . 58 532 Missed 485 | . 26 2 43 2 38 58 3 7 . 5 112 2 17 . 18 152 Hits 1150 | . 41 18 98 5 107 129 10 31 . 13 256 . 22 . 40 380 Melee 16 | . . . . . 3 . . 5 . . 8 . . . . . Projectile 1134 | . 41 18 98 5 104 129 10 26 . 13 248 . 22 . 40 380 AOE 13 | . . 13 . . . . . . . . . . . . . . Critical Strikes 52 | . . . 5 . 9 4 3 2 . . 12 . . . 5 12 Actively Blocked 5 | . . . . . 1 1 . 1 . . 2 . . . . . Part Disruptions 11 | . . . . . . . . . . . 1 . . . 1 9 Damage Taken 18508 | . 505 618 1198 38 1708 1458 202 544 . 70 4150 . 214 . 776 7027 Core 2444 | . 49 149 244 6 191 123 42 130 . 16 341 . 45 . 97 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 236 | . . . . . 64 40 . 4 . . 124 . 4 . . . Ignored by Resistances 340 | . . . . . 20 64 . 27 . 11 147 . 46 . 25 . Regen/Repaired (Parts) 629 | . 74 . 72 . . . . . . . 369 . . . . 114 Core Remaining (%) 53 | 100 . 20 . 37 65 . . . . 55 . . . . 43 . Volleys Fired 895 | 27 71 26 155 10 154 70 8 35 1 3 167 1 34 1 35 97 Largest 3 | 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 2 3 Hottest 111 | 60 70 100 100 83 83 80 80 80 40 80 80 68 76 40 68 111 Shots Fired 1775 | 54 138 43 304 20 290 138 16 72 1 6 332 2 59 1 60 239 Gun 718 | 54 138 21 149 10 38 . . . . . 80 1 22 . 25 180 Cannon 1042 | . . 20 152 10 252 136 16 72 1 6 252 1 33 1 31 59 Launcher 10 | . . . . . . 2 . . . . . . 4 . 4 . Special 5 | . . 2 3 . . . . . . . . . . . . . Kinetic 1449 | 27 68 24 152 10 252 136 16 72 1 6 332 2 55 1 56 239 Thermal 316 | 27 70 19 152 10 38 . . . . . . . . . . . Explosive 10 | . . . . . . 2 . . . . . . 4 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 12 12 10 11 3 12 25 8 8 . 1 11 1 5 . 2 11 Robot Miss Streak 7 | 2 6 5 5 1 3 7 2 5 . 2 5 . 2 . 3 7 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 4 | . 2 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 968 | 33 82 23 175 12 169 85 6 36 . 2 159 1 8 . 15 162 Core Hits 470 | 13 34 10 74 8 69 36 3 13 . 2 98 1 5 . 14 90 Critical Kills 3 | . . . . . . . . . . . 1 . . . . 2 Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . . . . 5 Critical Strikes 75 | . 2 2 15 . 10 5 . 2 . . 16 1 . . 2 20 Burn 19 | . 2 1 12 . 4 . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . 2 . . . . 8 Blast 41 | . . 1 3 . 6 5 . 2 . . 14 1 . . 2 7 Sever 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks 39 | . . . . . . . . . . . . . . . . 39 Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . 32 Piercing 7 | . . . . . . . . . . . . . . . . 7 Sneak Attacks 10 | . . . . . . . . . . . . . . . . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . 10 Damage Inflicted 25013 | 398 1047 384 3009 246 3971 2735 209 983 . 59 5784 36 392 . 1002 4758 Guns 6951 | 398 1047 177 1102 91 363 . . . . . 1282 . 42 . 97 2352 Cannons 14485 | . . 207 1907 155 3402 2359 209 983 . 59 3776 36 111 . 385 896 Explosions 2029 | . . . . . 206 376 . . . . 688 . 239 . 520 . Melee 1510 | . . . . . . . . . . . . . . . . 1510 Ramming 38 | . . . . . . . . . . . 38 . . . . . Kinetic 18966 | 179 494 242 1907 155 3402 2359 209 983 . 59 5058 36 153 . 482 3248 Thermal 3364 | 219 553 142 1102 91 569 . . . . . 688 . . . . . Explosive 1135 | . . . . . . 376 . . . . . . 239 . 520 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1292 | . . . . . . . . . . . . . . . . 1292 Piercing 218 | . . . . . . . . . . . . . . . . 218 Highest Corruption 23 | . . . . . . 1 1 1 1 . 6 2 2 2 12 23 Average Corruption 4 | . . . . . . 1 1 1 1 . 1 2 2 2 9 10 Corruption Purged 6 | . . . . . . . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 203 | . . . . . . 4 2 2 1 . 15 7 8 53 52 59 Message Errors 52 | . . . . . . 1 . . . . 5 4 2 14 13 13 Matter Fused 52 | . . . . . . 2 1 . . . 4 1 3 14 13 14 Heat Flow Errors 19 | . . . . . . 1 . . . . . . 1 6 7 4 Energy Discharges 27 | . . . . . . . . . . . 2 1 . 8 9 7 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . . . . . . . 1 1 1 8 4 7 Data Loss (major) 7 | . . . . . . . . . 1 . 1 . . 1 1 3 Misfires 8 | . . . . . . . . 2 . . . . 1 . 2 3 Alerts 8 | . . . . . . . 1 . . . . . . 2 3 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 605 | . . . 27 . 78 63 . 24 . . 74 . 80 . 15 244 Projectiles 238 | . . . 27 . 64 63 . 24 . . 24 . 5 . 6 25 Explosions 148 | . . . . . 14 . . . . . 50 . 75 . 9 . Melee 219 | . . . . . . . . . . . . . . . . 219 Knockbacks 103 | . . 1 9 1 30 12 1 5 . . 35 . 2 . 1 6 Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic 98 | . . 1 9 1 29 12 1 5 . . 31 . 2 . 1 6 Secondary 4 | . . . . . 1 . . . . . 3 . . . . . Self-Inflicted Damage 133 | . . . . . . . . . . . 19 . 86 . 28 . Shots 4 | . . . . . . . . . . . . . 3 . 1 . Rammed 1 | . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 180 240 401 72 370 280 37 9 . 23 336 . 153 228 241 227 Average Temperature 71 | . 48 79 29 25 89 87 21 4 . 11 91 . 81 82 103 37 Received Heat Transfer 3960 | . 231 9 426 . 855 516 135 126 . 18 1500 . 18 . . 126 Effects 7 | . . . . . 4 1 . . . . 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . 2 . . . . . 2 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 2 8 . 2 . . . . . . . . . . . Heat Transferred 9033 | 500 1704 481 4070 259 1519 . . . . . 500 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 1 1 1 . . . . 3 . . . . . Low Security (%) 60 | 100 100 100 35 97 32 77 . . . . 2 . . . . 100 Level 1 34 | . . . 54 2 67 22 . . . . 78 . . . . . Level 2 3 | . . . 9 . . . . . . . 12 . . . . . Level 3 1 | . . . . . . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 806 | 20 127 62 519 219 303 348 . . . . 806 . . . . 188 Initial 199 | . 6 1 . 199 . 126 . . . . 150 . . . . . Average 155 | 3 40 9 229 72 194 99 . . . . 330 . . . . 86 Influence Increases 6532 | 60 404 168 1175 100 937 565 30 230 . 25 1609 30 105 . 210 884 Destroy 0b10 Robot/C 3500 | . 240 120 620 80 500 340 20 180 . . 740 20 80 . 180 380 Destroy 0b10 Robot/NC 620 | 60 50 10 150 10 125 45 . 5 . 10 95 . . . . 60 Destroy Leader 840 | . 58 20 190 10 118 86 10 30 . . 146 10 10 . 30 122 Allied During Kill 18 | . . . 6 . 12 . . . . . . . . . . . Successful Hack 143 | . 26 . 13 . 29 5 . . . . 70 . . . . . Disable Machine 480 | . . . 105 . 60 45 . . . . 165 . . . . 105 Destroy Structure 316 | . . 3 16 . 48 29 . . . . 78 . . . . 142 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . Lose Combat Pursuer 465 | . 30 15 75 . 45 15 . 15 . 15 165 . 15 . . 75 Influence Decreases 6414 | 50 410 172 663 612 658 513 361 184 46 25 806 528 410 . 210 766 Entered New Map 1000 | . 4 3 . 313 . 153 124 . 46 . . 298 59 . . . Time Decay 4529 | 50 396 139 603 299 522 320 237 174 . 25 656 230 331 . 166 381 Lost Part 840 | . 10 30 60 . 91 40 . 10 . . 150 . 20 . 44 385 Lost Ally 45 | . . . . . 45 . . . . . . . . . . . Squads Dispatched 38 | . 2 . 6 1 1 5 . . . . 10 . . . . 13 Investigation 6 | . 1 . 2 1 . . . . . . . . . . . 2 Extermination 11 | . . . . . . 2 . . . . 4 . . . . 5 Reinforcement 16 | . 1 . 3 . 1 3 . . . . 5 . . . . 3 Assault 2 | . . . 1 . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 3 Construction Impeded 5 | . . . . . . 1 . . . . 1 . . . . 3 Haulers Reinforced 4 | . . . . . . 2 . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . . . 7 . 4 . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 288 | . 19 8 51 5 44 27 8 10 . 4 57 1 5 . 9 40 Peak Tracking Total 9 | . 3 3 5 3 9 5 6 4 . 2 4 . 3 . 5 9 Tactical Retreats 23 | . 2 1 3 . 2 1 . 1 . 1 8 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . 2 . 1 . 2 1 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 32 | . . . 7 . 4 3 . . . . 11 . . . . 7 Max in Single Turn 4 | . . . 1 . 2 1 . . . . 4 . . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 61 | . 8 . 11 1 12 5 2 . 1 . 11 . . 4 . 6 Terminals 24 | . 5 . 5 . 8 3 . . . . 2 . . . . 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 7 | . 1 . 2 . 1 . . . . . 2 . . . . 1 Recycling Units 10 | . 2 . 2 . 1 1 . . . . 3 . . . . 1 Scanalyzers 7 | . . . 2 . 2 1 . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 2 Total Hacks 207 | . 21 . 44 1 46 20 4 . 2 . 32 . . 27 . 10 Successful 145 | . 14 . 32 1 29 15 4 . 2 . 19 . . 27 . 2 Failed 61 | . 7 . 12 . 16 5 . . . . 13 . . . . 8 Catastrophic 15 | . . . 1 . 5 2 . . . . 5 . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 77 | . 11 . 12 . 27 7 . . . . 16 . . . . 4 Terminals 76 | . 13 . 15 . 33 7 . . . . 7 . . . . 1 Fabricators 5 | . . . . . . . . . . . 5 . . . . . Repair Stations 14 | . 2 . 5 . 2 . . . . . 4 . . . . 1 Recycling Units 31 | . 6 . 8 . 3 2 . . . . 10 . . . . 2 Scanalyzers 43 | . . . 16 . 8 11 . . . . 4 . . . . 4 Garrison Access 4 | . . . . . . . . . . . 2 . . . . 2 Terminal Hacks 58 | . 4 . 4 1 13 1 4 . 2 . 2 . . 27 . . Record 18 | . . . . . 3 1 3 . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 2 . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 6 | . 2 . . . 3 . . . . . 1 . . . . . Prototype ID Bank 6 | . . . 2 . 1 . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 7 | . 1 . 1 . 4 . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 5 . 1 . . . . . 4 . . . . . Scan Component 7 | . 1 . 3 . 1 . . . . . 2 . . . . . Repair 5 | . 1 . 2 . . . . . . . 2 . . . . . Recycling Unit Hacks 13 | . 4 . 3 . 2 1 . . . . 3 . . . . . Report Inventory 9 | . 3 . 2 . 1 1 . . . . 2 . . . . . Retrieve Components 4 | . 1 . 1 . 1 . . . . . 1 . . . . . Scanalyzer 37 | . . . 14 . 8 11 . . . . 3 . . . . 1 Insert Component 19 | . . . 7 . 4 5 . . . . 2 . . . . 1 Analyze 18 | . . . 7 . 4 6 . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 4 . 6 . 5 2 . . . . 6 . . . . 1 Terminals 13 | . 3 . 4 . 4 1 . . . . 1 . . . . . Botnet 13 | . 3 . 4 . 4 1 . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 9 | . 1 . 2 . 1 1 . . . . 4 . . . . . Reject 8 | . 1 . 2 . 1 1 . . . . 3 . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . 10 . 11 5 . . . . 9 . . . . 5 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 6 . 3 4 . . 17 . 1 . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . . . . . 2 . . . . . Time 217 | . 26 . 134 . . . . . . . 57 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 9 . 10 . 10 . . . . . 8 . . . . . Parts Scanalyzed 16 | . . . 6 . 3 5 . . . . 1 . . . . 1 Part Schematics Acquired 14 | . . . 6 . 3 4 . . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 4 | . . 1 . 3 . . . . . . . . . . . . Largest Group 3 | . . 1 1 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . 7 . 9 . . . . . . . . . . . Total Damage 196 | . . . 106 . 90 . . . . . . . . . . . Kills 5 | . . . 4 . 1 . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 14420 | 7 506 746 451 . 1320 748 38 . . 36 1006 487 1057 4138 1769 2111 Optics 1320 | . . . . . 1320 . . . . . . . . . . . Sensors 10875 | . . 746 451 . . 748 38 . . . 28 487 1057 4138 1769 1413 Terrain 7476 | . . . . . . . . . . . . . 98 4138 1594 1646 Seismic 513 | 7 506 . . . . . . . . . . . . . . . Triangulation 465 | . . . . . . . . . . . . . . . . 465 Jamming 1014 | . . . . . . . . . . 36 978 . . . . . Robot Analysis Total 6 | . 2 . . . 3 . . . . . 1 . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 1 2 . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 25263 | 238 1608 990 2568 1062 2219 1207 575 608 1312 367 2453 487 1057 4138 1769 2605 Spaces Moved 12282 | 150 919 600 1345 791 1293 564 438 399 1045 289 1436 314 557 264 717 1161 Core 23 | 5 . . 16 . . . . . . . . . . . . 2 Treads 1 | . . . . . . . . . . . . . . . 1 . Legs 245 | . . . . . . . . . . . . . . . . 245 Wheels 11993 | 145 919 600 1329 791 1293 564 438 399 1045 289 1436 314 557 264 716 894 Hover 20 | . . . . . . . . . . . . . . . . 20 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 110 128 116 120 125 125 123 123 108 135 135 165 150 105 Average Speed 138 | 91 142 147 138 128 128 131 125 125 123 123 124 135 157 165 158 179 Slowest Speed 1700 | 95 155 155 1650 128 245 135 125 125 125 123 150 135 165 165 560 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 2 . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 99 95 78 99 72 14 55 51 87 45 25 50 61 71 78 20 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . 1 . . . . 1 . 1 1 . Known Exits Taken 6 | . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 1 . . 1 1 3 2 . 1 2 . 1 . Spaces Dug 67 | . . 1 2 . 6 6 2 6 . . 9 . 23 1 6 5 Terrain Destroyed 409 | . . 3 8 . 41 28 7 30 . 2 100 . 62 1 50 77 Melee . | . . . . . . . . . . . . . . . . . Projectile 263 | . . 3 8 . 34 20 7 30 . 2 71 . 38 1 17 32 AOE 145 | . . . . . 7 8 . . . . 29 . 24 . 33 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 18733 | 193 1093 659 1749 821 1569 890 449 438 1064 293 1770 375 674 3966 1296 1434 Wait 5004 | . 56 17 173 18 43 214 1 4 4 . 87 55 70 3700 528 34 Move 12266 | 149 918 599 1344 790 1292 563 437 398 1044 288 1435 313 556 263 716 1161 Hop . | . . . . . . . . . . . . . . . . . Pick Up 143 | 7 24 4 20 . 22 7 1 . 3 . 23 2 3 . . 27 Fast Attach 89 | 8 2 . 9 1 9 6 . . 3 . 14 . . . 2 35 Attach 78 | . 4 3 10 . 9 6 1 1 2 . 14 . 1 . 7 20 Detach 30 | 1 1 . 5 1 6 2 . . 2 . 2 . . . 4 6 Swap 69 | . 3 6 12 . 11 5 1 . 2 2 9 2 7 . 4 5 Drop 123 | 1 14 4 21 1 23 9 . . 3 . 18 2 3 . . 24 Fire 895 | 27 71 26 155 10 154 70 8 35 1 3 167 1 34 1 35 97 Melee 25 | . . . . . . . . . . . . . . . . 25 Ram 1 | . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 7) 931 | -10/Materials | Discovered new exit (range 11) 1119 | -10/Materials | Repaired Assault Rifle 1208 | -10/Materials | Discovered new exit (range 3) 1646 | -10/Materials | Discovered new exit (range 5) 1847 | -10/Materials | Entered Mines 1851 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1936 | -10/Mines | Assembled infested the area 1961 | -10/Mines | Discovered new exit (range 12) 1977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1986 | -10/Mines | Found Prototype Device 2006 | -10/Mines | Discovered new exit (range 5) 2025 | -10/Mines | Met 8R-AWN 2090 | -10/Mines | Identified Exp. Sensor Array 2173 | -10/Mines | Found a hidden stash of uninstalled traps 2360 | -10/Mines | Core integrity fell below 50% 2402 | -10/Mines | Lost 3 parts (1p2n) 2432 | -10/Mines | Discovered new exit (range 11) 2608 | -10/Mines | Escorted by a lone wolf Derelict 2620 | -10/Mines | Discovered new exit (range 11) 2837 | -10/Mines | Entered Materials 2837 | -9/Materials | Accompanied by 1 ally 2837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2887 | -9/Materials | Repaired Med. Laser 3123 | -9/Materials | Discovered new exit (range 11) 3434 | -9/Materials | Repaired Exp. Sensor Array 3697 | -9/Materials | Discovered new exit (range 10) 3917 | -9/Materials | Build established: Scavenger-Mutant 4118 | -9/Materials | Discovered new exit (range 12) 4179 | -9/Materials | Lost 3 parts (2n1w) 4420 | -9/Materials | Build established: Mutant 4729 | -9/Materials | Discovered new exit (range 6) 4753 | -9/Materials | Identified exit to Storage 5030 | -9/Materials | Core integrity fell below 50% 5237 | -9/Materials | First assault squad dispatched 5370 | -9/Materials | Discovered new exit (range 7) 5405 | -9/Materials | Entered Mines 5413 | -9/Mines | Met a Derelict shopkeep closing up shop 5475 | -9/Mines | Discovered new exit (range 9) 5746 | -9/Mines | Learned Materials terminal intel 6049 | -9/Mines | Discovered new exit (range 13) 6056 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6236 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6467 | -9/Mines | Entered Materials 6467 | -8/Materials | Accompanied by 3 allies 6467 | -8/Materials | Evolved 2 slots: Utility x2 6468 | -8/Materials | Loaded intel: 12 terminal locations 6824 | -8/Materials | Lost 3 allies 7098 | -8/Materials | Lost 3 parts (1n1u1w) 7612 | -8/Materials | Central database locked down 7908 | -8/Materials | Discovered new exit (range 16) 8649 | -8/Materials | Discovered new exit (range 4) 8686 | -8/Materials | Entered Factory 8686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9883 | -7/Factory | Discovered new exit (range 9) 9893 | -7/Factory | Entered Lower Caves 9965 | -7/Lower Caves | Entered an active Warlord outpost 9977 | -7/Lower Caves | Learned Factory garrison access intel 10000 | -7/Lower Caves | Learned 8 Research zone layouts 10445 | -7/Lower Caves | Attacked by a faux Warlord 10458 | -7/Lower Caves | Discovered new exit (range 8) 10468 | -7/Lower Caves | Entered another Lower Caves area 10760 | -7/Lower Caves | Encountered a Warlord checkpoint 10954 | -7/Lower Caves | Learned 4 Factory zone layouts 10973 | -7/Lower Caves | Discovered new exit (range 13) 11076 | -7/Lower Caves | Entered Zion 11129 | -7/Zion | Given the Hacking Drone Bay 11131 | -7/Zion | Found Prototype Device 11190 | -7/Zion | Learned 4 Factory zone layouts 11246 | -7/Zion | Discovered new exit (range 13) 11327 | -7/Zion | System corruption cleaned by Quarantine Array 11387 | -7/Zion | Learned location of 1 exit from Proximity Caves 11511 | -7/Zion | Found Prototype Device 11511 | -7/Zion | Identified Phasing AFG 11783 | -7/Zion | Met Imprinter 12057 | -7/Zion | Found Prototype Device 12057 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12063 | -7/Zion | Identified Hacking Drone Bay 12200 | -7/Zion | Given A8's code to call for help 12388 | -7/Zion | Entered Proximity Caves 12389 | -6/Proximity Caves | Identified exit to Factory 12392 | -6/Proximity Caves | Spotter reported a threat 12482 | -6/Proximity Caves | Spotted B-75 Beast 12753 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12755 | -6/Proximity Caves | Entered Factory 12755 | -6/Factory | Evolved 2 slots: Utility x2 12756 | -6/Factory | Identified exit to Factory 12757 | -6/Factory | Loaded intel: 4 garrison access locations 13312 | -6/Factory | Spotted B-75 Beast 13856 | -6/Factory | Lost 4 parts (4u) 14090 | -6/Factory | Lost 3 parts (1p1u1w) 14884 | -6/Factory | Destroyed 7 combat bots 14889 | -6/Factory | Lost 3 parts (1p2u) 14930 | -6/Factory | Repaired Arm. Wheel 15094 | -6/Factory | Repaired Lyr. Medium Armor Plating 15167 | -6/Factory | Discovered new exit (range 7) 15189 | -6/Factory | Identified exit to Lower Caves 15205 | -6/Factory | First assault squad dispatched 15208 | -6/Factory | Entered Lower Caves 15622 | -6/Lower Caves | Discovered new exit (range 9) 15632 | -6/Lower Caves | Identified exit to Lower Caves 15695 | -6/Lower Caves | Entered another Lower Caves area 15824 | -6/Lower Caves | Discovered exit to Factory (range 5) 15997 | -6/Lower Caves | Spotted B-75 Beast 16304 | -6/Lower Caves | Learned location of 1 exit from Factory 16353 | -6/Lower Caves | Discovered new exit (range 10) 16421 | -6/Lower Caves | Learned Factory security intel 16641 | -6/Lower Caves | Identified exit to Data Miner 16752 | -6/Lower Caves | Entered Data Miner 16752 | -6/Data Miner | Discovered new exit (range 6) 16784 | -6/Data Miner | Met Data Miner 16823 | -6/Data Miner | Learned location of Section 7 (-2) 16823 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16928 | -6/Data Miner | Build established: Skirmisher 19799 | -6/Data Miner | Received God Mode back door access code from Data Miner 20889 | -6/Data Miner | Identified exit to Proximity Caves 20890 | -6/Data Miner | Entered Proximity Caves 21410 | -5/Proximity Caves | Core integrity fell below 50% 21425 | -5/Proximity Caves | System corruption reached 10% 21467 | -5/Proximity Caves | Lost 3 parts (2n1u) 21700 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 22444 | -5/Proximity Caves | Discovered exit to Factory (range 6) 22659 | -5/Proximity Caves | Entered Factory 22659 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22660 | -5/Factory | Identified exit to Factory 23320 | -5/Factory | Garrison activated, responded to threat 23497 | -5/Factory | Discovered exit to Factory (range 15) 23650 | -5/Factory | Discovered exit to Factory (range 11) 23654 | -5/Factory | Build established: Skirmisher 24001 | -5/Factory | Cargo convoy interrupted 24054 | -5/Factory | Incoming investigation squad redirected 24170 | -5/Factory | Found Prototype Device 24170 | -5/Factory | Identified Exp. EM Shield 24174 | -5/Factory | Found Prototype Device 24174 | -5/Factory | Identified Thermal Barrier 24305 | -5/Factory | Incoming assault squad redirected 24326 | -5/Factory | System corruption reached 10% 24356 | -5/Factory | Lost 12 parts (1p3n6u2w) 24426 | -5/Factory | Lost 4 parts (1p2n1w) 24473 | -5/Factory | Core integrity fell below 50% 24602 | -5/Factory | Incoming investigation squad redirected 24677 | -5/Factory | Lost 10 parts (4n1u5w) 24759 | -5/Factory | Core integrity fell below 20% 24799 | -5/Factory | Lost 5 parts (1p4n) 24955 | -5/Factory | Build established: Scavenger-Mutant 25264 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 25200_ Dropped Com. Wheel. 25207_ NT=W&AZ:NIQWO>I%FQRKNE5H 25218_ Sneak attack on M-13 Machinist. 25218_ Destroyed Lgt. Ion Engine. 25218_ Destroyed Wheel. 25234_ Dropped Flexi-carbon Leg. 25235_ Dropped Com. Wheel. 25240_ Acquired Arm. Huge Wheel. 25243_ Sneak attack on R-10 Processor. 25243_ Destroyed Com. Wheel. 25243_ Sneak attack on R-10 Processor. 25243_ Katana follow-up attack on R-10 Processor. 25247_ Dropped Lgt. Fission Core. 25253_ Acquired Com. Wheel. 25257_ System corrupted: Matter fused (-10). 25257_ Wheel destroyed. 25259_ P-70 Sage Antigrav System severed. 25262_ Destroyed Antigrav System. 25262_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ! #?????????????????? | | ??????????????????????# p !#?????????????????? | | ??????????????????????# !/= #?? ###???????????? | | ??????????????????????# @ p #? ????????????? | | ??????????????????????# """ # ??????????????? | | ??????????????????????# =""" + "??????????????? | | ??????????????????????#[ """ # ""?????????????? | | ??????????????????????# #? ""?????????????? | | ??????????????????????####+#####?????????????????? | | ??????????????????????# ## ""????????????? | | ####################### ?????????? | | * ! = ????????? | | = ?????????? | | ![ ?????????? | | +###################### ??????????? | | % #????????????????# ####+#####?????????? | | #????????????????### ###??????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# ???????????????????? | | """ #?????????????????? ??????????????????? | | """ #?????????????????? ????????????????? | | """ #??????????????????##+######????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 500 Matter Stores 306 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Med. Armor Plating | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Energy Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Matter Compressor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 26% | -10/Materials Med. Laser | 27% | -9/Materials Exp. Sensor Array | 27% | -9/Materials Arm. Wheel | 17% | -6/Factory Lyr. Medium Armor Plating | 13% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedPlexusLance Manual? 0 Play Time 02:41:54 Cumulative 366.3 hours Start 2025.08.30 @ 23:49:58 End 2025.09.01 @ 13:18:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d54da008-fa05-4bdf-819f-dc2ed890e6c1