Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 14:33:31 Player: C0-2MO Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (213) 1065 Value Destroyed (7898) 7898 Prototype IDs (37) 740 Alien Tech Used (3) 600 Bonus (5606) 5606 TOTAL SCORE: 24009 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 481 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Used Core Reset Matrix 3000 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 73/300 Energy 162/170 System Corruption 3% Temperature Cool (0) Movement Flying (35) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Machine Analyzer Improved Utility Shielding Graphene Brace Improved Hacking Suite System Shield Improved System Shield Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Core Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter ECM Suite Graphene Brace Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Core Cannon Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Impulse Thruster Impulse Thruster Array Advanced Corruption Screen Advanced Remote Datajack [Rating: 117] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Wheel Armored Wheel Flight Unit Q-thruster Utility System Shield Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Slots Evolved 14 | . . . 2 . . . 2 . . . . . . 4 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 9 | . . . 2 . . . 2 . . . . . . 4 . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 218 | 6 9 5 17 . 2 3 12 8 10 6 6 3 5 47 2 . 11 7 8 1 12 23 15 Power 25 | 1 1 2 2 . . . 1 1 1 2 . . 1 3 . . 2 2 1 . . 2 3 Engine 12 | 1 . 1 2 . . . 1 . 1 2 . . 1 3 . . . . . . . . . Core 6 | . 1 1 . . . . . 1 . . . . . . . . 2 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 2 . . . 2 3 Propulsion 44 | 2 1 2 2 . . 1 1 4 . . 2 . . 10 . . . 1 1 . 6 5 6 Treads 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 27 | 2 1 2 2 . . 1 1 4 . . 2 . . 10 . . . . 1 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . 3 5 6 Utility 102 | 1 3 1 4 . 1 1 6 3 6 1 2 3 1 30 1 . 7 2 4 . 6 15 4 Device 37 | . . . . . . . . 1 1 . . 1 . 17 . . 2 . 4 . 3 7 1 Storage 8 | 1 2 . 1 . 1 . . 1 . . . . . . . . . . . . . 2 . Processor 14 | . 1 . . . . . 1 1 1 . . 1 . 1 . . 1 . . . 2 4 1 Hackware 24 | . . . 1 . . . 2 . 4 . 2 1 1 6 1 . 3 . . . . 2 1 Protection 19 | . . 1 2 . . 1 3 . . 1 . . . 6 . . 1 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 4 . 9 . 1 1 4 . 3 3 2 . 3 4 1 . 2 2 2 1 . 1 2 Energy Gun 5 | 1 . . 2 . . . . . . . . . . . 1 . . . 1 . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 Ballistic Gun 16 | 1 . . 4 . . 1 1 . 1 1 . . 3 1 . . . 1 1 1 . . . Ballistic Cannon 7 | . 3 . 1 . . . 1 . . . . . . 2 . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 5 . . . 2 . . 1 . . . 3 . . . . . . . 5 2 Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . 4 2 . . . . . . . . . . Parts Lost 97 | . 3 1 . . . 2 6 4 1 . 1 . . 32 . . 11 . 5 . 15 2 14 Power 11 | . . . . . . . 2 . 1 . . . . 3 . . . . 2 . 1 . 2 Propulsion 25 | . 1 1 . . . 1 . . . . 1 . . 7 . . 3 . . . 4 2 5 Utility 44 | . 1 . . . . 1 2 4 . . . . . 17 . . 4 . 2 . 7 . 6 Weapon 17 | . 1 . . . . . 2 . . . . . . 5 . . 4 . 1 . 3 . 1 Highest Loss Streak 13 | . 2 1 . . . 2 3 2 1 . 1 . . 8 . . 11 . 2 . 13 2 7 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Average Backups 14 | . 6 10 14 15 14 14 16 19 19 19 19 19 19 16 8 10 8 4 4 4 4 5 4 Power 1 | . 2 2 3 3 2 2 2 1 1 2 2 2 1 . . . . . . . . . . Propulsion . | . . . . 1 1 . . . 1 . . 1 1 . 1 1 . . . 1 . 2 2 Utility 6 | . 1 3 5 6 6 6 6 9 9 9 9 9 10 7 4 5 2 . . . . 1 . Weapon 4 | . 2 3 3 4 4 4 5 7 6 6 6 5 5 4 . 2 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 . 3 . 1 . . . 2 4 . 2 . . . . 3 1 1 . 2 2 . Power 6 | . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Utility 5 | . . . 1 . . . . . 1 . . 1 . . . . 2 . . . . . . Weapon 4 | . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . Tool/Special 4 | . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . Average Slot Usage (%) 91 | . 98 87 98 100 98 98 94 93 99 99 99 100 99 90 92 93 75 65 77 65 48 70 57 Engine 6 | . 4 2 11 11 11 10 7 4 7 8 9 9 9 5 6 6 1 1 . . . . . Core 1 | . 9 11 . . . . . 4 1 . . . . . . . 5 . 1 5 2 . . Wheel 14 | . 27 27 22 22 22 21 17 18 18 17 17 18 18 11 13 13 7 . . 5 2 . . Device 5 | . . . . . . . . 7 7 . 8 1 1 9 15 13 11 5 12 10 3 16 9 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 6 6 6 3 . . . . 3 2 Processor 3 | . 13 . . . . . . 1 9 8 . . . 1 . . . 5 5 5 10 11 8 Hackware 21 | . . . 10 11 11 11 25 12 19 32 18 25 27 32 17 20 21 23 23 21 16 13 16 Protection 12 | . . 2 21 22 22 22 17 16 8 3 17 18 16 9 20 20 12 9 7 5 1 1 1 Ballistic Gun 6 | . . . 11 22 . 18 12 7 10 12 8 . 6 2 5 . . 2 5 7 3 . . Ballistic Cannon 3 | . 25 28 2 . . . 3 2 . 1 . . . 5 . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . 5 7 4 6 15 7 3 . . . . . . . . . Peak Build Rating 117 | 6 10 13 25 24 24 25 32 34 35 37 36 37 38 60 59 59 69 90 90 62 77 108 117 Average Rating 41 | 4 8 9 22 24 20 24 28 32 33 35 34 36 37 48 56 59 52 68 76 60 41 87 79 On Entrance 37 | . 6 8 13 24 24 21 25 31 34 35 35 35 37 38 49 59 59 27 89 55 62 36 89 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 31 38 44 41 59 61 65 66 61 71 74 74 70 93 95 92 105 84 84 27 29 33 32 Greatest Support 70 | 26 26 26 32 32 32 32 32 26 24 24 24 24 24 32 32 32 32 70 70 28 30 32 32 Greatest Overweight (x) 18 | . 3 1 2 1 1 1 2 2 2 3 3 3 2 18 2 2 9 1 1 . 1 1 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 8 8 Average Capacity 16 | 7 9 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 15 5 5 5 5 7 6 Most Carried 20 | 1 10 13 15 15 15 16 19 20 20 20 20 20 20 20 10 10 12 5 5 5 5 8 8 Average Carried 14 | . 6 10 14 15 14 14 16 19 19 19 19 19 19 16 8 10 8 4 4 5 4 6 6 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 8 5 Final Carried 20 | 1 10 13 15 15 14 16 19 19 19 19 20 20 20 9 10 10 5 4 5 5 5 7 2 Class Distribution -------------------- 46% | Hacker-Mutant 23% | Mutant 19% | Bothacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Tank | -4/Factory Hacker-Mutant | -4/DSF Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Matter Collected 8975 | 263 549 167 594 145 30 212 425 490 524 642 578 101 95 2995 218 . 66 215 290 . 129 217 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8360 | 99 299 74 913 235 . 346 628 768 703 609 735 87 . 2270 . . 61 . 293 . 205 35 . Parts 442 | 3 17 20 63 15 . 23 53 28 45 32 32 1 . 84 . . 3 . 9 . 9 5 . Haulers Intercepted 7 | . . . 1 . . . 2 . 3 1 . . . . . . . . . . . . . Recyclers Shooed 9 | . . . 3 1 . . 2 . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Combat Hostiles Destroyed 168 | . 6 6 24 6 . 10 18 9 12 11 17 . . 42 . . 1 . 4 . 2 . . Melee 5 | . . . . . . . . 1 2 . . . . 2 . . . . . . . . . Guns 100 | . . . 18 6 . 10 16 4 10 9 11 . . 10 . . . . 4 . 2 . . Cannons 45 | . 6 6 3 . . . 1 2 . 2 . . . 25 . . . . . . . . . AOE 15 | . . . 3 . . . 1 1 . . 6 . . 4 . . . . . . . . . Classes Destroyed 15 | 1 3 3 2 1 . 1 2 . . . 1 . . . . . . . . . 1 . . Worker 4 | . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Builder 5 | . . . . . . . 1 . . . . . . 3 . . . . . . . 1 . Tunneler 4 | . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . Hauler 7 | . . . 1 . . . 2 . 3 1 . . . . . . . . . . . . . Recycler 12 | 1 1 . 2 1 . . . . . . . 1 . 5 . . . . 1 . . . . Operator 6 | . 2 . 1 . . . 1 . 1 1 . . . . . . . . . . . . . Watcher 7 | . 3 . 2 . . . . . 1 1 . . . . . . . . . . . . . Swarmer 59 | . . 6 11 3 . 4 12 4 3 1 8 . . 7 . . . . . . . . . Grunt 60 | . 6 . 8 2 . 5 1 1 3 7 5 . . 20 . . 1 . 1 . . . . Brawler 4 | . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . Duelist 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Sentry 21 | . . . 5 . . . 4 . 4 2 . . . 5 . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . . 1 3 1 . . . . 3 . . . . . . . . . Programmer 11 | . . . . . . . . . . . 3 . . 6 . . . . 2 . . . . Best Kill Streak 7 | 1 3 5 7 4 . 4 5 3 5 4 7 1 . 4 . . 1 . 3 . 2 2 . Combat Bots Only 7 | . 2 3 6 3 . 4 4 3 4 3 7 . . 4 . . 1 . 2 . 2 . . Max Kills in Single Turn 4 | 1 1 1 3 1 . 1 2 1 2 1 4 1 . 2 . . 1 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 1 1 . . 4 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Hostile Shots Fired 1865 | . 49 31 94 32 . 38 95 73 75 51 68 . . 608 31 9 67 . 79 . 208 25 232 Missed 628 | . 14 7 33 10 . 10 27 16 23 15 18 . . 185 11 4 16 . 27 . 81 15 116 Hits 1237 | . 35 24 61 22 . 28 68 57 52 36 50 . . 423 20 5 51 . 52 . 127 10 116 Melee 7 | . . . . . . 1 . 1 2 1 . . . 2 . . . . . . . . . Projectile 1230 | . 35 24 61 22 . 27 68 56 50 35 50 . . 421 20 5 51 . 52 . 127 10 116 Critical Strikes 41 | . . . 2 . . 2 4 4 1 3 2 . . 12 . . 1 . . . 3 1 6 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 17089 | . 499 191 651 188 . 380 841 686 558 542 373 . . 5135 153 87 816 . 1020 . 2233 217 2519 Core 3948 | . 141 30 103 18 . . 88 117 115 131 45 . . 837 . . 111 . 111 . 792 24 1285 Absorbed by Shields 1736 | . . . . . . . . . 213 21 133 . . 1018 . . . . 241 . 52 . 58 Redirected to Shielding 170 | . . . . . . . . . . . . . . . . . 41 . 41 . 35 . 53 Ignored by Resistances 822 | . . . 54 11 . 42 46 46 46 16 84 . . 401 4 . 72 . . . . . . Regen/Repaired (Parts) 2252 | . . . 377 . . . 415 . . 512 . . 348 385 . . 132 60 23 . . . . Core Remaining (%) 45 | 100 . 31 . . . 69 . . . . . . 9 . . 1 . . 77 . 31 . . Volleys Fired 664 | 1 33 13 77 17 . 27 68 26 50 46 24 . . 197 3 . 17 . 53 . 12 . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . . 2 1 . 2 . 2 . 2 . . Hottest 136 | 60 60 60 79 46 . 46 60 60 46 65 61 . . 77 5 . 136 . 102 . 68 . . Shots Fired 1135 | 2 66 26 138 34 . 54 115 43 96 91 44 . . 325 3 . 19 1 58 . 20 . . Gun 786 | 2 . . 118 34 . 54 108 25 96 87 39 . . 138 . . 6 1 58 . 20 . . Cannon 314 | . 66 26 17 . . . 4 16 . 4 . . . 174 . . 7 . . . . . . Launcher 18 | . . . 3 . . . 3 2 . . 5 . . 5 . . . . . . . . . Special 17 | . . . . . . . . . . . . . . 8 3 . 6 . . . . . . Kinetic 1050 | 1 66 26 97 34 . 54 112 41 96 91 39 . . 312 . . 4 . 57 . 20 . . Thermal 42 | 1 . . 38 . . . . . . . . . . . . . 1 1 1 . . . . Explosive 13 | . . . 3 . . . . . . . 5 . . 5 . . . . . . . . . Electromagnetic 13 | . . . . . . . 3 2 . . . . . . . . 8 . . . . . . Robot Hit Streak 21 | 1 6 3 16 9 . 15 21 5 12 11 5 . . 18 2 . 4 . 8 . 4 . . Robot Miss Streak 6 | 1 5 6 4 2 . 3 4 3 3 3 2 . . 5 1 . 3 4 4 . 2 . . Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . Secondary Targets 14 | . . . 3 3 . 3 1 . . . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . 1 . . 1 . . . . . . . . . Shots Hit Robots 840 | 1 35 10 92 25 5 43 89 49 82 66 42 1 1 230 2 . 8 . 42 . 12 3 2 Core Hits 351 | 1 14 8 44 10 . 18 32 24 32 23 30 . . 94 . . 2 . 12 . 6 1 . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 1 . . . . . 1 . . . . 3 . . . . Critical Strikes 28 | . 1 . 5 . . . 1 3 . 1 4 . . 10 . . . . 3 . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . 2 . . . . . . 1 . . . 1 . . . . 3 . . . . Blast 12 | . 1 . 1 . . . 1 . . . . . . 9 . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . 2 . . 4 . . . . . . . . . . . . Melee Attacks 212 | . 3 . 3 . 5 . 1 43 20 5 34 1 1 67 . . . . 2 . . 16 11 Impact 10 | . . . 3 . . . . 7 . . . . . . . . . . . . . . . Slashing 165 | . 3 . . . . . 1 36 20 5 32 1 . 67 . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . 2 . . 16 11 Sneak Attacks 21 | . 1 . . . 4 . . . 3 . . 1 1 8 . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Damage Inflicted 20509 | 15 705 251 1838 395 . 648 1473 1642 1583 1319 2247 88 . 6478 . . 76 14 1002 . 312 318 105 Guns 9580 | 15 . . 1232 395 . 648 1343 201 1073 1198 480 . . 1709 . . 40 14 932 . 300 . . Cannons 4505 | . 620 251 247 . . . 53 202 . 71 . . . 3025 . . 36 . . . . . . Explosions 1907 | . . . 359 . . . 77 25 . . 773 . . 673 . . . . . . . . . Melee 4442 | . 57 . . . . . . 1214 510 50 994 88 . 1036 . . . . 70 . . 318 105 Ramming 75 | . 28 . . . . . . . . . . . . 35 . . . . . . 12 . . Kinetic 13604 | 15 620 251 1091 395 . 648 1396 403 1073 1269 480 . . 4734 . . 17 . 912 . 300 . . Thermal 422 | . . . 388 . . . . . . . . . . . . . . 14 20 . . . . Explosive 1805 | . . . 359 . . . . . . . 773 . . 673 . . . . . . . . . Electromagnetic 161 | . . . . . . . 77 25 . . . . . . . . 59 . . . . . . Impact 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . Slashing 3925 | . 57 . . . . . . 1190 510 50 994 88 . 1036 . . . . . . . . . Piercing 493 | . . . . . . . . . . . . . . . . . . . 70 . . 318 105 Highest Corruption 16 | . 5 5 1 1 1 1 4 7 7 7 9 13 2 10 8 8 6 6 9 . . 4 16 Average Corruption 5 | . 5 5 1 1 1 1 3 6 7 7 8 12 2 2 8 8 5 6 7 . . 4 8 Corruption Purged 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 286 | . 1 5 1 2 3 3 10 15 35 42 29 22 . 42 11 1 3 19 29 . . 4 9 Message Errors 57 | . . 2 . 1 1 2 1 3 6 8 7 3 . 9 1 . . 4 6 . . 1 2 Matter Fused 82 | . . 1 . . . . 2 2 15 12 9 5 . 10 7 . 1 4 8 . . 2 4 Heat Flow Errors 25 | . . 1 . . . . 1 1 2 5 1 3 . 3 . . 1 4 3 . . . . Energy Discharges 39 | . 1 . . . . . 2 2 4 5 3 4 . 9 1 1 . 1 4 . . 1 1 Parts Rejected 9 | . . . . . . 1 . 1 . 3 . 1 . 3 . . . . . . . . . Parts Fused 7 | . . 1 . . . . 1 . . 1 . 1 . 1 . . . 2 . . . . . Data Loss (minor) 36 | . . . . 1 2 . 2 4 3 4 6 1 . 4 2 . 1 2 4 . . . . Data Loss (major) 8 | . . . . . . . 1 1 . 1 . 3 . 1 . . . 1 . . . . . Misfires 6 | . . . 1 . . . . 1 . . 2 . . 1 . . . 1 . . . . . Alerts 4 | . . . . . . . . . 1 2 . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . . . 4 1 1 . . 1 . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 582 | . 27 . 32 . . . 9 24 4 . 55 63 . 175 . . . . . . . 154 39 Projectiles 71 | . . . 7 . . . 9 . . . . . . 55 . . . . . . . . . Explosions 82 | . . . 25 . . . . . . . 17 . . 40 . . . . . . . . . Melee 429 | . 27 . . . . . . 24 4 . 38 63 . 80 . . . . . . . 154 39 Knockbacks 46 | . 4 5 . . . . . 2 . . . . . 35 . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 42 | . 4 5 . . . . . 1 . . . . . 32 . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Self-Inflicted Damage 141 | . 28 . . . . . 3 3 . . . . . 101 . . . . . . 6 . . Shots 4 | . . . . . . . 1 1 . . . . . 2 . . . . . . . . . Rammed 6 | . . . . . . . 1 . . . . . . 3 . . . . . . 2 . . Targets Rammed 6 | . . . . . . . 1 . . . . . . 3 . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 162 114 270 1 . 22 222 88 185 257 101 268 . 222 . . 352 284 206 . 15 . . Average Temperature 58 | . 49 23 51 1 . 6 41 31 60 41 20 107 . 21 . . 180 125 87 . 12 . . Received Heat Transfer 3974 | . 264 . 255 42 . 207 261 243 152 261 81 . . 1399 12 . 288 . 134 . 279 . 96 Effects 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Fried 8 | . . . . . . . 1 2 . 2 . . . 1 . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1036 | . . . 962 . . . . . . . . . . . . . . 37 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Maximum Alert Level 3 | . . . 1 . . . . 2 1 1 3 1 . 3 . . . . 1 . . . 1 Low Security (%) 63 | 100 100 100 36 100 . 100 100 30 12 70 7 . . 65 . . 100 100 74 100 100 100 86 Level 1 27 | . . . 63 . . . . 41 87 29 34 100 . 17 . . . . 25 . . . 13 Level 2 5 | . . . . . . . . 27 . . 12 . . 16 . . . . . . . . . Level 3 3 | . . . . . . . . . . . 46 . . 1 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 844 | 5 70 112 300 109 . 110 183 501 306 348 844 382 . 718 . . 124 29 301 7 80 55 232 Initial 379 | . . 22 20 104 . . 39 . 243 91 199 379 . . . . 124 29 . 7 . 33 4 Average 168 | 1 20 61 205 64 . 56 94 283 241 144 522 348 . 181 . . 47 2 122 4 26 17 81 Influence Increases 7897 | 5 304 150 818 175 . 230 559 594 406 639 695 196 . 1595 . . 157 . 513 . 145 245 471 Destroy 0b10 Robot/C 3700 | . 120 120 480 120 . 200 360 300 240 240 360 . . 900 . . 20 . 200 . 40 . . Destroy 0b10 Robot/NC 270 | 5 30 10 30 5 . . 25 25 30 15 15 5 . 55 . . . . 10 . . 10 . Destroy Leader 768 | . 36 20 126 20 . 30 94 30 78 64 30 . . 190 . . . . 40 . 10 . . Allied During Kill 195 | . . . . . . . . 24 . 1 2 . . 21 . . . . 147 . . . . Trap Triggered on 0b10 80 | . . . . . . . . . . 30 . . . . . . . . . . 50 . . Successful Hack 371 | . 25 . 61 . . . 18 . 23 31 . 11 . 42 . . 12 . 12 . . 54 82 Select Force Hacks 400 | . 60 . 60 . . . . . . . . 180 . 50 . . 50 . . . . . . Disable Machine 315 | . 30 . 30 . . . . . 15 105 . . . 30 . . 15 . 15 . 15 30 30 Anti-Garrison Action 300 | . . . . . . . . 150 . . 150 . . . . . . . . . . . . Destroy Structure 313 | . 3 . 31 . . . 2 50 5 3 63 . . 82 . . . . 44 . . 16 14 Partial Spotted 120 | . . . . . . . . . . 15 . . . . . . . . . . . 75 30 Lose Combat Pursuer 1065 | . . . . 30 . . 60 15 15 135 75 . . 225 . . 60 . 45 . 30 60 315 Influence Decreases 7713 | 5 247 155 602 410 33 130 659 93 690 549 158 727 313 877 447 73 270 85 496 17 85 297 295 Entered New Map 2086 | . . 35 32 164 33 . 61 . 258 126 108 465 313 . 267 53 74 56 . 10 . 27 4 Time Decay 4540 | 5 207 110 570 246 . 120 447 . 422 423 . 262 . 527 180 20 186 29 362 7 . 270 147 Lost Part 722 | . 30 10 . . . 10 60 33 10 . 10 . . 300 . . . . 34 . 85 . 140 Lost Ally 264 | . . . . . . . . 60 . . 40 . . 50 . . 10 . 100 . . . 4 Purge Threat 101 | . 10 . . . . . 91 . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 1 6 . . . 7 . . 3 . . . 13 . . 2 . 3 . 2 4 5 Investigation 16 | . 2 1 4 . . . 3 . . 1 . . . 3 . . 1 . 1 . . . . Extermination 13 | . . . . . . . . . . . . . . 6 . . 1 . 2 . . 2 2 Reinforcement 12 | . . . 2 . . . 1 . . 1 . . . 3 . . . . . . 2 . 3 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 1 . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Distress Signals 19 | . 1 . 3 . . . 2 . 1 3 . . . 3 . . . . 1 . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 16 7 43 8 . 10 30 16 16 28 21 . . 70 1 1 6 . 18 . 13 15 49 Peak Tracking Total 17 | . 4 3 5 3 . 3 6 6 3 6 6 . . 7 1 1 3 . 7 . 9 4 17 Tactical Retreats 45 | . . . . 1 . . 3 1 1 4 2 . . 13 . . 3 . 2 . 2 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Traps Triggered 27 | . . . 1 . . . 3 1 . 1 8 . . 4 . . 6 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . 3 . . . . . . . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Triggered 8 | . . . . . . . . . . 3 . . . . . . . . . . 5 . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Machines Disabled 30 | . 2 . 2 . . . . 3 1 7 6 . . 2 . . 1 . 1 . 1 2 2 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 1 1 . . 1 . . 1 . . . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . 2 . . 1 . . . . 2 . Garrison Relay 5 | . . . . . . . . 3 . . 2 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . 3 . . 2 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Machines Accessed 108 | . 9 1 15 . 2 . 9 1 7 14 3 13 . 11 . . 5 . 4 1 . 9 4 Terminals 70 | . 7 . 11 . . . 6 1 7 12 3 6 . 3 . . 1 . 3 1 . 5 4 Fabricators 4 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . Repair Stations 7 | . . . 2 . . . 1 . . 1 . . . 3 . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . . . . . 6 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . 2 . . 1 . . . . 2 . Garrison Access 7 | . . . . . . . 1 . . 1 . . . 2 . . 1 . . . . 2 . Total Hacks 497 | . 27 1 75 . 32 . 64 3 28 75 9 56 . 34 . . 12 . 32 2 . 26 21 Successful 327 | . 16 1 46 . 32 . 47 1 15 61 3 30 . 28 . . 7 . 17 1 . 14 8 Failed 169 | . 11 . 29 . . . 16 2 13 14 6 26 . 6 . . 5 . 15 1 . 12 13 Catastrophic 16 | . . . 2 . . . . 1 3 2 3 . . 1 . . 1 . 1 . . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 277 | . 19 . 55 . . . 39 1 26 33 6 27 . 12 . . 7 . 22 . . 16 14 Terminals 343 | . 24 . 64 . . . 39 3 28 56 9 38 . 10 . . 5 . 27 2 . 17 21 Fabricators 15 | . . . . . . . . . . . . . . 6 . . 4 . 5 . . . . Repair Stations 51 | . . . 9 . . . 16 . . 17 . . . 9 . . . . . . . . . Recycling Units 22 | . 3 . 2 . . . . . . . . 17 . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 6 . . . . . . 7 . . 2 . . . . 7 . Garrison Access 10 | . . . . . . . 3 . . 2 . . . 2 . . 1 . . . . 2 . Terminal Hacks 118 | . 4 1 16 . 32 . 10 1 4 26 3 8 . 1 . . . . 6 1 . 1 4 Record 36 | . . . . . 32 . . . . . . 4 . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Robot Schematic 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Robot Analysis 6 | . . . 3 . . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 2 . . . . . 1 1 . 2 . 1 . . . . . . . . . Open Door 7 | . . 1 . . . . . . . 6 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . 1 1 . 1 . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Reprogram Traps 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 18 | . 2 . 5 . . . 4 . 1 2 . . . . . . . . 2 . . . 2 Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . Load Schematic 4 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . Build 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 43 | . . . 6 . . . 14 . . 16 . . . 7 . . . . . . . . . Scan Component 22 | . . . 3 . . . 7 . . 8 . . . 4 . . . . . . . . . Repair 21 | . . . 3 . . . 7 . . 8 . . . 3 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 6 . . . . . . 6 . . 2 . . . . 2 . Insert Component 8 | . . . . . . . 3 . . . . . . 2 . . 1 . . . . 2 . Analyze 8 | . . . . . . . 3 . . . . . . 4 . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . . . 2 . . 1 . . . . 2 . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . 2 . . 1 . . . . 2 . Unauthorized Hacks 131 | . 12 . 24 . . . 16 . 11 18 . 17 . 8 . . 3 . 9 . . 9 4 Terminals 114 | . 10 . 21 . . . 15 . 11 17 . 11 . 5 . . 2 . 9 . . 9 4 Track 15 | . . . 3 . . . 3 . 1 6 . . . 1 . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Botnet 46 | . 5 . 9 . . . 5 . 4 6 . 6 . 1 . . 1 . 3 . . 3 3 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Skim 45 | . 5 . 8 . . . 5 . 5 5 . 5 . 3 . . 1 . 3 . . 5 . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . . . . . 6 . . . . . . . . . . . Tunnel 10 | . 2 . 2 . . . . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 7 . 11 . . . 4 1 6 7 3 7 . 7 . . 2 . 3 . . 7 3 Full Trace Events 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . 1 1 . 1 . 2 . . 1 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Time 89 | . . . . . . . . . . . . . . 47 . . . . 42 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 5 . . . . 8 . . . . Parts Repaired 21 | . . . 3 . . . 7 . . 8 . . . 3 . . . . . . . . . Time 796 | . . . 102 . . . 281 . . 280 . . . 133 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 3 . . . . . . 2 . . 1 . . . . 2 . Part Schematics Acquired 6 | . . . . . . . 3 . . . . . . 2 . . 1 . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 15 | . . . . . 3 . . . . . 2 . 1 5 1 . 3 . . . . . . Non-combat 6 | . . . . . 2 . . . . . . . . 1 . . 3 . . . . . . Combat 9 | . . . . . 1 . . . . . 2 . 1 4 1 . . . . . . . . Robot Hacks Applied 17 | . . . . . 3 . . . . . 2 . 1 5 2 . 4 . . . . . . parse_system 5 | . . . . . 3 . . . . . . . 1 . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . formatsys_high 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 13 . . 7 . . . . . . . . . . . . Machine Destruction 20 | . . . . . . . . 13 . . 7 . . . . . . . . . . . . Attached 6 | . . . . . . . . . . . 2 . . 2 1 . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Total Allies 33 | . . . . . . . 3 . . 1 2 . . 4 . . 1 20 1 . . 1 . Largest Group 20 | . . . . . . . 3 3 . 1 2 . . 2 . . 1 20 20 . . 1 1 Highest-Rated Group 724 | . . . . . . . 48 48 . 15 29 . . 76 . . 14 724 723 . . 26 26 Highest-Rated Ally 50 | . . . . . . . 16 16 . 15 15 . . 47 . . 14 50 50 . . 26 26 Total Orders 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . AID 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 114 | . . . . . . . 4 26 . 2 6 . . 21 . . . . 55 . . . . Total Damage 2128 | . . . . . . . 56 323 . 27 117 . . 617 . . . . 988 . . . . Kills 18 | . . . . . . . . 6 . 1 1 . . 3 . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Active Infowar (turns) 3197 | . . . . . . . . . . . . . . 784 . . 34 483 903 . . 663 330 Sensors 2000 | . . . . . . . . . . . . . . . . . 34 483 903 . . 470 110 Terrain 96 | . . . . . . . . . . . . . . 96 . . . . . . . . . Structural 1303 | . . . . . . . . . . . . . . 616 . . . . . . . 589 98 Seismic 168 | . . . . . . . . . . . . . . 168 . . . . . . . . . Machine Analysis 993 | . . . . . . . . . . . . . . . . . . . . . . 663 330 ECM 355 | . . . . . . . . . . . . . . . . . . . . . . 249 106 Robot Analysis Total 6 | . . . 3 . . . . . . 3 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Turns Passed 18072 | 43 674 231 1765 535 506 270 1155 582 1039 1257 967 563 824 3978 370 42 679 483 903 29 161 686 330 Spaces Moved 12216 | 34 554 156 1219 419 428 143 524 291 630 592 569 395 669 1874 263 33 537 368 394 28 156 1296 644 Core 601 | 1 . . . . . . . . . . . . . 31 . . 246 219 . . 104 . . Treads 471 | . . . . . . . . . . . . . . . . . . 149 321 . 1 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9171 | 33 554 156 1219 419 428 143 524 291 630 592 569 395 669 1843 263 33 291 . 73 28 18 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1973 | . . . . . . . . . . . . . . . . . . . . . 33 1296 644 Fastest Speed 34 | 50 80 95 95 115 115 115 105 115 120 105 120 120 120 115 130 130 50 50 100 100 37 34 35 Average Speed 107 | 88 91 99 113 115 115 115 118 119 120 120 120 121 120 143 130 130 97 114 178 100 54 35 39 Slowest Speed 950 | 90 125 115 115 115 115 115 120 120 120 135 135 135 120 950 130 130 500 240 240 100 145 114 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . . . . . . . . . . 3 29 Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 79 47 91 83 82 43 58 43 40 83 80 93 56 43 54 5 14 96 12 1 96 41 63 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 22 | . 3 . 4 1 1 . 2 . 1 . . 9 . . . . . . . . . 1 . Known Exits Taken 15 | . 1 1 1 . . 1 1 . 1 1 . 1 1 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . 2 . . . . . . 4 . 2 . . . . . . . . Spaces Dug 72 | . 1 . 3 . . . 1 3 4 1 8 . . 36 . . . . . . . 8 7 Terrain Destroyed 229 | . 1 . 27 . . . 1 5 4 3 81 . . 91 . . . . 1 . . 8 7 Melee 71 | . 1 . 3 . . . 1 3 4 1 8 . . 35 . . . . . . . 8 7 Projectile 26 | . . . . . . . . . . 2 . . . 23 . . . . 1 . . . . AOE 132 | . . . 24 . . . . 2 . . 73 . . 33 . . . . . . . . . Terrain Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac Low Low Fac Was Fac Fac DSF Res Qua Total 15583 | 41 648 203 1459 438 439 192 934 413 789 1050 755 477 689 2710 289 32 678 430 524 28 210 1490 665 Wait 1703 | . 38 25 102 3 . 13 308 15 61 346 48 65 3 416 16 . 28 47 61 . 3 94 11 Move 12136 | 33 553 155 1218 418 427 142 524 290 629 591 568 394 668 1873 262 32 537 367 393 27 155 1289 591 Hop 27 | . . . . . . . . . . . . . . . . . . . . . . 3 24 Pick Up 115 | 1 7 3 13 . . 4 8 4 9 11 4 3 2 15 2 . 5 2 2 . 9 11 . Fast Attach 150 | 6 2 2 8 . . 2 8 3 3 12 . 5 3 34 1 . 7 6 6 1 10 19 12 Attach 74 | . 1 1 3 . 1 2 5 4 1 2 3 . 1 23 1 . 7 . 1 . 1 13 4 Detach 20 | . 1 . . . 1 . 1 . 1 2 . 1 1 1 1 . 2 . 1 . . 6 1 Swap 159 | . 7 3 18 . 2 2 9 14 8 14 19 1 5 45 2 . 5 1 1 . 1 1 1 Drop 144 | . 2 1 17 . 2 . 2 7 12 12 4 7 5 19 1 . 10 7 4 . 9 20 3 Fire 664 | 1 33 13 77 17 . 27 68 26 50 46 24 . . 197 3 . 17 . 53 . 12 . . Melee 205 | . 3 . 3 . 5 . 1 42 15 5 34 1 1 66 . . . . 2 . . 16 11 Ram 6 | . 1 . . . . . . . . . . . . 3 . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 157 | . . . . . . . . 8 . . 48 . . 16 . . 60 . . . . 18 7 Rewire 7 | . . . . . 1 . . . . . 3 . . 2 . . . . . . 1 . . Trap 16 | . . . . . . . . . . 9 . . . . . . . . . . 7 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / Sto x2 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 46 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Loaded intel: 35 machine locations 391 | -10/Materials | Discovered new exit (range 14) 412 | -10/Materials | Learned location of 1 exit from Storage 443 | -10/Materials | Learned location of 1 exit from Storage 464 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Identified exit to Subcaves 477 | -10/Materials | Learned 4 Recycling zone layouts 479 | -10/Materials | Learned location of 1 exit from Materials 492 | -10/Materials | Learned Storage emergency access door positions 549 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Entered Mines 725 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 788 | -10/Mines | Discovered exit to Materials (range 16) 855 | -10/Mines | Discovered exit to Materials (range 8) 885 | -10/Mines | Met a Derelict shopkeep closing up shop 949 | -10/Mines | Entered Materials 949 | -9/Materials | Evolved 2 slots: Utility x2 950 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Identified exit to Materials 1143 | -9/Materials | Learned location of Zion (-6) 1171 | -9/Materials | Repaired Lgt. Cannon? 1237 | -9/Materials | Learned location of Mines (-9) 1267 | -9/Materials | Learned 4 Materials zone layouts 1308 | -9/Materials | Learned Storage stockpile data 1357 | -9/Materials | Learned Storage emergency access door positions 1941 | -9/Materials | Discovered exit to Materials (range 3) 2605 | -9/Materials | Repaired Reflective Plating 2644 | -9/Materials | Repaired Imp. Light Armor Plating 2714 | -9/Materials | Entered Mines 2796 | -9/Mines | Learned location of 1 exit from Lower Caves 2831 | -9/Mines | Discovered exit to Materials (range 3) 3030 | -9/Mines | Learned location of Storage (-8) 3150 | -9/Mines | Found a hidden stash of uninstalled traps 3245 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3245 | -9/Mines | Discovered new exit (range 5) 3249 | -9/Mines | Entered Exiles 3280 | -9/Exiles | Met 8R-AWN 3300 | -9/Exiles | Met EX-HEX 3427 | -9/Exiles | Met EX-BIN 3459 | -9/Exiles | Met EX-DEC 3542 | -9/Exiles | Visited The Gauntlet 3743 | -9/Exiles | Discovered new exit (range 12) 3755 | -9/Exiles | Entered Mines 3974 | -8/Mines | Discovered exit to Materials (range 11) 4025 | -8/Mines | Entered Materials 4025 | -8/Materials | Evolved 2 slots: Utility x2 4026 | -8/Materials | Identified exit to Factory 4027 | -8/Materials | Identified exit to Storage 4124 | -8/Materials | Discovered exit to Factory (range 12) 4184 | -8/Materials | Central database locked down 4373 | -8/Materials | Lost 3 parts (1p1u1w) 4441 | -8/Materials | Build established: Hacker-Mutant 4482 | -8/Materials | Discovered exit to Factory (range 16) 4706 | -8/Materials | Garrison activated, responded to threat 4862 | -8/Materials | Repaired Reflective Plating 4914 | -8/Materials | Repaired Imp. Assault Rifle 4928 | -8/Materials | Learned location of 1 exit from Recycling 4980 | -8/Materials | Repaired Broken Imp. Assault Rifle 5007 | -8/Materials | Repaired Wheel 5043 | -8/Materials | Learned 2 Storage zone layouts 5046 | -8/Materials | Repaired Reflective Plating 5073 | -8/Materials | Repaired Com. Wheel 5095 | -8/Materials | Learned Storage garrison access intel 5113 | -8/Materials | Repaired Reflective Plating 5156 | -8/Materials | Identified exit to Garrison 5180 | -8/Materials | Entered Garrison 5180 | -8/Garrison | Accompanied by 3 allies 5224 | -8/Garrison | Triggered checkpoint 5260 | -8/Garrison | Garrison Relay disabled 5303 | -8/Garrison | Garrison Relay disabled 5352 | -8/Garrison | Triggered checkpoint 5356 | -8/Garrison | Triggered checkpoint 5578 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Garrison Relay disabled 5740 | -8/Garrison | Installed Relay Interface Framework 5748 | -8/Garrison | Discovered new exit (range 12) 5762 | -8/Garrison | Entered Materials 5798 | -8/Materials | Build established: Scavenger-Mutant 6194 | -8/Materials | Build established: Bothacker-Mutant 6247 | -8/Materials | Core integrity fell below 50% 6386 | -8/Materials | Discovered exit to Storage (range 12) 6486 | -8/Materials | Learned 2 Lower Caves zone layouts 6535 | -8/Materials | Learned location of 1 exit from Storage 6574 | -8/Materials | Learned Recycling recycling unit intel 6622 | -8/Materials | Learned Factory interactive machine intel 6632 | -8/Materials | Learned location of 1 exit from Extension 6647 | -8/Materials | Learned 2 Lower Caves zone layouts 6669 | -8/Materials | Learned location of 1 exit from Storage 6702 | -8/Materials | Learned Factory terminal intel 6743 | -8/Materials | Learned location of Extension (-4) 6801 | -8/Materials | Entered Storage 6802 | -8/Storage | Identified exit to Recycling 6806 | -8/Storage | Loaded intel: 1 garrison access location 6854 | -8/Storage | Repaired Arm. Wheel 6893 | -8/Storage | Repaired Reflective Plating 6926 | -8/Storage | Repaired Shield Generator 6959 | -8/Storage | Repaired Imp. Ion Engine 6980 | -8/Storage | Build established: Hacker-Mutant 7005 | -8/Storage | Repaired Gauss Rifle 7039 | -8/Storage | Repaired Arm. Wheel 7078 | -8/Storage | Repaired Assault Cannon 7373 | -8/Storage | Loaded intel: 15 terminal locations 7448 | -8/Storage | Learned location of 1 exit from Recycling 7565 | -8/Storage | Learned 4 Recycling zone layouts 7642 | -8/Storage | Learned 4 Recycling zone layouts 7702 | -8/Storage | Learned 8 Factory zone layouts 7746 | -8/Storage | Learned 2 Lower Caves zone layouts 7774 | -8/Storage | Core integrity fell below 20% 7798 | -8/Storage | Loaded intel: 19 interactive machine locations 7915 | -8/Storage | Repaired Arm. Wheel 8014 | -8/Storage | Identified exit to Garrison 8047 | -8/Storage | Garrison activated, responded to threat 8058 | -8/Storage | Entered Garrison 8058 | -8/Garrison | Accompanied by 1 ally 8098 | -8/Garrison | Build established: Bothacker-Mutant 8213 | -8/Garrison | Phase Generator disabled 8283 | -8/Garrison | Garrison Relay disabled 8318 | -8/Garrison | Triggered checkpoint 8338 | -8/Garrison | Garrison Relay disabled 8354 | -8/Garrison | Learned Recycling security intel 8476 | -8/Garrison | P-60 Hacker assimilated allied Defender 3a 8478 | -8/Garrison | Triggered checkpoint 8489 | -8/Garrison | Triggered checkpoint 8540 | -8/Garrison | Destroyed 7 combat bots 8926 | -8/Garrison | Triggered checkpoint 8998 | -8/Garrison | Expanded RIF knowledge: Hotswap 9014 | -8/Garrison | Discovered exit to Recycling (range 10) 9025 | -8/Garrison | Entered Recycling 9026 | -8/Recycling | Identified exit to Factory 9027 | -8/Recycling | Identified exit to Scraptown 9029 | -8/Recycling | Loaded intel: 6 recycling unit locations 9126 | -8/Recycling | System corruption reached 10% 9497 | -8/Recycling | Scanned before Scraplab entrance 9510 | -8/Recycling | Learned Storage security intel 9514 | -8/Recycling | Entered Scraplab 9550 | -8/Recycling | Learned Storage emergency access door positions 9555 | -8/Recycling | Learned 4 Recycling zone layouts 9557 | -8/Recycling | Learned location of 1 exit from Lower Caves 9566 | -8/Recycling | Learned Storage terminal intel 9588 | -8/Recycling | Entered Scraptown 9588 | -8/Scraptown | System corruption cleaned by C-Scrubber 9776 | -8/Scraptown | Visited Fellowship of the Rings 9815 | -8/Scraptown | Visited CR-KLE's Repair Center 9829 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9830 | -8/Scraptown | Visited TADAMA 9859 | -8/Scraptown | Visited Symbiants 9875 | -8/Scraptown | Visited Assassins FH 9884 | -8/Scraptown | Visited SPCMW 9908 | -8/Scraptown | Visited Cyclists 10307 | -8/Scraptown | CR-KLE repaired 6 parts 10346 | -8/Scraptown | Turned away by UFD registrar 10412 | -8/Scraptown | Entered Factory 10412 | -6/Factory | Evolved 4 slots: Utility x4 10413 | -6/Factory | Identified exit to Lower Caves 10414 | -6/Factory | Identified exit to Factory 10415 | -6/Factory | Loaded intel: 54 interactive machine locations 10416 | -6/Factory | Loaded intel: 26 terminal locations 10484 | -6/Factory | Found Unknown Device 10484 | -6/Factory | Identified Launcher Loader 10923 | -6/Factory | Spotted B-75 Beast 10945 | -6/Factory | Build established: Hacker-Mutant 11479 | -6/Factory | Repaired Cld. Ion Engine 11518 | -6/Factory | Repaired Reflective Plating 11564 | -6/Factory | Repaired Gauss Rifle 12165 | -6/Factory | Discovered exit to Factory (range 10) 12494 | -6/Factory | Lost 7 parts (1p2n4u) 13021 | -6/Factory | System corruption reached 10% 13025 | -6/Factory | Core integrity fell below 50% 13073 | -6/Factory | Lost 8 parts (1p1n5u1w) 14016 | -6/Factory | Core integrity fell below 20% 14062 | -6/Factory | Lost 4 parts (2u2w) 14241 | -6/Factory | Fabricated M-28 Smith (x1) 14262 | -6/Factory | First assault squad dispatched 14288 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 14321 | -6/Factory | Lost 4 parts (1n2u1w) 14380 | -6/Factory | Discovered exit to Lower Caves (range 8) 14390 | -6/Factory | Entered Lower Caves 14391 | -6/Lower Caves | Identified exit to Lower Caves 14434 | -6/Lower Caves | Encountered a Warlord checkpoint 14490 | -6/Lower Caves | Spotted B-75 Beast 14622 | -6/Lower Caves | Build established: Scavenger-Mutant 14760 | -6/Lower Caves | Entered another Lower Caves area 14761 | -6/Lower Caves | Identified exit to Zion 14776 | -6/Lower Caves | Discovered exit to Factory (range 4) 14802 | -6/Lower Caves | Entered Factory 14802 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15308 | -5/Factory | Lost 11 parts (3n4u4w) 15395 | -5/Factory | Discovered new exit (range 9) 15481 | -5/Factory | Sucked down chute 15481 | -5/Factory | Entered Waste 15482 | -5/Waste | Joined by Warlord forces that had cleared the area 15537 | -5/Waste | Build established: Hacker-Mutant 15586 | -5/Waste | Discovered new exit (range 15) 15629 | -5/Waste | Found Damper Plating 15926 | -5/Waste | Found Damper Plating 15949 | -5/Waste | Identified exit to Factory 15964 | -5/Waste | Entered Factory 15964 | -5/Factory | Accompanied by 20 allies 16454 | -5/Factory | Discovered new exit (range 15) 16466 | -5/Factory | Lost 15 allies 16514 | -5/Factory | Lost 3 allies 16559 | -5/Factory | P-70 Sage assimilated allied Technician 6a 16716 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 16866 | -5/Factory | Identified exit to Factory 16867 | -5/Factory | Entered another Factory area 16867 | -4/Factory | Evolved 2 slots: Weapon x2 16896 | -4/Factory | Identified exit to DSF 16896 | -4/Factory | Entered DSF 16924 | -4/DSF | Additional patrols routed to DSF 16986 | -4/DSF | Lost 13 parts (1p2n7u3w) 17023 | -4/DSF | Core integrity fell below 50% 17044 | -4/DSF | Discovered new exit (range 16) 17057 | -4/DSF | Identified exit to Research 17057 | -4/DSF | Entered Research 17057 | -3/Research | Evolved 2 slots: Propulsion x2 17211 | -3/Research | Found Prototype Processor 17211 | -3/Research | Identified Exp. Target Analyzer 17331 | -3/Research | Spotted B-86 Titan 17358 | -3/Research | Found Prototype Device 17358 | -3/Research | Identified Imp. Particle Accelerator 17591 | -3/Research | Identified exit to Quarantine 17626 | -3/Research | Garrison activated, responded to threat 17729 | -3/Research | Discovered new exit (range 16) 17743 | -3/Research | Entered Quarantine 17743 | -3/Quarantine | Accompanied by 1 ally 17751 | -3/Quarantine | Found Alien Energy Cannon 17751 | -3/Quarantine | Identified Core Cannon 17774 | -3/Quarantine | Build established: Hacker-Ninja 17857 | -3/Quarantine | System corruption reached 10% 17868 | -3/Quarantine | Discovered new exit (range 15) 17900 | -3/Quarantine | Core integrity fell below 50% 17920 | -3/Quarantine | Cryocooling Duct disabled 17926 | -3/Quarantine | Lost 7 parts (1p3n3u) 17935 | -3/Quarantine | Ambient heat levels rising (+20) 17935 | -3/Quarantine | Non-combat units ordered to evacuate 17985 | -3/Quarantine | Lost 3 parts (2u1w) 18021 | -3/Quarantine | Found Alien Artifact 18021 | -3/Quarantine | Identified Core Reset Matrix 18021 | -3/Quarantine | Used Core Reset Matrix 18025 | -3/Quarantine | Detected hypermatrix surge 18025 | -3/Quarantine | Sensed 13 artifacts in vicinity 18025 | -3/Quarantine | Core integrity fell below 20% 18036 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18036 | -3/Quarantine | Warped through subspace 18058 | -3/Quarantine | Spotted Alpha 7 18062 | -3/Quarantine | Lost 3 parts (1p1n1u) 18073 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18043_ Terminal x3 18043_ Drone sends a signal. 18044_ Acquired Unknown Processor. 18044_ Identified Adv. Corruption Screen. 18047_ >> Machine Analyzer network decryption results: 18047_ Terminal x1 18048_ Acquired Unknown Device. 18048_ Identified Adv. Component Analysis Suite. 18054_ >> Machine Analyzer network decryption results: 18054_ Terminal x1 18054_ Slug penetrates Wall. 18063_ Penetrated by Slug. 18066_ Slug penetrates Wall. 18066_ Impulse Thruster destroyed. 18066_ Slug penetrates Wall. 18066_ Penetrated by Slug. 18066_ Slug penetrates Wall. 18071_ Penetrated by Slug. 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Hacking Suite | x1 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Lgt. Cannon | 20% | -9/Materials Reflective Plating | 15% | -9/Materials Imp. Light Armor Plating | 28% | -9/Materials Reflective Plating | 10% | -8/Materials Imp. Assault Rifle | 58% | -8/Materials Imp. Assault Rifle | 99% | -8/Materials | Broken Wheel | 10% | -8/Materials Reflective Plating | 21% | -8/Materials Com. Wheel | 16% | -8/Materials Reflective Plating | 21% | -8/Materials Arm. Wheel | 19% | -8/Storage Reflective Plating | 25% | -8/Storage Shield Generator | 40% | -8/Storage Imp. Ion Engine | 28% | -8/Storage Gauss Rifle | 55% | -8/Storage Arm. Wheel | 54% | -8/Storage Assault Cannon | 46% | -8/Storage Arm. Wheel | 17% | -8/Storage Cld. Ion Engine | 9% | -6/Factory Reflective Plating | 10% | -6/Factory Gauss Rifle | 47% | -6/Factory Alien Tech Used ----------------- Core Cannon Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseHybridChronowheel Manual? 0 Play Time 03:44:05 Cumulative 376.9 hours Start 2025.07.27 @ 10:32:14 End 2025.07.27 @ 14:33:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/1/5/1/5/1/0/1/0/1 Lore% 91 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e429e7-9f97-4adc-990c-a46022dd7b40