Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 16:18:03 Player: deepledi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2369) 2369 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4743 Bonus ------- High Alert Combat Kills 319 Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Treads Heat Sink Improved Heat Sink Shock Rifle Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Flak Cannon Flak Cannon Shock Bomb Launcher Concussive RPG (1) Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Treads Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Minigun Flak Cannon Flak Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Light Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 64 | 7 8 14 35 Power 8 | 1 2 1 4 Engine 7 | 1 2 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 3 . 2 12 Treads 14 | 1 . 2 11 Leg 1 | 1 . . . Wheel 1 | 1 . . . Hover 1 | . . . 1 Flight . | . . . . Utility 23 | 1 3 7 12 Device 8 | . 2 3 3 Storage 3 | 1 . 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 11 | . 1 3 7 Artifact . | . . . . Weapon 16 | 2 3 4 7 Energy Gun 7 | 2 3 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | . . 1 3 Ballistic Cannon 5 | . . 3 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 23 | . . 1 22 Power 5 | . . 1 4 Propulsion 3 | . . . 3 Utility 9 | . . . 9 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 98 92 Engine 8 | . 13 10 6 Treads 22 | . 14 19 24 Wheel 2 | . 14 2 . Device 19 | . 3 21 21 Storage 10 | . 14 11 9 Processor 1 | . . . 1 Protection 9 | . 5 10 9 Energy Gun 5 | . 26 5 1 Ballistic Gun 5 | . . 6 6 Ballistic Cannon 8 | . . 10 9 Naked Turns . | . . . . Heaviest Build 63 | 12 17 27 63 Greatest Support 63 | 10 10 40 63 Greatest Overweight (x) 17 | 1 1 2 17 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 8 10 20 Average Capacity 13 | 6 8 9 15 Most Carried 19 | 6 8 10 19 Average Carried 12 | 4 7 8 14 Final Capacity 20 | 8 8 10 20 Final Carried 15 | 6 8 10 15 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2093 | 222 128 367 1376 Remotely 1440 | . . 64 1376 Salvage Created 2268 | 13 158 677 1420 Parts 141 | 2 12 40 87 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 4 | 1 . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 62 | . 6 13 43 Guns 26 | . 6 9 11 Cannons 35 | . . 4 31 AOE 1 | . . . 1 Classes Destroyed 11 | 1 2 6 2 Worker 2 | . . 1 1 Tunneler 1 | 1 . . . Hauler 4 | . . 3 1 Recycler 4 | . . 3 1 Operator 1 | . . 1 . Watcher 5 | . . 2 3 Swarmer 18 | . 3 8 7 Grunt 22 | . 3 2 17 Duelist 5 | . . . 5 Sentry 14 | . . 3 11 Hunter 3 | . . . 3 Best Kill Streak 9 | 1 3 7 9 Combat Bots Only 8 | . 3 6 8 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4152 | . 260 539 3353 Core 721 | . 43 111 567 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 82 72 . Volleys Fired 218 | 4 23 47 144 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 100 94 Shots Fired 417 | 8 37 94 278 Gun 236 | 8 37 62 129 Cannon 181 | . . 32 149 Launcher . | . . . . Special . | . . . . Kinetic 313 | . . 52 261 Thermal 87 | 8 37 42 . Explosive . | . . . . Electromagnetic 17 | . . . 17 Robot Hit Streak 13 | 2 4 7 13 Robot Miss Streak 10 | 3 4 5 10 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 295 | 3 22 57 213 Core Hits 237 | 1 10 38 188 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 6 . Burn 7 | . 2 5 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5478 | 35 267 993 4183 Guns 2279 | 35 267 557 1420 Cannons 3138 | . . 436 2702 Explosions 61 | . . . 61 Melee . | . . . . Ramming . | . . . . Kinetic 4548 | . . 642 3906 Thermal 714 | 35 267 351 61 Explosive . | . . . . Electromagnetic 216 | . . . 216 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 10 4 Projectiles 14 | . . 10 4 Explosions . | . . . . Melee . | . . . . Knockbacks 79 | . . 11 68 Impact . | . . . . Kinetic 69 | . . 11 58 Secondary 10 | . . . 10 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | 36 282 64 145 Average Temperature 43 | 19 90 15 40 Received Heat Transfer 1452 | . 132 123 1197 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 2409 | 75 878 1406 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 631 | 5 188 455 631 Initial 138 | . 3 79 138 Average 375 | 2 100 273 473 Maximum Alert Level 2 | . . 2 2 Low Security (%) 19 | 100 100 13 5 Level 1 30 | . . 78 20 Level 2 49 | . . 8 74 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 1 1 12 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault 2 | . . . 2 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 11 17 64 Peak Tracking Total 10 | . 3 6 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 2 1 4 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . 3 2 10 Successful 8 | . 2 1 5 Failed 7 | . 1 1 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 4 2 3 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3420 | 85 377 768 2190 Spaces Moved 1551 | 65 287 381 818 Core 22 | 14 . . 8 Treads 1105 | . . 295 810 Legs 3 | 3 . . . Wheels 421 | 48 287 86 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 160 Average Speed 165 | 85 95 148 203 Slowest Speed 900 | 120 95 160 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 43 21 56 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2031 | 84 357 499 1091 Wait 89 | . 19 26 44 Move 1548 | 64 286 380 818 Hop . | . . . . Pick Up 62 | 9 9 15 29 Fast Attach 20 | 3 6 3 8 Attach 25 | 3 2 6 14 Detach 3 | . . 3 . Swap 19 | 1 . 5 13 Drop 47 | . 12 14 21 Fire 218 | 4 23 47 144 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Utility x2 1008 | -9/Materials | Discovered new exit (range 8) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -8/Materials | Garrison activated, responded to threat 1690 | -8/Materials | Destroyed 8 combat bots 1805 | -8/Materials | Build established: Scavenger-Mutant 2079 | -8/Materials | Discovered new exit (range 3) 2431 | -8/Materials | First assault squad dispatched 2587 | -8/Materials | Lost 3 parts (1n1u1w) 2794 | -8/Materials | Discovered new exit (range 15) 3081 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Core integrity fell below 50% 3310 | -8/Materials | Garrison activated, responded to threat 3320 | -8/Materials | Core integrity fell below 20% 3392 | -8/Materials | Lost 11 parts (1p2n5u3w) 3421 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03322_ G-47 Trooper destroyed. 03323_ M-28 Smith repairs G-50 Soldier. 03327_ G-50 Soldier knocked back. 03329_ G-50 Soldier suffers critical hit (Destroy). 03332_ Lgt. Treads destroyed. 03335_ G-50 Soldier knocked back. 03338_ K-01 Serf destroyed. 03338_ G-50 Soldier destroyed. 03339_ R-06 Scavenger collects Particle Gun. 03351_ R-06 Scavenger collects Wheel. 03354_ R-06 Scavenger collects Lgt. Ion Engine. 03358_ R-06 Scavenger collects Med. Matter Pod. 03359_ Minigun destroyed. 03361_ Insulated Plating destroyed. 03361_ Y-45 Defender destroyed. 03362_ Critical hit (Burn: +37). 03367_ Y-45 Defender destroyed. 03410_ W-25 Informer sends out distress signal. 03417_ Acquired Lgt. Treads. 03419_ Flak Cannon destroyed. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaCloakingBay Manual? 0 Play Time 00:28:27 Cumulative 72.7 hours Start 2023.04.08 @ 15:47:29 End 2023.04.08 @ 16:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 84 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8b56755-d624-4be0-847b-6fbd8a9bb7de