Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 20:02:50 Player: Cinder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (67) 335 Value Destroyed (2138) 2138 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8733 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 84/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Alert Chip Improved Melee Analysis Suite Makeshift Core Shielding System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit 0b10 Alert Chip Improved Melee Analysis Suite System Shield System Guard > --- WEAPON ----------- Heavy Laser Enhanced Gauss Cannon Chainsword > --- INVENTORY -------- Angular Momentum Engine Fission Core Antimatter Reactor Thunder Leg Armored Wheel Coolant Injector Improved Arc Projector Improved Arc Projector Heavy Laser Thermic Laser Heavy Beamcaster Gauss Rifle Bore Cannon Improved Datajack Remote Datajack [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility 0b10 Alert Chip Device ECM Suite Storage Large Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Layered Medium Armor Plating Weapon Shotgun Energy Gun Shock Rifle Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 6 | . . . . . 3 1 . . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 113 | 10 3 1 1 3 4 13 7 10 28 3 4 15 . 6 5 Power 17 | 2 . 1 . . . 4 1 1 4 . 1 1 . 1 1 Engine 9 | 2 . 1 . . . 1 1 1 1 . 1 . . 1 . Core 8 | . . . . . . 3 . . 3 . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 32 | 3 . . . 1 1 2 3 3 7 1 . 9 . 1 1 Treads 4 | . . . . . . . . . 1 1 . 2 . . . Leg 8 | . . . . . . . . 3 1 . . 2 . 1 1 Wheel 20 | 3 . . . 1 1 2 3 . 5 . . 5 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | 2 1 . 1 1 3 5 1 1 9 . 2 3 . 1 2 Device 13 | 1 . . . . 1 . 1 . 7 . 1 1 . . 1 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . Processor 5 | . . . . 1 1 1 . . . . . 2 . . . Hackware 3 | . . . . . 1 . . . 1 . . . . 1 . Protection 7 | . . . . . . 3 . 1 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 3 2 . . 1 . 2 2 5 8 2 1 2 . 3 1 Energy Gun 10 | 1 . . . . . . . 3 3 . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 2 . . . . 1 1 . 4 2 . 1 . . . Ballistic Cannon 5 | . . . . . . . 1 1 1 . . 1 . 1 . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . 1 2 . . . . . . System Corruption 5 | . . . . . . . . 2 3 . . . . . . Parts Lost 75 | 1 . . . 1 . 4 5 11 22 . . 14 . 11 6 Power 12 | 1 . . . . . 1 1 1 3 . . 3 . 1 1 Propulsion 24 | . . . . 1 . . 1 4 5 . . 7 . 4 2 Utility 16 | . . . . . . 1 2 1 4 . . 3 . 3 2 Weapon 23 | . . . . . . 2 1 5 10 . . 1 . 3 1 Highest Loss Streak 15 | 1 . . . 1 . 3 4 8 14 . . 6 . 11 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 10 | 5 8 9 10 11 13 14 13 8 6 14 14 13 8 11 . Power 1 | . 1 1 1 1 1 1 1 . 1 2 2 2 3 2 . Propulsion 3 | 3 4 4 3 4 5 6 5 2 1 3 4 4 1 1 . Utility 1 | . 1 2 3 4 2 1 . . . 3 2 . . . . Weapon 3 | . 2 2 2 2 4 4 4 3 2 4 5 3 3 5 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . 1 1 . 1 8 . . . 5 1 1 . 11 . Power 5 | . . 1 . . . . . . . . . 1 . 3 . Propulsion 6 | . . . 1 . 1 3 . . . . 1 . . . . Utility 5 | . . . . . . 2 . . . 2 . . . 1 . Weapon 10 | . . . . . . 2 . . . 3 . . . 5 . Tool/Special 3 | . . . . . . 1 . . . . . . . 2 . Average Slot Usage (%) 80 | . 100 100 100 96 97 88 65 62 71 89 93 83 80 80 23 Engine 5 | . 14 14 14 14 9 1 . 5 2 6 9 6 . 4 . Core 2 | . . . . . . 9 6 . 4 6 3 1 . . . Treads 1 | . . . . . . . . . 1 . 6 2 6 4 . Leg 4 | . . . . . . . . 5 9 . . 2 13 15 . Wheel 14 | . 28 28 28 24 27 16 14 13 7 20 13 15 6 . 2 Device 9 | . 14 14 14 1 8 7 10 2 8 26 20 9 6 4 . Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 4 . Processor 14 | . . . . 12 16 15 15 15 13 13 13 20 26 23 17 Hackware 2 | . . . . . 8 7 . . 2 . . . . 3 . Protection 2 | . . . . . . 5 . 1 2 . 5 4 . . . Energy Gun 2 | . . . . . . . . . 7 1 . . . 4 1 Ballistic Gun 6 | . 28 28 28 25 9 6 . 3 . 8 6 4 . . . Ballistic Cannon 1 | . . . . . . . . 5 1 . . 1 6 4 . Slashing Weapon 2 | . . . . . . 4 6 . . . 5 6 6 4 . Peak Build Rating 69 | 7 10 10 10 16 23 43 35 33 48 49 51 51 50 69 34 Average Rating 34 | 5 8 10 10 14 22 37 32 25 37 43 49 47 50 61 17 On Entrance 27 | . 7 10 10 10 16 23 34 26 33 41 49 48 50 50 25 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 4 2 6 10 23 8 26 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 49 | 11 20 22 32 32 33 46 40 43 48 41 49 49 33 46 10 Greatest Support 65 | 26 20 20 20 20 30 44 44 60 65 38 38 56 12 60 12 Greatest Overweight (x) 3 | 1 . 1 1 3 1 1 1 3 1 1 1 2 2 3 1 Average Overweight (x) . | . . . 1 1 1 . . . . . 1 . 2 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 10 12 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 8 9 10 10 14 15 15 15 13 15 15 15 15 8 15 4 Average Carried 11 | 5 8 9 9 11 13 14 13 9 9 14 14 13 8 11 . Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 9 10 10 14 15 15 9 9 14 15 15 8 8 4 . Class Distribution -------------------- 44% | Mutant 20% | Scavenger-Mutant 10% | Skirmisher 8% | Scavenger-Assassin 7% | Derelict-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Assassin | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Assassin | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Matter Collected 1926 | 312 48 64 . 109 11 232 82 284 483 27 50 152 . 40 32 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2604 | 142 34 34 . 114 11 324 118 356 749 . 43 512 . 167 . Parts 135 | 11 4 4 . 3 2 21 1 11 42 . 6 19 . 11 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 . . . . 13 . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 47 | . 3 2 . 3 . 5 2 8 13 . . 8 . 3 . Melee 15 | . . . . . . 3 1 . . . . 8 . 3 . Guns 19 | . 3 2 . 3 . 2 1 1 7 . . . . . . Cannons 7 | . . . . . . . . 4 3 . . . . . . AOE 6 | . . . . . . . . 3 3 . . . . . . Classes Destroyed 15 | 2 1 . . 2 . 2 1 3 4 . . . . . . Worker 6 | . . . . 2 1 1 . . 2 . . . . . . Builder 4 | . . . . . . . . . 3 . 1 . . . . Tunneler 7 | 5 . . . 1 . . . . . . 1 . . . . Recycler 3 | 1 . . . . . 1 . . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . Swarmer 14 | . 3 2 . . . 2 . . 3 . . 4 . . . Grunt 4 | . . . . . . . . 1 2 . . 1 . . . Duelist 4 | . . . . . . . 2 . 2 . . . . . . Sentry 5 | . . . . . . 2 . 1 1 . . 1 . . . Hunter 1 | . . . . . . . . . 1 . . . . . . Programmer 9 | . . . . . . 1 . . 4 . . 1 . 3 . Decomposer 1 | . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . Mutant 3 | . . . . . . . . 2 . . . 1 . . . Best Kill Streak 4 | 3 3 2 . 3 1 3 2 4 4 . 1 3 . 2 . Combat Bots Only 4 | . 3 2 . 3 . 2 2 4 3 . . 3 . 2 . Max Kills in Single Turn 2 | 2 1 1 . 1 1 1 1 2 2 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 1 . . . . . . Melee 1 | . . . . . . 1 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Hostile Shots Fired 1059 | . 13 4 . 8 . 148 27 105 369 . 31 155 . 104 95 Missed 362 | . 4 1 . 3 . 52 8 34 130 . 7 44 . 44 35 Hits 697 | . 9 3 . 5 . 96 19 71 239 . 24 111 . 60 60 Melee 21 | . . . . . . . 9 . 7 . . . . . 5 Projectile 676 | . 9 3 . 5 . 96 10 71 232 . 24 111 . 60 55 AOE 6 | . . . . 3 . . . . 2 . . . . 1 . Critical Strikes 22 | . . . . . . 1 2 5 3 . . 3 . 7 1 Damage Taken 10954 | 66 73 27 . 139 . 934 535 1274 3518 . 233 1639 . 1383 1133 Core 2354 | . 32 9 . 1 . 114 173 271 547 . 18 183 . 379 627 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 1 | . . . . . . . . . . . . . . . 1 Ignored by Resistances 14 | . . . . . . 14 . . . . . . . . . Regen/Repaired (Parts) 226 | . . . . . . . . . 226 . . . . . . Core Remaining (%) 63 | 100 . . . 83 100 . . 20 . . . . 12 . . Volleys Fired 171 | 10 7 2 . 11 17 11 2 26 80 . . 1 . 1 3 Largest 2 | 2 2 2 . 2 1 1 2 2 2 . . 1 . 1 2 Hottest 134 | 60 46 46 . 100 100 100 65 95 113 . . 33 . 69 134 Shots Fired 270 | 20 14 4 . 19 17 11 3 40 136 . . 1 . 1 4 Gun 201 | 20 14 4 . 16 2 10 2 15 112 . . 1 . 1 4 Cannon 39 | . . . . . . . 1 20 18 . . . . . . Launcher 11 | . . . . . . . . 5 6 . . . . . . Special 19 | . . . . 3 15 1 . . . . . . . . . Kinetic 135 | 17 14 4 . 16 2 10 3 30 38 . . 1 . . . Thermal 62 | . . . . 3 15 1 . . 39 . . . . 1 3 Explosive 11 | . . . . . . . . 5 6 . . . . . . Electromagnetic 62 | 3 . . . . . . . 5 53 . . . . . 1 Robot Hit Streak 19 | 11 3 1 . 6 4 7 2 15 19 . . . . . 3 Robot Miss Streak 5 | 1 3 4 . 3 . 2 . 4 5 . . . . . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . Shots Hit Robots 233 | 17 10 2 . 11 1 20 7 28 95 . 3 24 . 12 3 Core Hits 137 | 8 3 2 . 9 1 12 4 16 65 . 1 11 . 4 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . 1 1 2 4 . . 2 . 3 . Burn 3 | . . . . . . . . . 3 . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . Sever 7 | . . . . . . 1 1 . . . . 2 . 3 . Melee Attacks 128 | . . . . . . 25 7 . . . 35 30 . 31 . Impact . | . . . . . . . . . . . . . . . . Slashing 128 | . . . . . . 25 7 . . . 35 30 . 31 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 1 . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6155 | 279 123 40 . 133 12 576 231 769 2184 . 194 1107 . 456 51 Guns 2065 | 137 123 40 . 133 12 135 39 150 1248 . . . . . 48 Cannons 863 | . . . . . . . . 526 337 . . . . . . Explosions 787 | 142 . . . . . . . 93 552 . . . . . . Melee 2365 | . . . . . . 441 192 . . . 183 1100 . 449 . Ramming 75 | . . . . . . . . . 47 . 11 7 . 7 3 Kinetic 1890 | 113 123 40 . 133 12 135 39 640 655 . . . . . . Thermal 746 | 142 . . . . . . . . 568 . . . . . 36 Explosive 533 | . . . . . . . . 93 440 . . . . . . Electromagnetic 546 | 24 . . . . . . . 36 474 . . . . . 12 Impact . | . . . . . . . . . . . . . . . . Slashing 2365 | . . . . . . 441 192 . . . 183 1100 . 449 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 3 9 . 2 2 . 8 8 Average Corruption 2 | . . . . . . 1 1 1 6 . 2 2 . 7 8 Corruption Purged 9 | . . . . . . . . . 9 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 44 | . . . . . . 1 5 9 15 . . 8 . 2 4 Message Errors 9 | . . . . . . . . 1 5 . . 2 . . 1 Matter Fused 11 | . . . . . . . 2 3 . . . 3 . 1 2 Heat Flow Errors 9 | . . . . . . 1 1 2 3 . . 2 . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 3 . . . 1 . 1 . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 370 | 16 . . . . . 13 65 3 10 . 39 198 . 26 . Projectiles 3 | . . . . . . . . 3 . . . . . . . Explosions 25 | 16 . . . . . . . . 9 . . . . . . Melee 342 | . . . . . . 13 65 . 1 . 39 198 . 26 . Knockbacks 23 | . . . . . . . . 4 19 . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . Kinetic 20 | . . . . . . . . 3 17 . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 363 | 66 . . . . . . . 46 240 . 5 3 . 3 . Shots 9 | 2 . . . . . . . 3 4 . . . . . . Rammed 8 | . . . . . . . . . 2 . 1 2 . 2 1 Targets Rammed 14 | . . . . . . . . . 7 . 1 2 . 2 2 Kicked 6 | . . . . . . . . . 5 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 386 | 54 . . . 20 . 89 90 269 386 . . 196 . . 21 Average Temperature 59 | 28 . . . 12 . 25 52 60 63 . . 89 . . 12 Received Heat Transfer 2021 | . . . . . . 144 39 511 537 . 78 442 . 36 234 Effects 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 3 5 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred 1608 | 200 . . . . . . . . 1334 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 134 | 5 60 74 . 12 12 42 . . 134 11 6 . . 54 . Initial 11 | . . 9 . . . . . . . 11 . . . 4 . Average 14 | 1 25 16 . 1 1 4 . . 34 1 . . . 4 . Influence Increases 1483 | 30 75 65 . 26 29 143 32 36 517 . 28 196 . 150 156 Destroy 0b10 Robot/C 628 | . 60 40 . . . 80 32 32 208 . . 128 . 48 . Destroy 0b10 Robot/NC 102 | 30 . . . 12 4 8 . 4 32 . 8 4 . . . Destroy Leader 126 | . 10 10 . . . 24 . . 50 . . 16 . 16 . Trap Triggered on 0b10 32 | . . . . . . . . . 32 . . . . . . Successful Hack 76 | . 5 . . . . 21 . . 32 . . . . 18 . Disable Machine 48 | . . . . . . . . . 48 . . . . . . Destroy Structure 108 | . . . . 2 13 10 . . 43 . 20 . . 20 . Partial Spotted 24 | . . . . . 12 . . . 12 . . . . . . Lose Combat Pursuer 339 | . . 15 . 12 . . . . 60 . . 48 . 48 156 Influence Decreases 1387 | 30 50 90 . 26 29 143 32 36 484 33 28 172 16 104 114 Entered New Map 69 | . . 16 . . . . . . . 22 . . 6 4 21 Time Decay 991 | 25 50 74 . 26 29 103 26 36 318 11 28 156 10 56 43 Lost Part 327 | 5 . . . . . 40 6 . 166 . . 16 . 44 50 Squads Dispatched 22 | . . . . . . 5 . . 11 . 2 . . 4 . Investigation 1 | . . . . . . . . . . . . . . 1 . Extermination 8 | . . . . . . 2 . . 4 . 1 . . 1 . Reinforcement 8 | . . . . . . 3 . . 4 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 3 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Distress Signals 5 | . . . . . . 2 . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 139 | . 3 6 . 9 . 10 7 12 31 . 2 26 . 13 20 Peak Tracking Total 9 | . 3 3 . 3 . 5 5 5 7 . 2 5 . 9 9 Tactical Retreats 24 | . . 1 . 1 . 3 2 3 4 . . 5 . 1 4 ECM-based Alert Blocks 19 | . . . . . . 3 1 2 . . . 13 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Traps Triggered 7 | . . . . . . 3 . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 1 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . 1 6 . . . . . . Triggered 4 | . . . . . . . . . 4 . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Machines Disabled 6 | . . . . . . . . 1 4 . . 1 . . . Max in Single Turn 2 | . . . . . . . . 1 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Machines Accessed 28 | . 2 . 1 . 1 8 . . 6 . 1 1 . 7 1 Terminals 17 | . 2 . . . . 6 . . 2 . 1 1 . 5 . Fabricators 2 | . . . . . . 1 . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Total Hacks 48 | . 3 . 1 . 1 13 . . 13 . 4 1 . 11 1 Successful 19 | . 1 . 1 . 1 4 . . 6 . 1 1 . 3 1 Failed 29 | . 2 . . . . 9 . . 7 . 3 . . 8 . Catastrophic 7 | . 1 . . . . 2 . . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . . 4 . . 2 . . . . 1 . Terminals 30 | . 3 . . . . 10 . . 3 . 4 1 . 9 . Fabricators 5 | . . . . . . 2 . . 3 . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Terminal Hacks 12 | . 1 . 1 . . 3 . . 1 . 1 1 . 3 1 Record 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . . . . . 1 . Zone Layout 3 | . 1 . . . . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . 1 . . . . . . Retrieve Study 2 | . . . . . 1 . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . . 6 . . 5 . . 1 . 5 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 61 | . . . . . . . . . 61 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . 11 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . Highest-Rated Group 55 | . . 55 55 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Active Infowar (turns) 7411 | 89 146 353 361 20 357 935 371 863 1622 163 440 986 20 678 7 Optics 5293 | . . . . . . 146 371 863 1622 163 440 986 20 678 4 Terrain 1061 | . . . . . . . . . 352 163 440 106 . . . Structural 1327 | . . . . . . . . . 308 163 440 416 . . . Seismic 969 | 89 146 353 361 20 . . . . . . . . . . . ECM 3672 | . . . . . 357 935 329 344 298 163 440 803 . . 3 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 3 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Turns Passed 7840 | 163 146 353 361 223 363 935 371 863 1622 163 440 986 20 678 153 Spaces Moved 6401 | 132 141 286 377 178 230 841 334 764 1038 167 328 868 17 470 230 Core 220 | 2 . . . . . . . . . . . . . 32 186 Treads . | . . . . . . . . . . . . . . . . Legs 1081 | . . . . . . . . 141 491 . . 33 . 416 . Wheels 5100 | 130 141 286 377 178 230 841 334 623 547 167 328 835 17 22 44 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 85 70 85 85 80 80 95 76 120 50 50 Average Speed 96 | 86 80 81 95 98 85 91 98 99 108 89 95 95 120 116 57 Slowest Speed 200 | 95 80 95 95 125 95 100 100 130 200 95 95 130 120 190 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . 2 2 . . . . 11 . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 35 41 89 56 24 34 57 67 29 92 15 80 7 12 47 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . 1 Known Exits Taken 3 | . . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . . . Scrap Searched 9 | . . 1 . 2 . . . 3 . . . 2 . . 1 Spaces Dug 79 | . . . . 3 15 12 . . . . 32 2 . 15 . Terrain Destroyed 169 | 4 . . . 3 15 12 . 34 52 . 32 2 . 15 . Melee 61 | . . . . . . 12 . . . . 32 2 . 15 . Projectile 20 | . . . . 3 15 . . 2 . . . . . . . AOE 88 | 4 . . . . . . . 32 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Total 7561 | 158 161 401 380 198 349 956 360 829 1395 182 405 976 16 552 243 Wait 550 | . 5 109 . 2 92 22 10 10 194 . 26 48 . 31 1 Move 6387 | 131 140 285 376 177 229 840 333 763 1038 166 327 867 16 469 230 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 7 2 2 1 4 5 13 1 13 24 6 6 6 . 10 . Fast Attach 46 | 8 . . . 1 1 7 . 1 17 2 . 4 . 2 3 Attach 51 | . . . . . 3 1 7 10 14 . . 10 . 2 4 Detach 5 | . . . . . . 2 . 1 1 1 . . . . . Swap 28 | 2 3 1 1 3 1 7 . . . 1 4 3 . 2 . Drop 58 | . 4 2 2 . 1 20 . 4 6 6 6 5 . 2 . Fire 171 | 10 7 2 . 11 17 11 2 26 80 . . 1 . 1 3 Melee 128 | . . . . . . 25 7 . . . 35 30 . 31 . Ram 8 | . . . . . . . . . 2 . 1 2 . 2 1 Kick 6 | . . . . . . . . . 5 . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . 1 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 164 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Met 8R-AWN 261 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 311 | -10/Mines | Followed 8R-AWN into the Mines 409 | -10/Mines | Discovered new exit (range 9) 591 | -10/Mines | Discovered new exit (range 14) 648 | -10/Mines | Discovered new exit (range 5) 663 | -10/Mines | Entered Exiles 663 | -10/Exiles | Accompanied by 2 allies 686 | -10/Exiles | Welcomed by 8R-AWN 693 | -10/Exiles | Led the pair of lost Derelicts to a safe place 703 | -10/Exiles | Met EX-HEX 732 | -10/Exiles | Met EX-BIN 742 | -10/Exiles | Aligned with FarCom system 743 | -10/Exiles | Given EX-Vault access code 765 | -10/Exiles | Opened EX-Vault 772 | -10/Exiles | Found 0b10 Alert Chip 792 | -10/Exiles | Warned to stay clear of 0b10 Research branches 852 | -10/Exiles | Met EX-DEC 873 | -10/Exiles | Visited The Gauntlet 1011 | -10/Exiles | Discovered new exit (range 15) 1024 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1024 | -10/Exiles | Entered Mines 1050 | -9/Mines | Assembled infested the area 1235 | -9/Mines | Learned 2 Materials zone layouts 1243 | -9/Mines | Discovered new exit (range 5) 1247 | -9/Mines | Entered Materials 1247 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1592 | -8/Materials | Build established: Scavenger-Mutant 1603 | -8/Materials | Discovered new exit (range 9) 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2510 | -7/Factory | Discovered new exit (range 20) 2545 | -7/Factory | Entered Lower Caves 2563 | -7/Lower Caves | Spotted B-75 Beast 2573 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2582 | -7/Lower Caves | Ambushed by wild Derelicts 2853 | -7/Lower Caves | Build established: Mutant 2860 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2903 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2905 | -7/Lower Caves | Discovered new exit (range 13) 2916 | -7/Lower Caves | Entered another Lower Caves area 2944 | -7/Lower Caves | Learned location of Zion (-6) 2986 | -7/Lower Caves | Encountered a Warlord checkpoint 2986 | -7/Lower Caves | Learned Factory security intel 3070 | -7/Lower Caves | Discovered new exit (range 5) 3260 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3277 | -7/Lower Caves | Learned Factory interactive machine intel 3342 | -7/Lower Caves | Core integrity fell below 50% 3369 | -7/Lower Caves | Attacked by a faux Warlord 3426 | -7/Lower Caves | Lost 8 parts (1p3n4w) 3569 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3779 | -7/Lower Caves | Entered Factory 3779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3781 | -6/Factory | Loaded intel: 55 interactive machine locations 4098 | -6/Factory | Build established: Skirmisher 4146 | -6/Factory | Lost 3 parts (1p1u1w) 4656 | -6/Factory | Garrison activated, responded to threat 4723 | -6/Factory | Core integrity fell below 50% 4813 | -6/Factory | Lost 14 parts (2p3n3u6w) 4995 | -6/Factory | Repaired Broken Arm. Huge Wheel 5401 | -6/Factory | Sucked down chute 5401 | -6/Factory | Entered Waste 5401 | -6/Waste | The area was eerily silent 5548 | -6/Waste | Discovered new exit (range 11) 5564 | -6/Waste | Entered Factory 5860 | -6/Factory | Build established: Scavenger-Assassin 5915 | -6/Factory | Identified exit to Lower Caves 5915 | -6/Factory | Identified exit to Extension 6004 | -6/Factory | Entered Lower Caves 6032 | -6/Lower Caves | Learned Factory stockpile data 6106 | -6/Lower Caves | Found DCF Scrap (11 items) 6161 | -6/Lower Caves | Encountered a Warlord checkpoint 6400 | -6/Lower Caves | Build established: Scavenger-Mutant 6409 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6451 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6692 | -6/Lower Caves | Core integrity fell below 20% 6722 | -6/Lower Caves | Build established: Mutant 6725 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6856 | -6/Lower Caves | Lost 6 parts (1p4n1u) 6985 | -6/Lower Caves | Discovered new exit (range 5) 6990 | -6/Lower Caves | Entered another Lower Caves area 6997 | -6/Lower Caves | Identified exit to Factory 7010 | -6/Lower Caves | Entered Factory 7010 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7305 | -5/Factory | Build established: Derelict-Assassin 7499 | -5/Factory | Garrison activated, responded to threat 7644 | -5/Factory | Crushed by falling debris 7676 | -5/Factory | Identified exit to Upper Caves 7688 | -5/Factory | Entered Upper Caves 7732 | -5/Upper Caves | Core integrity fell below 50% 7741 | -5/Upper Caves | Lost 15 parts (2p5n4u4w) 7811 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7813 | -5/Upper Caves | Core integrity fell below 20% 7841 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- World map updated: -5/Factory. 07787_ Arm. Wheel destroyed. 07811_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07811_ Slug penetrates Wall. 07812_ System corrupted: Matter fused (-5). 07815_ Y-72 Warden: "REQUESTING BACKUP." 07821_ Searching scrap... 07821_ Found Mak. Hover Unit. 07821_ Found ECM Suite. 07821_ Found Imp. System Restoration Module. 07821_ Found 0b10 Decoder Chip [Skirmisher]. 07821_ Found 69 Matter. 07822_ Acquired 32 matter. 07822_ Acquired ECM Suite. 07825_ ECM Suite destroyed. 07834_ System corrupted: Matter fused (-6). 07838_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 07840_ Acquired Mak. Core Shielding. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????###??????? | | ??????????????????????????? ???????? | | ??????????????????????????? ???????? | | ??????????????????????????# ??????## | | ?????????????????????????# ??????# | | ????????????????????????# #??????# | | ???????????????????????? ##??????# | | ???????????????????????? ##?????# | | ?????????????????##?????# #????## | | ????????????????## ????## #???## | | ???????????????## ???## ##??# | | ???????????????# ??## #??# | | ???????????????# ?## #???# | | ???????????????# ## #???## | | ????????????????# #????## | | ????????????????## ## #######?# | | ??????????#####?### #####??# #?# | | ??????????#!!!#?# #?##### #?# | | ??????????#!@!### # ### ## ##? | | ??????????# #X # ## ## | | ??????????#!!sss ## ## | | ??????????#!! #### | | ??????????##### ## # | | ??????????????## ### ##### | | ???????????????## ###?####### ##???? | | ????????????????# ??????????# #????# | | ????????????????# ??????????# ???# | | ????????????????# ??????????# ?? | | ????????????????## ?????????? ? | | ????????????????? ?????????? | | ??????????????????#?????????? ### | | ???????????????????????????? #####?# | | ???????????????????????????? ??????# | | ????????????????????????????? ??????? | | ????????????????????????????? ??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 9% | -6/Factory | Broken Studied --------- Wheel | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed SmallDrainedAutogun Manual? 0 Play Time 01:47:38 Cumulative 84.4 hours Start 2026.05.22 @ 17:57:13 End 2026.05.22 @ 20:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59382088-c08a-4363-962f-8b730fa8a5da