Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.01 @ 04:50:16 Player: Baran Korkmaz Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1881) 1881 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5308 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Launcher Guidance Computer Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Particle Gun Remote Datajack Greatsword > --- INVENTORY -------- Launcher Guidance Computer Hardened Light Armor Plating Shock Rifle Ion Cannon Mini Grenade Launcher Heavy Missile Launcher Remote Datajack Powered Hammer [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 3 | . . 1 1 . 1 Parts Attached 89 | 6 6 11 23 30 13 Power 17 | 1 1 1 6 6 2 Engine 11 | 1 . 1 2 5 2 Core 6 | . 1 . 4 1 . Reactor . | . . . . . . Propulsion 16 | 2 . . 6 7 1 Treads . | . . . . . . Leg 16 | 2 . . 6 7 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 1 4 3 2 Device 4 | . . 1 2 1 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 2 | . . . . 1 1 Protection 4 | . 1 . 1 1 1 Artifact . | . . . . . . Weapon 43 | 2 3 9 7 14 8 Energy Gun 13 | . 2 3 2 4 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . 1 1 . Ballistic Cannon 9 | . . . 3 6 . Launcher 11 | . 1 5 1 1 3 Special Weapon 2 | . . 1 . . 1 Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 1 4 5 18 Power 5 | . . . 1 1 3 Propulsion 6 | . . . . 2 4 Utility 4 | . . . . 1 3 Weapon 13 | . . 1 3 1 8 Highest Loss Streak 15 | . . 1 2 4 15 Average Slot Usage (%) 87 | . 87 97 93 86 58 Engine 5 | . 9 8 5 4 3 Core 7 | . 4 11 11 5 3 Leg 19 | . 28 22 18 20 12 Device 11 | . . 3 16 14 3 Storage 8 | . 14 11 9 7 6 Hackware 3 | . . . . 6 9 Protection 1 | . 2 7 . . . Energy Gun 7 | . 6 22 7 3 7 Ballistic Gun 4 | . 19 . 5 2 . Ballistic Cannon 8 | . . . 9 13 . Launcher 5 | . 1 10 9 2 4 Impact Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 56 | 9 24 30 54 56 40 Greatest Support 50 | 20 20 20 36 50 50 Greatest Overweight (x) 8 | . 1 1 2 1 8 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 14 | 6 8 8 14 10 10 Average Capacity 9 | 4 6 8 9 10 10 Most Carried 10 | 2 6 8 10 10 9 Average Carried 7 | . 3 5 9 8 6 Final Capacity 10 | 6 8 8 10 10 10 Final Carried 10 | 1 6 8 10 9 3 Class Distribution -------------------- 45% | Mutant 31% | Gunner 7% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1796 | 68 130 56 664 742 136 Remotely . | . . . . . . Salvage Created 2182 | . 130 71 841 495 645 Parts 117 | . 4 5 56 23 29 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 3 4 22 10 8 Melee 1 | . . . . . 1 Guns 17 | . 3 2 8 3 1 Cannons 14 | . . . 7 7 . AOE 13 | . . 2 7 . 4 Classes Destroyed 13 | . 1 2 7 2 1 Worker 5 | . . . 2 . 3 Builder 6 | . . 1 1 1 3 Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . . . . 2 Mechanic 1 | . . . . 1 . Operator 3 | . . . 2 1 . Watcher 2 | . . . 1 . 1 Swarmer 20 | . . 4 12 . 4 Grunt 19 | . 3 . 7 5 4 Sentry 6 | . . . 2 4 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 14 | . 2 4 8 4 14 Combat Bots Only 8 | . 2 4 8 2 7 Max Kills in Single Turn 6 | . 1 2 4 1 6 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5654 | . 175 225 1129 1525 2600 Core 1232 | . 11 15 159 194 853 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 95 96 71 72 . Volleys Fired 142 | . 17 5 51 47 22 Largest 4 | . 2 3 3 4 2 Hottest 185 | . 40 110 166 185 120 Shots Fired 276 | . 30 13 101 102 30 Gun 149 | . 29 10 53 37 20 Cannon 100 | . . . 34 63 3 Launcher 23 | . 1 . 14 2 6 Special 4 | . . 3 . . 1 Kinetic 153 | . 29 . 53 71 . Thermal 58 | . . 4 26 16 12 Explosive 11 | . 1 . 2 2 6 Electromagnetic 53 | . . 9 20 13 11 Robot Hit Streak 8 | . 7 2 6 8 5 Robot Miss Streak 8 | . 4 1 8 7 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 187 | . 17 6 63 72 29 Core Hits 132 | . 10 5 56 26 35 Critical Hits 4 | . 1 . . 3 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . 1 . . 2 . Melee Attacks 22 | . . . . 10 12 Impact 21 | . . . . 10 11 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4883 | . 160 161 1640 1450 1472 Guns 1361 | . 144 67 509 424 217 Cannons 1046 | . . . 320 702 24 Explosions 1891 | . 16 94 786 39 956 Melee 545 | . . . . 270 275 Ramming 40 | . . . 25 15 . Kinetic 1407 | . 144 . 492 771 . Thermal 690 | . . 94 287 208 101 Explosive 1255 | . 16 . 244 39 956 Electromagnetic 946 | . . 67 592 147 140 Impact 545 | . . . . 270 275 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 214 | . . . 58 94 62 Projectiles 1 | . . . 1 . . Explosions 88 | . . . 57 . 31 Melee 125 | . . . . 94 31 Knockbacks 11 | . . . 5 6 . Impact 2 | . . . . 2 . Kinetic 9 | . . . 5 4 . Secondary . | . . . . . . Self-Inflicted Damage 237 | . . 40 51 5 141 Shots 7 | . . 1 2 . 4 Rammed 1 | . . . . 1 . Targets Rammed 5 | . . . 2 3 . Kicked 4 | . . . 2 2 . Crushed . | . . . . . . Highest Temperature 770 | . 34 202 48 770 328 Average Temperature 140 | . 12 100 14 172 183 Received Heat Transfer 1500 | . 99 . 324 594 483 Effects 21 | . . . . 20 1 Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . . 2 1 Interference 3 | . . . . 3 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 5 | . . . 3 1 1 Impact Corruptions 6 | . . . . 3 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1526 | . . 150 679 475 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 550 | . 110 158 550 398 303 Average Influence 225 | . 44 131 301 252 168 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 42 | 100 100 100 22 20 77 Level 1 51 | . . . 55 79 22 Level 2 6 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 1 4 6 2 Investigation 5 | . . . 3 2 . Extermination 2 | . . . . 1 1 Reinforcement 7 | . 1 1 1 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 5 5 37 17 11 Peak Tracking Total 8 | . 2 4 6 3 8 Tactical Retreats 6 | . . . 5 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . . 3 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 11 | . . . 4 4 3 Max in Single Turn 2 | . . . 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 15 | . 1 2 4 7 1 Terminals 6 | . . 1 2 2 1 Fabricators 2 | . . . . 2 . Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . . 1 1 . . Scanalyzers 3 | . . . 1 2 . Garrison Access . | . . . . . . Total Hacks 36 | . 1 3 10 21 1 Successful 25 | . . 3 9 13 . Failed 11 | . 1 . 1 8 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 1 . 2 . Terminals 10 | . . 1 4 4 1 Fabricators 6 | . . . . 6 . Repair Stations 9 | . 1 . . 8 . Recycling Units 4 | . . 2 2 . . Scanalyzers 7 | . . . 4 3 . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 4 2 . Record 1 | . . . 1 . . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks 4 | . . . . 4 . Load Schematic 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks 6 | . . . . 6 . Scan Component 4 | . . . . 4 . Repair 2 | . . . . 2 . Recycling Unit Hacks 3 | . . 2 1 . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 2 | . . 1 1 . . Scanalyzer 5 | . . . 4 1 . Insert Component 3 | . . . 2 1 . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 10 | . . 2 2 5 1 Full Trace Events 4 | . . . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built 3 | . . . . 3 . Matter 336 | . . . . 336 . Time 83 | . . . . 83 . Total Part Build Rating 13 | . . . . 13 . Parts Repaired 2 | . . . . 2 . Time 76 | . . . . 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed 3 | . . . 2 1 . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 29 | . . . . . 29 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 38 | . . . . . 38 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2839 | 42 226 309 824 1172 266 Spaces Moved 1465 | 28 138 170 417 594 118 Core 11 | 5 . . . . 6 Treads . | . . . . . . Legs 1454 | 23 138 170 417 594 112 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 Average Speed 138 | 107 121 150 150 131 139 Slowest Speed 450 | 120 150 150 180 150 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 29 20 33 16 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 132 | . 8 2 29 38 55 Melee . | . . . . . . Projectile 5 | . . . 2 3 . AOE 127 | . 8 2 27 35 55 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2005 | 40 173 213 524 881 174 Wait 175 | . . 13 2 157 3 Move 1460 | 27 137 169 416 593 118 Hop . | . . . . . . Pick Up 63 | 7 9 9 12 22 4 Fast Attach 12 | . . . 11 1 . Attach 39 | 6 1 6 5 11 10 Detach 5 | . . 2 2 . 1 Swap 38 | . 5 5 7 18 3 Drop 44 | . 4 4 16 19 1 Fire 142 | . 17 5 51 47 22 Melee 22 | . . . . 10 12 Ram . | . . . . . . Kick 5 | . . . 2 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 545 | -9/Materials | Discovered new exit (range 15) 578 | -9/Materials | Entered another Materials area 578 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 614 | -8/Materials | Build established: Mutant 1006 | -8/Materials | Destroyed 8 combat bots 1370 | -8/Materials | Discovered new exit (range 12) 1402 | -8/Materials | Entered Factory 1402 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1593 | -7/Factory | Fabricated Hacking Suite (x1) 1797 | -7/Factory | Build established: Gunner 1966 | -7/Factory | Repaired Imp. Deuterium Engine 1998 | -7/Factory | Repaired Mni. Grenade Launcher 2123 | -7/Factory | Lost 4 parts (1p2n1w) 2277 | -7/Factory | Fabricated Arm. Leg (x2) 2384 | -7/Factory | Build established: Mutant 2566 | -7/Factory | Discovered new exit (range 8) 2574 | -7/Factory | Entered another Factory area 2574 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2758 | -6/Factory | Core integrity fell below 50% 2789 | -6/Factory | Core integrity fell below 20% 2810 | -6/Factory | Lost 15 parts (2p3n3u7w) 2820 | -6/Factory | Destroyed 7 combat bots 2840 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Hvy. Missile Launcher destroyed. Acquired Lgt. Angular Momentum Engine. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Wheel. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 9P. U-05 Engineer lays Concrete. R-10 Processor collects Terrain Scan Processor. U-05 Engineer lays Concrete. R-10 Processor collects Structural Scanner. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. R-10 Processor collects Med. Storage Unit. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. Lgt. Angular Momentum Engine destroyed. R-10 Processor collects Med. Storage Unit. 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"" "" "" | | ?????????# % % # | | ?????????# # R#! #### ! | | ??????????# ?# !=*% #??# #####/##### | | ??????????? #??# ! ! #??# # % ? | | ???????????# ????# * ##??# / # | | ???????????? ?????# ! #??# # [[[ # | | ??????????????????# ##??# # [[[ # | | ??????????????????## ##### # [[[ # | | ???????????????????# + # # | | ???????????????????# ! ########### # | | ???????????????????###########?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Arm. Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed Let's See Who's Tougher Serviceable Loadout Challenges ------------ None Game ------ Seed ShieldQuantumDissipator Manual? 0 Play Time 00:58:56 Cumulative 8.7 hours Start 2020.05.01 @ 03:51:43 End 2020.05.01 @ 04:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 137eb29c-3ae6-4b4a-be79-46f7f6bccb4a