Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:18:21 Player: Lancetekk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (494) 494 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1549 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 68/300 Energy 201/250 System Corruption 3% Temperature Danger (402) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Power Shielding > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Structural Scanner Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Flight Unit Heat Sink Advanced Beam Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 3 6 14 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | . 3 2 Device 2 | . 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 1 2 6 Energy Gun 3 | 1 . 2 Energy Cannon 3 | . . 3 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 86 88 Engine 11 | . 14 10 Leg 23 | . 28 20 Device 10 | . 9 11 Storage 12 | . 14 11 Protection 5 | . . 8 Energy Gun 8 | . 8 7 Energy Cannon 4 | . . 7 Ballistic Gun 9 | . 11 7 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 39 | 2 30 39 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 14 15 Most Carried 6 | 5 5 6 Average Carried 3 | 4 3 3 Final Capacity 15 | 5 15 15 Final Carried 6 | 5 3 6 Class Distribution -------------------- 53% | Mutant 18% | Tank 16% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 347 | 98 59 190 Remotely . | . . . Salvage Created 588 | . 93 495 Parts 35 | . 7 28 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 3 12 Guns 8 | . 3 5 Cannons 4 | . . 4 AOE 3 | . . 3 Classes Destroyed 5 | . 2 3 Mechanic 1 | . . 1 Watcher 3 | . 2 1 Swarmer 5 | . 3 2 Grunt 7 | . . 7 Sentry 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 145 | . 55 90 Missed 30 | . 14 16 Damage Taken 1379 | . 398 981 Core 488 | . 82 406 Absorbed by Shields . | . . . Redirected to Shielding 18 | . . 18 Core Remaining (%) 83 | 100 67 . Volleys Fired 50 | . 16 34 Largest 3 | . 2 3 Hottest 204 | . 70 204 Shots Fired 99 | . 32 67 Gun 61 | . 32 29 Cannon 35 | . . 35 Launcher 3 | . . 3 Special . | . . . Kinetic 36 | . 28 8 Thermal 60 | . 4 56 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 11 | . 4 11 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 15 37 Core Hits 27 | . 7 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1006 | . 204 802 Guns 476 | . 204 272 Cannons 386 | . . 386 Explosions 139 | . . 139 Melee . | . . . Ramming 5 | . . 5 Kinetic 245 | . 192 53 Thermal 617 | . 12 605 Explosive 139 | . . 139 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 2 3 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 7 6 Message Errors 5 | . 4 1 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . . 62 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 644 | . 18 644 Average Temperature 193 | . 9 208 Received Heat Transfer 447 | . 81 366 Effects 18 | . . 18 Shutdowns 3 | . . 3 Energy Bleed 3 | . . 3 Interference 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (major) 5 | . . 5 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . . 9 Heat Transferred 1420 | . 37 1383 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 270 | . 136 270 Initial 57 | . . 57 Average 82 | . 39 132 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 65 Level 1 17 | . . 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . . 1 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 21 | . 9 12 Successful 13 | . 7 6 Failed 8 | . 2 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 4 | . 2 2 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Disarm Traps 1 | . . 1 Security Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1186 | 173 397 616 Spaces Moved 490 | 52 190 248 Core 15 | 15 . . Treads . | . . . Legs 475 | 37 190 248 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 179 | 99 178 196 Slowest Speed 330 | 120 190 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 36 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 703 | 171 217 315 Wait 117 | 112 2 3 Move 488 | 51 189 248 Hop . | . . . Pick Up 21 | 5 3 13 Fast Attach 3 | 3 . . Attach 12 | . 4 8 Detach . | . . . Swap 8 | . 2 6 Drop 3 | . 1 2 Fire 50 | . 16 34 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 4) 415 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 854 | -9/Materials | Lost 6 parts (1p2n3w) 1143 | -9/Materials | Core integrity fell below 50% 1148 | -9/Materials | Core integrity fell below 20% 1187 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01145_ Adv. Beam Cannon temporarily disabled. 01146_ Overheating: Energy bleed (-16). 01146_ K-01 Serf collects debris. 01147_ Structural Scanner broken. 01147_ Overheating: Short circuit. 01148_ Overheating: Core damaged (-76). 01149_ Power failure, Ion Engine shutdown. 01149_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01155_ Overheating: System interference. 01155_ Adv. Beam Cannon temporarily disabled. 01167_ 66>/5YQWFJ:NDR5PN1NJKHFVZTA=M 01175_ Aluminum Leg melted. 01175_ G-34 Mercenary destroyed. 01179_ Overheating: Matter decay (-17). 01180_ Overheating: Matter decay (-16). 01181_ G-34 Mercenary destroyed. 01181_ Terminal disabled. 01184_ Power failure, Ion Engine shutdown. 01184_ Overheating: Energy bleed (-25). 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed CoilCobblerVibroblade Manual? 0 Play Time 00:15:54 Cumulative 5.0 hours Start 2024.04.06 @ 11:59:44 End 2024.04.06 @ 12:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e60bfa6-da6b-4f9c-bc9b-f9f0fb95885c