Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 11:05:17 Player: Beleaguer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (914) 914 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4279 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 615/850 Matter 300/300 Energy 3/100 System Corruption 2% Temperature Cool (4) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (6) ------ Advanced Weight Redist. System Long-range Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Improved Cooling System Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved ECM Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- VTOL Module Improved Cesium-ion Thruster Improved Cooling System Maneuvering Thrusters [Rating: 48] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Mini Grenade Launcher Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 80 | 8 5 32 15 12 8 Power 15 | 1 2 4 4 2 2 Engine 11 | 1 1 4 4 1 . Core 4 | . 1 . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 . 9 3 2 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . 3 . . . Hover . | . . . . . . Flight 14 | . . 6 3 2 3 Utility 21 | 3 2 6 3 4 3 Device 14 | 1 1 5 2 3 2 Storage 1 | 1 . . . . . Processor 4 | 1 1 1 1 . . Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 1 13 5 4 . Energy Gun 9 | 1 . 5 1 2 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 10 | 1 1 3 3 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 28 | . 5 12 4 1 6 Power 6 | . 2 1 1 . 2 Propulsion 10 | . . 5 1 1 3 Utility 4 | . 1 2 . . 1 Weapon 8 | . 2 4 2 . . Highest Loss Streak 4 | . 3 4 4 1 2 Average Slot Usage (%) 77 | . 91 73 95 73 74 Engine 7 | . 9 7 17 10 2 Core 4 | . 2 . . 2 10 Wheel 3 | . 28 10 . . . Flight 18 | . . 9 26 23 21 Device 20 | . 11 10 26 23 25 Processor 9 | . 13 15 9 7 6 Hackware 2 | . . . . 3 6 Energy Gun 2 | . 7 6 6 . . Ballistic Gun 3 | . 18 6 3 2 . Launcher 2 | . . 6 5 . . Naked Turns . | . . . . . . Heaviest Build 24 | 10 9 15 15 17 24 Greatest Support 26 | 26 26 26 15 18 24 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 2 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 1 3 3 4 3 Class Distribution -------------------- 51% | Infiltrator-Sprinter 26% | Mutant 9% | Infiltrator-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1371 | 282 36 492 359 142 60 Remotely . | . . . . . . Salvage Created 1296 | 168 97 492 493 46 . Parts 97 | 9 3 58 24 3 . Haulers Intercepted 5 | . . 3 2 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 26 | . 2 19 5 . . Guns 7 | . . 5 2 . . AOE 19 | . 2 14 3 . . Classes Destroyed 12 | 2 1 8 1 . . Worker 2 | . . 1 1 . . Builder 2 | . . 2 . . . Tunneler 4 | 3 . 1 . . . Hauler 5 | . . 3 2 . . Recycler 3 | 1 . . 2 . . Operator 2 | . . 1 . 1 . Watcher 6 | . . 3 2 1 . Swarmer 15 | . . 15 . . . Grunt 4 | . 2 1 1 . . Duelist 2 | . . 1 1 . . Sentry 4 | . . 2 2 . . Hunter 1 | . . . 1 . . Best Kill Streak 7 | 4 2 7 6 1 . Combat Bots Only 5 | . 2 5 4 . . Max Kills in Single Turn 3 | 1 2 3 2 1 . Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2429 | . 361 889 482 106 591 Core 716 | . 75 264 103 39 235 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 70 34 81 94 . Volleys Fired 149 | 12 11 63 57 6 . Largest 2 | 2 2 2 2 2 . Hottest 93 | 60 60 90 93 78 . Shots Fired 215 | 24 18 90 75 8 . Gun 185 | 24 18 70 65 8 . Cannon 7 | . . 7 . . . Launcher 23 | . . 13 10 . . Special . | . . . . . . Kinetic 94 | 12 11 36 29 6 . Thermal 62 | . . 26 36 . . Explosive 23 | . . 13 10 . . Electromagnetic 36 | 12 7 15 . 2 . Robot Hit Streak 11 | 3 4 6 11 4 . Robot Miss Streak 5 | 1 3 5 4 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 122 | 14 9 48 45 6 . Core Hits 81 | 6 5 41 26 3 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3405 | 155 197 1890 1026 137 . Guns 1715 | 155 124 686 613 137 . Cannons 35 | . . 35 . . . Explosions 1655 | . 73 1169 413 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 818 | 33 53 388 237 107 . Thermal 636 | . 73 187 376 . . Explosive 1582 | . . 1169 413 . . Electromagnetic 369 | 122 71 146 . 30 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Message Errors 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 49 | . . 16 33 . . Projectiles . | . . . . . . Explosions 49 | . . 16 33 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 124 | . 35 61 28 . . Shots 4 | . 1 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | 40 66 54 264 36 207 Average Temperature 48 | 18 26 13 76 17 54 Received Heat Transfer 447 | . 108 150 45 24 120 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1261 | . 50 397 814 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 494 | 20 93 422 494 220 166 Initial 157 | . 13 17 157 140 17 Average 125 | 7 48 179 389 91 48 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 73 | 100 100 48 14 78 100 Level 1 19 | . . 46 21 21 . Level 2 7 | . . 4 63 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 1 2 5 Investigation . | . . . . . . Extermination 4 | . . . . 1 3 Reinforcement 7 | . 2 1 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 1 6 . 1 . Communications Jammed 5 | . . . . . 5 Distress Signals 5 | . . . . . 5 Times Spotted 126 | . 14 46 12 15 39 Peak Tracking Total 11 | . 9 8 5 5 11 Tactical Retreats 30 | . 3 8 2 7 10 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . . 2 2 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 7 | . . 3 2 1 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 1 1 . Garrison Access . | . . . . . . Total Hacks 9 | . . 4 3 1 1 Successful 7 | . . 4 1 1 1 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 2 2 1 . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 . . 1 Alert Level 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 1 1 . Insert Component 4 | . . 2 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4200 | 119 201 972 447 1120 1341 Spaces Moved 6580 | 76 156 1245 759 2450 1894 Core 30 | 8 . 22 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 682 | 68 156 458 . . . Hover . | . . . . . . Flight 5868 | . . 765 759 2450 1894 Fastest Speed 29 | 50 90 37 32 32 29 Average Speed 37 | 86 90 53 32 32 31 Slowest Speed 117 | 100 90 117 34 109 109 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 28 | . . 2 7 9 10 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 42 75 54 55 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 154 | . 2 93 59 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 154 | . 2 93 59 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 8056 | 108 201 1463 880 2767 2637 Wait 1132 | . 24 79 28 272 729 Move 6520 | 75 155 1240 745 2431 1874 Hop 27 | . . 2 6 9 10 Pick Up 90 | 11 4 32 17 18 8 Fast Attach . | . . . . . . Attach 53 | 8 4 21 8 8 4 Detach 8 | . . 1 1 4 2 Swap 27 | . 1 11 7 4 4 Drop 50 | 2 2 14 11 15 6 Fire 149 | 12 11 63 57 6 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 267 | -10/Materials | Lost 3 parts (1p1u1w) 305 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 435 | -9/Materials | Lost 4 parts (2n2w) 981 | -9/Materials | Lost 3 parts (1p1n1u) 992 | -9/Materials | Core integrity fell below 50% 1001 | -9/Materials | Discovered new exit (range 5) 1003 | -9/Materials | Identified exit to Materials 1026 | -9/Materials | Discovered new exit (range 12) 1035 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Discovered exit to Materials (range 16) 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1426 | -8/Materials | Discovered new exit (range 8) 1428 | -8/Materials | Identified exit to Factory 1540 | -8/Materials | Discovered exit to Factory (range 10) 1658 | -8/Materials | Lost 4 parts (1p1n2w) 1740 | -8/Materials | Entered Factory 1740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -7/Factory | Discovered new exit (range 15) 1896 | -7/Factory | Discovered new exit (range 15) 1943 | -7/Factory | Build established: Infiltrator-Sprinter 2077 | -7/Factory | Discovered new exit (range 15) 2086 | -7/Factory | Identified exit to Lower Caves 2623 | -7/Factory | Discovered new exit (range 14) 2627 | -7/Factory | Identified exit to Factory 2860 | -7/Factory | Entered another Factory area 2860 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4201 | -6/Factory | Self-destructed Last Messages --------------- 03498_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 03615_ System corrupted: Heat flow error (+226). 03702_ %OUPFB,O,LDBB:#ILPWBUX 03754_ E,0VB##WSHYQ64CWZZ JZLSHX|ZV1 03831_ /70GU3Y1KA%HLRYHF =G5KZ:XVVYPWQD 03860_ ALERT: Rogue bot located, Programmers report to Factory Zone 2T. 03869_ TOMKEXSKL GIL FMRPYYTU,FASPNGP 03899_ System corrupted: Heat flow error (+173). 04004_ Xenon Bombardment Thruster destroyed. 04009_ Cesium-ion Thruster destroyed. 04014_ U-05 Engineer lays Concrete. 04113_ HQJ4IMG DEN0JOPT=2DDQZUBF 3:DFLZD 04169_ Penetrated by Slug. 04169_ Slug penetrates H-66 Slayer. 04171_ K-01 Serf destroyed. 04172_ K-01 Serf collects debris. 04196_ Penetrated by Slug. 04196_ Nuclear Core destroyed. 04196_ Imp. ECM Suite destroyed. 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