Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:00:28 Player: Limbermonkey Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (372) 372 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4622 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 28/300 Energy 19/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Triangulator Triangulator Transmission Jammer Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Compact Wheel Airjet Airjet Airjet Powered Armor Enhanced Autogun Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . . . 1 Utility 3 | . . 1 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 28 | 2 1 9 9 1 . . 4 2 Power 3 | . . 1 2 . . . . . Engine 2 | . . 1 1 . . . . . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 14 | . . 6 4 . . . 4 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 3 | . . 3 . . . . . . Hover 1 | . . . 1 . . . . . Flight 10 | . . 3 3 . . . 4 . Utility 7 | 1 . 2 1 1 . . . 2 Device 4 | 1 . 1 . . . . . 2 Storage . | . . . . . . . . . Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 4 | 1 1 . 2 . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 14 | . 1 . 3 . 4 . . 6 Power 1 | . . . 1 . . . . . Propulsion 7 | . . . 1 . 2 . . 4 Utility 5 | . 1 . 1 . 2 . . 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . 1 . 2 . 4 . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 6 7 7 7 7 7 3 3 2 Power . | 1 1 . . . . . . . Propulsion 3 | 4 5 4 4 4 3 1 1 . Utility 1 | . 1 . 1 1 1 1 1 1 Weapon 1 | 1 . 1 2 2 2 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 18 | 2 5 2 . . 4 . . 5 Power 1 | . 1 . . . . . . . Propulsion 7 | . 2 2 . . 2 . . 1 Utility 7 | . 1 . . . 2 . . 4 Weapon 3 | 2 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 56 | . 96 78 76 67 42 . 4 25 Engine 6 | . 14 11 8 7 4 . . . Leg 4 | . 28 3 . . . . . . Wheel 1 | . . 8 . . . . . . Flight 19 | . . 19 30 30 18 . 4 23 Device 6 | . 10 9 9 7 4 . . 1 Storage 6 | . 14 11 9 7 4 . . . Processor 3 | . . . 8 13 10 . . . Protection 1 | . . . 6 . . . . . Energy Gun 2 | . 14 5 . . . . . . Ballistic Gun 3 | . 13 11 2 . . . . . Peak Build Rating 20 | 7 8 10 20 19 19 2 18 20 Average Rating 11 | 5 7 9 15 18 10 2 4 16 On Entrance 9 | 6 7 7 9 15 19 2 2 18 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 Naked Turns 127 | . . . . . 11 13 102 1 Heaviest Build 19 | 13 13 13 19 13 13 . . 13 Greatest Support 36 | 20 20 36 17 16 16 3 24 24 Greatest Overweight (x) 3 | . . . 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 8 8 8 8 8 6 5 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 5 Average Carried 6 | 6 7 6 7 7 6 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 7 8 7 7 8 5 5 5 5 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Mutant 16% | Scavenger-Sprinter 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 376 | 185 . 141 47 . . . 3 . Remotely . | . . . . . . . . . Salvage Created 365 | 71 29 141 124 . . . . . Parts 39 | 5 5 16 13 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 17 | . 3 6 8 . . . . . Guns 6 | . . 6 . . . . . . AOE 11 | . 3 . 8 . . . . . Classes Destroyed 7 | 2 2 2 1 . . . . . Worker 1 | . . . 1 . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 12 | . 3 4 5 . . . . . Grunt 3 | . . 1 2 . . . . . Sentry 2 | . . 1 1 . . . . . Best Kill Streak 6 | 1 4 6 5 . . . . . Combat Bots Only 6 | . 3 6 4 . . . . . Max Kills in Single Turn 4 | 1 4 1 3 . . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Hostile Shots Fired 286 | . 23 27 39 9 4 . 6 178 Missed 113 | . 6 9 11 6 1 . 2 78 Hits 173 | . 17 18 28 3 3 . 4 100 Melee 3 | . . . . . 3 . . . Projectile 170 | . 17 18 28 3 . . 4 100 Critical Strikes 6 | . . . . . 2 . . 4 Damage Taken 2160 | . 144 157 342 27 130 . 149 1211 Core 1304 | . 23 25 101 11 127 . 149 868 Absorbed by Shields 16 | . . . . . . . 16 . Core Remaining (%) 84 | 100 90 93 81 . . . 59 . Volleys Fired 33 | 8 2 9 14 . . . . . Largest 2 | 2 2 2 2 . . . . . Hottest 90 | 90 80 70 63 . . . . . Shots Fired 46 | 9 4 18 15 . . . . . Gun 30 | 9 3 18 . . . . . . Cannon . | . . . . . . . . . Launcher 16 | . 1 . 15 . . . . . Special . | . . . . . . . . . Kinetic 10 | . 1 9 . . . . . . Thermal 19 | 8 2 9 . . . . . . Explosive 16 | . 1 . 15 . . . . . Electromagnetic 1 | 1 . . . . . . . . Robot Hit Streak 13 | 3 1 9 13 . . . . . Robot Miss Streak 2 | 1 2 2 1 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 30 | 6 1 11 12 . . . . . Core Hits 38 | 3 3 8 21 . . . 3 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | 1 . 2 . . . . . . Burn 3 | 1 . 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1064 | 76 200 144 593 . . . 43 8 Guns 233 | 76 13 144 . . . . . . Cannons . | . . . . . . . . . Explosions 780 | . 187 . 593 . . . . . Melee . | . . . . . . . . . Ramming 51 | . . . . . . . 43 8 Kinetic 56 | . . 56 . . . . . . Thermal 177 | 76 13 88 . . . . . . Explosive 780 | . 187 . 593 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 3 . Average Corruption 2 | . . . . . 2 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . . Effects 6 | . . . . . 1 1 4 . Message Errors 2 | . . . . . . . 2 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 2 | . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 33 | . 33 . . . . . . . Projectiles . | . . . . . . . . . Explosions 33 | . 33 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . 19 4 Shots . | . . . . . . . . . Rammed 18 | . . . . . . . 12 6 Targets Rammed 18 | . . . . . . . 12 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 151 | 50 18 9 9 . 151 . . 13 Average Temperature 20 | 23 9 8 3 . 83 . . 8 Received Heat Transfer 666 | . . 21 117 12 . . . 516 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . Heat Transferred 740 | 296 37 407 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 98 | 100 100 100 93 100 100 100 100 100 Level 1 1 | . . . 6 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 306 | 5 96 187 306 134 37 . 33 30 Initial 134 | . 3 31 59 134 37 . 3 16 Average 45 | 1 21 125 47 119 18 . 19 2 Influence Increases 757 | 10 101 201 366 14 . 5 30 30 Destroy 0b10 Robot/C 340 | . 60 120 160 . . . . . Destroy 0b10 Robot/NC 25 | 10 5 . 10 . . . . . Destroy Leader 70 | . 10 20 40 . . . . . Successful Hack 40 | . 5 . 16 14 . 5 . . Disable Machine 15 | . 15 . . . . . . . Destroy Structure 72 | . 6 1 65 . . . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 180 | . . 45 75 . . . 30 30 Influence Decreases 727 | 5 30 135 212 202 108 . 2 33 Entered New Map 382 | . 2 45 83 162 71 . 2 17 Time Decay 288 | 5 28 90 99 40 10 . . 16 Lost Part 57 | . . . 30 . 27 . . . Squads Dispatched 4 | . 2 . 1 . . . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 7 9 18 2 6 . 4 8 Peak Tracking Total 10 | . 5 9 10 2 6 . 2 7 Tactical Retreats 6 | . . 2 1 . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 3 | . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 8 | . 1 . 5 1 . 1 . . Terminals 8 | . 1 . 5 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . 4 . 14 2 . 1 . . Successful 11 | . 1 . 8 1 . 1 . . Failed 10 | . 3 . 6 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 4 . 14 2 . . . . Terminals 21 | . 4 . 14 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 3 . . 1 . . Open DSF 1 | . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . 5 1 . . . . Terminals 7 | . 1 . 5 1 . . . . Botnet 7 | . 1 . 5 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 5 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Active Infowar (turns) 740 | 7 112 160 297 99 31 . . 34 Optics 418 | . . . 288 99 31 . . . Terrain 579 | . . 160 297 99 23 . . . Seismic 119 | 7 112 . . . . . . . Triangulation 34 | . . . . . . . . 34 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 1246 | 78 158 182 297 99 42 13 123 254 Spaces Moved 1597 | 8 124 253 449 298 98 25 141 201 Core 174 | . . . . . 31 25 113 5 Treads . | . . . . . . . . . Legs 143 | 8 124 11 . . . . . . Wheels 22 | . . 22 . . . . . . Hover 1 | . . . 1 . . . . . Flight 1257 | . . 220 448 298 67 . 28 196 Fastest Speed 29 | 120 120 34 29 31 31 50 31 31 Average Speed 45 | 120 120 42 37 31 38 50 46 37 Slowest Speed 200 | 120 120 120 120 31 120 50 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . 5 . . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 2 33 27 36 13 89 2 77 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 75 | . 6 . 69 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 75 | . 6 . 69 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total 2066 | 68 128 311 558 304 102 24 195 376 Wait 335 | 47 . 28 68 4 1 . 27 160 Move 1576 | 7 123 252 438 298 97 24 140 197 Hop 7 | . . . 5 . . . . 2 Pick Up 13 | 2 1 2 3 1 1 . . 3 Fast Attach 20 | 1 . 4 8 1 . . 4 2 Attach 11 | 1 . 2 7 . . . . 1 Detach 13 | 1 . 5 6 . . . . 1 Swap 6 | . 2 3 1 . . . . . Drop 19 | 1 . 6 8 . 3 . . 1 Fire 33 | 8 2 9 14 . . . . . Melee . | . . . . . . . . . Ram 18 | . . . . . . . 12 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 12 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 359 | -9/Materials | Discovered new exit (range 8) 419 | -9/Materials | Entered another Materials area 419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -8/Materials | Found Powered Armor 589 | -8/Materials | Build established: Scavenger-Mutant 715 | -8/Materials | Discovered new exit (range 8) 716 | -8/Materials | Entered Factory 716 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 815 | -7/Factory | Sucked down chute 815 | -7/Factory | Entered Waste 827 | -7/Waste | Spotted C-40 Crusher 830 | -7/Waste | EMP discharged 832 | -7/Waste | Spotted C-40 Crusher 832 | -7/Waste | Spotted C-40 Crusher 833 | -7/Waste | Spotted C-40 Crusher 834 | -7/Waste | Spotted C-40 Crusher 836 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 838 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 840 | -7/Waste | Spotted C-40 Crusher 846 | -7/Waste | Crushed by Compactor (1 part destroyed) 847 | -7/Waste | Discovered new exit (range 10) 857 | -7/Waste | Entered Factory 870 | -7/Factory | Identified exit to DSF 870 | -7/Factory | Entered DSF 877 | -7/DSF | Lost 4 parts (2n2u) 899 | -7/DSF | Additional patrols routed to DSF 903 | -7/DSF | Discovered new exit (range 16) 993 | -7/DSF | Entered Factory 993 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1234 | -6/Factory | Core integrity fell below 50% 1243 | -6/Factory | Core integrity fell below 20% 1247 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01108_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 01108_ O-24 Administrator locks terminal. 01164_ Slammed into G-50 Soldier. 01165_ Dropped Med. Armored Exoskeleton. 01165_ Critical hit (Burn: +37). 01194_ Xenon Bombardment Thruster destroyed. 01195_ Slammed into K-01 Serf. 01201_ Acquired Triangulator. 01210_ Slammed into G-50 Soldier. 01211_ Xenon Bombardment Thruster destroyed. 01211_ Slammed into G-50 Soldier. 01211_ Destabilizing: Core damaged (-8). 01217_ Rocket Launcher destroyed. 01218_ Acquired Imp. Field Recycling Unit. 01222_ Xenon Bombardment Thruster destroyed. 01235_ Triangulator destroyed. 01237_ Critical hit (Burn: +37). 01244_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????## ######?## ##?????? | | ?????????????????# #?????# #?????? | | ?????????????????# ####### #?????? | | ?????????????????# #?????? | | ?????????????????# "" #?????? | | ?????????????????# " "T #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# ####### #?????? | | ?????????????????? ???????# #?????? | | ???????????????????# ########### ###?????? | | ???????????????????# # # ######### | | ???????????????????# # [[/ # ^ | | ???????????????????# + = [// # | | ???????????????????# # [// / | | ??????????####+###?# # # | | ??????????# ## # # | | ??????? ## # #########/##### | | ?????? # !#????# | | ?????? ###########????# = | | ?????? u ## #???????????# """"""" | | ??????? ### p ## #???????????# """"""" | | ??????????# ###/#####+#???????????# """"""" | | ??????????### ### Y #???????????# """"""" | | ????????????# ??# gg g #???????????# | | ????????????# ???# !@ #???????????# """"""" | | ????????????# ???# ! [#???????????# """"""" | | ????????????# ????# ! #???????????# """"""" | | ????????????#?????# #???????????# """"""" | | ??????????????????# #???????????# | | ??????????????????# #???????????########## | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 285 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstConcussiveCapacitor Manual? 0 Play Time 00:51:13 Cumulative 40.0 hours Start 2026.08.31 @ 20:05:07 End 2026.08.31 @ 21:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 9 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb8a8ea-fc2c-46a2-8d8c-9c2177f878c9