Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 20:23:57 Player: omewwes Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3173) 3173 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1596) 1596 TOTAL SCORE: 9634 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 778 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 173/310 System Corruption 2% Temperature Cool (12) Movement Walking (123) Location -6/Extension Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Actuator Array Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Great Maul Heavy Pick > --- INVENTORY (10) --- Armored Leg Deep Structural Scanner Microactuators Advanced ECM Suite Phase Shifter Scatter Rocket Array Great Axe Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Transmission Jammer Force Field Hacking Suite System Shield > --- WEAPON ----------- Ripper Heavy Pick > --- INVENTORY -------- Fission Core Fission Core Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Deep Structural Scanner Improved Actuator Array Scatter Rocket Array [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . . . 4 . . . 4 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 . Utility 5 | . . . . . 3 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 100 | 9 11 6 . . 8 16 3 4 20 23 Power 21 | 1 3 1 . . 1 2 . 1 5 7 Engine 15 | 1 3 1 . . 1 2 . . 4 3 Core 5 | . . . . . . . . 1 1 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 28 | 2 4 5 . . . 6 . 1 5 5 Treads . | . . . . . . . . . . . Leg 28 | 2 4 5 . . . 6 . 1 5 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 4 1 . . . 4 5 2 2 9 7 Device 12 | 3 1 . . . 1 . . 1 5 1 Storage 2 | 1 . . . . . 1 . . . . Processor 6 | . . . . . . . 1 1 2 2 Hackware 4 | . . . . . 1 . . . 1 2 Protection 10 | . . . . . 2 4 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 17 | 2 3 . . . 3 3 1 . 1 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 3 | . 2 . . . . 1 . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . 1 Slashing Weapon 3 | . . . . . 1 . . . . 2 Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . 1 . Parts Lost 27 | . . 1 . . . 2 . . 7 17 Power 8 | . . . . . . . . . 4 4 Propulsion 8 | . . . . . . . . . 2 6 Utility 9 | . . . . . . 2 . . 1 6 Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 5 | . . 1 . . . 1 . . 2 5 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 7 | . 5 6 8 8 5 6 10 9 8 8 Power . | . . 1 1 1 . . . . . . Propulsion 2 | . . . 2 2 1 1 3 3 2 3 Utility 4 | . 3 4 4 4 2 3 6 5 4 2 Weapon 1 | . . 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 1 . . . . 2 . 1 1 4 Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . . . . 1 1 3 Weapon 3 | . 1 . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 98 85 85 96 99 100 95 90 93 Engine 9 | . 14 14 14 14 9 9 9 8 10 4 Leg 26 | . 28 28 28 28 27 26 27 27 25 25 Device 12 | . 14 14 14 14 23 9 9 9 16 13 Storage 9 | . 14 14 14 14 5 9 9 9 6 6 Processor 5 | . . . . . . . 1 12 8 11 Hackware 5 | . . . . . 8 9 9 5 4 9 Protection 5 | . . . . . 6 17 16 5 . . Energy Cannon 4 | . 11 26 14 14 7 . . . . . Ballistic Gun 1 | . 8 . . . . . . . . . Impact Weapon 9 | . . . . . 5 8 16 18 10 2 Slashing Weapon 1 | . . . . . 1 8 1 . . 3 Peak Build Rating 68 | 9 8 8 7 7 21 30 32 40 65 68 Average Rating 31 | 5 7 7 7 7 18 23 31 34 55 62 On Entrance 19 | . 7 8 7 7 7 21 30 32 39 58 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 17 17 14 14 25 32 39 35 48 50 Greatest Support 77 | 20 20 20 20 20 30 46 46 50 77 76 Greatest Overweight (x) 1 | . . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 6 8 10 10 10 10 Most Carried 10 | 2 8 8 8 8 7 10 10 10 10 10 Average Carried 7 | . 5 6 8 8 4 6 10 9 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 2 8 8 8 8 6 10 10 9 10 8 Scrap Suit Usage (%) 5 | . . . . . . . . 3 30 3 Parts Cannibalized 4 | . . . . . . . . 1 2 1 Class Distribution -------------------- 30% | Commander-Gladiator 29% | Scavenger-Mutant 12% | Commander-Mutant 9% | Mutant 7% | Gladiator 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Gladiator | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Matter Collected 1924 | 295 283 70 . . 130 320 30 30 385 381 Remotely 79 | 79 . . . . . . . . . . Salvage Created 4354 | 117 594 517 . . 176 1111 130 . 698 1011 Parts 227 | 10 34 27 . . 12 64 1 . 35 44 Haulers Intercepted 7 | . 2 . . . . 5 . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 74 | . 9 11 . . 5 16 . . 20 13 Melee 38 | . . . . . 3 14 . . 8 13 Guns 8 | . 8 . . . . . . . . . Cannons 13 | . 1 11 . . 1 . . . . . AOE 8 | . . . . . . . . . 8 . Classes Destroyed 13 | 2 8 . . . 1 . . . 2 . Worker 12 | . 5 . . . 1 2 . . 4 . Builder 3 | . 1 . . . 1 . . . 1 . Tunneler 3 | 2 . . . . . . . . 1 . Hauler 7 | . 2 . . . . 5 . . . . Recycler 7 | 1 . 1 . . . 2 2 . . 1 Operator 5 | . 1 . . . . 2 . . . 2 Watcher 6 | . 2 . . . . 2 . . 1 1 Swarmer 24 | . 3 3 . . 3 6 . . 9 . Grunt 30 | . 5 8 . . 1 3 . . 5 8 Sentry 14 | . . . . . 1 7 . . 2 4 Hunter 3 | . . . . . . . . . 2 1 Programmer 2 | . . . . . . . . . 2 . Subdweller 1 | . 1 . . . . . . . . . Best Kill Streak 6 | 3 4 3 . . 4 5 1 . 6 3 Combat Bots Only 6 | . 2 3 . . 3 4 . . 6 3 Max Kills in Single Turn 6 | 1 1 1 . . 1 1 1 . 6 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 . Melee 1 | . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 793 | . 44 39 . . 44 64 2 . 203 397 Missed 256 | . 6 11 . . 12 13 1 . 62 151 Hits 537 | . 38 28 . . 32 51 1 . 141 246 Projectile 537 | . 38 28 . . 32 51 1 . 141 246 AOE 1 | . . . . . . . . . 1 . Critical Strikes 16 | . 1 1 . . 3 1 . . 3 7 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 6918 | . 438 364 . . 371 535 16 . 1984 3210 Core 1190 | . 73 58 . . 104 87 . . 308 560 Absorbed by Shields 390 | . . . . . . . . . 161 229 Ignored by Resistances 50 | . . . . . 16 34 . . . . Regen/Repaired (Parts) 308 | . . . . . . 69 . 10 54 175 Core Remaining (%) 70 | 100 . . . 47 . . . 65 . . Volleys Fired 97 | 5 57 26 . . 7 . . . 2 . Largest 2 | 2 2 2 . . 1 . . . 1 . Hottest 120 | 70 120 120 . . 60 . . . 50 . Shots Fired 181 | 10 113 49 . . 7 . . . 2 . Gun 111 | 10 101 . . . . . . . . . Cannon 68 | . 12 49 . . 7 . . . . . Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 56 | 5 51 . . . . . . . . . Thermal 123 | 5 62 49 . . 7 . . . . . Explosive 2 | . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 9 5 8 . . 5 . . . 1 . Robot Miss Streak 6 | . 4 3 . . 2 . . . 6 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 248 | 9 64 30 . . 16 49 2 . 32 46 Core Hits 138 | 3 28 16 . . 5 20 . . 42 24 Critical Kills 3 | . . . . . 1 1 . . . 1 Critical Parts Destroyed 19 | . . . . . 3 5 2 . 9 . Critical Strikes 34 | . 3 . . . 5 9 2 . 10 5 Burn 3 | . 3 . . . . . . . . . Smash 22 | . . . . . 4 6 2 . 9 1 Sever 5 | . . . . . 1 3 . . . 1 Impale 4 | . . . . . . . . . 1 3 Melee Attacks 232 | . . . . . 26 86 8 . 53 59 Impact 78 | . . . . . 9 30 8 . 29 2 Slashing 84 | . . . . . 17 56 . . . 11 Piercing 70 | . . . . . . . . . 24 46 Sneak Attacks 28 | . . . . . 3 12 2 . 4 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 22 | . . . . . 2 5 . . 6 9 Damage Inflicted 8976 | 113 847 539 . . 702 2297 154 . 2462 1862 Guns 855 | 113 742 . . . . . . . . . Cannons 702 | . 105 539 . . 58 . . . . . Explosions 1013 | . . . . . . . . . 1013 . Melee 6367 | . . . . . 632 2297 154 . 1431 1853 Ramming 39 | . . . . . 12 . . . 18 9 Kinetic 407 | 64 343 . . . . . . . . . Thermal 1150 | 49 504 539 . . 58 . . . . . Explosive 1013 | . . . . . . . . . 1013 . Electromagnetic . | . . . . . . . . . . . Impact 2269 | . . . . . 308 921 154 . 794 92 Slashing 2029 | . . . . . 324 1376 . . . 329 Piercing 2069 | . . . . . . . . . 637 1432 Highest Corruption 2 | . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . . . . 3 12 Message Errors 5 | . . . . . . . . . 1 4 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1552 | . . 6 . . 272 490 154 . 586 44 Projectiles 6 | . . 6 . . . . . . . . Explosions 9 | . . . . . . . . . 9 . Melee 1537 | . . . . . 272 490 154 . 577 44 Knockbacks 7 | . . . . . 1 2 2 . 2 . Impact 7 | . . . . . 1 2 2 . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . . 177 . Shots 9 | . . . . . . . . . 9 . Rammed . | . . . . . . . . . . . Targets Rammed 7 | . . . . . 2 . . . 3 2 Kicked 7 | . . . . . 2 . . . 3 2 Crushed . | . . . . . . . . . . . Highest Temperature 408 | 27 222 348 . . 80 10 . . 408 277 Average Temperature 93 | 11 50 149 . . 38 10 . . 218 83 Received Heat Transfer 1980 | . 219 207 . . 144 171 . . 222 1017 Effects 4 | . . 2 . . . . . . 2 . Energy Bleed 2 | . . 1 . . . . . . 1 . Short Circuit 1 | . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 13 | . . . . . 1 5 2 . 5 . Combat Hostiles 7 | . . . . . 1 2 . . 4 . Parts Fried 20 | . . . . . 2 8 . . 10 . Impact Corruptions 39 | . . . . . 6 11 5 . 17 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | 1 3 1 . . . . . . . . Heat Transferred 3034 | 148 1628 1147 . . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Maximum Alert Level 2 | . . . . . . 2 . . 2 1 Low Security (%) 81 | 100 100 100 . 100 100 58 100 . 57 74 Level 1 13 | . . . . . . 28 . . 24 25 Level 2 5 | . . . . . . 12 . . 17 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 446 | 10 85 94 . . 69 418 193 . 446 266 Initial 186 | . . . . . . 25 153 . . 186 Average 117 | 1 26 27 . . 8 186 132 . 183 174 Influence Increases 3733 | 15 274 275 . . 158 1016 362 . 853 780 Destroy 0b10 Robot/C 1960 | . 160 220 . . 100 480 120 . 460 420 Destroy 0b10 Robot/NC 220 | 15 55 5 . . 10 65 15 . 35 20 Destroy Leader 436 | . 38 50 . . 20 154 . . 102 72 Allied During Kill 321 | . . . . . . 161 34 . 17 109 Successful Hack 143 | . 6 . . . 7 58 12 . 42 18 Select Force Hacks 240 | . . . . . . . 180 . 60 . Disable Machine 60 | . . . . . . 60 . . . . Destroy Structure 68 | . . . . . 6 8 1 . 47 6 Lose Combat Pursuer 285 | . 15 . . . 15 30 . . 90 135 Influence Decreases 3585 | 15 274 197 78 . 97 684 650 105 472 1013 Entered New Map 654 | . . . 78 . . 36 240 105 . 195 Time Decay 2064 | 15 274 187 . . 97 458 350 . 315 368 Lost Part 270 | . . 10 . . . 20 . . 70 170 Lost Ally 447 | . . . . . . 20 60 . 87 280 Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 30 | . 2 . . . 4 7 . . 12 5 Investigation 12 | . . . . . 2 1 . . 7 2 Extermination 2 | . . . . . . . . . 2 . Reinforcement 10 | . 2 . . . 2 3 . . . 3 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Distress Signals 8 | . 2 . . . . 2 1 . 1 2 Communications Jammed 16 | . . . . . . . . . 12 4 Distress Signals 16 | . . . . . . . . . 12 4 Times Spotted 155 | . 18 11 . . 13 30 4 . 39 40 Peak Tracking Total 11 | . 4 4 . . 5 4 2 . 7 11 Tactical Retreats 14 | . 1 . . . 1 2 . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Traps Triggered 11 | . . . . . 2 6 . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Machines Disabled 4 | . . . . . . 4 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Machines Accessed 62 | . 3 . 1 . 4 14 11 7 13 9 Terminals 30 | . 2 . . . 1 11 5 . 4 7 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 3 | . . . . . . 1 . . 1 1 Recycling Units 17 | . 1 . . . 2 2 6 . 5 1 Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 144 | . 10 . 1 . 10 35 19 32 25 12 Successful 101 | . 5 . 1 . 7 23 16 32 13 4 Failed 43 | . 5 . . . 3 12 3 . 12 8 Catastrophic 7 | . . . . . . 1 . . 2 4 Database Lockouts . | . . . . . . . . . . . Manual 57 | . 7 . . . 6 17 15 . 8 4 Terminals 74 | . 8 . . . 2 31 13 . 11 9 Fabricators 5 | . . . . . . . . . 5 . Repair Stations 4 | . . . . . . 1 . . 2 1 Recycling Units 22 | . 2 . . . 4 3 6 . 5 2 Scanalyzers 6 | . . . . . 4 . . . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 60 | . 2 . 1 . 1 14 5 32 2 3 Record 33 | . . . 1 . . 1 . 31 . . Part Schematic 2 | . . . . . . 2 . . . . Robot Analysis 3 | . . . . . . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 7 | . . . . . . 4 . . . 3 Branch Access Points 2 | . . . . . 1 . . . 1 . Terminal Index 3 | . 1 . . . . 1 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . 2 . . . . Zone Layout 3 | . . . . . . . 3 . . . Proto ID Catalog 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . 1 . Retrieve Study 5 | . . . . . 4 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 31 | . 2 . . . 2 9 11 . 6 1 Terminals 12 | . 1 . . . . 5 5 . 1 . Botnet 9 | . . . . . . 3 5 . 1 . Disrupt 1 | . . . . . . 1 . . . . Operators 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 Patch 2 | . . . . . . 1 . . . 1 Recycling Units 17 | . 1 . . . 2 3 6 . 5 . Reject 4 | . 1 . . . 2 1 . . . . Mask 2 | . . . . . . 2 . . . . Tunnel 8 | . . . . . . . 6 . 2 . Fedlink 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 36 | . 3 . . . 2 11 5 . 8 7 Full Trace Events 3 | . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . . . 10 . Part Studies Acquired 5 | . . . . . 4 . . . 1 . Parts Repaired 1 | . . . . . . . . . 1 . Time 25 | . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Total Allies 25 | . . . . . . 10 . 1 . 14 Largest Group 10 | . . . . . . 10 9 7 6 8 Highest-Rated Group 209 | . . . . . . 173 157 134 104 209 Highest-Rated Ally 39 | . . . . . . 29 29 30 24 39 Total Orders . | . . . . . . . . . . . Ally Attacks 202 | . . . . . . 50 28 . 42 82 Total Damage 2998 | . . . . . . 614 305 . 549 1530 Kills 26 | . . . . . . 8 7 . 3 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Active Infowar (turns) 7014 | 25 952 493 290 42 578 1147 797 1017 1030 643 IFF 157 | . . . . . . . . . 157 . Terrain 48 | 20 . . . . 21 . . . 7 . Structural 4758 | . 51 485 290 42 578 1147 797 1017 351 . Seismic 1538 | 5 901 8 . . 577 47 . . . . Jamming 1520 | . . . . . . . . . 877 643 Robot Analysis Total 3 | . . . . . . 3 . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Turns Passed 8107 | 88 952 493 290 42 578 1147 797 1836 1031 853 Spaces Moved 5740 | 56 557 319 242 36 368 749 640 1570 723 480 Core 11 | 11 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5729 | 45 557 319 242 36 368 749 640 1570 723 480 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 90 116 100 100 120 Average Speed 114 | 106 120 120 120 120 112 107 116 114 107 120 Slowest Speed 190 | 120 120 190 120 120 120 175 116 126 123 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 4 68 65 60 16 29 87 86 81 26 63 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 18 | . . 1 . . . 1 6 7 3 . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . . . . . 3 . . Spaces Dug 23 | . . . . . 5 8 1 . 9 . Terrain Destroyed 77 | . . . . . 5 8 1 . 63 . Melee 23 | . . . . . 5 8 1 . 9 . Projectile . | . . . . . . . . . . . AOE 54 | . . . . . . . . . 54 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Total 6729 | 71 726 379 241 35 486 964 682 1616 876 653 Wait 380 | . 88 21 . . 59 85 31 23 54 19 Move 5730 | 55 556 318 241 35 367 748 639 1569 722 480 Hop . | . . . . . . . . . . . Pick Up 40 | . 4 . . . 7 11 . 3 9 6 Fast Attach 50 | 9 2 . . . 5 12 2 5 8 7 Attach 29 | . . . . . 4 5 . . 7 13 Detach 13 | 2 1 . . . 1 2 . 2 4 1 Swap 75 | . 10 8 . . 3 16 1 3 18 16 Drop 65 | . 8 6 . . 8 13 3 10 7 10 Fire 97 | 5 57 26 . . 7 . . . 2 . Melee 188 | . . . . . 23 71 6 . 42 46 Ram . | . . . . . . . . . . . Kick 7 | . . . . . 2 . . . 3 2 Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 53 | . . . . . . 1 . . . 52 Trap 1 | . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 689 | -10/Materials | Derelicts attacked the area 693 | -10/Materials | Build established: Scavenger-Mutant 929 | -10/Materials | Discovered new exit (range 10) 1041 | -10/Materials | Entered Mines 1070 | -10/Mines | Build established: Mutant 1078 | -10/Mines | Found DCF Scrap (13 items) 1124 | -10/Mines | Learned Materials terminal intel 1126 | -10/Mines | Discovered new exit (range 9) 1338 | -10/Mines | Discovered new exit (range 10) 1402 | -10/Mines | Learned location of Storage (-8) 1453 | -10/Mines | Core integrity fell below 50% 1499 | -10/Mines | Build established: Scavenger-Mutant 1528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -10/Mines | Discovered new exit (range 6) 1534 | -10/Mines | Entered Exiles 1534 | -10/Exiles | Found Exiles lab abandoned 1553 | -10/Exiles | Discovered new exit (range 15) 1814 | -10/Exiles | Discovered new exit (range 10) 1824 | -10/Exiles | Entered Mines 1858 | -9/Mines | Discovered new exit (range 9) 1866 | -9/Mines | Entered Materials 1866 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1867 | -8/Materials | Identified exit to Storage 1868 | -8/Materials | Loaded intel: 12 terminal locations 2444 | -8/Materials | Entered Storage 2827 | -8/Storage | Learned location of Armory (-3) 2988 | -8/Storage | Used back door to open Recycling access 2988 | -8/Storage | Discovered new exit (range 5) 3028 | -8/Storage | Found Prototype Launcher 3029 | -8/Storage | Identified Scatter Rocket Array 3123 | -8/Storage | Discovered new exit (range 12) 3178 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3379 | -8/Storage | Garrison activated, responded to threat 3485 | -8/Storage | Build established: Commander-Mutant 3591 | -8/Storage | Entered Recycling 3591 | -8/Recycling | Accompanied by 9 allies 3640 | -8/Recycling | Scanned before Scraplab entrance 3886 | -8/Recycling | Discovered new exit (range 13) 4342 | -8/Recycling | Discovered new exit (range 11) 4346 | -8/Recycling | Entered Scraplab 4388 | -8/Recycling | Entered Scraptown 4388 | -8/Scraptown | Accompanied by 6 allies 4518 | -8/Scraptown | Build established: Commander-Gladiator 4595 | -8/Scraptown | Discovered new exit (range 13) 4700 | -8/Scraptown | Visited SPCMW 4717 | -8/Scraptown | Visited Spacefarers 4784 | -8/Scraptown | Visited TADAMA 4847 | -8/Scraptown | Visited Shadow of the Wyrm 4891 | -8/Scraptown | Visited Cyclists 4905 | -8/Scraptown | Visited UFD Registry 4949 | -8/Scraptown | Registered with UFD as "Pulsechaser" 4969 | -8/Scraptown | Entered Cyclist Reading Room 4973 | -8/Scraptown | Learned location of Zion (-7) 5016 | -8/Scraptown | Visited CR-KLE's Repair Center 5050 | -8/Scraptown | Visited Awakened 5130 | -8/Scraptown | Visited Junk Repository 5155 | -8/Scraptown | Visited Chapter 10 5191 | -8/Scraptown | Visited Junk Cannon Lab 5302 | -8/Scraptown | Visited Curators Association 5342 | -8/Scraptown | Visited Derelict Rescue Squad 5390 | -8/Scraptown | Visited Scrap Suit Storage 5405 | -8/Scraptown | Found Scrap Suit 5436 | -8/Scraptown | Visited Junk Repository 5513 | -8/Scraptown | Visited Science Guys 5613 | -8/Scraptown | Discovered new exit (range 5) 5624 | -8/Scraptown | Warned about trapping Scraptown 5702 | -8/Scraptown | Visited Cartography Club 5906 | -8/Scraptown | Found Deep Structural Scanner 5916 | -8/Scraptown | Learned location of Proximity Caves (-6) 5916 | -8/Scraptown | Learned location of Warlord (-5) 5916 | -8/Scraptown | Learned 24 Factory zone layouts 5916 | -8/Scraptown | Learned 8 Research zone layouts 5916 | -8/Scraptown | Learned 12 Research zone layouts 5916 | -8/Scraptown | Learned 8 Lower Caves zone layouts 5916 | -8/Scraptown | Learned location of 2 exits from Research 5916 | -8/Scraptown | Learned 4 Access zone layouts 5916 | -8/Scraptown | Learned 8 Upper Caves zone layouts 5916 | -8/Scraptown | Learned 20 Upper Caves zone layouts 5916 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 5916 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 5916 | -8/Scraptown | Learned location of 1 exit from Lower Caves 5916 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 5985 | -8/Scraptown | Visited Botcube Research 5991 | -8/Scraptown | Found Botcube 6029 | -8/Scraptown | Botcube activated 6140 | -8/Scraptown | Met Optimus 6140 | -8/Scraptown | Accepted into 0bPrime 6224 | -8/Scraptown | Entered Factory 6224 | -6/Factory | Accompanied by 6 allies 6224 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6225 | -6/Factory | Identified exit to Factory 6226 | -6/Factory | Identified exit to Lower Caves 6382 | -6/Factory | Loaded intel: 8 recycling unit locations 6440 | -6/Factory | Garrison activated, responded to threat 6477 | -6/Factory | Learned location of Protoforge (-2) 6492 | -6/Factory | Lost 6 allies 6582 | -6/Factory | Repaired Hvy. Pick? 6833 | -6/Factory | Fabricated Arm. Leg (x2) 6898 | -6/Factory | Found Prototype Processor 6898 | -6/Factory | Identified Exp. Targeting Computer 6961 | -6/Factory | Identified exit to Extension 7109 | -6/Factory | Discovered exit to Factory (range 12) 7215 | -6/Factory | Cargo convoy interrupted 7255 | -6/Factory | Entered Extension 7358 | -6/Extension | Rescued a captive Derelict 7567 | -6/Extension | Core integrity fell below 50% 7709 | -6/Extension | Lost 4 allies 7716 | -6/Extension | Rescued a captive Derelict 7766 | -6/Extension | Lost 3 allies 7841 | -6/Extension | Lost 4 allies 7872 | -6/Extension | Lost 4 parts (1p1n2u) 7918 | -6/Extension | Spotted B-75 Beast 7927 | -6/Extension | Spotted B-75 Beast 7950 | -6/Extension | Core integrity fell below 20% 7971 | -6/Extension | Lost 5 parts (2p1n2u) 7985 | -6/Extension | Rescued a captive Derelict 8108 | -6/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08048_ Stasis field depleted. 08056_ U-05 Engineer destroyed. 08058_ Flexi-carbon Leg destroyed. 08061_ G-50 Soldier springs to life. 08071_ Connecting with Terminal... 08074_ System corrupted: Component data lost. 08080_ G-50 Soldier suffers critical hit (Burn). 08086_ Terminal disabled. 08091_ Critical hit (Burn: +37). 08093_ Great Maul+ follow-up attack on G-50 Soldier. 08093_ G-50 Soldier suffers critical hit (Smash). 08093_ G-50 Soldier destroyed. 08096_ Acquired 52 matter. 08098_ Critical hit (Burn: +37). 08099_ Arm. Leg destroyed. 08100_ Flexi-carbon Leg destroyed. 08101_ Acquired 4 matter. 08102_ System Shield destroyed. 08102_ Critical hit (Burn: +50). 08105_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#########?????????????????????????????????? | | ??# #???#######???????????????????????? | | ### ##### #???????????????????????? | | "" g !###########?????????????? | | T gg =* [!@% g #?????????????? | | g ######### #?????????????? | | ## ##### #???????????????????????? | | ## #???#######???????????????????????? | | ##########?????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #####???????????????????????????????????????? | | = #???????????????????????????????????????? | | #???????????????????????????????????????? | | ] #???????????????????????????????????????? | | #???????????????????????????????????????? | | """#???????????????????????????????????????? | | Y"#???????????????????????????????????????? | | """#???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ??##????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 12 Core Analysis 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Arm. Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -6/Factory Repaired ---------- Hvy. Pick | 24% | -6/Factory Studied --------- Great Maul | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked VSS Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyServoAutopenetrator Manual? 0 Play Time 01:21:03 Cumulative 134.6 hours Start 2025.12.01 @ 14:52:55 End 2025.12.01 @ 20:23:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d23ee49-4ae5-4db6-96de-c4b5d6516973