Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 15:42:25 Player: Prominous Vale Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (5030) 5030 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1797) 1797 TOTAL SCORE: 11077 Bonus ------- High Alert Combat Kills 1362 Follower Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 550/550 System Corruption 13% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Energy Well > --- WEAPON (4) ------- Improved Lightning Gun Heavy Proton Cannon Gravity Flail > --- INVENTORY (20) --- Light Ion Engine Cooled Gravmag System High-capacity Storage Unit Improved Energy Well (400) Experimental Targeting Computer Experimental Targeting Computer Target Analyzer Hardlight Generator Improved Lightning Gun Beam Rifle Heavy Proton Cannon Improved KE Penetrator Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Energy Well Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- AWS/Autocannon Gravity Flail > --- INVENTORY -------- Light Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooled Gravmag System High-capacity Storage Unit Improved Energy Well Experimental Targeting Computer Experimental Targeting Computer Target Analyzer Hardlight Generator Improved Lightning Gun Improved Lightning Gun Beam Rifle Heavy Proton Cannon Heavy Proton Cannon Improved KE Penetrator Missile Launcher Axe [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . . . 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 108 | 7 6 15 4 2 1 16 57 Power 15 | 1 1 2 1 . . 1 9 Engine 9 | 1 . 2 1 . . . 5 Core 6 | . 1 . . . . 1 4 Reactor . | . . . . . . . . Propulsion 42 | 2 3 8 1 1 1 4 22 Treads 9 | 2 . . . . . 2 5 Leg 33 | . 3 8 1 1 1 2 17 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 1 2 . . . 3 10 Device 5 | 1 1 1 . . . . 2 Storage 3 | 1 . 1 . . . . 1 Processor 5 | . . . . . . 3 2 Hackware . | . . . . . . . . Protection 5 | . . . . . . . 5 Artifact . | . . . . . . . . Weapon 33 | 2 1 3 2 1 . 8 16 Energy Gun 10 | . . 1 1 . . 4 4 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 5 | 2 . 1 . . . . 2 Ballistic Cannon 3 | . 1 . . . . 1 1 Launcher 11 | . . . 1 1 . 2 7 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 4 Parts Lost 59 | . . 2 2 . . 13 42 Power 6 | . . 1 . . . 2 3 Propulsion 23 | . . . . . . 7 16 Utility 10 | . . 1 . . . 1 8 Weapon 20 | . . . 2 . . 3 15 Highest Loss Streak 11 | . . 1 1 . . 7 11 To Critical Strikes . | . . . . . . . . Average Backups 14 | 6 7 9 18 17 14 14 13 Power 1 | . 1 1 1 1 1 1 1 Propulsion 1 | 2 2 2 3 3 3 1 . Utility 6 | 1 2 3 10 7 5 5 6 Weapon 4 | 1 1 2 3 6 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 27 | . 2 2 . 5 2 . 16 Power 2 | . . 1 . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 17 | . 1 1 . 5 1 . 9 Weapon 7 | . 1 . . . 1 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 99 94 100 100 100 87 78 Engine 5 | . 4 . 11 11 11 3 3 Core 2 | . 8 8 . . . 4 2 Treads 4 | . 14 . . . . 2 8 Leg 27 | . 13 41 44 44 44 26 13 Device 7 | . 14 10 11 11 11 4 3 Storage 9 | . 14 11 11 11 11 9 7 Processor 5 | . . . . . . 11 11 Protection 1 | . . . . . . . 2 Energy Gun 7 | . . 2 9 . . 12 11 Energy Cannon 3 | . . . 8 11 11 3 . Ballistic Gun 1 | . 14 6 . . . . . Ballistic Cannon 3 | . 13 11 . . . . 3 Launcher 5 | . . . 4 11 11 8 4 Peak Build Rating 72 | 10 10 16 17 22 24 48 72 Average Rating 29 | 5 9 13 16 19 23 29 46 On Entrance 16 | . 10 10 16 17 22 24 31 Avg Prop Armor Cover (%) 8 | . 10 . . . . 16 7 Naked Turns . | . . . . . . . . Heaviest Build 124 | 13 16 54 55 56 56 106 124 Greatest Support 60 | 40 40 43 43 43 48 48 60 Greatest Overweight (x) 38 | 1 1 2 1 1 1 2 38 Average Overweight (x) 1 | . . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 12 20 20 20 20 20 Most Carried 20 | 8 8 17 20 20 20 20 20 Average Carried 16 | 6 7 9 18 19 19 18 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 8 8 17 20 20 20 20 13 Class Distribution -------------------- 43% | Mutant 14% | Gunner 12% | Scavenger-Tank 9% | Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2779 | 330 228 392 249 10 64 147 1359 Remotely . | . . . . . . . . Salvage Created 4134 | 211 291 436 105 . 204 573 2314 Parts 242 | 15 28 29 10 . 12 39 109 Haulers Intercepted 5 | . . 2 . . . 2 1 Recyclers Shooed 4 | 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 112 | . 9 10 10 . 3 15 65 Guns 24 | . 3 4 1 . . 2 14 Cannons 50 | . 6 6 1 . 1 6 30 AOE 36 | . . . 8 . 2 7 19 Classes Destroyed 18 | 2 4 3 1 . . 1 7 Worker 3 | . . 1 . . . 1 1 Builder 10 | . 1 . . . 1 4 4 Tunneler 6 | 5 1 . . . . . . Hauler 5 | . . 2 . . . 2 1 Recycler 4 | 1 . . . . 1 1 1 Mechanic 5 | . . . . . . . 5 Operator 1 | . . . . . . . 1 Watcher 4 | . 1 . . . . 3 . Swarmer 34 | . 3 3 8 . . 7 13 Grunt 37 | . 6 2 1 . 3 6 19 Brawler 3 | . . . 1 . . . 2 Duelist 3 | . . . . . . 1 2 Protector 1 | . . . . . . . 1 Sentry 16 | . . 5 . . . 1 10 Specialist 3 | . . . . . . . 3 Hunter 9 | . . . . . . . 9 Programmer 4 | . . . . . . . 4 Heavy 2 | . . . . . . . 2 Best Kill Streak 10 | 3 6 3 4 . 5 9 10 Combat Bots Only 10 | . 5 3 4 . 3 6 10 Max Kills in Single Turn 4 | 1 1 1 3 . 2 3 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . 3 . 1 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 886 | . 46 53 38 . 16 50 683 Missed 286 | . 12 16 7 . 3 14 234 Hits 600 | . 34 37 31 . 13 36 449 Melee 5 | . . . 5 . . . . Projectile 595 | . 34 37 26 . 13 36 449 Critical Strikes 19 | . . 1 1 . 2 1 14 Damage Taken 8329 | . 320 432 490 . 227 804 6056 Core 1018 | . 63 61 95 . 18 55 726 Absorbed by Shields 292 | . . . . . . . 292 Core Remaining (%) 80 | 100 74 . . . 56 90 . Volleys Fired 224 | 10 38 27 15 . 8 23 103 Largest 4 | 2 2 2 2 . 2 3 4 Hottest 222 | 40 50 98 124 . 101 161 222 Shots Fired 468 | 20 76 54 26 . 10 56 226 Gun 240 | 20 38 24 14 . . 25 119 Cannon 162 | . 38 30 9 . 6 11 68 Launcher 66 | . . . 3 . 4 20 39 Special . | . . . . . . . . Kinetic 227 | 20 76 40 4 . . 6 81 Thermal 165 | . . 14 13 . 6 30 102 Explosive 62 | . . . 3 . 4 16 39 Electromagnetic 14 | . . . 6 . . 4 4 Robot Hit Streak 20 | 3 7 13 3 . 4 10 20 Robot Miss Streak 7 | 1 6 2 1 . 2 4 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 60 | . . . . . . 6 54 Shots Hit Robots 307 | 11 45 38 16 . 6 24 167 Core Hits 243 | 7 16 17 10 . 9 41 143 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 19 | . . 2 . . . 4 13 Burn 7 | . . 1 . . . 2 4 Blast 11 | . . 1 . . . 2 8 Smash 1 | . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14217 | 140 709 607 919 . 349 2128 9365 Guns 2620 | 140 315 252 83 . . 228 1602 Cannons 5863 | . 394 355 157 . 82 536 4339 Explosions 5690 | . . . 679 . 267 1364 3380 Melee 44 | . . . . . . . 44 Ramming . | . . . . . . . . Kinetic 6282 | 140 709 431 75 . . 453 4474 Thermal 2470 | . . 176 160 . 82 625 1427 Explosive 5142 | . . . 659 . 267 905 3311 Electromagnetic 279 | . . . 25 . . 145 109 Impact 44 | . . . . . . . 44 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . . . 52 Message Errors 9 | . . . . . . . 9 Matter Fused 16 | . . . . . . . 16 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 8 | . . . . . . . 8 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1010 | . 14 . 45 . 13 298 640 Projectiles 488 | . 14 . . . . 2 472 Explosions 478 | . . . 45 . 13 296 124 Melee 44 | . . . . . . . 44 Knockbacks 9 | . 1 1 . . . 1 6 Impact . | . . . . . . . . Kinetic 8 | . 1 1 . . . 1 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 984 | . . . 105 . 24 389 466 Shots 28 | . . . 4 . 1 12 11 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 20 99 320 . 226 296 348 Average Temperature 108 | . 10 37 98 . 126 88 128 Received Heat Transfer 1725 | . 90 114 84 . 153 171 1113 Effects 6 | . . . 2 . . 1 3 Energy Bleed 2 | . . . . . . 1 1 Interference 3 | . . . 2 . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 5 | . . . . . . . 5 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . . . . . . 2 6 Heat Transferred 4889 | . . 481 346 . 148 978 2936 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 4 | . . . 1 . . 1 4 Low Security (%) 64 | 100 100 100 99 . 100 79 33 Level 1 7 | . . . . . . 20 10 Level 2 5 | . . . . . . . 11 Level 3 6 | . . . . . . . 12 Level 4 15 | . . . . . . . 31 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1566 | 10 169 121 203 . 94 375 1566 Initial 158 | . . 57 33 . . 1 158 Average 375 | 1 107 51 48 . 50 133 687 Influence Increases 4237 | 30 304 299 302 . 104 712 2486 Destroy 0b10 Robot/C 2320 | . 180 200 200 . 60 340 1340 Destroy 0b10 Robot/NC 195 | 30 15 15 . . 10 55 70 Destroy Leader 578 | . 52 74 30 . 10 80 332 Allied During Kill 42 | . . . . . . 10 32 Successful Hack 98 | . 10 6 . . . 20 62 Disable Machine 225 | . . . 45 . . 45 135 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 524 | . 2 4 27 . 24 162 305 Lose Combat Pursuer 105 | . 45 . . . . . 60 Influence Decreases 2703 | 30 166 351 233 155 100 368 1300 Entered New Map 482 | . . 81 53 155 . 3 190 Time Decay 1591 | 30 166 250 160 . 100 215 670 Lost Part 570 | . . 20 20 . . 130 400 Lost Ally 60 | . . . . . . 20 40 Squads Dispatched 34 | . 2 1 . . . 2 29 Investigation 3 | . . . . . . 1 2 Extermination 5 | . . . . . . . 5 Reinforcement 11 | . 2 1 . . . 1 7 Assault 4 | . . . . . . . 4 Garrison 11 | . . . . . . . 11 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . 3 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 21 19 10 . 2 22 93 Peak Tracking Total 10 | . 6 6 4 . 2 5 10 Tactical Retreats 5 | . 1 . . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . . 2 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 16 | . . . 3 . . 3 10 Max in Single Turn 2 | . . . 2 . . 1 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 18 | . 1 2 1 1 . 5 8 Terminals 14 | . 1 2 1 . . 4 6 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 55 | . 5 6 2 1 . 24 17 Successful 26 | . 3 4 . 1 . 13 5 Failed 28 | . 2 2 2 . . 10 12 Catastrophic 5 | . . . . . . 1 4 Database Lockouts 1 | . . . . . . 1 . Manual 9 | . 1 1 2 2 . 1 2 Terminals 41 | . 5 6 2 . . 14 14 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . . . 10 . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 19 | . 3 4 . 1 . 6 5 Record 3 | . . 1 . . . . 2 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 6 | . 1 2 . . . 2 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . . 7 . Insert Component 3 | . . . . . . 3 . Analyze 3 | . . . . . . 3 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 1 1 . . 3 8 Full Trace Events 3 | . . . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . 4 12 Total Damage 825 | . . . . . . 206 619 Kills 5 | . . . . . . 2 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Turrets Deployed 3 | . . . . . . 1 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 5718 | 18 435 555 734 1349 215 541 1871 Optics 2053 | . . . . . . 182 1871 Terrain 3284 | 18 142 467 734 1349 215 359 . Seismic 381 | . 293 88 . . . . . T.N.C. 905 | . . . . . . 55 850 Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6890 | 178 438 562 734 1349 215 698 2716 Spaces Moved 2723 | 89 191 253 357 705 99 249 780 Core 42 | 27 . . . . . . 15 Treads 365 | 62 67 . . . . . 236 Legs 2316 | . 124 253 357 705 99 249 529 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 122 Average Speed 210 | 132 138 145 190 190 190 209 289 Slowest Speed 1950 | 160 190 260 190 190 190 260 1950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 39 | 5 43 28 75 92 20 30 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 3 . 2 . . Spaces Dug 41 | . . . . . . 41 . Terrain Destroyed 632 | . . . 30 . 48 219 335 Melee . | . . . . . . . . Projectile 10 | . . . . . . 1 9 AOE 622 | . . . 30 . 48 218 326 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3502 | 128 290 401 385 718 118 381 1081 Wait 245 | 10 47 71 . . 4 65 48 Move 2716 | 88 190 252 356 704 98 248 780 Hop . | . . . . . . . . Pick Up 123 | 13 2 21 6 5 3 18 55 Fast Attach 16 | 2 4 2 . . . 2 6 Attach 86 | 5 . 7 2 1 . 16 55 Detach 5 | . . . . . . 1 4 Swap 26 | . 2 8 5 1 1 3 6 Drop 60 | . 7 13 1 7 4 5 23 Fire 224 | 10 38 27 15 . 8 23 103 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Discovered new exit (range 7) 750 | -9/Materials | Build established: Scavenger-Mutant 971 | -9/Materials | Discovered new exit (range 8) 1146 | -9/Materials | Build established: Mutant 1179 | -9/Materials | Entered Mines 1732 | -9/Mines | Discovered new exit (range 13) 1905 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1913 | -9/Mines | Entered Exiles 1942 | -9/Exiles | Discovered new exit (range 14) 1974 | -9/Exiles | Met 8R-AWN 2003 | -9/Exiles | Met EX-HEX 2096 | -9/Exiles | Met EX-DEC 2169 | -9/Exiles | Visited The Gauntlet 2537 | -9/Exiles | Met EX-BIN 2571 | -9/Exiles | Aligned with FarCom system 2573 | -9/Exiles | Given EX-Vault access code 2634 | -9/Exiles | Opened EX-Vault 2645 | -9/Exiles | Found AWS/Autocannon 2651 | -9/Exiles | Found Deploy-a-Sentry 2659 | -9/Exiles | Found Deploy-a-Sentry 2661 | -9/Exiles | Found Deploy-a-Sentry 2702 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2884 | -9/Exiles | Discovered new exit (range 14) 3262 | -9/Exiles | Stole two prototypes: AWS/Autocannon, Deploy-a-Sentry 3262 | -9/Exiles | Entered Mines 3323 | -8/Mines | Discovered new exit (range 8) 3413 | -8/Mines | Discovered new exit (range 7) 3477 | -8/Mines | Entered Materials 3477 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3551 | -8/Materials | Identified exit to Storage 3747 | -8/Materials | DAS Turret deployed 3804 | -8/Materials | Lost 5 parts (3n2w) 3867 | -8/Materials | Lost 7 parts (1p4n1u1w) 3974 | -8/Materials | Build established: Skirmisher 3994 | -8/Materials | Discovered new exit (range 17) 4154 | -8/Materials | Central database locked down 4175 | -8/Materials | Entered Factory 4175 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4177 | -7/Factory | FarCom data flow suspended 4464 | -7/Factory | Build established: Scavenger-Tank 5306 | -7/Factory | Build established: Gunner 5344 | -7/Factory | Garrison activated, responded to threat 5448 | -7/Factory | Destroyed 10 combat bots 5484 | -7/Factory | Destroyed 7 combat bots 5490 | -7/Factory | Core integrity fell below 50% 5502 | -7/Factory | Lost 11 parts (5n1u5w) 5672 | -7/Factory | DAS Turret deployed 5681 | -7/Factory | Cargo convoy interrupted 5727 | -7/Factory | Destroyed 8 combat bots 5775 | -7/Factory | First assault squad dispatched 6029 | -7/Factory | Garrison activated, responded to threat 6046 | -7/Factory | Crushed by falling debris 6046 | -7/Factory | System corruption reached 10% 6095 | -7/Factory | Lost 8 parts (1p3n2u2w) 6111 | -7/Factory | Core integrity fell below 20% 6182 | -7/Factory | DAS Turret deployed 6284 | -7/Factory | Lost 7 parts (1p2n3u1w) 6498 | -7/Factory | Found Prototype Processor 6524 | -7/Factory | Found Prototype Processor 6741 | -7/Factory | Build established: Scavenger-Gunner 6877 | -7/Factory | Discovered new exit (range 8) 6891 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Missile Launcher destroyed. Adv. Targeting Computer destroyed. Critical hit (Blast). R-06 Scavenger collects Wheel. U-05 Engineer builds a Wall. Penetrated by Slug. Arm. Treads blasted off. Knocked back. U-05 Engineer builds a Wall. Penetrated by Slug. Imp. Light Armor Plating destroyed. Knocked back. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Aluminum Leg blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????# ^ | | ?????????????????????# ################# | | ?????????????????????# + / """T""" # | | ?????????????????????# ### # | | ?????????????????????# #?# # | | ?????????????????????# #?# """" """" # | | ?????????????????????# #?# """" """" # | | ?????????????????????# ###?# """" """" # | | ?????????????????????# %=#???# """" """" # | | ????????????????????? % #???# ! 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