Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 16:01:12 Player: robin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1041) 1041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3901 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Ion Engine Improved Ion Engine Light Nuclear Core Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Improved Targeting Computer Maneuvering Thrusters Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg EM Pulse Gun Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Maneuvering Thrusters Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . 2 . Weapon 2 | . . 1 1 . . Parts Attached 43 | 7 7 11 9 2 7 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 3 2 2 . 2 Treads 2 | 2 . . . . . Leg 9 | . 3 2 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 1 . 2 . Device 1 | . . . . 1 . Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 22 | 3 1 7 6 . 5 Energy Gun 6 | 3 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 2 4 . 3 Ballistic Cannon 3 | . 1 1 1 . . Launcher 4 | . . 2 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 3 1 . 17 Power 2 | . . 1 . . 1 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 10 | . . 2 1 . 7 Highest Loss Streak 12 | . . 3 1 . 12 Average Slot Usage (%) 95 | . 95 97 100 100 83 Engine 9 | . 14 9 9 7 6 Treads 1 | . 5 . . . . Leg 22 | . 22 22 27 23 16 Device 1 | . . . . 7 6 Storage 19 | . 22 22 18 15 14 Processor 6 | . . 11 9 7 3 Protection 1 | . 2 . . 7 6 Energy Gun 11 | . 27 9 7 . 1 Ballistic Gun 11 | . . 11 15 23 20 Ballistic Cannon 7 | . . 11 13 7 4 Naked Turns . | . . . . . . Heaviest Build 38 | 11 17 22 29 38 38 Greatest Support 40 | 40 40 20 30 30 35 Greatest Overweight (x) 3 | . . 1 . 1 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 4 6 8 8 8 7 Most Carried 8 | 4 8 8 8 7 6 Average Carried 6 | 2 6 7 7 6 5 Final Capacity 8 | 6 8 8 8 8 6 Final Carried 8 | 4 8 8 8 6 4 Class Distribution -------------------- 49% | Gunner 34% | Mutant 12% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1044 | 241 79 270 316 . 138 Remotely . | . . . . . . Salvage Created 1113 | . 195 389 391 . 138 Parts 54 | . 11 21 17 . 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 27 | . 4 11 7 . 5 Guns 17 | . 4 4 4 . 5 Cannons 8 | . . 6 2 . . AOE 2 | . . 1 1 . . Classes Destroyed 8 | . 2 2 3 . 1 Worker 1 | . . . 1 . . Builder 2 | . 1 . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Swarmer 6 | . . 2 . . 4 Grunt 13 | . 4 5 4 . . Sentry 7 | . . 4 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 2 5 8 . 2 Combat Bots Only 5 | . 2 5 5 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3246 | . 123 519 499 . 2105 Core 818 | . 12 75 31 . 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 95 81 94 . . Volleys Fired 75 | . 15 23 18 . 19 Largest 4 | . 2 3 4 . 4 Hottest 146 | . 100 139 146 . 117 Shots Fired 234 | . 30 62 72 . 70 Gun 177 | . 30 39 47 . 61 Cannon 51 | . . 21 21 . 9 Launcher 6 | . . 2 4 . . Special . | . . . . . . Kinetic 166 | . . 42 60 . 64 Thermal 41 | . 30 11 . . . Explosive 6 | . . 2 4 . . Electromagnetic 21 | . . 7 8 . 6 Robot Hit Streak 8 | . 8 7 6 . 3 Robot Miss Streak 4 | . 4 2 4 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 134 | . 19 41 37 . 37 Core Hits 58 | . 9 16 24 . 9 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2510 | . 263 707 1090 . 450 Guns 1410 | . 263 349 419 . 379 Cannons 453 | . . 263 119 . 71 Explosions 647 | . . 95 552 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1265 | . . 419 467 . 379 Thermal 514 | . 263 126 125 . . Explosive 522 | . . 95 427 . . Electromagnetic 209 | . . 67 71 . 71 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . 2 27 . . Projectiles . | . . . . . . Explosions 29 | . . 2 27 . . Melee . | . . . . . . Knockbacks 5 | . . 2 2 . 1 Impact . | . . . . . . Kinetic 5 | . . 2 2 . 1 Secondary . | . . . . . . Self-Inflicted Damage 51 | . . 51 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 409 | . 270 354 348 . 409 Average Temperature 129 | . 100 106 146 . 161 Received Heat Transfer 450 | . 66 141 243 . . Effects 4 | . . 2 1 . 1 Shutdowns 1 | . . . . . 1 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1347 | . 777 370 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 380 | . 135 376 380 186 310 Average Influence 156 | . 54 211 163 174 211 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 73 | 100 100 67 79 100 34 Level 1 26 | . . 32 20 . 65 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 8 17 17 . 16 Peak Tracking Total 11 | . 2 5 6 . 11 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 3 | . . 1 2 . . Max in Single Turn 2 | . . 1 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1679 | 71 378 591 336 28 275 Spaces Moved 976 | 37 233 347 208 18 133 Core 14 | 1 . . . . 13 Treads 83 | 36 47 . . . . Legs 879 | . 186 347 208 18 120 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 100 Average Speed 135 | 157 128 141 120 150 147 Slowest Speed 210 | 160 160 150 120 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 40 38 26 1 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . 11 50 . . Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE 53 | . . 11 42 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1172 | 47 284 401 251 19 170 Wait 24 | . 13 5 6 . . Move 971 | 36 232 346 207 17 133 Hop . | . . . . . . Pick Up 29 | 4 9 9 6 . 1 Fast Attach 12 | 6 3 1 . . 2 Attach 16 | . 2 5 4 2 3 Detach 1 | . . 1 . . . Swap 15 | 1 2 5 5 . 2 Drop 19 | . 8 6 5 . . Fire 75 | . 15 23 18 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 556 | -9/Materials | Discovered new exit (range 15) 563 | -9/Materials | Lost 3 parts (1p2w) 565 | -9/Materials | Met 8R-AWN 949 | -9/Materials | Build established: Gunner 1035 | -9/Materials | Discovered new exit (range 4) 1041 | -9/Materials | Entered another Materials area 1041 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1360 | -8/Materials | Discovered new exit (range 13) 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Utility x2 1400 | -7/Factory | Identified exit to Garrison 1405 | -7/Factory | Entered Garrison 1436 | -7/Garrison | Triggered checkpoint 1591 | -7/Garrison | Lost 5 parts (2n1u2w) 1623 | -7/Garrison | Triggered checkpoint 1669 | -7/Garrison | Core integrity fell below 50% 1673 | -7/Garrison | Core integrity fell below 20% 1680 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01633_ Penetrated by Slug. 01636_ Hvy. Assault Rifle destroyed. 01639_ Penetrated by Slug. 01639_ H-55 Commando destroyed. 01650_ Acquired Assault Rifle. 01651_ EM Pulse Gun destroyed. 01651_ Acquired 60 matter. Garrison Door opened remotely. 01654_ Acquired Carbon-fiber Leg. 01655_ Hrd. Medium Armor Plating destroyed. 01657_ Assault Rifle destroyed. 01657_ Maneuvering Thrusters destroyed. 01658_ Aluminum Leg destroyed. 01659_ Hvy. Assault Rifle destroyed. 01659_ Imp. Ion Engine destroyed. 01661_ Minigun destroyed. 01661_ Aluminum Leg destroyed. 01664_ Critical hit. 01664_ Carbon-fiber Leg destroyed. 01671_ Sml. Storage Unit destroyed. 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