Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 00:42:12 Player: Saturn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (234) 234 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1224 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 154/300 Energy 53/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Treads Light Treads EM Pulse Gun Medium Laser Beam Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads EM Pulse Gun Medium Laser Beam Cannon Light Cannon [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 9 | 3 5 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 4 6 8 Power 1 | 1 2 2 Propulsion 1 | 1 2 2 Utility . | . . . Weapon 2 | 2 2 4 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 75 | . 75 77 Engine 9 | . 8 11 Leg 25 | . 28 22 Device 6 | . 3 11 Storage 12 | . 14 11 Energy Gun 10 | . 10 11 Launcher 10 | . 9 11 Peak Build Rating 8 | 3 7 8 Average Rating 5 | 2 5 6 On Entrance 3 | . 3 7 Naked Turns . | . . . Heaviest Build 19 | 5 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 9 | 7 8 9 Average Carried 6 | 5 6 8 Final Capacity 10 | 8 10 10 Final Carried 8 | 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 218 | 194 24 . Remotely . | . . . Salvage Created 482 | . 192 290 Parts 26 | . 16 10 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Guns 1 | . . 1 AOE 5 | . 3 2 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 2 | . 1 1 Recycler 3 | . 1 2 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 29 | . 1 28 Missed 8 | . 1 7 Hits 21 | . . 21 Projectile 21 | . . 21 Damage Taken 296 | . 30 266 Core 64 | . 15 49 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 25 | . 13 12 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 35 | . 16 19 Gun 25 | . 13 12 Cannon . | . . . Launcher 10 | . 3 7 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 10 | . 3 7 Electromagnetic 25 | . 13 12 Robot Hit Streak 10 | . 5 10 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 8 12 Core Hits 22 | . 10 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 955 | 2 426 527 Guns 243 | . 133 110 Cannons . | . . . Explosions 704 | . 287 417 Melee . | . . . Ramming 8 | 2 6 . Kinetic . | . . . Thermal 115 | . 46 69 Explosive 589 | . 241 348 Electromagnetic 243 | . 133 110 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 59 | . 31 28 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed 5 | 3 2 . Kicked 5 | 3 2 . Crushed . | . . . Highest Temperature 57 | . 12 57 Average Temperature 26 | . 9 35 Received Heat Transfer 117 | . . 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 100 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | . 116 134 Initial 48 | . . 48 Average 50 | . 78 71 Influence Increases 272 | . 156 116 Destroy 0b10 Robot/C 120 | . 60 60 Destroy 0b10 Robot/NC 40 | . 25 15 Destroy Leader 28 | . 16 12 Disable Machine 45 | . 45 . Destroy Structure 39 | . 10 29 Influence Decreases 158 | . 40 118 Entered New Map 68 | . . 68 Time Decay 70 | . 40 30 Lost Part 20 | . . 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 6 10 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 109 | . 31 78 Terrain 109 | . 31 78 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 288 | 94 116 78 Spaces Moved 170 | 71 62 37 Core 10 | 10 . . Treads . | . . . Legs 160 | 61 62 37 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 115 | 110 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 21 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 9 27 Melee . | . . . Projectile . | . . . AOE 36 | . 9 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 223 | 85 86 52 Wait . | . . . Move 168 | 70 61 37 Hop . | . . . Pick Up 14 | 9 4 1 Fast Attach 2 | 1 1 . Attach 6 | 2 3 1 Detach . | . . . Swap 1 | . 1 . Drop 2 | . 1 1 Fire 25 | . 13 12 Melee . | . . . Ram . | . . . Kick 5 | 3 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Propulsion x2 289 | -9/Materials | Self-destructed Last Messages --------------- A-02 Transporter destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger collects Ion Engine. U-05 Engineer builds a Wall. R-06 Scavenger destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. EM Pulse Gun destroyed. U-05 Engineer builds a Wall. Grenade Launcher destroyed. Acquired Prototype Energy Gun. Identified Imp. EM Shotgun. Faulty integration triggers energy drain (-51). Dropped Faulty Imp. EM Shotgun. 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"" # ???????# #?##### | | ?????????????## " # ???????#####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 275 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationTerrabombScreen Manual? 0 Play Time 00:06:25 Cumulative 9.9 hours Start 2025.07.27 @ 20:42:03 End 2025.07.28 @ 00:42:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 8 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 589cb889-8eff-4a80-a312-0da6c6784f5a