Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 02:22:00 Player: Savant Result: Destroyed by as-34305 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2869) 2869 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (5361) 5361 TOTAL SCORE: 13475 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 217 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 47/300 Energy 71/100 System Corruption 8% Temperature Cool (2) Movement Walking (190) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Zionite Light DM Reactor Zionite Composite Leg I Experimental Heat Sink Zionite Biocell (517) Matter Compressor (0) Zionite Metafield Generator Deep Structural Scanner Experimental Optical Array IFF Parser Experimental Core Analyzer Advanced Particle Charger Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Thermal Shield Improved Hardlight Generator Tech Extrapolator Mapping Drone Bay (2/3) High-powered Shock Rifle Improved EM Pulse Cannon Proton Cannon Phase Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Zionite Weapon Casing Enhanced Scrap Shield Experimental Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle Improved EM Pulse Cannon Proton Cannon > --- INVENTORY -------- Zionite Light DM Reactor Enhanced Flexi-carbon Leg Wheel Wheel Experimental Heat Sink Improved Cooling System Zionite Biocell Matter Compressor Zionite Metafield Generator Deep Structural Scanner Experimental Optical Array IFF Parser Experimental Core Analyzer Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Improved Hardlight Generator Tech Extrapolator Mapping Drone Bay Force Rifle Phase Cannon Neutron Cannon Subdweller Shrapnel Launcher Heavy Missile Launcher [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Improved Hardlight Generator Storage Huge Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 128 | 7 6 12 1 9 54 3 2 7 27 Power 14 | 1 1 1 . 1 9 . . . 1 Engine 11 | 1 1 1 . 1 7 . . . . Core 2 | . . . . . 2 . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 32 | 2 . 4 1 3 13 . 1 . 8 Treads 13 | 2 . 4 . . 5 . 1 . 1 Leg 4 | . . . . . . . . . 4 Wheel 13 | . . . 1 3 8 . . . 1 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 43 | 2 2 3 . 1 17 3 1 3 11 Device 20 | 1 1 . . . 9 2 1 1 5 Storage 6 | 1 1 1 . 1 1 . . . 1 Processor 3 | . . . . . 2 . . 1 . Hackware . | . . . . . . . . . . Protection 14 | . . 2 . . 5 1 . 1 5 Artifact . | . . . . . . . . . . Weapon 39 | 2 3 4 . 4 15 . . 4 7 Energy Gun 7 | . . 2 . . 2 . . . 3 Energy Cannon 6 | . . . . 1 1 . . 1 3 Ballistic Gun 11 | 2 2 1 . 2 4 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 3 | . . 1 . . 1 . . . 1 Special Weapon 4 | . . . . . 1 . . 3 . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . Piercing Weapon 2 | . . . . . 2 . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . 12 Parts Lost 23 | . . . . . 9 . . . 14 Power 4 | . . . . . 3 . . . 1 Propulsion 8 | . . . . . 3 . . . 5 Utility 7 | . . . . . 2 . . . 5 Weapon 4 | . . . . . 1 . . . 3 Highest Loss Streak 11 | . . . . . 6 . . . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 4 13 7 14 20 22 21 22 24 24 Power . | . 1 . . . . . . . . Propulsion 2 | 2 4 2 4 5 2 2 2 . 2 Utility 7 | . 2 1 3 7 10 10 10 13 15 Weapon 6 | . 4 3 5 6 7 7 7 8 5 Tool/Special . | . . . . . . . . . . Unused Backups 63 | . 8 4 . 12 10 . 9 4 16 Power 3 | . 1 1 . . . . 1 . . Propulsion 14 | . 5 1 . 3 1 . 3 . 1 Utility 34 | . . . . 5 7 . 5 3 14 Weapon 12 | . 2 2 . 4 2 . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 89 100 99 95 100 100 97 91 Engine 12 | . 14 14 14 14 5 13 13 13 12 Treads 14 | . 28 28 18 . 11 13 13 13 8 Wheel 11 | . . . 9 27 14 13 13 12 12 Device 6 | . 14 . . . 11 13 13 12 12 Storage 7 | . 14 4 14 14 6 6 6 6 6 Processor 5 | . . . . . 10 13 13 11 6 Protection 9 | . . 13 14 14 8 5 6 6 6 Energy Gun 8 | . . 15 25 7 4 . . 1 8 Energy Cannon 3 | . . . . 7 . 1 6 7 7 Ballistic Gun 4 | . 27 11 . 1 3 . . . . Slashing Weapon 2 | . . . . . 4 6 6 4 . Piercing Weapon 2 | . . . . . 4 11 5 3 . Special Melee Weapon 1 | . . . . 9 . . . . . Peak Build Rating 83 | 7 13 32 32 23 65 63 67 69 83 Average Rating 39 | 5 11 14 18 18 55 62 64 65 73 On Entrance 33 | . 7 12 32 16 23 57 60 65 67 Avg Prop Armor Cover (%) 11 | . . . 12 12 10 13 14 12 6 Naked Turns . | . . . . . . . . . . Heaviest Build 148 | 14 35 99 99 99 135 134 129 148 148 Greatest Support 80 | 40 40 40 40 32 36 20 28 20 80 Greatest Overweight (x) 14 | . . 2 6 6 12 6 6 14 14 Average Overweight (x) 3 | . . . 5 2 3 5 5 6 5 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 10 25 24 24 25 25 25 25 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 Average Carried 19 | 4 13 8 18 22 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 25 20 25 25 25 25 25 24 Scrap Suit Usage (%) 1 | . . . . . 1 . . . . Class Distribution -------------------- 57% | Mutant 15% | Gladiator 6% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Matter Collected 4404 | 242 301 366 304 350 1605 91 280 110 755 Remotely . | . . . . . . . . . . Salvage Created 3691 | 18 259 285 651 . 1836 . 22 . 620 Parts 164 | 3 14 15 23 . 99 . . . 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 110 | . 7 10 4 . 34 . . . 55 Melee 14 | . . . . . 14 . . . . Guns 30 | . 7 6 4 . 9 . . . 4 Cannons 4 | . . . . . 1 . . . 3 AOE 61 | . . 4 . . 10 . . . 47 Classes Destroyed 16 | 1 3 3 1 . 5 . . . 3 Worker 3 | . . . . . 3 . . . . Builder 4 | . . . . . 4 . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 8 | . . . 5 . 3 . . . . Mechanic 1 | . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 21 | . 3 4 . . 14 . . . . Grunt 10 | . 4 . . . 6 . . . . Sentry 10 | . . 2 4 . 4 . . . . Hunter 3 | . . . . . 3 . . . . Programmer 7 | . . . . . 7 . . . . Subdweller 4 | . . 4 . . . . . . . Z-Light 3 | . . . . . . . . . 3 Decomposer 1 | . . . . . . . 1 . . Assembled 51 | . . . . . . . . . 51 Golem 1 | . . . . . . . . . 1 Best Kill Streak 39 | 1 3 6 4 . 8 . . . 39 Combat Bots Only 39 | . 3 4 1 . 6 . . . 39 Max Kills in Single Turn 5 | 1 1 2 1 . 4 . 1 . 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 2 . . 3 . . . 5 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 639 | . 26 55 12 . 306 . . . 240 Missed 198 | . 8 19 3 . 89 . . . 79 Hits 441 | . 18 36 9 . 217 . . . 161 Melee 14 | . . . . . . . . . 14 Projectile 427 | . 18 36 9 . 217 . . . 147 Critical Strikes 7 | . . . . . 7 . . . . Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6538 | . 188 671 139 . 2474 . . . 3066 Core 1041 | . 41 100 46 . 281 . . . 573 Absorbed by Shields 994 | . . . . . 760 . . . 234 Ignored by Resistances 195 | . . . . . . . . . 195 Regen/Repaired (Parts) 492 | . . . . . . . . 492 . Core Remaining (%) 62 | 100 . . . 25 . . . . . Volleys Fired 177 | 1 25 27 13 . 56 2 . 2 51 Largest 3 | 2 2 2 2 . 3 1 . 1 3 Hottest 255 | 40 46 83 120 . 195 85 . 5 255 Shots Fired 322 | 2 50 47 26 . 107 2 . 2 86 Gun 226 | 2 50 41 26 . 86 . . . 21 Cannon 39 | . . . . . 6 2 . . 31 Launcher 51 | . . 6 . . 13 . . . 32 Special 6 | . . . . . 2 . . 2 2 Kinetic 147 | 2 50 34 . . 51 . . . 10 Thermal 123 | . . 13 26 . 43 2 . . 39 Explosive 33 | . . . . . 11 . . . 22 Electromagnetic 13 | . . . . . . . . . 13 Robot Hit Streak 14 | 2 9 10 14 . 12 . . 1 5 Robot Miss Streak 4 | . 4 3 1 . 3 . . 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 254 | 2 28 34 27 2 124 . 1 1 35 Core Hits 247 | 1 11 20 10 . 80 . . . 125 Critical Kills 5 | . . 2 . . 2 . . . 1 Critical Parts Destroyed 5 | . . . 1 . 3 . . . 1 Critical Strikes 14 | . . 2 1 . 9 . . . 2 Destroy 10 | . . 2 1 . 5 . . . 2 Sever 2 | . . . . . 2 . . . . Impale 2 | . . . . . 2 . . . . Melee Attacks 178 | . 2 33 4 2 114 5 17 1 . Impact 39 | . 2 33 4 . . . . . . Slashing 106 | . . . . . 88 4 13 1 . Piercing 31 | . . . . . 26 1 4 . . Sneak Attacks 11 | . . . 2 2 6 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 14 | . . . . . 14 . . . . Damage Inflicted 13065 | 22 434 1099 614 . 4717 . 80 . 6099 Guns 3266 | 22 433 549 478 . 1430 . . . 354 Cannons 505 | . . . . . 73 . . . 432 Explosions 6935 | . . 550 . . 1072 . . . 5313 Melee 2337 | . . . 136 . 2121 . 80 . . Ramming 22 | . 1 . . . 21 . . . . Kinetic 3880 | 22 433 883 . . 713 . . . 1829 Thermal 2115 | . . 216 478 . 790 . . . 631 Explosive 4556 | . . . . . 1072 . . . 3484 Electromagnetic 155 | . . . . . . . . . 155 Impact 136 | . . . 136 . . . . . . Slashing 1893 | . . . . . 1813 . 80 . . Piercing 308 | . . . . . 308 . . . . Highest Corruption 8 | . . . . . 3 3 . . 8 Average Corruption 2 | . . . . . 2 2 . . 7 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . 41 1 . . 1 Message Errors 15 | . . . . . 15 . . . . Matter Fused 3 | . . . . . 3 . . . . Heat Flow Errors 6 | . . . . . 6 . . . . Energy Discharges 7 | . . . . . 5 1 . . 1 Parts Fused 2 | . . . . . 2 . . . . Data Loss (minor) 3 | . . . . . 3 . . . . Data Loss (major) 3 | . . . . . 3 . . . . Misfires 3 | . . . . . 3 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 527 | . . 54 14 . 98 . 72 . 289 Projectiles 1 | . . . . . . . . . 1 Explosions 351 | . . 54 . . 9 . . . 288 Melee 175 | . . . 14 . 89 . 72 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 284 | . . 20 . . 143 . . . 121 Shots 9 | . . 1 . . 5 . . . 3 Rammed 2 | . 1 . . . 1 . . . . Targets Rammed 2 | . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 476 | . 16 26 300 . 476 96 . . 363 Average Temperature 96 | . 8 10 121 . 107 50 . . 103 Received Heat Transfer 1091 | . 66 180 36 . 368 . . . 441 Effects 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . 2 2 . 7 . . . 2 Heat Transferred 2505 | . . 275 600 . 1110 . . . 520 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 85 | 100 100 . 100 . 71 . . . . Level 1 6 | . . . . . 11 . . . . Level 2 8 | . . . . . 17 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 670 | 5 114 . 93 . 670 . . . . Initial 29 | . . . 29 . . . . . . Average 94 | . 31 . 25 . 155 . . . . Influence Increases 2099 | 5 244 175 325 . 1350 . . . . Destroy 0b10 Robot/C 1100 | . 140 160 80 . 720 . . . . Destroy 0b10 Robot/NC 100 | 5 10 . 25 . 60 . . . . Destroy Leader 226 | . 34 . . . 192 . . . . Allied During Kill 12 | . . . . . 12 . . . . Successful Hack 115 | . 12 . 10 . 93 . . . . Select Force Hacks 240 | . 30 . 210 . . . . . . Disable Machine 90 | . . . . . 90 . . . . Destroy Structure 96 | . 3 . . . 93 . . . . Lose Combat Pursuer 120 | . 15 15 . . 90 . . . . Influence Decreases 2099 | 5 177 180 387 . 680 670 . . . Entered New Map 314 | . . 33 33 . . 248 . . . Time Decay 1665 | 5 177 147 354 . 560 422 . . . Lost Part 90 | . . . . . 90 . . . . Lost Ally 30 | . . . . . 30 . . . . Squads Dispatched 18 | . 1 . . . 17 . . . . Investigation 10 | . 1 . . . 9 . . . . Extermination 6 | . . . . . 6 . . . . Reinforcement 1 | . . . . . 1 . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 14 12 3 . 50 . . . 74 Peak Tracking Total 18 | . 3 4 1 . 5 . . . 18 Tactical Retreats 10 | . 1 1 . . 3 . . . 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 3 | . . 3 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 13 | . . 4 . . 6 . . 3 . Max in Single Turn 2 | . . 2 . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 47 | . 4 3 13 3 23 . 1 . . Terminals 20 | . 3 . 6 . 10 . 1 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 16 | . 1 . 7 . 8 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 138 | . 7 4 29 35 62 . 1 . . Successful 101 | . 5 4 18 35 38 . 1 . . Failed 36 | . 2 . 11 . 23 . . . . Catastrophic 3 | . . . 1 . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 70 | . 7 . 23 . 39 . . 1 . Terminals 62 | . 6 . 18 . 37 . 1 . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 27 | . 1 . 11 . 15 . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 53 | . . 4 2 35 11 . 1 . . Record 31 | . . 1 . 29 . . 1 . . Part Schematic 2 | . . . 1 . 1 . . . . Robot Analysis 6 | . . . . 6 . . . . . Prototype ID Bank 5 | . . . 1 . 4 . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . 3 . 3 . . . . Report Inventory 6 | . . . 3 . 3 . . . . Scanalyzer 3 | . . . . . 3 . . . . Retrieve Study 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 39 | . 5 . 13 . 21 . . . . Terminals 22 | . 4 . 6 . 12 . . . . Track 3 | . . . . . 3 . . . . Botnet 5 | . 1 . 1 . 3 . . . . Operators 2 | . 1 . . . 1 . . . . Skim 12 | . 2 . 5 . 5 . . . . Fabricators 2 | . . . . . 2 . . . . Liberate 1 | . . . . . 1 . . . . Haulers 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 15 | . 1 . 7 . 7 . . . . Tunnel 8 | . 1 . 7 . . . . . . Fedlink 7 | . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 3 . 6 . 17 . 1 . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . 1 . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . 2 . . . 1 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . 2 . . . 1 . Robot Hacks Applied 3 | . . . . 2 . . . 1 . parse_system 3 | . . . . 2 . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total Allies 9 | . . . . 1 . . 1 7 . Largest Group 8 | . . . . 1 1 . 1 8 8 Highest-Rated Group 376 | . . . . 52 52 . 74 376 376 Highest-Rated Ally 96 | . . . . 52 52 . 74 96 96 Total Orders 24 | . . . . 2 13 1 4 . 4 STAY 4 | . . . . 1 . . 1 . 2 ROAM 1 | . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . 2 RETURN 17 | . . . . . 13 1 3 . . Ally Attacks 166 | . . . . . 19 . . . 147 Total Damage 2997 | . . . . . 362 . . . 2635 Kills 24 | . . . . . 2 . . . 22 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 8494 | 33 730 12 . . 2583 1182 2251 1703 . Optics 7719 | . . . . . 2583 1182 2251 1703 . Sensors 1 | . . . . . . . 1 . . IFF 3515 | . . . . . . 1174 2251 90 . Structural 7 | . . . . . 7 . . . . Seismic 775 | 33 730 12 . . . . . . . Robot Analysis Total 6 | . . . . 6 . . . . . Derelict Logs Recovered 10 | . . 2 . 4 . 1 2 1 . Drone Launches 38 | . . . . . 30 2 6 . . Drone Recoveries 37 | . . . . . 29 2 6 . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Turns Passed 19621 | 97 801 4421 1447 2905 2586 1182 2251 2293 1638 Spaces Moved 10886 | 52 404 2207 582 2048 1399 726 1317 1315 836 Core 5 | 5 . . . . . . . . . Treads 2786 | 47 404 2207 127 . . . 1 . . Legs 30 | . . . . . . . . . 30 Wheels 8065 | . . . 455 2048 1399 726 1316 1315 806 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 115 120 145 145 160 116 Average Speed 161 | 149 160 187 218 135 137 158 160 163 159 Slowest Speed 480 | 160 160 320 320 190 250 160 480 280 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 4 56 93 91 90 47 92 91 86 69 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 19 | . 1 2 9 4 2 . 1 . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . Scrap Searched 27 | . . 2 . 9 . 2 9 5 . Spaces Dug 125 | . 1 9 . . 58 6 11 . 40 Terrain Destroyed 266 | . 1 60 . . 120 6 11 . 68 Melee 49 | . 1 5 . . 28 4 11 . . Projectile 16 | . . . . . 7 2 . . 7 AOE 201 | . . 55 . . 85 . . . 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total 12323 | 67 516 2378 723 2183 1806 746 1442 1406 1056 Wait 455 | 1 46 36 107 54 75 1 68 16 51 Move 10877 | 51 403 2206 581 2047 1398 725 1316 1314 836 Hop . | . . . . . . . . . . Pick Up 181 | 7 17 17 10 35 33 1 18 15 28 Fast Attach 32 | 6 . 5 . 2 8 . 2 2 7 Attach 30 | 1 . 1 . . 12 2 . 4 10 Detach 11 | . . 2 . . 2 1 . 2 4 Swap 208 | . 10 28 7 10 96 8 5 8 36 Drop 171 | . 12 19 1 32 37 2 20 15 33 Fire 177 | 1 25 27 13 . 56 2 . 2 51 Melee 147 | . 2 33 4 2 88 4 13 1 . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous 31 | . . 4 . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Discovered new exit (range 8) 899 | -10/Materials | Entered Subcaves 913 | -10/Subcaves | Learned location of Storage (-9) 917 | -10/Subcaves | Learned location of Zion (-6) 917 | -10/Subcaves | Met a Zionite searching for "candidates" 1016 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1343 | -10/Subcaves | Visited 4L-MR0's lab 1391 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2515 | -10/Subcaves | Learned Materials trap positions 2638 | -10/Subcaves | Discovered new exit (range 7) 3160 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3164 | -10/Subcaves | Discovered new exit (range 13) 3176 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3221 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3222 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3303 | -10/Subcaves | Core integrity fell below 50% 3847 | -10/Subcaves | Discovered new exit (range 10) 4893 | -10/Subcaves | Found SUBCON Basin 5320 | -10/Subcaves | Entered Recycling 5321 | -9/Recycling | Met a Zionite searching for Scraptown 5532 | -9/Recycling | Scanned before Scraplab entrance 5577 | -9/Recycling | Entered Scraplab 6312 | -9/Recycling | Discovered new exit (range 16) 6518 | -9/Recycling | Learned Storage terminal intel 6574 | -9/Recycling | Identified exit to Scraptown 6622 | -9/Recycling | Learned Storage trap positions 6767 | -9/Recycling | Entered Scraptown 7093 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7155 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7158 | -9/Scraptown | Learned Factory terminal intel 7160 | -9/Scraptown | Learned Research emergency access door positions 7161 | -9/Scraptown | Learned Factory emergency access door positions 7163 | -9/Scraptown | Learned location of 1 exit from Research 7182 | -9/Scraptown | Discovered new exit (range 7) 7276 | -9/Scraptown | Visited Symbiants 7295 | -9/Scraptown | Visited CPS Storage 7309 | -9/Scraptown | Visited The Evicted 7506 | -9/Scraptown | Visited Science Testing Area 7526 | -9/Scraptown | Visited SPCMW 7539 | -9/Scraptown | Visited Bundlers 7671 | -9/Scraptown | Visited UFD Registry 7671 | -9/Scraptown | Registered with UFD as "Hammerlever" 7763 | -9/Scraptown | Guru changed UFD alias to "Kinetitorch" 7838 | -9/Scraptown | Visited Cyclists 7854 | -9/Scraptown | Entered Cyclist Reading Room 7946 | -9/Scraptown | Visited Research Penetration Think Tank 7978 | -9/Scraptown | Visited Supply Room 8001 | -9/Scraptown | Visited Botcube Research 8052 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8192 | -9/Scraptown | Found Botcube 8213 | -9/Scraptown | Visited Scrap Suit Storage 8232 | -9/Scraptown | Visited Analyses Database 8264 | -9/Scraptown | Visited Scrapoid Research Area 8314 | -9/Scraptown | Visited Chapter 10 8345 | -9/Scraptown | Visited LU-1G1's Boring Crew 8372 | -9/Scraptown | Visited Cartography Club 8495 | -9/Scraptown | Learned 16 Materials zone layouts 8495 | -9/Scraptown | Learned 8 Factory zone layouts 8495 | -9/Scraptown | Learned 8 Research zone layouts 8495 | -9/Scraptown | Learned 4 Recycling zone layouts 8495 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8495 | -9/Scraptown | Learned 20 Lower Caves zone layouts 8495 | -9/Scraptown | Learned 8 Upper Caves zone layouts 8495 | -9/Scraptown | Learned 16 Upper Caves zone layouts 8495 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8495 | -9/Scraptown | Learned Materials emergency access door positions 8495 | -9/Scraptown | Learned location of 2 exits from Factory 8495 | -9/Scraptown | Learned location of 2 exits from Lower Caves 8495 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 8532 | -9/Scraptown | Found Deep Structural Scanner 8727 | -9/Scraptown | Found Scrap Suit 8730 | -9/Scraptown | Found Scrap Suit 8845 | -9/Scraptown | Botcube activated 8865 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 9299 | -9/Scraptown | Discovered new exit (range 3) 9601 | -9/Scraptown | Met Optimus 9601 | -9/Scraptown | Accepted into 0bPrime 9672 | -9/Scraptown | Entered Factory 9672 | -6/Factory | Accompanied by 1 ally 9672 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9673 | -6/Factory | Identified exit to Factory 9676 | -6/Factory | Loaded intel: 26 terminal locations 9780 | -6/Factory | Identified exit to Lower Caves 9812 | -6/Factory | Loaded intel: 8 recycling unit locations 9837 | -6/Factory | Attached CPS modules to Mutated Botcube. 9939 | -6/Factory | Lost 6 parts (1p2n2u1w) 9968 | -6/Factory | Found Botcube 10308 | -6/Factory | Learned location of Protoforge (-2) 10411 | -6/Factory | Build established: Scavenger-Mutant 10463 | -6/Factory | Learned Factory emergency access door positions 10541 | -6/Factory | Learned Hub_04(d) trap positions 10608 | -6/Factory | Learned Extension emergency access door positions 10667 | -6/Factory | Learned location of Upper Caves (-4) 10704 | -6/Factory | Central database locked down 10716 | -6/Factory | Learned 4 Proximity Caves zone layouts 10785 | -6/Factory | Learned location of 2 exits from Factory 10879 | -6/Factory | Learned Extension emergency access door positions 11014 | -6/Factory | Learned 4 Factory zone layouts 11023 | -6/Factory | Build established: Scavenger-Gladiator 11574 | -6/Factory | Build established: Scavenger-Mutant 12122 | -6/Factory | First assault squad dispatched 12258 | -6/Factory | Discovered exit to Factory (range 11) 12258 | -6/Factory | Entered Lower Caves 12259 | -6/Lower Caves | Identified exit to Lower Caves 12260 | -6/Lower Caves | UFD Scientist delivered a prototype 12465 | -6/Lower Caves | Found Prototype Protection 12557 | -6/Lower Caves | Build established: Gladiator 13297 | -6/Lower Caves | Learned 8 Factory zone layouts 13440 | -6/Lower Caves | Entered another Lower Caves area 13442 | -6/Lower Caves | Identified exit to Zion 14500 | -6/Lower Caves | Learned Factory terminal intel 14818 | -6/Lower Caves | Botcube activated 14837 | -6/Lower Caves | Build established: Derelict-Gladiator 14840 | -6/Lower Caves | Botcube completed mutation into legged form, armed with 2 guns. 15351 | -6/Lower Caves | Build established: Gladiator 15691 | -6/Lower Caves | Entered Zion 15691 | -6/Zion | Accompanied by 1 ally 15692 | -6/Zion | Identified exit to Proximity Caves 15780 | -6/Zion | Found Prototype Processor 15782 | -6/Zion | Identified Enh. Scrap Shield 15802 | -6/Zion | Found Prototype Processor 15807 | -6/Zion | Found Prototype Processor 15811 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15828 | -6/Zion | Identified Exp. Core Analyzer 15855 | -6/Zion | Identified Spectral Analyzer 15911 | -6/Zion | Found Faulty Exp. Core Analyzer 15955 | -6/Zion | Given A8's code to call for help 16114 | -6/Zion | Learned Factory emergency access door positions 16157 | -6/Zion | Gained Derelict followers 16197 | -6/Zion | Build established: Mutant 16340 | -6/Zion | Learned location of 1 exit from Factory 16343 | -6/Zion | Visited the Megawrench Repair Shop 16466 | -6/Zion | Turned away by Imprinter 16981 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16983 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17070 | -6/Zion | Discovered new exit (range 3) 17070 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17632 | -6/Zion | Megawrench repaired 11 parts 17680 | -6/Zion | Build established: Gunner 17984 | -6/Zion | Entered Deep Caves 17984 | -6/Deep Caves | Accompanied by 8 allies 18116 | -6/Deep Caves | Attacked by Z-Imprinter 18119 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 18121 | -6/Deep Caves | Attached CPS modules to Mutated Botcube. 18132 | -6/Deep Caves | Allies destroyed Z-Imprinter 18169 | -6/Deep Caves | Lost 3 allies 18179 | -6/Deep Caves | Found Prototype Protection 18179 | -6/Deep Caves | Identified Zio. Weapon Casing 18191 | -6/Deep Caves | Found Prototype Device 18192 | -6/Deep Caves | Identified Zio. Metafield Generator 18351 | -6/Deep Caves | Found Zio. Weapon Casing 18359 | -6/Deep Caves | Z-Facility disabled 18526 | -6/Deep Caves | Found Zio. Weapon Casing 18844 | -6/Deep Caves | Build established: Scavenger-Gunner 19096 | -6/Deep Caves | Discovered new exit (range 6) 19310 | -6/Deep Caves | Found Exp. Thermal Shield 19314 | -6/Deep Caves | Spotted AG-83242 19342 | -6/Deep Caves | Exposed GOLEM chamber 19343 | -6/Deep Caves | Triggered Deep Caves wall 19347 | -6/Deep Caves | Destroyed AG-83242 19447 | -6/Deep Caves | Core integrity fell below 50% 19488 | -6/Deep Caves | Spotted AS-65046 19514 | -6/Deep Caves | Allies destroyed AS-65046 19539 | -6/Deep Caves | Destroyed 39 combat bots 19585 | -6/Deep Caves | Core integrity fell below 20% 19602 | -6/Deep Caves | Destroyed 8 combat bots 19618 | -6/Deep Caves | Lost 11 parts (1p3n4u3w) 19622 | -6/Deep Caves | Destroyed by as-34305 with Assembled Shotgun Last Messages --------------- 19583_ Knocked back. 19584_ Penetrated by Slug. 19584_ Exp. Thermal Shield destroyed. 19585_ Slug penetrates as-98321. 19586_ Penetrated by Slug. 19587_ The unstable cave ceiling collapses. 19587_ Wheel+ destroyed. 19588_ The unstable cave ceiling collapses. 19590_ System corrupted: Energy discharge (-25). 19590_ Knocked back. 19610_ Dropped Zio. Biocell. 19611_ Extracted 89 energy. 19611_ Acquired Zio. Biocell. 19618_ Slug penetrates as-34305. 19618_ as-69232 destroyed. 19619_ Knocked back. 19619_ Penetrated by Slug. 19620_ as-98321 destroyed. 19621_ Slug penetrates as-79630. 19622_ Zio. Composite Leg I destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????## | | ?########????####???????????????????????????????# | | ## #???## ####????????????????????????????# | | #??## ##???????????????#####???????# | | #?## #??????########## ##?????## | | ##?# #?????## #???### | | ### #### #??#### #???# | | ??# ## #### ##### ##???# | | ??## ## #???# ####????## | | ???## ##???# #????????### | | ##### ##????# #??????????#" | | ## ## ##?????# #??????????# | | ## #### ##?????# #???????#### | | #####?## ##????# #??????## # | | #????## ##???# #??????# | | ##??## ##??# #??????#[*# | | #### ##?# ####???##?## | | ## ### ##?????## | | ### ## #?????# | | ??## ## #?????## | | #??# #### #???#### | | #??# ##### #####?## ### ## #??## # | | #??# #???## ##??#### ##?####### ##??# | | #??# #????## #??## @#?????????#####???# | | #??# #?????#####??# ##????????????????# | | #??# #????????????# ##???????????????## | | #??# #????????????# ###??????????????### | | ?### ##???????????# aa ##???????????????# | | ## #???????????# a ##??????????????## | | #???????????# ##??????????????# | | # ###????###????# ###?????????##### | | ######?????## ##???# ##???????## ## | | ???????????# ##??## #???????# ## | | ???????????# #??##a ##??????# # | | ??????????## #### a #?????## | | ??????????# ## a ####### | | ??????????# a | | #?????????# a | | ########### ## | | #### ########## | | ##??## ######## #???????# | | ##????#####??????# #??????### | | ######### ##?####??????????# ???????# | | #???????# ## ##?????????# #?????## | | ???????## ##????????# #??????# | | ??????## #????????## #??????# | | ??????# #?????????## ##??????## | | ?????# ### ##??????????########????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 45 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Plasma Cutter | -9/Recycling | Hacked Lrn. Sensor Array | -6/Factory | Hacked Phase Shifter | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Falx | -6/Zion | Archive Lance | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Antigrav System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Frankenstein Inventory Pressure Longdome?! Loot Taster Mistaken Identity Survival Of The Most Covered Challenges ------------ None Game ------ Seed ScrapoidFrostBox Manual? 0 Play Time 02:49:50 Cumulative 980.5 hours Start 2025.10.24 @ 23:21:16 End 2025.10.25 @ 02:22:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 56 Types 23/6/10/1/3/1/6/3/2/1 Lore% 91 Gallery% 92 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a16a58d4-5cd2-4ee6-91a1-a2d3a4c758c0