Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 08:00:20 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (95) 95 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1735 Bonus ------- None Cogmind --------- Core Integrity 378/550 Matter 256/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (6) ------ Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Ion Engine Medium Matter Pod (51) Transmission Jammer EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Medium Matter Pod Transmission Jammer EM Pulse Gun [Rating: 19] Favorites ----------- Power None Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Sensor Array Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 20 | 4 8 5 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . 1 . 1 Utility 7 | . 2 3 2 Device 1 | . . . 1 Storage . | . . . . Processor 5 | . 2 3 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 5 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 5 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . Average Slot Usage (%) 60 | . 54 66 62 Wheel 6 | . 16 . . Flight 6 | . 5 7 7 Device 1 | . . . 6 Processor 24 | . 4 41 36 Ballistic Gun 18 | . 27 15 9 Naked Turns . | . . . . Heaviest Build 4 | 3 4 4 4 Greatest Support 5 | 3 4 4 5 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 3 | . 2 3 4 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 492 | 240 118 134 . Remotely . | . . . . Salvage Created 298 | . 153 145 . Parts 15 | . 6 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 5 | . 2 3 . Worker 1 | . . 1 . Recycler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Best Kill Streak 3 | . 3 1 . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 738 | . 217 239 282 Core 379 | . 66 141 172 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 73 64 . Volleys Fired 30 | . 17 13 . Largest 2 | . 2 2 . Hottest 45 | . 40 45 . Shots Fired 51 | . 34 17 . Gun 51 | . 34 17 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 47 | . 34 13 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 5 | . 4 5 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 29 | . 16 13 . Core Hits 11 | . 6 5 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 322 | . 210 112 . Guns 322 | . 210 112 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 292 | . 210 82 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 30 | . . 30 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . 34 . Projectiles . | . . . . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . . 103 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 186 | . . 69 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 215 | . 126 215 215 Initial 90 | . . 52 90 Average 100 | . 68 126 149 Maximum Alert Level 1 | . . 1 1 Low Security (%) 93 | 100 100 80 94 Level 1 6 | . . 19 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 17 15 Peak Tracking Total 14 | . 3 12 14 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 4 7 Successful 15 | . 6 2 7 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 5 4 6 Terminals 18 | . 7 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 2 5 Terminals 10 | . 3 2 5 Track 2 | . 1 . 1 Botnet 5 | . 1 1 3 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 490 | 35 192 137 126 Spaces Moved 785 | 55 266 203 261 Core 298 | 55 123 79 41 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 487 | . 143 124 220 Fastest Speed 40 | 50 40 40 40 Average Speed 43 | 50 44 43 41 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 51 22 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 41 . Melee . | . . . . Projectile . | . . . . AOE 41 | . . 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 874 | 60 309 234 271 Wait 29 | . 8 9 12 Move 772 | 54 265 202 251 Hop 5 | . . . 5 Pick Up 6 | 2 2 2 . Fast Attach 16 | 4 6 3 3 Attach 2 | . . 2 . Detach 3 | . 2 1 . Swap 2 | . 2 . . Drop 9 | . 7 2 . Fire 30 | . 17 13 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 226 | -10/Materials | Discovered new exit (range 5) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 245 | -9/Materials | Discovered new exit (range 16) 326 | -9/Materials | Discovered new exit (range 13) 330 | -9/Materials | Discovered new exit (range 16) 333 | -9/Materials | Build established: Mutant 365 | -9/Materials | Entered another Materials area 365 | -8/Materials | Evolved 2 slots: Utility x2 491 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 2Y layout... Downloaded map data. 00426_ K-01 Serf collects debris. 00437_ W-25 Informer sends out distress signal. 00450_ Electrolysis Chamber disabled. 00451_ Acquired Hacking Suite. 00453_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00456_ U-05 Engineer builds a Door. 00473_ Triggered Shock Trap. 00473_ The floor emits a surge of raw power. 00473_ System corrupted (+2). 00476_ U-05 Engineer lays Concrete. 00487_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#########??????#######??#???????????????????? | | ?????# #??????# "?" ???????????????????? | | ###### #??????# ! 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""" # #???????????????????? | | ""#??#????? #?????######?# #???????????????????? | | ""#???????? ?????????????# #???????????????????? | | #??????????????????????# #???????????????????? | | ""#??????????????????????# #???????????????????? | | ""#??????????????????????# #???????????????????? | | ""#??????????????????????# #???????????????????? | | #??????????????????????# #???????????????????? | | ###??????????????????????# #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeRecyclingArray Manual? 0 Play Time 00:12:23 Cumulative 122.0 hours Start 2021.03.16 @ 07:22:55 End 2021.03.16 @ 08:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feaab4e5-3b5d-4581-826a-0161e92b0e47