Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.16 @ 17:10:54 Player: Tuja Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (84) 84 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1434 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Weight Redist. System System Shield System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Seismic Detector System Shield System Shield > --- WEAPON ----------- Small Laser Great Maul > --- INVENTORY -------- Advanced Weight Redist. System Advanced Weight Redist. System System Shield System Shield Small Laser [Rating: 15] Favorites ----------- Power None Propulsion None Utility System Shield Device Seismic Detector Hackware System Shield Weapon Small Laser Energy Gun Small Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 8 | 4 . . 4 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 3 . Device 2 | 1 . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 3 . . 1 . Energy Gun 3 | 3 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 3 | . 2 2 4 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 2 4 Weapon 1 | . 2 2 1 . Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 51 | . 42 42 57 56 Device 17 | . 14 14 18 19 Hackware 11 | . . . 16 21 Energy Gun 21 | . 28 28 21 12 Impact Weapon 1 | . . . . 3 Peak Build Rating 15 | 3 3 3 15 14 Average Rating 7 | 1 3 3 10 12 On Entrance 4 | . 3 3 3 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 6 | 3 3 3 6 5 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 2 2 5 5 Average Carried 3 | 1 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 2 2 5 4 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 259 | 153 . 87 . 19 Remotely . | . . . . . Salvage Created 213 | 13 . 154 . 46 Parts 12 | 4 . 8 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 7 | . . 3 . 4 Melee 1 | . . . . 1 Guns 3 | . . 3 . . Classes Destroyed 4 | 1 . 3 . . Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Recycler 1 | . . 1 . . Swarmer 7 | . . 3 . 4 Best Kill Streak 5 | 1 . 5 . 4 Combat Bots Only 4 | . . 3 . 4 Max Kills in Single Turn 1 | 1 . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 95 | . . 9 6 80 Missed 17 | . . 2 1 14 Hits 78 | . . 7 5 66 Projectile 78 | . . 7 5 66 AOE 8 | . . . . 8 Damage Taken 691 | . . 42 60 589 Core 433 | . . 28 48 357 Absorbed by Shields . | . . . . . Ignored by Resistances 213 | . . 14 17 182 Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 8 | 1 . 7 . . Largest 2 | 2 . 2 . . Hottest 80 | 80 . 80 . . Shots Fired 16 | 2 . 14 . . Gun 16 | 2 . 14 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 16 | 2 . 14 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 1 . 11 . . Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 18 | 1 . 11 . 6 Core Hits 7 | 1 . 6 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 10 | . . . 2 8 Impact 10 | . . . 2 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 441 | 12 . 118 . 311 Guns 130 | 12 . 118 . . Cannons . | . . . . . Explosions . | . . . . . Melee 311 | . . . . 311 Ramming . | . . . . . Kinetic . | . . . . . Thermal 130 | 12 . 118 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 311 | . . . . 311 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 202 | . . . . 202 Projectiles . | . . . . . Explosions . | . . . . . Melee 202 | . . . . 202 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 31 | 3 . 31 . . Average Temperature 6 | 2 . 7 . . Received Heat Transfer 27 | . . . 27 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 4 | . . . . 4 Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | 25 . 275 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | 5 . 65 25 110 Initial 16 | . . . 16 . Average 12 | . . 14 8 19 Influence Increases 264 | 5 . 80 29 150 Destroy 0b10 Robot/C 140 | . . 60 . 80 Destroy 0b10 Robot/NC 15 | 5 . 10 . . Destroy Leader 20 | . . 10 . 10 Successful Hack 12 | . . . 12 . Destroy Structure 2 | . . . 2 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 164 | 5 . 30 79 50 Entered New Map 34 | . . . 34 . Time Decay 100 | 5 . 30 45 20 Lost Part 30 | . . . . 30 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 1 3 6 11 Peak Tracking Total 6 | . 1 3 6 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . . . 3 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . . 15 . Successful 13 | . . . 13 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . . . 11 . Terminals 15 | . . . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 10 . Part Schematic 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 5 | . . . 5 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Assimilate 1 | . . . 1 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 10 | . . . 10 10 Highest-Rated Ally 10 | . . . 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 469 | 3 24 164 171 107 Seismic 469 | 3 24 164 171 107 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 520 | 31 24 164 171 130 Spaces Moved 801 | 40 47 242 272 200 Core 801 | 40 47 242 272 200 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 52 Slowest Speed 100 | 50 50 50 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 18 45 25 49 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 2 | . . . 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 872 | 47 46 270 299 210 Wait 37 | . . 22 14 1 Move 797 | 39 46 241 271 200 Hop . | . . . . . Pick Up 8 | 3 . . 5 . Fast Attach 5 | 2 . . 3 . Attach 2 | 1 . . . 1 Detach . | . . . . . Swap 3 | 1 . . 2 . Drop 2 | . . . 2 . Fire 8 | 1 . 7 . . Melee 10 | . . . 2 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 32 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Met a group of wandering Federalists 52 | -10/Materials | Discovered new exit (range 8) 56 | -10/Materials | Entered Mines 205 | -10/Mines | Discovered new exit (range 8) 214 | -10/Mines | Learned location of Storage (-7) 220 | -10/Mines | Entered Materials 220 | -9/Materials | Evolved 2 slots: Utility x2 223 | -9/Materials | Identified exit to Materials 295 | -9/Materials | Identified exit to Mines 391 | -9/Materials | Entered Mines 391 | -9/Mines | Accompanied by 1 ally 392 | -9/Mines | Assembled infested the area 487 | -9/Mines | Learned location of Zion (-6) 500 | -9/Mines | Core integrity fell below 50% 512 | -9/Mines | Core integrity fell below 20% 521 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00502_ Acquired 19 matter. 00506_ Destroyed Flight Unit. 00506_ S-10 Pest system corrupted by crushing effect. 00510_ S-10 Pest suffers critical hit (Smash). 00510_ Destroyed Lgt. Assault Rifle. 00510_ Destroyed Flight Unit. 00510_ S-10 Pest system corrupted by crushing effect. 00510_ Lgt. Ion Engine fried. 00510_ S-10 Pest destroyed. 00511_ S-10 Pest misfires. 00514_ Destroyed Flight Unit. 00514_ S-10 Pest system corrupted by crushing effect. 00515_ S-10 Pest system terminally corrupted. 00515_ Flight Unit fried. 00515_ Lgt. Ion Engine fried. 00515_ System Shield destroyed. 00518_ S-10 Pest destroyed. 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