Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 19:42:38 // Winter2019/RPGLIKE Player: Judas Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (3614) 3614 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 11003 Bonus ------- High Alert Combat Kills 499 Follower Combat Kills 143 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -123 Cogmind --------- Core Integrity 0/1000 Matter 37/300 Energy 162/170 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Gravmag Array Improved Antigrav System > --- UTILITY (4) ------ Improved Signal Interpreter Terrain Scan Processor Improved Target Analyzer Transmission Jammer > --- WEAPON (3) ------- Advanced Plasma Rifle Coil Gun KE Penetrator > --- INVENTORY (2) ---- Rocket Array Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Improved Antigrav System > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Improved Target Analyzer Transmission Jammer > --- WEAPON ----------- Advanced Plasma Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Rocket Array Lance [Rating: 55] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Transmission Jammer Device Transmission Jammer Processor Improved Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Launcher Rocket Array Impact Weapon Shock Maul Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Slots Evolved 7 | 2 . 2 1 . . . . 1 . 1 . . Power . | . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . Utility 3 | . . 1 1 . . . . . . 1 . . Weapon 2 | 1 . 1 . . . . . . . . . . Parts Attached 72 | 2 4 6 22 1 8 12 1 3 6 3 . 4 Power 9 | . 1 1 1 . 2 2 . 1 1 . . . Engine 7 | . . 1 1 . 2 2 . 1 . . . . Core 2 | . 1 . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | 1 . . 8 . . 1 . 1 . . . 1 Treads . | . . . . . . . . . . . . . Leg 4 | 1 . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . 2 . . 1 . 1 . . . 1 Flight 3 | . . . 3 . . . . . . . . . Utility 8 | . 1 1 3 . . . . 1 . 1 . 1 Device 2 | . . 1 . . . . . . . 1 . . Storage . | . . . . . . . . . . . . . Processor 6 | . 1 . 3 . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 1 2 4 10 1 6 9 1 . 5 2 . 2 Energy Gun 7 | 1 . 1 1 . 1 1 . . 1 . . 1 Energy Cannon 17 | . . 3 5 1 3 4 . . 1 . . . Ballistic Gun 10 | . 2 . 1 . . 3 1 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . 3 . 1 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 7 . 2 1 . . 1 . . 1 Parts Lost 5 | . . . 1 . . . . . . 2 1 1 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . Utility 1 | . . . . . . . . . . . . 1 Weapon 3 | . . . 1 . . . . . . 2 . . Highest Loss Streak 1 | . . . 1 . . . . . . 1 1 1 Average Slot Usage (%) 92 | . 84 100 100 100 100 93 88 89 90 87 90 78 Engine 7 | . 8 10 11 11 11 11 11 10 3 . . . Core 3 | . 7 2 . . . . . . 6 9 9 9 Leg 9 | . 33 26 21 . . . . . . . . . Hover 11 | . . . . 22 22 16 11 15 20 18 18 16 Device 11 | . . 9 11 11 11 11 11 10 10 17 18 16 Processor 17 | . 1 12 19 22 22 22 22 20 20 18 18 18 Energy Gun 2 | . 18 2 . . . . . . . . . 8 Energy Cannon 20 | . . 30 31 30 32 26 22 20 20 7 . . Ballistic Gun 6 | . 13 2 2 2 . 5 11 10 9 9 9 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 6 9 24 24 27 28 30 31 31 31 28 22 16 Greatest Support 60 | 20 20 20 26 26 31 43 43 59 59 59 59 60 Greatest Overweight (x) 2 | . . 1 2 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 1 2 2 2 2 2 2 2 2 Most Carried 2 | 1 1 1 1 1 2 2 2 2 2 2 . 2 Average Carried 1 | . . 1 . 1 1 2 2 2 2 1 . 1 Final Capacity 2 | 1 1 1 1 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 1 1 1 1 2 2 2 2 2 . . 2 Class Distribution -------------------- 32% | Scout 14% | Infiltrator-Scout 13% | Gunner 13% | Commander-Skirmisher 9% | Mutant 6% | Skirmisher 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Skirmisher | -9/Storage Commander-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Garrison Scout | -5/Factory Infiltrator-Scout | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Scout | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Matter Collected 1236 | 200 126 60 254 19 48 144 . 156 28 180 . 21 Remotely . | . . . . . . . . . . . . . Salvage Created 3346 | . 295 167 887 134 119 568 . 545 69 356 . 206 Parts 225 | . 15 14 74 5 5 26 . 35 17 21 . 13 Haulers Intercepted 5 | . . 1 3 1 . . . . . . . . Recyclers Shooed 4 | . . . . 1 . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 76 | . 8 2 16 1 1 5 . 18 7 15 . 3 Melee 2 | . . . . . . . . . . 2 . . Guns 24 | . 8 . 1 . . . . 6 2 4 . 3 Cannons 43 | . . 2 15 1 1 5 . 12 5 2 . . AOE 7 | . . . . . . . . . . 7 . . Classes Destroyed 13 | . 4 3 2 . . 1 . 2 . 1 . . Worker 5 | . 1 . 4 . . . . . . . . . Builder 7 | . . 1 2 . . 3 . . . . . 1 Hauler 5 | . . 1 3 1 . . . . . . . . Recycler 4 | . 1 . 1 . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 3 | . . . 2 . 1 . . . . . . . Swarmer 20 | . 3 . 3 . . . . 5 4 5 . . Grunt 29 | . 5 . 9 . . 3 . 9 . 3 . . Brawler 2 | . . . . . . . . 1 . 1 . . Duelist 2 | . . . . . . . . . . 2 . . Sentry 12 | . . 2 5 1 1 . . . 1 2 . . Hunter 10 | . . . . . . 2 . 2 2 2 . 2 Programmer 2 | . . . . . . . . 1 . . . 1 Best Kill Streak 9 | . 3 2 6 1 2 5 . 5 6 9 . 4 Combat Bots Only 9 | . 3 1 3 1 1 5 . 5 6 9 . 3 Max Kills in Single Turn 4 | . 1 1 2 1 1 2 . 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Damage Taken 4326 | . 253 89 511 60 10 281 . 844 698 1010 172 398 Core 3500 | . 203 70 410 54 8 232 . 708 557 819 133 306 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 2694 | . 165 70 343 24 8 171 . 493 493 551 133 243 Core Remaining (%) 83 | 100 92 . 90 98 97 81 . . . . 29 . Volleys Fired 188 | 2 24 8 36 7 4 17 . 40 17 21 1 11 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 2 3 Hottest 240 | 90 90 225 225 210 230 240 . 213 213 213 78 151 Shots Fired 507 | 4 48 24 108 21 12 51 . 120 51 42 2 24 Gun 172 | 4 48 . 8 3 . 6 . 40 17 21 1 24 Cannon 330 | . . 24 100 18 12 45 . 80 34 17 . . Launcher 5 | . . . . . . . . . . 4 1 . Special . | . . . . . . . . . . . . . Kinetic 131 | . 22 . 8 3 . 6 . 40 17 21 1 13 Thermal 371 | 4 26 24 100 18 12 45 . 80 34 17 . 11 Explosive 5 | . . . . . . . . . . 4 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | 3 12 5 8 6 7 25 . 22 10 9 8 15 Robot Miss Streak 4 | 1 3 3 2 3 1 2 . 4 1 2 . 2 Penetration Max 1 | . . . . . . . . 1 1 1 . 1 Secondary Targets 2 | . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 322 | 3 33 11 52 11 6 39 . 76 35 35 2 19 Core Hits 183 | . 18 4 30 2 3 17 . 39 11 43 8 8 Critical Hits 20 | . . . 1 . . 2 . 5 4 7 . 1 Critical Kills 5 | . . . . . . 1 . 1 1 2 . . Critical Parts Destroyed 14 | . . . 1 . . 1 . 4 3 4 . 1 Melee Attacks 18 | . . . 4 . 1 6 . . 2 4 1 . Impact 13 | . . . 4 . 1 6 . . 2 . . . Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 4 1 . Sneak Attacks 4 | . . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10553 | 33 444 250 1504 218 202 1355 . 2506 1148 2184 179 530 Guns 2376 | 33 444 . 68 16 . 91 . 511 275 388 20 530 Cannons 6639 | . . 250 1436 202 181 1264 . 1995 873 438 . . Explosions 1206 | . . . . . . . . . . 1047 159 . Melee 311 | . . . . . . . . . . 311 . . Ramming 21 | . . . . . 21 . . . . . . . Kinetic 1811 | . 221 . 68 16 . 91 . 511 275 388 20 221 Thermal 7204 | 33 223 250 1436 202 181 1264 . 1995 873 438 . 309 Explosive 1206 | . . . . . . . . . . 1047 159 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 311 | . . . . . . . . . . 311 . . Highest Corruption 2 | . . . 2 . . . . . . . . . Average Corruption 2 | . . . 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 8 | . . . 8 . . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . . . Data Loss (minor) 3 | . . . 3 . . . . . . . . . Targeting Errors 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 136 | . . . 44 5 . 25 . 3 7 52 . . Projectiles 113 | . . . 44 5 . 25 . 3 7 29 . . Explosions 1 | . . . . . . . . . . 1 . . Melee 22 | . . . . . . . . . . 22 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . 10 . . . . 35 7 . Shots 2 | . . . . . . . . . . 1 1 . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 266 | 60 72 266 172 12 72 144 . 33 6 . . . Average Temperature 40 | 36 27 133 25 5 31 51 . 13 3 . . . Received Heat Transfer 711 | . 84 27 141 18 . 18 . 180 27 144 72 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 17 | . 4 . 3 . . 4 . 3 3 . . . Heat Transferred 8667 | 87 654 370 1998 259 248 1443 . 1826 888 444 . 450 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Peak Influence 747 | . 234 205 747 390 89 216 105 684 734 . . 377 Average Influence 297 | . 114 129 456 249 39 129 105 372 606 . . 289 Maximum Alert Level 3 | . 1 1 3 1 . 1 . 2 3 . . 1 Low Security (%) 40 | 100 85 91 13 35 100 59 100 23 . . . . Level 1 29 | . 14 8 20 64 . 40 . 30 13 . . 100 Level 2 25 | . . . 59 . . . . 45 41 . . . Level 3 5 | . . . 7 . . . . . 44 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 3 3 2 . 2 . . . . . 1 Investigation 6 | . 1 1 . 2 . 2 . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . 1 2 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Distress Signals 6 | . 1 2 2 . 1 . . . . . . . Communications Jammed 37 | . . . 37 . . . . . . . . . Distress Signals 37 | . . . 37 . . . . . . . . . Times Spotted 111 | . 12 4 27 2 5 6 . 18 9 19 3 6 Peak Tracking Total 9 | . 3 2 5 1 3 2 . 4 6 9 3 4 Tactical Retreats 8 | . 1 1 . . . . . . 1 5 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Traps Triggered 3 | . . 1 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Machines Disabled 17 | . . . 7 . 1 . . 2 6 1 . . Max in Single Turn 2 | . . . 1 . 1 . . 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Machines Accessed 16 | . 3 1 5 3 1 2 1 . . . . . Terminals 13 | . 3 1 5 3 . 1 . . . . . . Fabricators 2 | . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 38 | . 9 4 8 9 1 5 2 . . . . . Successful 17 | . 2 2 6 4 1 1 1 . . . . . Failed 21 | . 7 2 2 5 . 4 1 . . . . . Catastrophic 4 | . . 1 . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 9 4 7 4 . 3 . . . . . . Terminals 33 | . 9 4 8 9 . 3 . . . . . . Fabricators 3 | . . . . . 1 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 6 | . . 1 2 3 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 28 | . 9 3 10 2 . 4 . . . . . . Terminals 9 | . 2 1 4 1 . 1 . . . . . . Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 7 | . 2 1 3 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 3 1 2 2 . 2 1 . . . . . Full Trace Events 6 | . 1 1 . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Matter 168 | . . . . . 168 . . . . . . . Time 84 | . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Total Allies 9 | . . . 9 . . . . . . . . . Largest Group 9 | . . . 9 5 . . . . . . . . Highest-Rated Group 80 | . . . 80 40 . . . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . . 39 17 . . . . . . . . Total Damage 471 | . . . 329 142 . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Turns Passed 3616 | 16 299 324 797 194 196 315 19 466 231 448 50 261 Spaces Moved 2992 | 6 172 198 425 163 286 337 27 418 213 556 74 117 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 780 | 6 172 198 404 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2212 | . . . 21 163 286 337 27 418 213 556 74 117 Flight . | . . . . . . . . . . . . . Fastest Speed 56 | 120 120 120 56 56 56 56 60 56 56 56 56 56 Average Speed 79 | 120 120 142 134 101 56 58 60 57 56 56 56 58 Slowest Speed 190 | 120 120 150 190 116 56 60 60 60 56 56 60 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 32 22 66 19 12 11 2 79 6 77 12 2 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 7 | . . . . . 1 4 . . 2 . . . Terrain Destroyed 261 | . . 10 21 11 3 9 . 13 54 121 17 2 Melee 7 | . . . . . 1 4 . . 2 . . . Projectile 90 | . . 10 21 11 2 5 . 13 10 16 . 2 AOE 164 | . . . . . . . . . 42 105 17 . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Gar Fac Upp Upp Fac Total 3770 | 10 216 220 559 176 309 408 29 555 282 641 77 288 Wait 327 | . 4 . 32 . 3 24 . 54 18 36 2 154 Move 2981 | 5 171 197 424 162 285 336 27 417 212 555 73 117 Hop . | . . . . . . . . . . . . . Pick Up 6 | 1 1 . 1 . 2 . . . . 1 . . Fast Attach 50 | 2 3 6 15 1 4 8 1 2 3 1 . 4 Attach 3 | . . . . . 1 . . . . 2 . . Detach 2 | . . . . . . . . . . . . 2 Swap 20 | . 1 . 8 . 3 4 . 1 3 . . . Drop 47 | . 3 4 16 1 5 10 1 2 4 1 . . Fire 188 | 2 24 8 36 7 4 17 . 40 17 21 1 11 Melee 18 | . . . 4 . 1 6 . . 2 4 1 . Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 125 | . 9 5 23 5 . 3 . 37 23 20 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 17 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Entered another Materials area 318 | -9/Materials | Reached level 2 319 | -9/Materials | Build established: Mutant 381 | -9/Materials | Upgraded with Utility slot (x1) 381 | -9/Materials | Upgraded with Weapon slot (x1) 628 | -9/Materials | Discovered new exit (range 9) 640 | -9/Materials | Entered Storage 642 | -9/Storage | Reached level 3 652 | -9/Storage | Build established: Gunner 747 | -9/Storage | Reached level 4 831 | -9/Storage | Upgraded with Utility slot (x1) 1012 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1063 | -9/Storage | Reached level 5 1307 | -9/Storage | Build established: Commander-Skirmisher 1331 | -9/Storage | Reached level 6 1393 | -9/Storage | Discovered new exit (range 14) 1426 | -9/Storage | Identified exit to Materials 1437 | -9/Storage | Entered Materials 1437 | -8/Materials | Accompanied by 5 allies 1439 | -8/Materials | Reached level 7 1621 | -8/Materials | Discovered new exit (range 9) 1630 | -8/Materials | Identified exit to Factory 1631 | -8/Materials | Entered Factory 1633 | -7/Factory | Reached level 8 1786 | -7/Factory | Found Prototype Launcher 1787 | -7/Factory | Identified Rocket Array 1802 | -7/Factory | Discovered new exit (range 20) 1806 | -7/Factory | Fabricated Recalibrator? 1826 | -7/Factory | Identified exit to Factory 1827 | -7/Factory | Entered another Factory area 1829 | -6/Factory | Reached level 9 2085 | -6/Factory | Discovered new exit (range 5) 2142 | -6/Factory | Identified exit to Factory 2142 | -6/Factory | Entered another Factory area 2144 | -5/Factory | Reached level 10 2161 | -5/Factory | Identified exit to Garrison 2161 | -5/Factory | Entered Garrison 2163 | -5/Garrison | Reached level 11 2182 | -5/Garrison | Triggered checkpoint 2359 | -5/Garrison | Build established: Scout 2373 | -5/Garrison | Upgraded with Propulsion slot (x1) 2389 | -5/Garrison | Reached level 12 2389 | -5/Garrison | Triggered checkpoint 2441 | -5/Garrison | Discovered new exit (range 17) 2476 | -5/Garrison | Triggered checkpoint 2494 | -5/Garrison | Triggered checkpoint 2550 | -5/Garrison | Discovered new exit (range 8) 2576 | -5/Garrison | Triggered checkpoint 2611 | -5/Garrison | Discovered new exit (range 17) 2621 | -5/Garrison | Identified exit to Factory 2625 | -5/Garrison | Installed Relay Interface Framework 2627 | -5/Garrison | Entered Factory 2658 | -5/Factory | Reached level 13 2721 | -5/Factory | Spotted B-75 Beast 2851 | -5/Factory | Discovered new exit (range 4) 2854 | -5/Factory | Identified exit to Upper Caves 2858 | -5/Factory | Entered Upper Caves 2860 | -5/Upper Caves | Reached level 14 2869 | -5/Upper Caves | Upgraded with Utility slot (x1) 2960 | -5/Upper Caves | Learned Factory emergency access door positions 3073 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3079 | -5/Upper Caves | Core integrity fell below 50% 3128 | -5/Upper Caves | Build established: Infiltrator-Scout 3129 | -5/Upper Caves | Reached level 15 3166 | -5/Upper Caves | Destroyed 9 combat bots 3302 | -5/Upper Caves | Discovered new exit (range 7) 3305 | -5/Upper Caves | Identified exit to Upper Caves 3306 | -5/Upper Caves | Entered another Upper Caves area 3317 | -5/Upper Caves | Learned 4 Factory zone layouts 3344 | -5/Upper Caves | Discovered new exit (range 18) 3355 | -5/Upper Caves | Identified exit to Factory 3356 | -5/Upper Caves | Entered Factory 3357 | -4/Factory | Identified exit to Upper Caves 3357 | -4/Factory | Core integrity fell below 50% 3358 | -4/Factory | Reached level 16 3580 | -4/Factory | Core integrity fell below 20% 3617 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03594_ Slug penetrates Wall. 03595_ U-05 Engineer lays Concrete. 03595_ Slug penetrates H-77 Assassin. 03597_ Penetrated by Slug. 03598_ H-77 Assassin destroyed. 03601_ Acquired 21 matter. 03603_ U-05 Engineer builds a Door. 03606_ ALERT: Rogue bot located, Programmers report to Factory Zone 8V. 03606_ R-10 Processor collects Terrain Scanner. 03608_ U-05 Engineer builds a Door. 03609_ Penetrated by Slug. 03609_ Slug penetrates Wall. 03609_ Penetrated by Slug. 03610_ R-10 Processor collects Structural Scanner. 03611_ Acquired Coil Gun. 03613_ P-70 Sage destroyed. 03613_ Switching to secondary target: H-77 Assassin. 03613_ Slug penetrates H-77 Assassin. 03614_ U-05 Engineer lays Concrete. 03616_ Slug penetrates Wall. 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Upgrades 75 | 14 . 6 9 14 3 6 4 1 . 9 9 . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . Utility Slot 3 | . . 1 1 . . . . . . 1 . . Weapon Slot 2 | 1 . 1 . . . . . . . . . . Core Integrity 8 | 2 . . . 4 . 2 . . . . . . Heat Dissipation 10 | . . 4 4 . . 2 . . . . . . Energy Generation 2 | . . . . . . 2 . . . . . . Mass Support 3 | . . . 2 . 1 . . . . . . . Inventory Capacity 2 | 1 . . . 1 . . . . . . . . Sight Range 3 | 1 . . . 1 . . . . . 1 . . Sensor Range 13 | 5 . . . 5 1 . . . . 2 . . Terrain Scan Density 5 | 1 . . . . 1 . 1 . . 2 . . Ranged Accuracy 5 | 2 . . . 1 . . 1 . . 1 . . KI Resistance % 2 | . . . . . . . . . . . 2 . TH Resistance % 3 | . . . . . . . . . . . 3 . EX Resistance % 4 | . . . . . . . . . . . 4 . KI Damage % 2 | . . . . . . . 2 . . . . . TH Damage % 4 | . . . 2 2 . . . . . . . . EX Damage % 2 | . . . . . . . . . . 2 . . Protomatter Created 1493 | . 97 50 320 . . 111 . 452 175 230 . 58 Integrity Restored 2583 | . 170 99 440 102 . 72 . 788 495 417 . . Core 2491 | . 152 99 366 102 . 72 . 788 495 417 . . Parts 92 | . 18 . 74 . . . . . . . . . Protomatter Decayed 872 | . 36 215 383 . . 87 . 141 10 . . . Game ------ Seed BeamMetafieldChainsword Manual? 0 Play Time 00:57:57 Cumulative 46.8 hours Start 2020.02.01 @ 18:28:12 End 2020.02.01 @ 19:42:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abe721f1-dca5-4025-97cf-57beda49d74e